Sukhitha Prabhath Jayathilake
b96d3fd70a
Identify material Animations to export.
2011-07-17 17:30:41 +00:00
Sukhitha Prabhath Jayathilake
6b6c2bd17f
Set material Sid addressing.
2011-07-17 16:39:19 +00:00
Campbell Barton
5792bd7cc7
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
Sukhitha Prabhath Jayathilake
49d01fb30d
Fixed Color animation import( support for Maya )
2011-07-13 16:53:36 +00:00
Sukhitha Prabhath Jayathilake
6160bc596f
2011-07-10 07:34:11 +00:00
Sukhitha Prabhath Jayathilake
a5b37a8a0c
Bug Fix.
2011-07-10 06:21:39 +00:00
Sukhitha Prabhath Jayathilake
daddbc62df
2011-07-09 19:33:02 +00:00
Sukhitha Prabhath Jayathilake
eb452225ce
Improvements to import system. Ability to include more parameters.
2011-07-09 15:15:17 +00:00
Sukhitha Prabhath Jayathilake
6f5b5ac3c9
Camera clipend animation export
2011-07-07 18:40:46 +00:00
Sukhitha Prabhath Jayathilake
be918954bd
Fixed Camera Ortho scale animation import
2011-07-07 16:56:56 +00:00
Joerg Mueller
c57ac39f7f
Merging trunk up to r38193.
2011-07-07 16:34:19 +00:00
Nathan Letwory
5b4bffba52
[ #27854 ] Collada import doesn't handle UVW mapping
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Reported by David Roy
Patch by Brecht van Lommel
UV import code wasn't taking possible stride into account (always assuming stride==2), thus reading UV coords totally wrong.
2011-07-06 21:37:31 +00:00
Sukhitha Prabhath Jayathilake
44220bba7a
camera ortho_scale (COLLADA xmag ) animation export
2011-07-06 19:00:40 +00:00
Sukhitha Prabhath Jayathilake
a0d4a95ff7
Camera lens animation import.
2011-07-06 18:34:01 +00:00
Sukhitha Prabhath Jayathilake
6c88a16b3a
Camera lens animation Identifying
2011-07-06 18:09:36 +00:00
Sukhitha Prabhath Jayathilake
1e14e2f465
camera lens (COLLADA xfov ) animation export
2011-07-06 17:41:14 +00:00
Sukhitha Prabhath Jayathilake
9fca591c2b
Spot Light spot_blend animation im/export.
2011-07-05 18:02:08 +00:00
Joerg Mueller
3f3c6f5f1f
Merging from trunk up to r38119.
2011-07-05 13:54:25 +00:00
Sukhitha Prabhath Jayathilake
fa6d80c13b
2011-07-04 19:41:33 +00:00
Sukhitha Prabhath Jayathilake
af5d852857
Light(spot) spot_size (fall of angle in COLLADA) animation support completed.
2011-07-04 19:30:58 +00:00
Sukhitha Prabhath Jayathilake
ab369227fb
light SpotLight blend and size parameters animation export. on going.
2011-07-04 15:33:39 +00:00
Nathan Letwory
cf43e48fc7
Apply patch 4636051. COLLADA: Export selection.
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Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares.
This patch adds an option to export only the selection.
2011-07-04 08:59:28 +00:00
Sukhitha Prabhath Jayathilake
1f4fca3654
Light Color Animation Import Complete.
2011-07-03 17:26:02 +00:00
Sukhitha Prabhath Jayathilake
aa295bb551
AnimationType flag. AnimationType Enum update.
2011-07-03 13:01:52 +00:00
Sukhitha Prabhath Jayathilake
9f99e5cc1e
AnimationType Enum.
2011-07-03 12:33:52 +00:00
Sukhitha Prabhath Jayathilake
c922b41374
find_frames() calls removed.
2011-07-03 11:28:40 +00:00
Sukhitha Prabhath Jayathilake
a632091176
Light Animation Identification.
2011-07-03 11:07:34 +00:00
Sukhitha Prabhath Jayathilake
87030e6a32
Light Sid addressing edited.
2011-07-02 05:05:03 +00:00
Sukhitha Prabhath Jayathilake
038feabedd
Light color parameter animation export support.
2011-06-30 18:24:45 +00:00
Campbell Barton
8f89e7a309
incorrectly had CMake storing directory names as filepaths
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also correct compiler warning for collada and remove print from own last commit.
2011-06-29 13:16:11 +00:00
Sukhitha Prabhath Jayathilake
caef67eb92
Set Edit bone roll on Armature Import.
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+ Light->Color Sid for testing.
2011-06-28 19:30:00 +00:00
Sukhitha Prabhath Jayathilake
87f242fab0
set_pose function completed. Algorithms to be checked.
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(Still not the desired results )
2011-06-26 18:56:06 +00:00
Sukhitha Prabhath Jayathilake
12e5d69af0
pose channel -> pose matrix import ( in progress )
2011-06-26 15:35:02 +00:00
Sukhitha Prabhath Jayathilake
c863cdcaf3
Fixed issues with unit conversion and animation channels.
2011-06-25 07:23:23 +00:00
Joerg Mueller
207911bdb3
Merge with trunk r37677
2011-06-20 22:55:18 +00:00
Nathan Letwory
d278637337
Fix [ #26912 ] [Collada] Screw up with names/ids on import
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Reported by Valeriy Firsov
Use the node name if it exists, fall back to id otherwise.
2011-06-20 12:43:10 +00:00
Nathan Letwory
81f5679ff5
Fix [ #26821 ] Import Collada: instance_node still incorrectly handled
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reported by David Roy
patch submitted by Camillo Dell'mour
2011-06-20 10:50:17 +00:00
Nathan Letwory
201052a3ff
Apply Patch [ #27454 ] Add simple Transparency texture import for COLLADA
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submitted by Steffen Ohrendorf.
2011-06-20 10:28:37 +00:00
Nathan Letwory
bb851003b5
Remove redundant e usage. Energy is already multiplied into exported light. Fixes potential bug (e used uninitialised, reported by Campbell Barton on IRC).
2011-06-20 10:22:39 +00:00
Nathan Letwory
dbe7488c43
Fix [ #27474 ] Blender crashes on collada import if input_set is missing
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reported by Rebin Cornelius.
This needs patch from upstream report http://code.google.com/p/opencollada/issues/list?thanks=164 applied to OpenCOLLADA. lib/windows/collada and lib/win64/collada have already been updated. Ensures we don't read past array boundaries.
2011-06-20 09:34:35 +00:00
Sukhitha Prabhath Jayathilake
adb81a0351
Fixed Armature Import Without Skin controllers. Armatures and animations get imported. Some inaccuracy remains with bone transforms.
2011-06-19 07:43:43 +00:00
Sukhitha Prabhath Jayathilake
28f0d96bea
2011-06-19 04:20:43 +00:00
Campbell Barton
968b2a8afb
rename cmake include/libraries to conform with suggested cmake names
2011-06-18 14:12:54 +00:00
Sukhitha Prabhath Jayathilake
3f0e480ba9
unskinned armature import improved but unfinished.
2011-06-17 20:01:24 +00:00
Sukhitha Prabhath Jayathilake
c9b0ce8693
creating armatures for bones which are not skinned( in progress )
2011-06-17 18:41:43 +00:00
Sukhitha Prabhath Jayathilake
d240733ae2
Reverted Exporter unit conversion modifications.
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Animation Importer Code Cleanup.
2011-06-16 19:25:21 +00:00
Sukhitha Prabhath Jayathilake
6aa524f357
AnimationExporter - Quaternion to euler conversion ( in progress )
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AnimationImporter
- Action group assignment to bones
- Revert to conversion of angles from deg to rad.
2011-06-16 15:04:37 +00:00
Sukhitha Prabhath Jayathilake
f3f3bcc45e
New Animation Import system. Only Mesh object animation import support implemented for now.
2011-06-14 20:42:01 +00:00
Joerg Mueller
8ff0c2e107
Merge with trunk r37475.
2011-06-14 12:06:21 +00:00
Nathan Letwory
0af94b45e4
Fix [ #27463 ] COLLADA light quadratic attenuation exported wrong?
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Reported by Pelle Johnsen
Fix falloff import. Point light and Spot light always were set to inverse quad, instead of choosing the proper one based on imported values.
The
2011-06-13 15:07:36 +00:00