Commit Graph

3 Commits

Author SHA1 Message Date
Brecht Van Lommel
6655b16207 Refactor: Hydra: Use matching texture format
Vulkan can't convert all the types, so make them match to avoid needing to
do it in the first place.

Ref #135780, #133717

Pull Request: https://projects.blender.org/blender/blender/pulls/137375
2025-04-12 14:39:51 +02:00
Hans Goudey
8b514bccd1 Cleanup: Move remaining GPU headers to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/119807
2024-03-23 01:24:18 +01:00
Bastien Montagne
9a1651533d Cleanup: Make io/usd/hydra and render/hydra headers fully Cpp ones.
This code was actually already full Cpp, so it's essentially a massive
filenames cleanup.
2024-02-06 12:00:34 +01:00