Commit Graph

359 Commits

Author SHA1 Message Date
Sukhitha Prabhath Jayathilake
b96d3fd70a Identify material Animations to export. 2011-07-17 17:30:41 +00:00
Sukhitha Prabhath Jayathilake
6b6c2bd17f Set material Sid addressing. 2011-07-17 16:39:19 +00:00
Campbell Barton
5792bd7cc7 cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
Sukhitha Prabhath Jayathilake
49d01fb30d Fixed Color animation import( support for Maya ) 2011-07-13 16:53:36 +00:00
Sukhitha Prabhath Jayathilake
6160bc596f 2011-07-10 07:34:11 +00:00
Sukhitha Prabhath Jayathilake
a5b37a8a0c Bug Fix. 2011-07-10 06:21:39 +00:00
Sukhitha Prabhath Jayathilake
daddbc62df 2011-07-09 19:33:02 +00:00
Sukhitha Prabhath Jayathilake
eb452225ce Improvements to import system. Ability to include more parameters. 2011-07-09 15:15:17 +00:00
Sukhitha Prabhath Jayathilake
6f5b5ac3c9 Camera clipend animation export 2011-07-07 18:40:46 +00:00
Sukhitha Prabhath Jayathilake
be918954bd Fixed Camera Ortho scale animation import 2011-07-07 16:56:56 +00:00
Joerg Mueller
c57ac39f7f Merging trunk up to r38193. 2011-07-07 16:34:19 +00:00
Nathan Letwory
5b4bffba52 [#27854] Collada import doesn't handle UVW mapping
Reported by David Roy
Patch by Brecht van Lommel

UV import code wasn't taking possible stride into account (always assuming stride==2), thus reading UV coords totally wrong.
2011-07-06 21:37:31 +00:00
Sukhitha Prabhath Jayathilake
44220bba7a camera ortho_scale (COLLADA xmag ) animation export 2011-07-06 19:00:40 +00:00
Sukhitha Prabhath Jayathilake
a0d4a95ff7 Camera lens animation import. 2011-07-06 18:34:01 +00:00
Sukhitha Prabhath Jayathilake
6c88a16b3a Camera lens animation Identifying 2011-07-06 18:09:36 +00:00
Sukhitha Prabhath Jayathilake
1e14e2f465 camera lens (COLLADA xfov ) animation export 2011-07-06 17:41:14 +00:00
Sukhitha Prabhath Jayathilake
9fca591c2b Spot Light spot_blend animation im/export. 2011-07-05 18:02:08 +00:00
Joerg Mueller
3f3c6f5f1f Merging from trunk up to r38119. 2011-07-05 13:54:25 +00:00
Sukhitha Prabhath Jayathilake
fa6d80c13b 2011-07-04 19:41:33 +00:00
Sukhitha Prabhath Jayathilake
af5d852857 Light(spot) spot_size (fall of angle in COLLADA) animation support completed. 2011-07-04 19:30:58 +00:00
Sukhitha Prabhath Jayathilake
ab369227fb light SpotLight blend and size parameters animation export. on going. 2011-07-04 15:33:39 +00:00
Nathan Letwory
cf43e48fc7 Apply patch 4636051. COLLADA: Export selection.
Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares.

This patch adds an option to export only the selection.
2011-07-04 08:59:28 +00:00
Sukhitha Prabhath Jayathilake
1f4fca3654 Light Color Animation Import Complete. 2011-07-03 17:26:02 +00:00
Sukhitha Prabhath Jayathilake
aa295bb551 AnimationType flag. AnimationType Enum update. 2011-07-03 13:01:52 +00:00
Sukhitha Prabhath Jayathilake
9f99e5cc1e AnimationType Enum. 2011-07-03 12:33:52 +00:00
Sukhitha Prabhath Jayathilake
c922b41374 find_frames() calls removed. 2011-07-03 11:28:40 +00:00
Sukhitha Prabhath Jayathilake
a632091176 Light Animation Identification. 2011-07-03 11:07:34 +00:00
Sukhitha Prabhath Jayathilake
87030e6a32 Light Sid addressing edited. 2011-07-02 05:05:03 +00:00
Sukhitha Prabhath Jayathilake
038feabedd Light color parameter animation export support. 2011-06-30 18:24:45 +00:00
Campbell Barton
8f89e7a309 incorrectly had CMake storing directory names as filepaths
also correct compiler warning for collada and remove print from own last commit.
2011-06-29 13:16:11 +00:00
Sukhitha Prabhath Jayathilake
caef67eb92 Set Edit bone roll on Armature Import.
+ Light->Color Sid for testing.
2011-06-28 19:30:00 +00:00
Sukhitha Prabhath Jayathilake
87f242fab0 set_pose function completed. Algorithms to be checked.
(Still not the desired results )
2011-06-26 18:56:06 +00:00
Sukhitha Prabhath Jayathilake
12e5d69af0 pose channel -> pose matrix import ( in progress ) 2011-06-26 15:35:02 +00:00
Sukhitha Prabhath Jayathilake
c863cdcaf3 Fixed issues with unit conversion and animation channels. 2011-06-25 07:23:23 +00:00
Joerg Mueller
207911bdb3 Merge with trunk r37677 2011-06-20 22:55:18 +00:00
Nathan Letwory
d278637337 Fix [#26912] [Collada] Screw up with names/ids on import
Reported by Valeriy Firsov

Use the node name if it exists, fall back to id otherwise.
2011-06-20 12:43:10 +00:00
Nathan Letwory
81f5679ff5 Fix [#26821] Import Collada: instance_node still incorrectly handled
reported by David Roy
patch submitted by Camillo Dell'mour
2011-06-20 10:50:17 +00:00
Nathan Letwory
201052a3ff Apply Patch [#27454] Add simple Transparency texture import for COLLADA
submitted by Steffen Ohrendorf.
2011-06-20 10:28:37 +00:00
Nathan Letwory
bb851003b5 Remove redundant e usage. Energy is already multiplied into exported light. Fixes potential bug (e used uninitialised, reported by Campbell Barton on IRC). 2011-06-20 10:22:39 +00:00
Nathan Letwory
dbe7488c43 Fix [#27474] Blender crashes on collada import if input_set is missing
reported by Rebin Cornelius.

This needs patch from upstream report http://code.google.com/p/opencollada/issues/list?thanks=164 applied to OpenCOLLADA. lib/windows/collada and lib/win64/collada have already been updated. Ensures we don't read past array boundaries.
2011-06-20 09:34:35 +00:00
Sukhitha Prabhath Jayathilake
adb81a0351 Fixed Armature Import Without Skin controllers. Armatures and animations get imported. Some inaccuracy remains with bone transforms. 2011-06-19 07:43:43 +00:00
Sukhitha Prabhath Jayathilake
28f0d96bea 2011-06-19 04:20:43 +00:00
Campbell Barton
968b2a8afb rename cmake include/libraries to conform with suggested cmake names 2011-06-18 14:12:54 +00:00
Sukhitha Prabhath Jayathilake
3f0e480ba9 unskinned armature import improved but unfinished. 2011-06-17 20:01:24 +00:00
Sukhitha Prabhath Jayathilake
c9b0ce8693 creating armatures for bones which are not skinned( in progress ) 2011-06-17 18:41:43 +00:00
Sukhitha Prabhath Jayathilake
d240733ae2 Reverted Exporter unit conversion modifications.
Animation Importer Code Cleanup.
2011-06-16 19:25:21 +00:00
Sukhitha Prabhath Jayathilake
6aa524f357 AnimationExporter - Quaternion to euler conversion ( in progress )
AnimationImporter 
- Action group assignment to bones
- Revert to conversion of angles from deg to rad.
2011-06-16 15:04:37 +00:00
Sukhitha Prabhath Jayathilake
f3f3bcc45e New Animation Import system. Only Mesh object animation import support implemented for now. 2011-06-14 20:42:01 +00:00
Joerg Mueller
8ff0c2e107 Merge with trunk r37475. 2011-06-14 12:06:21 +00:00
Nathan Letwory
0af94b45e4 Fix [#27463] COLLADA light quadratic attenuation exported wrong?
Reported by Pelle Johnsen
Fix falloff import. Point light and Spot light always were set to inverse quad, instead of choosing the proper one based on imported values.

The
2011-06-13 15:07:36 +00:00