Commit Graph

80890 Commits

Author SHA1 Message Date
Clément Foucault
313086e212 GL: Fix default framebuffers being bound using srgb
Default backbuffers needs not to be bound with sRGB encoding
enabled. This works when using `GPU_framebuffer_restore` but
using `GPU_framebuffer_bind` would trigger the wrong behavior.

This fix T81969 UI turns whiteish when playing video sequence
based on a scene and moving in the image editor after saving
2020-11-03 14:44:28 +01:00
Jacques Lucke
3c953a1b09 Fix T82074: Volume to Mesh normals are inverted
OpenVDB seems to have a different winding order convention.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D9434
2020-11-03 14:01:07 +01:00
Sebastián Barschkis
df2a0cd6f4 Fluid: Fix crash with viewport display options
Overlay extras should not be drawn outside of the fluid domain cache range.
2020-11-03 13:21:07 +01:00
Campbell Barton
fc9f1b1754 Fix T81988: Surface Deform "Bind" causes vertices to spike
Surface deform weight calculation assigned weights in a non-uniform
way that caused vertices to deform upon binding.

This was caused by the face-corner angle being used in
calculations which where squared & scaled.
Causing a triangle fan of many thin faces to have a much greater
influence compared to the same shape made from a single triangle.

Change the calculation of the weight so each face-corner is scaled
by it's angle.
2020-11-03 20:52:53 +11:00
Jeroen Bakker
d93a6cdf00 DrawManager: Cleanup unneeded memory allocation
`tris_per_mat` is only valid for the final buffer cache. It was
allocated for every buffer cache.
2020-11-03 10:44:56 +01:00
Manuel Castilla
20e982e78d Fix T77161: Outliner - Hiding a Collection does not gray out children objects
Ensure that When checking "Hide in Viewport" option for a collection
that child objects are drawn grayed out for consistency with the
"Disable in Viewports" toggle.

For checking an object visibility in the viewport the flag
BASE_VISIBLE_VIEWLAYER should be used instead of BASE_VISIBLE_DEPSGRAPH
because the latter ignores viewport visibility.

Manifest Task: T77161

Differential Revision: https://developer.blender.org/D7904
2020-11-02 22:56:44 -07:00
Hans Goudey
c6d8300823 Fix T82120: Arc miter bevel creates miters on straight edges
In some situations where two beveled edges were very close to in-line
but not quite straight, bevel would build a miter when it shouldn't.
The code that chose whether to use a miter at each vertex was slightly
incorrect.

For outer miters there is a check for 3 or more selected edges, but an
inner miter can still be useful with only two beveled edges at a vertex,
so we can't use that here. Instead I changed the check for in-line edges
to run before determining whether the angle is reflex or not. The logic
ends up a bit more straightforward as well. This doesn't completely
remove the rather strange looking triangle vertex meshes at each corner,
but it does make it stable when locations are slightly adjusted.

The only other place this `edges_angle_kind` function was used is for
profile=1.0 vertex meshes. I tested and made sure that still works well.

Differential Revision: https://developer.blender.org/D9420
2020-11-02 22:34:57 -06:00
Brecht Van Lommel
42f6aada98 Fix crash opening some 2.4x .blend files with drivers or NLA editor
For example, outlinertest.blend from test240.zip.
2020-11-02 14:28:10 +01:00
Sybren A. Stüvel
9e736fc984 Revert "Parenting: fix return value when parenting object to itself"
This reverts commit ad35fa1993, it had
unintended side-effects (T82312).
2020-11-02 11:00:52 +01:00
Campbell Barton
276d19f63b PyAPI: set sys.executable to None when Python can't be found
Without this, sys.executable may be set to Blender's
executable instead.
2020-11-01 18:12:26 +11:00
Howard Trickey
4158b7f674 Fix T82089 Boolean on empty mesh with collection fails.
For the fast solver, there was an optimization carried over
from the non-collection case for empty meshes which did not
work in the chained boolean code for collection operands.
Removed that optimization in the collection case.
2020-10-31 20:07:00 -04:00
Howard Trickey
30826a5e49 Fix new boolean performance bug.
The code that decided to use a faster double version of plane
side testing forgot to take an absolute value, so half the time
the exact code was being used when it was unnecessary.
2020-10-31 16:46:11 -04:00
Antonio Vazquez
9af6c041e8 Fix T82265: GPencil interpolate crash when next frame was NULL
If the next frame of the layer was NULL and it was not the active layer crashed.
2020-10-31 09:24:43 +01:00
Bastien Montagne
8b836f6894 Fix (unreported) buffer-overflow in new lattice code.
Follow-up to rBc0beeeb5de0cbc, fixing overflow accesses on arrays
introduced by rB042143440d76.

It's never 'OK' to access invalid memory...
2020-10-30 15:33:25 +01:00
Sybren A. Stüvel
ad35fa1993 Parenting: fix return value when parenting object to itself
Ensure parenting an object to itself is seen as error, by returning
`false`.

This error was introduced as part of a supposed-to-be-non-functional
cleanup rBb8d4a2aff8069dd7d6fb91ad0d9427eed489b68f.
2020-10-30 12:40:03 +01:00
Campbell Barton
9ab4536218 Outliner: use undo-group for outliner mode switching
Switching modes no longer adds multiple undo steps
from a user perspective.
2020-10-30 20:50:27 +11:00
Campbell Barton
3cc6b423b1 Object: use undo-group for object.switch_object
object.switch_object no longer adds multiple undo steps
from a user perspective.
2020-10-30 20:50:22 +11:00
Campbell Barton
8d2576fd29 Undo System: support for grouping steps with begin/end calls
This adds support for treating multiple undo steps as a single step
from the user perspective.

This is needed for outliner mode switching and `object.switch_object`
operator which change active object and mode in a single action.
2020-10-30 20:48:15 +11:00
Campbell Barton
3624c06007 Fix outliner mode toggling with multi-object pose/edit mode
For edit/pose modes clicking in the mode-column would include other
selected objects (besides the active object), causing other objects to
remain in the mode even though Control wasn't held.

Also replace `ED_object_mode_generic_exit(...)` on all objects with a
single call to `ED_object_mode_set(...)` so switching modes will only
exit the current mode, leaving objects in other modes unchanged.
2020-10-30 20:48:10 +11:00
Julian Eisel
2e41db5277 Fix Zoom to Mouse Position ignored when zooming out
Own mistake in rB3a1cf838ca09. Thanks to @jenkm for pointing this out.
2020-10-29 17:24:34 +01:00
Philipp Oeser
ee4cdef4e3 RNA properties subtypes enum: sync definitions everywhere
Some subtypes never made it to all neccessary places when they were
introduced. This was throwing warnings when accessing such a properties
subtype from python.

The sub_type enums were also defined in 4 different places:
- RNA_types.h 'PropertySubType'
- rna_rna.c 'rna_enum_property_subtype_items'
- rna_rna.c 'subtype_items'
- bpy_props.c as multiple enums

This patch syncs the definitions across all places so that they are the
same everywhere. It also looks redundant to define these twice in
rna_rna.c, now just use 'rna_enum_property_subtype_items' there (and get
rid off 'subtype_items').

Also moved 'POWER' & 'TEMPERATURE' to number enum in bpy_props (these
were defined in the array enum).

Fixes T82167.

Maniphest Tasks: T82167

Differential Revision: https://developer.blender.org/D9371
2020-10-29 10:03:56 +01:00
Philipp Oeser
3fc97727df CustomData color copying: use interpolated alpha
The alpha of the first layer was always used
here since introduction in rBee4453f08369 and was not updated when
customdata support for alpha was added.

Now also use the interpolated alpha.

thx @brecht noticing!

ref T81914

Reviewers: brecht, mont29

Maniphest Tasks: T81914

Differential Revision: https://developer.blender.org/D9358
2020-10-29 09:41:26 +01:00
Philipp Oeser
6a5d2f4ea2 Fix blend_color_interpolate_byte returning wrong alpha in certain case
When the combined alpha [the 'tmp' variable having the mixfactor applied
already] - reached zero it was handled like a no-op (for the alpha as
well) and just copied the first color.

So e.g mixing 255/255/255/255 with 0/0/0/0 with a factor of 1.0 gave
alpha of 255, which looks wrong.

cases where tmp gets zero:
src1 alpha:0 src2 alpha:whatever mixfactor 0.0
src1 alpha:whatever src2 alpha:0 mixfactor 1.0
src1 alpha:0 src2 alpha:0 mixfactor whatever

Now set alpha to zero in that case.

ref T81914

Maniphest Tasks: T81914

Differential Revision: https://developer.blender.org/D9357
2020-10-29 09:27:10 +01:00
Erik Abrahamsson
01d02e78b5 Fix 3D smooth-view ignoring lens when exiting camera view
Add NULL checks for `sview->ofs`, while it's currently never NULL
when a camera is set. The API allows for each member
to be set independently.
2020-10-29 12:45:52 +11:00
Campbell Barton
52b38d9c3d PyAPI: point sys.executable to the Python binary
`sys.executable` is documented to be a Python interpreter or None.

This was set to Blender's executable which caused the multiprocessing
module to spawn new instances of Blender instead of Python on WIN32.
See issue described in D7815.

Deprecate 'bpy.app.binary_path_python' & warn when using.

Blender's executable remains accessible via `bpy.app.binary_path`.

Modified 04c5471cee, setting `sys.executable` instead of using
Py_SetProgramName, which is needed for a bundled Python installation.
2020-10-29 11:22:39 +11:00
Aaron Carlisle
911f9e00d1 Animation: Improve labels on Snap menu in NLA & Dopesheet
Add "Selection to" as prefix for those menu items that move the selected
keyframes to something, for both the Key → Snap menu and the Shift+S pie
menu.

No functional changes.

This was missed in rB477d983c2e8ab298cbf638d5aadd77fad9c2f677

Differential Revision: https://developer.blender.org/D9304
2020-10-28 14:06:26 -04:00
Ankit Meel
30ec0753c7 Revert "Fix T81077 id_management test on macOS"
This reverts commit 2ddecfffc3.

The correct fix is to compile with -fno-strict-aliasing on
release/relwithdebinfo builds also.

See the last commit/ {D9372}.

Maniphest Task T81077
2020-10-28 20:54:10 +05:30
Bastien Montagne
0d772221c6 Fix T82149: Blender crash when using collection user_id remapping (python).
Not sure why Collection was the only ID for which depsgraph building did
not check for potential recursion?

Reviewed By: sergey

Maniphest Tasks: T82149

Differential Revision: https://developer.blender.org/D9365
2020-10-28 11:05:25 +01:00
Campbell Barton
a8ca79cbe6 Revert "PyAPI: point sys.executable to the Python binary"
This reverts commit 04c5471cee.

This causes Blender not to start on some systems.
2020-10-28 19:40:52 +11:00
Campbell Barton
4f24808d08 Fix T82049: material select button now only works for active object
Include edit-mode objects from space-properties context
unless there is a pinned object.

Regression caused by change in 12bc34b0b8.
2020-10-28 17:30:12 +11:00
Campbell Barton
04c5471cee PyAPI: point sys.executable to the Python binary
`sys.executable` is documented to be a Python interpreter or None.

This was set to Blender's executable which caused the multiprocessing
module to spawn new instances of Blender instead of Python on WIN32.
See issue described in D7815.

Deprecate 'bpy.app.binary_path_python' & warn when using.

Blender's executable remains accessible via `bpy.app.binary_path`.
2020-10-28 11:49:29 +11:00
Antonio Vazquez
bee5921e82 GPencil: Fix unreported Fill when use boundary and Visble layers
The new option to filter the layers used by the Fill tool was not using the boundary strokes. The problem was the layers were skipped and any boundary stroke was not used.

Now, the layer is not skipped, but the strokes that are not boundary are skipped.
2020-10-27 17:38:44 +01:00
Sebastian Parborg
4975aa410c Fix T81844: Change Bone Layers fails in Pose Mode
When selecting multiple layers, the redo operator might not correctly
update the pose data. To make sure it is in a good state we have to
ensure that the pose data is good.

Reviewed By: Bastien

Differential Revision: http://developer.blender.org/D9354
2020-10-27 15:10:44 +01:00
Erik Abrahamsson
77a6b6fb1a Fix T80819: Border zoom is isn't accurate in perspective view
Improved user experience by using viewport focal length
to calculate the new camera distance.

Also resizing the border to the same aspect ratio as
the window will help not zooming in more than expected.

Ref D9341
2020-10-27 14:10:58 +11:00
Campbell Barton
66800a1deb BLI_rect: add resize_x/y functions
Without this, it's inconvenient to resize a single axis
and doesn't read very well.
2020-10-27 14:07:34 +11:00
Bastien Montagne
edf4378c44 Fix own previous commit re testing of BLI_rel_path.
Windows would need its own version of those tests, for now just
disabling them on that platform.
2020-10-26 18:29:54 +01:00
Bastien Montagne
01d3fbc496 Fix T81421: "Saving As..." a blend file with a Script node file path filled with 1023 symbols crashes Blender.
Usual lack of protection against buffer overflows when manipulating
strings.

Also add some basic tests for `BLI_path_rel`.
2020-10-26 17:36:53 +01:00
Philipp Oeser
47eabae951 UI: Datatransfer modifier: set mix factor inactive when not in use
For Customdata layer copying, interpolation with the mixfactor is only
done for certain mix modes, now set the UI inactive if the mixfactor is
not in use.

Namely, the modes are the "Above / Below Threshold" which are only used
for flags, colors and normals and mixing is not supported in these cases.

Spotted while looking into T81914.

Differential Revision: https://developer.blender.org/D9327
2020-10-26 16:24:22 +01:00
Philipp Oeser
5365409ec0 Fix T82079: Missing viewport redraw changing volume slicing axis
Send appropriate notifiers (via rna_Volume_update_display).

Maniphest Tasks: T82079

Differential Revision: https://developer.blender.org/D9351
2020-10-26 14:31:30 +01:00
Sybren A. Stüvel
8a51178df9 Fix: Animation, Draw active keyframe handles only when Bézier
Draw the handles for the active keyframe only when the interpolation type
is set to Bézier. This now matches the behaviour of handles of regular
(non-active) keyframes.
2020-10-26 13:52:12 +01:00
Sybren A. Stüvel
d62309a20e Fix T81890: Active keyframe changes on deselect of keyframe
Activate an FCurve only on selecting, and not on deselecting a keyframe
or a handle.

Reviewed By: HooglyBoogly, Severin, looch, #animation_rigging

Differential Revision: https://developer.blender.org/D9328
2020-10-26 13:52:12 +01:00
Brecht Van Lommel
6fc0d743f1 Cleanup: compiler warnings 2020-10-26 12:31:01 +01:00
Campbell Barton
9969c2dd16 Fix custom-normal support for mesh editing operations
Account for custom normals for edit-mesh tools:

- Limited Dissolve
- Split
- Split (Edges/Vertices)
- Triangulate
2020-10-26 22:02:31 +11:00
Bastien Montagne
25c3a2e42d Proper, cleaner fix for T81963: Random rare crashes in override code.
Use new `BKE_pose_ensure` utils, and do so for reference linked object
too everywhere.
2020-10-26 11:26:55 +01:00
Bastien Montagne
fff08e81ea Pose: Add a 'pose_ensure' new utils that only rebuilds if needed.
Avoids having to spread the check logic everywhere in the code.
2020-10-26 11:26:55 +01:00
Jeroen Bakker
042143440d LatticeDeform: Performance
This patch improves the single core performance of the lattice deform.

1. Prefetching deform vert during initialization. This data is constant for
   each innerloop. This reduces the complexity of the inner loop what makes
   more CPU resources free for other optimizations.
2. Prefetching the Lattice instance. It was constant. Although performance
   wise this isn't noticeable it is always good to free some space in the
   branch prediction tables.
3. Remove branching in all loops by not exiting when the effect of the loop
   isn't there. The checks in the inner loops detected if this loop didn't
   have any effect on the final result and then continue to the next loop.
   This made the branch prediction unpredictable and a lot of mis
   predictions were done. For smaller inner loops it is always better
   to remove unpredictable if statements by using branchless code patterns.
4. Use SSE2 instruction when available.

This gives 50% performance increase measured on a
Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz with GCC 9.3.
Also check other compilers.

Before:
```
performance_no_dvert_10000 (4 ms)
performance_no_dvert_100000 (30 ms)
performance_no_dvert_1000000 (268 ms)
performance_no_dvert_10000000 (2637 ms)
```

After:
```
performance_no_dvert_10000 (3 ms)
performance_no_dvert_100000 (21 ms)
performance_no_dvert_1000000 (180 ms)
performance_no_dvert_10000000 (1756 ms)
```

Reviewed By: Campbell Barton

Differential Revision: https://developer.blender.org/D9087
2020-10-26 11:02:03 +01:00
Ankit Meel
2ddecfffc3 Fix T81077 id_management test on macOS
This looks like a optimizer bug where it makes wrong assumptions.
The code inside lib_id_delete:264 on rBafd13710b897cc1c11b
`for (id = last_remapped_id->next; id; id = id->next) {..}`
is not executed in release/relwithdebinfo builds.

This can be "fixed" by several ways:
- Adding a line that prints the `last_remapped_id->name` right before
  the said for-loop starts.
- Turning off optimization for the whole function `id_delete`:
  `#pragma clang optimize off/on` Ray Molenkamp
- Marking `last_remapped_id` volatile. Julian Eisel
- Marking `tagged_deleted_ids` volatile. But it adds a warning when
  calling `BLI_addtail`: discards volatile qualifier. Discovered by
  accident.

Fix T81077

Reviewed By: mont29

Maniphest Tasks: T81077

Differential Revision: https://developer.blender.org/D9315
2020-10-26 15:02:20 +05:30
Bastien Montagne
4b7abde11d Fix T81963: Random rare crashes in override code.
Finaly managed to reproduce, we not only have to ensure pose data is up
to date for the override armature, but also for the reference linked
data.
2020-10-26 09:51:49 +01:00
Bastien Montagne
81462f86bc Fix T81984: Crash in sculpt undo with mask extract after dyntopo toggle
More operators missing the mandatory undo flag...
2020-10-26 09:16:33 +01:00
Richard Antalik
8eb7344731 Fix Recursion when rendering scene strip
Recursion happens in case when scene strip point to it's own scene
indirectly by using SEQ_SCENE_STRIPS option.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9264
2020-10-26 00:31:49 +01:00