Commit Graph

20 Commits

Author SHA1 Message Date
Campbell Barton
d8dbd49a2f Cleanup: style, use braces in source/
Automated using clang-tidy.
2019-05-31 22:55:15 +10:00
Campbell Barton
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
Campbell Barton
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
Campbell Barton
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
Campbell Barton
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
Campbell Barton
a91247c2b4 Code cleanup: unreachable break/return 2014-03-19 12:47:09 +11:00
Campbell Barton
829a2cc1b0 remove blender foundation copyright from freestyle files.
this can be added back on case-by-case basis, but better not assume ownership of another projects work by default.
2013-03-31 01:11:07 +00:00
Tamito Kajiyama
4a92d82626 A big code clean-up patch from Bastien Montagne, many thanks! 2013-03-07 23:17:23 +00:00
Tamito Kajiyama
d38a335d47 Code clean-up and fix for typos in docstrings. 2013-02-24 02:32:56 +00:00
Tamito Kajiyama
ad7c43744c Added GNU GPL header blocks. 2013-02-23 18:32:28 +00:00
Tamito Kajiyama
0fb83d78fa Fixed typoes in docstrings. 2013-02-23 00:44:39 +00:00
Tamito Kajiyama
39f8c6e189 Freestyle Python API improvements - part 5.
Handling of keyword arguments in Python wrapper class constructors was revised.
This revision is mainly focused on Interface0D, Interface1D, Iterator, and
their subclasses, as well as a few additional view map component classes.

Implementation notes: Because of the extensive use of constructor overloading
in the underlying C++ classes, the corresponding Python wrappers try to parse
arguments through multiple calls of PyArg_ParseTupleAndKeywords() if needed.
The downside of this implementation is that most argument errors result in the
same error message ("invalid argument(s)") without indicating what is wrong.
For now this issue is left for future work.

* Now the instantiation of ViewVertex is prohibited since the underlying
C++ class is an abstract class.

* Removed the .cast_to_interface0diterator() method from CurvePointIterator
and StrokeVertexIterator.  Instead the constructor of Interface0DIterator now
accepts the instances of these two iterator classes to construct a nested
Interface0DIterator instance that can be passed to Function0D functor objects.
Specifically, an iterator 'it' is passed to a functor 'func' as follows:

  func(Interface0DIterator(it))

instead of:

  func(it.cast_to_interface0diterator())

* Boolean arguments of class constructors only accept values of boolean type.
Input values of other types are considered as error.

* Additional code clean-up was made.
2013-02-21 02:57:44 +00:00
Tamito Kajiyama
aa9c01f384 Fix for copy-and-paste bugs in Id rich comparison. Also made code style clean-up. 2013-02-16 14:01:55 +00:00
Tamito Kajiyama
731d08d497 Freestyle Python API improvements - part 3.
Major API updates were made to address code review comments.
This revision mostly focuses on Python wrappers of C++ 0D and 1D elements (i.e.,
Interface0D and Interface1D, as well as their subclasses).

* Most getter/setter methods were reimplemented as attributes using PyGetSetDef.
Vector attributes are now implemented based on mathutils callbacks.  Boolean
attributes now only accept boolean values.

* The __getitem__ method was removed and the Sequence protocol was used instead.

* The naming of methods and attributes was fixed to follow the naming conventions
of the Blender Python API (i.e., lower case + underscores for methods and attributes,
and CamelCase for classes).  Some naming inconsistency within the Freestyle Python
API was also addressed.

* The Freestyle API had a number of method names including prefix/suffix "A" and
"B", and their meanings were inconsistent (i.e., referring to different things
depending on the classes).  The names with these two letters were replaced with
more straightforward names.  Also some attribute names were changed so as to indicate
the type of the value (e.g., FEdge.next_fedge instead of FEdge.next_edge) in line
with other names explicitly indicating what the value is (e.g., SVertex.viewvertex).

* In addition, some code clean-up was done in both C++ and Python.

Notes:

In summary, the following irregular naming changes were made through this revision
(those resulting from regular changes of naming conventions are not listed):

- CurvePoint: {A,B} --> {first,second}_svertex
- FEdge: vertex{A,B} --> {first,second}_svertex
- FEdge: {next,previous}Edge --> {next,previous}_fedge
- FEdgeSharp: normal{A,B} --> normal_{right,left}
- FEdgeSharp: {a,b}FaceMark --> face_mark_{right,left}
- FEdgeSharp: {a,b}Material --> material_{right,left}
- FEdgeSharp: {a,b}MaterialIndex --> material_index_{right,left}
- FrsCurve: empty --> is_empty
- FrsCurve: nSegments --> segments_size
- TVertex: mate() --> get_mate()
- ViewEdge: fedge{A,B} --> {first,last}_fedge
- ViewEdge: setaShape, aShape --> occlude
- ViewEdge: {A,B} --> {first,last}_viewvertex
- ViewMap: getScene3dBBox --> scene_bbox
2013-02-14 23:48:34 +00:00
Tamito Kajiyama
3c4987f983 Fix for a number of compiler warnings as well as a bug hidden by the warnings.
Patch contribution by Bastien Montagne, thanks!
2012-12-08 22:24:41 +00:00
Tamito Kajiyama
d7e08f2d33 Major documentation updates. The original Freestyle API reference
(http://freestyle.sourceforge.net/doc/html/index.html) has been
incorporated into the Blender/Freestyle Python API implementation
in the form of Sphinx-based embedded docstrings.  Some C++-specific
descriptions of classes and functions were revised so that they are
suitable for Python programmers.  Missing docstrings were filled,
and sparse descriptions were extended.  By means of the new
documentation system for Blender, an up-to-date Freestyle Python
API reference will be part of the Blender 2.5 documentation.
2010-04-17 23:47:47 +00:00
Tamito Kajiyama
94711098e4 * Fixed compiler warnings concerning the lack of a newline at the
end of a file.

* Fixed compiler warnings due to an invalid argument to PyList_New().
NULL was used instead of 0 to create an empty list.
2009-10-15 19:38:45 +00:00
Tamito Kajiyama
069d21dddf Made the Freestyle Python API compatible with Python 3. 2009-09-27 00:32:20 +00:00
Tamito Kajiyama
a377b74638 Improvements on error handling in the Python API. 2009-03-29 21:50:10 +00:00
Maxime Curioni
a9789d90ae soc-2008-mxcurioni: renamed all Freestyle API related files with 'BPy_' prefix to avoid library name collision.
Included MediumType's initialization at proper time to avoid Blender's crash.
2008-07-23 07:56:08 +00:00