Commit Graph

84 Commits

Author SHA1 Message Date
Sergey Sharybin
7ceb4495c5 Refactor: OpenColorIO integration
Briefly about this change:
- OpenColorIO C-API is removed.
- The information about color spaces in ImBuf module is removed.
  It was stored in global ListBase in colormanagement.cc.
- Both OpenColorIO and fallback implementation supports GPU drawing.
- Fallback implementation supports white point, RGB curves, etc.
- Removed check for support of GPU drawing in IMB.

Historically it was implemented in a separate library with C-API, this
is because way back C++ code needed to stay in intern. This causes all
sort of overheads, and even calls that are strictly considered bad
level.

This change moves OpenColorIO integration into a module within imbuf,
next to movie, and next to IMB_colormanagement which is the main user
of it. This allows to avoid copy of color spaces, displays, views etc
in the ImBuf: they were used to help quickly querying information to
be shown on the interface. With this change it can be stored in the
same data structures as what is used by the OpenColorIO integration.
While it might not be fully avoiding duplication it is now less, and
there is no need in the user code to maintain the copies.

In a lot of cases this change also avoids allocations done per access
to the OpenColorIO. For example, it is not needed anymore to allocate
image descriptor in a heap.

The bigger user-visible change is that the fallback implementation now
supports GLSL drawing, with the whole list of supported features, such
as curve mapping and white point. This should help simplifying code
which relies on color space conversion on GPU: there is no need to
figure out fallback solution in such cases. The only case when drawing
will not work is when there is some actual bug, or driver issue, and
shader has failed to compile.

The change avoids having an opaque type for color space, and instead
uses forward declaration. It is a bit verbose on declaration, but helps
avoiding unsafe type-casts. There are ways to solve this in the future,
like having a header for forward declaration, or to flatten the name
space a bit.

There should be no user-level changes under normal operation.
When building without OpenColorIO or the configuration has a typo or
is missing a fuller set of color management tools is applies (such as the
white point correction).

Pull Request: https://projects.blender.org/blender/blender/pulls/138433
2025-05-09 14:01:43 +02:00
Nathan Vegdahl
e0beb7afe6 Templates for render output paths
This adds basic templating support to render output paths. By putting
"{variable_name}" in the path string, it will be replaced by the named
variable's value when generating the actual output path. This is similar
to how "//" is already substituted with the path to the blend file's
current directory.

This templating system is implemented for both the primary render output
path as well as the File Output node in the compositing nodes. Support
for using templates in other places can be implemented in future PRs.

In addition to the "{variable_name}" syntax, some additional syntax is
also supported:

- Since "{" and "}" now have special meaning, "{{" and "}}" are now
  escape sequences for literal "{" and "}".
- "{variable_name:format_specifier}", where "format_specifier" is a
  special syntax using "#", which allows the user to specify how numeric
  variables should be formatted:
  - "{variable_name:###}" will format the number as an integer with at
    least 3 characters (padding with zeros as needed).
  - "{variable_name:.##}" will format the number as a float with
    precisely 2 fractional digits.
  - "{variable_name:###.##}" will format the number as a float with at
    least 3 characters for the integer part and precisely 2 for the
    fractional part.

For the primary render output path: if there is a template syntax error,
a variable doesn't exist, or a format specifier isn't valid (e.g. trying
to format a string with "##"), the render that needs to write to the
output path fails with a descriptive error message.

For both the primary and File Output node paths: if there are template
syntax errors the field is highlighted in red in the UI, and a tooltip
describes the offending syntax errors. Note that these do *not* yet
reflect errors due to missing variables. That will be for a follow-up
PR.

In addition to the general system, this PR also implements a limited set
of variables for use in templates, but more can be implemented in future
PRs. The variables added in this PR are:

- `blend_name`: the name of the current blend file without the file
  extension.
- `fps`: the frames per second of the current scene.
- `resolution_x` and `resolution_y`: the render output resolution.

Pull Request: https://projects.blender.org/blender/blender/pulls/134860
2025-05-08 15:37:28 +02:00
Jeroen Bakker
a5a36b8e98 Vulkan: Remove from experimental
This changes removes Vulkan from experimental. It should be feature
parity with OpenGL with the exception of USD/Hydra.
Some backports to USD/Hydra developments are being made #133717
and should land soon.

This change only updates UI text that mentions the state of the
backend.

Thanks for the community so far for testing and reporting issues!

Pull Request: https://projects.blender.org/blender/blender/pulls/138086
2025-04-28 14:51:32 +02:00
Campbell Barton
dbf6902a19 Fix #137314: Excluded directories ignored when opening from the splash
Regression in [0] which incorrectly swapped the check for the
`use_scripts` property being set with the value it was set to.

Resolve this error as well as the "Recover Last" operator
which never worked.

[0]: 8c688a052c
2025-04-13 12:25:44 +00:00
Bastien Montagne
09221e4db2 Cleanup: Creator: Replace 'void' MEM_[cm]allocN with templated, type-safe MEM_[cm]allocN<T>.
The main issue of 'type-less' standard C allocations is that there is no check on
allocated type possible.

This is a serious source of annoyance (and crashes) when making some
low-level structs non-trivial, as tracking down all usages of these
structs in higher-level other structs and their allocation is... really
painful.

`MEM_[cm]allocN<T>` templates on the other hand do check that the
given type is trivial, at build time (static assert), which makes such issue...
trivial to catch.

NOTE: New code should strive to use `MEM_new` (i.e. allocation and
construction) as much as possible, even for trivial PoD types.

Pull Request: https://projects.blender.org/blender/blender/pulls/135620
2025-03-07 11:52:12 +01:00
Miguel Pozo
d6682af786 Fix: Compiler warnings on Mac
Caused by #133557

Pull Request: https://projects.blender.org/blender/blender/pulls/134776
2025-02-19 17:08:38 +01:00
Miguel Pozo
f5d56a3124 GPU: Add --profile-gpu
Add a `--profile-gpu` launch argument.

When set, it generates a profile in the Trace Event Format with CPU and
GPU metrics based on GPU debug scopes.
https://profilerpedia.markhansen.co.nz/formats/trace-event-format/

The profiles are best viewed at https://ui.perfetto.dev/

Notes:
- The profiler captures everything form app start to exit.
- Being JSON based the profiles can become relatively large, but they
  compress very well.
- Only OpenGL profiling is supported for now, but the report formatting
  code can be shared across backends.

Pull Request: https://projects.blender.org/blender/blender/pulls/133557
2025-02-18 15:36:50 +01:00
Campbell Barton
7f57f5c6d6 Unbreak build WITH_PYTHON=OFF
Also correct argument handling when Python arguments were passed in,
which were attempting to handle the following parameters as arguments
instead of skipping them.
2025-02-02 14:39:34 +11:00
Brecht Van Lommel
7802dcf7ac Cleanup: Various clang-tidy warnings in creator
Pull Request: https://projects.blender.org/blender/blender/pulls/133734
2025-01-31 17:03:18 +01:00
Brecht Van Lommel
7584ccc28d Fix #125711: Crash saving stereo EXR image from command line
* Ensure valid bit depth is set along with file type
* Guard against invalid inputs in stereo imbuf creation
* Remove some unused code

Thanks Yiming Wu for finding the cause.

Pull Request: https://projects.blender.org/blender/blender/pulls/133499
2025-01-23 19:15:17 +01:00
jlalleve
2feadc623b Core: Environment variables for deployment
* BLENDER_SYSTEM_SCRIPTS support for multiple script paths, separated by
  ; on Windows and : on other platforms.
* New BLENDER_CUSTOM_SPLASH to replace the splash screen image.
* New BLENDER_CUSTOM_SPLASH_BANNER to overlay an image on the splash.

Contributed by Sony Interactive Entertainment: https://github.com/PlayStation-OpenSource
2025-01-14 20:57:31 +01:00
Jeroen Bakker
a4914b8972 Vulkan: Disable local read on non Qualcomm devices
Only enable by default dynamic rendering local read on Qualcomm devices. NVIDIA, AMD and Intel
performance is better when disabled (20%). On Qualcomm devices the improvement can be
substantial (16% on shader_balls.blend).

`--debug-gpu-vulkan-local-read` can be used to use dynamic rendering local read on any
supported platform.

Future: Check if bottleneck is during command building. If so we could fine-tune this after the
device command building landed (#T132682).

Pull Request: https://projects.blender.org/blender/blender/pulls/132981
2025-01-13 09:29:16 +01:00
Aaron Carlisle
1bcc01519a Cleanup: Spelling: "Explicitly" 2025-01-03 22:35:05 -05:00
Bastien Montagne
ef0fcab8b7 Add command-line option to not do liboverride autoresync on fileload.
The new --disable-liboverride-auto-resync commandline option will prevent
running liboverride auto-resync immediately after loading a blendfile.

This is an alternative way to setting the User Preferences Debug option
`No Override Auto Resync`.

-------

Some quick performances tests:
Loading a Gold production file goes from 26.5s to 25.9s.

Combined with the recent `--disable-depsgraph-on-file-load` option, it
goes from 3.5s to 2.9s, so another nice extra 15% speedup when only
bare-metal blendfile loading is needed.

Pull Request: https://projects.blender.org/blender/blender/pulls/132017
2024-12-17 18:59:49 +01:00
Bastien Montagne
84c8ce9b40 Add option to not build depsgraph on file load in background mode.
The new `--disable-depsgraph-on-file-load` commandline option, when used
together with the `--background` or `--command` ones, will prevent
building a depsgraph immediately after loading a blendfile.

The goal is to improve performances of batch-processing of blendfiles by
python scripts. It is intended to become the default behavior in Blender
5.0.

Scripts requiring evaluated data then need to explicitly ensure that
an evaluated depsgraph is available (e.g. by calling
`depsgraph = context.evaluated_depsgraph_get()`).

------

This disables the call to `wm_event_do_depsgraph` in `wm_file_read_post`.

Some quick performances tests:
* The whole `blendfile_versioning` tests gain about 2% speedup. These are
almost always small and simple blendfiles.
* Loading a Gold production file however goes from 26.5s to 3.5s (almost
90% faster) when this new option is specified.

Pull Request: https://projects.blender.org/blender/blender/pulls/131978
2024-12-16 19:05:29 +01:00
Bastien Montagne
2e93789ff1 Cleanup: Fix typo in documentation for background CLI option. 2024-12-06 17:50:31 +01:00
Bastien Montagne
0b3a7cbe69 Cleanup: Move BKE_image.h and related headers to C++.
NOTE: This also required some changes to Cycles code itself, who is now
directly including `BKE_image.hh` instead of declaring a few prototypes
of these functions in its `blender/utils.h` header (due to C++ functions
names mangling, this was not working anymore).

Pull Request: https://projects.blender.org/blender/blender/pulls/130174
2024-11-12 16:53:54 +01:00
Campbell Barton
99387c0749 Cleanup: spelling in comments, docs & error 2024-11-02 15:43:27 +11:00
Campbell Barton
381898b6dc Refactor: move BLI_path_util header to C++, rename to BLI_path_utils
Move to a C++ header to allow C++ features to be used there,
use the "utils" suffix as it's preferred for new files.

Ref !128147
2024-09-26 21:13:39 +10:00
Bastien Montagne
22477956e2 Refactor: Move BPY main/public extern headers to proper C++ ones.
Pull Request: https://projects.blender.org/blender/blender/pulls/128081
2024-09-25 18:04:33 +02:00
Campbell Barton
bcac20a670 Relocate "--quiet" to the "Debug" section in --help
This was listed under "Render Options:".
2024-09-13 23:00:17 +10:00
Campbell Barton
4743abda5e Core: expose --quiet / -q command line argument
Support suppressing "info" messages when running Blender.
Useful when Blender is used as part of an automated action
that should only show output for warnings/errors.

Ref !127562
2024-09-13 22:44:34 +10:00
Clément FOUCAULT
8ae0264459 GPU: Add debug scope capture support for Renderdoc
This adds a new launch argument when building with
renderdoc support. It allows to trigger the capture
of a specific capture scope. This allows selective
capture of some commonly captured parts.

Pull Request: https://projects.blender.org/blender/blender/pulls/126791
2024-08-30 15:14:58 +02:00
Miguel Pozo
4c314f9a78 GPU: Add --gpu-compilation-subprocesses cmd setting
Allow overriding the `max_parallel_compilations` from the command
line.
Disable compilation subprocesses on RenderDoc sessions.

Pull Request: https://projects.blender.org/blender/blender/pulls/123995
2024-07-01 16:36:01 +02:00
Campbell Barton
67ddb0e1a5 Extensions: detect external changes on startup & loading preferences
Changes to an extensions manifest weren't accounted for.
This was particularly a problem for "System" extensions which aren't
intended to be managed inside Blender however the problem existed for
any changes made outside of Blender.

Now enabled extensions are checked on startup to ensure:

- They are compatible with Blender.
- The Python wheels are synchronized.

Resolves #123645.

Details:

- Any extension incompatibilities prevent the add-on being enabled
  with a message printing the reason for it being disabled.

- Incompatible add-ons are kept enabled in the preferences to avoid
  loosing their own preferences and allow for an upgrade to restore
  compatibility.

- To avoid slowing down Blender's startup:

  - Checks are skipped when no extensions are enabled
    (as is the case for `--factory-startup` & running tests).
  - Compatibility data is cached so in common case,
    the cache is loaded and all enabled extensions `stat` their
    manifests to detect changes without having to parse them.
  - The cache is re-generated if any extensions change or the
    Blender/Python version changes.

- Compatibility data is updated:

  - On startup (when needed).
  - On an explicit "Refresh Local"
    (mainly for developers who may edit the manifest).
  - When refreshing extensions after install/uninstall etc.
    since an incompatible extensions may become compatible
    after an update.
  - When reloading preferences.

- Additional info is shown when the `--debug-python` is enabled,
  if there are ever issues with the extension compatibility cache
  generation not working as expected.

- The behavior for Python wheels has changed so they are only setup
  when the extension is enabled. This was done to simplify startup
  checks and has the benefit that an installed but disabled extension
  never runs code - as the ability to install wheels means it could
  have been imported from other scripts. It also means users can disable
  an extension to avoid wheel version conflicts.

  This does add the complication however that enabling add-on which is
  an extension must first ensure it's wheels are setup.
  See `addon_utils.extensions_refresh(..)`.

See code-comments for further details.
2024-07-01 15:08:14 +10:00
Campbell Barton
3acff7a8a1 Correct help text for system extensions
Group `--env-system-extensions` with related arguments.
2024-06-07 12:16:21 +10:00
Campbell Barton
dc9430c480 Extensions: support system repositories & BLENDER_SYSTEM_EXTENSIONS
Support for "System" extensions as an alternative to the current
"User" extensions repository.

The purpose of this change is to support bundling extensions for
offline work or in environments where users setting up thier own
extensions isn't desirable, see #122512.

Details:

The default "System" repository on Linux will for example use:
- `/usr/share/blender/4.2/extensions/{system}` For system installs.
- `./4.2/extensions/{system}` For portable installs.

- Blender's default startup now has a "System" repository
  which users or administrators may populate.

- Repositories can select between User/System paths,
  setting a custom path overrides overrides this setting.

- Add "BLENDER_SYSTEM_EXTENSIONS" (matching "BLENDER_LOCAL_EXTENSIONS").

Ref !122832
2024-06-07 11:36:20 +10:00
Brecht Van Lommel
f7797a90f6 Core: Make BLENDER_SYSTEM_SCRIPTS always add paths
Originally this would replace scripts that come bundled with Blender,
but it's unclear how this is useful.

Searching for this online mainly leads to people asking how they can
use it to add scripts. For example in a studio environment you might
want to deploy add-ons and startup scripts for all users.

Even if you wanted to use it for replacement though, it wasn't really
doing that and inconsistent for different types of scripts:

* startup: ignored
* modules: replaces bundled scripts
* presets: adds to bundled scripts
* addons (in 4.1): ignored
* addons_core (in 4.2): ignored
* startup/bl_app_templates_system: replaces bundled scripts

This change makes it add scripts from this path for all. This is a
breaking change, though arguably this feature was just broken to
begin with and not used much in practice because of that.

The alternative would be add a new set of environment variables to
avoid breaking existing behavior. But that also means keeping around the
broken behavior or fixing it in another way.

Supporting multiple paths may be used too, but for now just support
a single one as doing this for all BLENDER_SYSTEM variables is
non-trivial. The main use case for that would be add-ons anyway, and
those will mainly be handled through upcoming
BLENDER_SYSTEM_EXTENSIONS instead.

Ref #122512

Pull Request: https://projects.blender.org/blender/blender/pulls/122689
2024-06-06 15:28:44 +02:00
Harley Acheson
3a2ea7828e Fix #122599: Windows Registration/Unregistration Endless Loop
With #120283 the Win32 codepath for registration creates an endless
loop. Command-line arguments are detected for registration that causes
another blender to launch with the same arguments, that repeats
forever. But the only time these arguments is used is when Blender has
already been specifically launched with the permissions needed to
register. So this means it should just do so and then exit.

Pull Request: https://projects.blender.org/blender/blender/pulls/122682
2024-06-03 19:59:31 +02:00
Campbell Barton
e3a6eed5c5 Cleanup: correct function name spelling 2024-05-29 12:49:07 +10:00
Campbell Barton
57c023d580 Preference: add option allow internet access
Add a preference to "Work Offline" system preference as well as command
line options `--offline-mode` & `--online-mode`
(which overrides the preference).
This option is displayed in the initial setup screen too.

This is currently respected by:

- Check for updates on startup
- Disables running an update when enabling extensions.

When Blender is launched with `--offline-mode` the option cannot be
enabled in the preferences. This is intended for environments
where internet access is intentionally disallowed.

Background: with Blender supporting access to online-repositories
as well as 3rd party extensions themselves potentially accessing the
internet. This setting provides a way for users to disable online
functionality.

This prevents error messages when online access fails in environments
without internet access as well as the ability for users who prefer
Blender doesn't access the internet to have one place to turn this off.

While it does not enforce limitations on add-ons, 3rd party scripts
are expected to respect this setting using `bpy.app.internet_offline`.

The details for this will be handled along with other policies scripts
are expected to follow.

Ref !121994
2024-05-23 13:50:06 +10:00
Alaska
9320ee2a36 Print Blender branch when running --version command
Ref: !121769
2024-05-14 14:33:35 +10:00
Campbell Barton
cb93603fb3 Cleanup: remove script-id for Python command line error message
While additional context is typically useful to include,
this is such a corner-case that it's not expected script authors
would run into this during regular development.
2024-04-26 14:04:58 +10:00
Campbell Barton
9cb3a17352 Linux: freedesktop support for file type association
Support freedesktop file association on Linux/Unix via the command line
arguments: `--register{-allusers}` `--unregister{-allusers}` as well
registration actions from the user preferences.

Once registered, the "Blender" application is available from launchers
and `*.blend` files are assoisated with the blender binary used for
registration.

The following operations are performed:

- Setup the desktop file.
- Setup the file association & make it default.
- Copy the icon.
- Setup the thumbnailer (`--register-allusers` only).

Notes:

- Registering/unregistering for all users manipulates files under
  `/usr/local` and requires running Blender as root.
  From the command line this can be done using `sudo`, e.g.
  `sudo ./blender --register-allusers`.
  From the GUI, the `pkexec` command is used.

- Recent versions of GNOME execute the thumbnailer in a restricted
  environment (`bwrap`) requiring `blender-thumbnailer` to be copied
  into `/usr/local/bin` (synlinks don't work).
  So thumbnailing copies the binary rather than linking and only works
  when registering for all users.

Ref !120283
2024-04-18 11:19:00 +10:00
Jeroen Bakker
c15e5116ab Vulkan: MoltenVK Support for Developers
MoltenVK original intent was to let developers work on a mac system developing
for the vulkan eco-system. MoltenVK doesn't support all the features that we
require and would require additional workarounds to be actually supported.

It is not expected that we will release Blender with MoltenVK for this reason.
But it still has value for shader developers to validate shaders on metal and
vulkan on a single platform.

![image](/attachments/9a4a9904-a5f6-4922-896d-744dfb78244c)

Pull Request: https://projects.blender.org/blender/blender/pulls/117940
2024-04-11 11:04:43 +02:00
Campbell Barton
d3ae39571e Fix crash using "--command" on Windows
Use after free error accessing command line arguments on windows.
Resolve by duplicating the arguments when a "--command" is passed in.
2024-04-10 11:52:54 +10:00
Campbell Barton
800e470ced Fix crash running a script without any context data
While calling into scripts with an empty `Main` shouldn't be possible
under normal circumstances, I ran into this during development.

This situation is meant to print an error, add a null check so it works
as expected.
2024-04-05 11:43:00 +11:00
Campbell Barton
204d282c75 Refactor: generalize deferred command line argument execution
Making arguments call into Python was impractical because Python
is only initialized for ARG_PASS_FINAL.

Replace "--command" specific logic with a general method of arguments
requesting to be executed once all sub-systems have been initialized.

Without this, the `main()` function needs hard coded logic to support
any time an argument needs to use Python internally.
2024-04-05 11:31:56 +11:00
Campbell Barton
82904454b4 Docs: tweak help text & correct punctuation 2024-04-04 11:18:56 +11:00
Hans Goudey
8b514bccd1 Cleanup: Move remaining GPU headers to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/119807
2024-03-23 01:24:18 +01:00
Campbell Barton
44defbd2c7 Extensions: add BLENDER_USER_EXTENSIONS user directory
Replace: `{BLENDER_RESOURCE_PATH_USER}/extensions`
With:    `{BLENDER_USER_EXTENSIONS}`

This follows BLENDER_USER_CONFIG & BLENDER_USER_SCRIPTS conventions.
Reading the environment variable and accessible via
`bpy.utils.user_resource('SCRIPTS')`
2024-03-22 16:08:25 +11:00
Campbell Barton
8ac9b4ca46 Cleanup: use full sentences for code-comments
Also correct references source files.
2024-03-19 13:57:00 +11:00
Campbell Barton
eabff7334d Merge branch 'blender-v4.1-release' 2024-03-08 20:58:33 +11:00
Campbell Barton
738c1b6ca9 Docs: correct typo & terms in --help text 2024-03-08 20:57:56 +11:00
Campbell Barton
8cbb57ee0a CLI: suppress noisy prints when running commands
Messages such as "Blender quit" get in the way of custom commands,
add G.quiet to suppress noisy "info" prints.
2024-03-08 13:27:29 +11:00
Campbell Barton
ba3c9e1661 Cleanup: de-duplicate logic for setting background mode 2024-03-08 12:57:34 +11:00
Campbell Barton
9372e0dfe0 CLI: support defining custom commands via C++ & Python API
Add support for add-ons to define commands using the new argument
`-c` or `--command`.

Commands behave as follows:

- Passing in a command enables background mode without the need to pass
  in `--background`.
- All arguments following the command are passed to the command
  (without the need to use the `--` argument).
- Add-ons can define their own commands via
  `bpy.utils.register_cli_command` (see examples in API docs).
- Passing in `--command help` lists all available commands.

Ref !119115
2024-03-08 11:10:13 +11:00
Campbell Barton
5fdd684550 Merge branch 'blender-v4.1-release' 2024-03-05 10:20:52 +11:00
Campbell Barton
8842982dbd Docs: note the temporary directory will be ignored unless it exists
Other minor changes:

- Remove reference to `TMP` environment variable in the `--help` text
  as this isn't a posix standard and is noted as something that may be
  removed in the future.
- Show WIN32 `TEMP` when showing all help text so it will be included
  in the user manual.
2024-03-05 10:19:16 +11:00
Brecht Van Lommel
0f2064bc3b Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was 4bf6a2e564.
2024-02-19 15:59:59 +01:00