When enabled, this normalize the strength by the light area, to keep
the total output the same regardless of shape or size. This is the
existing behavior.
This is supported in Cycles, EEVEE, Hydra, USD, COLLADA.
For add-ons, an API function to compute the area is added for conversion,
in case there is no native support for normalization.
area = light.area(matrix_world=ob.matrix_world)
Co-authored-by: Brecht Van Lommel <brecht@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/136958
This change moves the tests data files and publish folder of assets
repository to the main blender.git repository as LFS files.
The goal of this change is to eliminate toil of modifying tests,
cherry-picking changes to LFS branches, adding tests as part of a
PR which brings new features or fixes.
More detailed explanation and conversation can be found in the
design task.
Ref #137215
Pull Request: https://projects.blender.org/blender/blender/pulls/137219