Use the same `".selection"` attribute for both curve and point domains,
instead of a different name for each. The attribute can now have
either boolean or float type. Some tools create boolean selections.
Other tools create float selections. Some tools "upgrade" the attribute
from boolean to float.
Edit mode tools that create selections from scratch can create boolean
selections, but edit mode should generally be able to handle both
selection types. Sculpt mode should be able to read boolean selections,
but can also and write float values between zero and one.
Theoretically we could just always use floats to store selections,
but the type-agnosticism doesn't cost too much complexity given the
existing APIs for dealing with it, and being able to use booleans is
clearer in edit mode, and may allow future optimizations like more
efficient ways to store boolean attributes.
The attribute API is usually used directly for accessing the selection
attribute. We rely on implicit type conversion and domain interpolation
to simplify the rest of the code.
Differential Revision: https://developer.blender.org/D16057
The following functions only supported back slashes on WIN32,
which can use both forward and back slashes.
- BLI_path_append
- BLI_path_append_dir
- BLI_path_slash_ensure
- BLI_path_slash_rstrip
Follow up to [0] which is a more limited bug-fix.
[0]: a16ef95ff6
Support both forward and back slashes on WIN32.
Forward slashes for paths in WIN32 was removed in [0] (for BLI_path_join)
& [1] (for BLI_path_name_at_index), this is correct on UNIX as back
slashes can be used in paths but not on WIN32 which can use both.
Note that other path functions such as BLI_path_append &
BLI_path_slash_ensure should be updated too, but this is out of scope
for a bug-fix.
Documenting and ensuring Windows path handling functions all handle
forward slashes can be done separately.
[0]: 8f7ab1bf46
[1]: 511ae22264
Reviewed By: harley
Ref D16700
The existing `DisjointSet` data structure only supports single
threaded access, which limits performance severely in some cases.
This patch implements `AtomicDisjointSet` based on
"Wait-free Parallel Algorithms for the Union-Find Problem"
by Richard J. Anderson and Heather Woll.
The Mesh Island node also got updated to make use of the new data
structure. In my tests it got 2-5 times faster. More details are in 16653.
Differential Revision: https://developer.blender.org/D16653
Issue was caused by imprecise math due to using float numbers.
Use double instead.
No negative performance impact was observed.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D16517
a5e7657cee didn't account for slices of zero sizes, and the asserts
were slightly incorrect otherwise. Also, the change didn't apply to
`Span`, only `MutableSpan`, which was a mistake. This also adds "safe"
methods to `IndexMask`, and switches function calls where necessary.
* Support bidirectional type lookups. E.g. finding the base type of a
field was supported, but not the other way around. This also removes
the todo in `get_vector_type`. To achieve this, types have to be
registered up-front.
* Separate `CPPType` from other "type traits". For example, previously
`ValueOrFieldCPPType` adds additional behavior on top of `CPPType`.
Previously, it was a subclass, now it just contains a reference to the
`CPPType` it corresponds to. This follows the composition-over-inheritance
idea. This makes it easier to have self-contained "type traits" without
having to put everything into `CPPType`.
Differential Revision: https://developer.blender.org/D16479
Re-order checks to ensure a zeroed matrix results in a quaternion
without rotation. Also avoid some redundant calculation where the
'trace' was calculated but not used, flip the scaling value early
on instead of negating the quaternion after calculating it.
This patch introduces a new `CacheMutex` which makes it easy to implement
lazily computed caches in e.g. `Curves`. For more details see `BLI_cache_mutex.hh`.
Differential Revision: https://developer.blender.org/D16419
The new Xcode 14.1 brings the new Apple Clang compiler which
considers sprintf unsafe and geenrates deprecation warnings
suggesting to sue snprintf instead. This only happens for C++
code by default, and C code can still use sprintf without any
warning.
This changes does the following:
- Whenever is trivial replace sprintf() with BLI_snprintf.
- For all other cases use the newly introduced BLI_sprintf
which is a wrapper around sprintf() but without warning.
There is a discouragement note in the BLI_sprintf comment to
suggest use of BLI_snprintf when the size is known.
Differential Revision: https://developer.blender.org/D16410
As described in the comment on `BLI_task_isolate`, deadlocks can happen
when isolation is used with threading primitives that separate spawning tasks
from executing them. All threads are waiting the tasks to complete but no
thread is able to continue working due to task isolation.
The fix is to not pass lazy-threading hints through task isolations. This way
isolated regions can't create new tasks in a scheduler further up the call stack.
This may lead to minor slowdowns because less threading may be used.
It's generally possible to get rid of the slowdown again by sending the
lazy-threading hint before entering the isolated region.
Normalize is no longer necessary as BLI_path_name_at_index skips
redundant path components such as "//" and "/./".
This has the advantage that the path length isn't limited to FILE_MAX.
C++ doesn't support taking the temporary address of a temporary array,
use inline functions instead.
Also change array joining functions to return the length of the string
instead of returning the pointer (matching BLI_path_join).
While relatively harmless, BLI_path_parent_dir wasn't returning failure
when passed in "./" which wouldn't succeed.
Instead of adding a ".." and normalizing, normalize the path and remove
the last directly. This is simpler than inspecting the resulting path
to see if normalize removed it or not.
Add additional tests which failed previously.
Regression in [0] on WIN32 caused joining paths {"//", "path"} to
result in "//\path".
This made the file selector show paths with a "\" prefix.
Add an exception for WIN32 where an initial path of forward slashes
is joined without a back-slash.
[0]: 8f7ab1bf46
The check for BLI_path_normalize having succeeded only checked for a
trailing "../" which isn't correct. This caused going up a directory
in the file selector to do nothing on directories ending with "..".
This also caused an empty path to expand into "../" because
BLI_path_extension_check didn't account for this case.
Resolve using BLI_path_name_at_index which extracts the last component
of the path without having to match the the surrounding slashes.
The logic to go up a directory (using "..") ran before stripping "/./"
from the path. This caused "/a/b/./../" to result in "/a/b/"
instead of "/a/". Now redundant characters are removed before before
checking for ".." in paths.
Include test to ensure this works as expected.
Motivation is to disambiguate on the naming level what the matrix
actually means. It is very easy to understand the meaning backwards,
especially since in Python the name goes the opposite way (it is
called `world_matrix` in the Python API).
It is important to disambiguate the naming without making developers
to look into the comment in the header file (which is also not super
clear either). Additionally, more clear naming facilitates the unit
verification (or, in this case, space validation) when reading an
expression.
This patch calls the matrix `object_to_world` which makes it clear
from the local code what is it exactly going on. This is only done
on DNA level, and a lot of local variables still follow the old
naming.
A DNA rename is setup in a way that there is no change on the file
level, so there should be no regressions at all.
The possibility is to add `_matrix` or `_mat` suffix to the name
to make it explicit that it is a matrix. Although, not sure if it
really helps the readability, or is it something redundant.
Differential Revision: https://developer.blender.org/D16328
Previously both slashes were considered when joining paths, meaning
slashes that were part of the path name could be stripped before joining
the path.
Prefer using the native path separator for low level path functions,
callers can always convert slashes into the expected direction if they
need. This also matches BLI_path_append behavior.
Adds the possibility of having a little number on top of icons.
At the moment this is used for:
* Outliner
* Node Editor bread-crumb
* Node Group node header
For the outliner there is almost no functional change. It is mostly a refactor
to handle the indicators as part of the icon shader instead of the outliner
draw code. (note that this was already recently changed in a5d3b648e3).
The difference is that now we use rounded border rectangle instead of
circles, and we can go up to 999 elements.
So for the outliner this shows the number of collapsed elements of a
certain type (e.g., mesh objects inside a collapsed collection).
For the node editors is being used to show the use count for the data-block.
This is important for the node editor, so users know whether the node-group
they are editing (or are about to edit) is used elsewhere. This is
particularly important when the Node Options are hidden, which is the
default for node groups appended from the asset libraries.
---
Note: This can be easily enabled for ID templates which can then be part
of T84669. It just need to call UI_but_icon_indicator_number_set in the
function template_add_button_search_menu.
---
Special thanks Clément Foucault for the help figuring out the shader,
Julian Eisel for the help navigating the UI code, and Pablo Vazquez for
the collaboration in this design solution.
For images showing the result check the Differential Revision.
Differential Revision: https://developer.blender.org/D16284
Attribute copying often uses identical logic for copying selected
elements or copying with an index map. Instead of reimplementing
this in each file, use the common implementation in the array_utils
namespace. This makes the commonality more obvious, gives improved
performance (this implementation is multithreaded), reduces binary
size (I observed a 173KB reduction), and probably reduces compile time.
These functions are almost identical, the main difference being
BLI_join_dirfile didn't trim existing slashes when joining paths
however this isn't an important difference that warrants a separate
function.
Using varargs had the disadvantages, replace with a macro which has
some advantages.
- Arguments are type checked.
- Less verbose.
- Unintended NULL arguments would silently terminate joining paths.
- Passing in a NULL argument warns with GCC.
In some situations the zero axis can produce problems and need to add a small bias.
This function adds a small bias using the orthogonal result of the others valid axis.
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D16158
6d
This is the conventional way of dealing with unused arguments in C++,
since it works on all compilers.
Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`