Commit Graph

238 Commits

Author SHA1 Message Date
Bastien Montagne
4c1c092fb9 Fixed (or partly fixed) various missing UI translations, mainly with some specific ops invocations (popup menus…), and (to some extent) with the undo/redo stuff. 2012-04-13 19:59:29 +00:00
Campbell Barton
ec8a26e040 use 'const float' when passing readonly colors, and include array size. 2012-04-04 01:02:15 +00:00
Lukas Toenne
123f7d3eb3 Popup menu layout inherits context store from button.
When adding extra context data in a layout using uiLayoutSetContextPointer, this info was not inherited by popup menus generated in this layout. While operators from regular buttons work fine, the data is missing in operators from menus and such. This patch copies the bContextStore from buttons to the new uiLayout used for popups.
2012-04-03 15:18:59 +00:00
Campbell Barton
a6ebffe182 style cleanup: interface 2012-03-30 01:51:25 +00:00
Campbell Barton
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
Campbell Barton
81d8f17843 style cleanup: pep8, indentation 2012-03-24 07:36:32 +00:00
Campbell Barton
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
Campbell Barton
2f348d8b5d style cleanup: mainly for mesh code, also some WM function use. 2012-03-24 02:51:46 +00:00
Campbell Barton
c0e702694f patch [#30620] Wiki Quick Hack: Make Tooltip Text Colour Themeable
from luke frisken (lfrisken), with some edits.

some tooltip colors weren't visible with different backgrounds, now the base tooltip color is used and tinted for python/alert/shortcuts etc. the tint colors are still hard coded.
2012-03-22 20:24:11 +00:00
Campbell Barton
7ba8c9e3bf patch [#30595] Wiki Quick Hacks: Make Tooltip Background Colour Themeable
from luke frisken (lfrisken)
2012-03-19 22:29:16 +00:00
Campbell Barton
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
Campbell Barton
79d97ca509 style cleanup - spelling. 2012-03-08 04:12:11 +00:00
Campbell Barton
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
Campbell Barton
7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
Brecht Van Lommel
19ff61bfb3 Fix #30155: crash with popup menu open while new .blend file is loaded,
CTX_wm_window is then set to NULL and checked in the event queue, but it
should be checked for removing handlers too.
2012-02-13 21:05:04 +00:00
Sergey Sharybin
e76a87c0b2 Fix #28011: Dropdown lists to add Brick elements in Game Logic view miss letters if zoomed small
Now fonts in popup lists will also be scaled together with panel from which they're displaying.
2012-01-31 15:59:52 +00:00
Campbell Barton
b95beea539 style chang, made mainly because I wanted to be able to add breakpoints to MEM_freeN calls which were on the same line as the if's. 2012-01-21 22:00:40 +00:00
Campbell Barton
7add5e2bac Better api use for paths.
Avoid possibly copy past buffer.
2012-01-21 14:48:07 +00:00
Brecht Van Lommel
7af10e9812 Fix #29762: columns in long enum property menu's were in the wrong order. 2012-01-17 16:06:16 +00:00
Campbell Barton
9f2443293e replace fixed sizes with sizeof when passing string length since size wasn't always correct. 2012-01-12 13:16:30 +00:00
Campbell Barton
535d27eb49 minor cleanup for string use - no functional changes
- use more logical names for strings, noticed too many strings called `str` when reviewing name patch.
- pass __func__ macro to uiBeginBlock(), quite a few names were wrong (copy/paste error).
2012-01-11 09:33:44 +00:00
Campbell Barton
32896bbf59 remove unneeded NULL check in ui_searchbox_create() which confuses static checkers since the values used later. 2011-12-18 22:42:43 +00:00
Campbell Barton
3e7ad0e271 fix [#29537] file/save crashes when target path isnt found
bug was that uiPupMenuSaveOver(...) could run the WM API call function which freed the operator, within the low level invoke function which kept using the freed memory.

Changed uiPupMenuSaveOver(...) to only show a popup so the caller needs to check if the file exists and should be immediately written (which was done everywhere except for blend saving anyway).

* added note that operators invoke/exec funcs cant call WM_operator_call(...) on themselves, ends up using freed memory.
* added BLI_is_file(path), checks the file exists and isnt a directory.
2011-12-12 18:06:36 +00:00
Sergey Sharybin
c1c3d66079 Fix #29306: Alt+N, Enter In Image View Does closes the dialog without executing.
If enter is pressed outside of any button in menu, generate two menu return values:
- UI_RETURN_CANCEL so button wouldn't be executed
- UI_RETURN_POPUP_OK so callback associated with popup block would be executed
2011-11-24 13:51:31 +00:00
Brecht Van Lommel
22fda710ce Fix #29347: enum tooltip crash that showed up with recent changes.
Patch by Dan Eicher.
2011-11-21 12:45:48 +00:00
Brecht Van Lommel
32b3fd3245 UI: fix issue with previous commit, could show wrong tooltip. 2011-11-18 23:32:00 +00:00
Bastien Montagne
4d31654a61 Fix [#29018] Problem with multi-column dorpdown lists, when scrolling is enabled: the bottom-most elements are not shown.
ui_popup_block_scrolltest needs to be aware whether uiblock is flip or not, to avoid hiding irrelevant items in multi-column scrolled menus...
2011-11-18 23:10:56 +00:00
Brecht Van Lommel
c26c5f3852 UI: small tweak to tooltips for enum menus, it wasn't very clear which
description was for the property and which for the item.
2011-11-18 21:06:36 +00:00
Campbell Barton
47ad078402 show tooltips for menus, currently works for operators and enum properties which are can be accessed as menus from the UI (camera overlay enum for example) 2011-11-15 14:20:57 +00:00
Campbell Barton
9e6860d864 fix [#29242] menus have no keyboard shortcuts 2011-11-14 14:42:47 +00:00
Brecht Van Lommel
cd191b7d17 UI/Nodes: templates to edit nodes from the properties editor using a tree view,
to be used by cycles. For testing there's a panel in the node editor if you set
debug to 777, didn't enable it because I'm not sure it's very useful there.
2011-11-07 22:28:49 +00:00
Campbell Barton
7c88bc5952 replace macros for bli math functions in editors 2011-11-06 16:34:44 +00:00
Campbell Barton
04db8ad282 misc cleanup
- remove redundant casts
- replace strcmp's with "" to just check first char.
- added WM_event_print(), debug mode only to print events since the structs values are not that meaningful.
- added warnings if locale/font dirs cant be found.
2011-10-21 08:16:15 +00:00
Bastien Montagne
874c96a2b9 Cleaning i18n code.
Previous state:
Right now, there are "memories" of the "old" (less than a month!) translation way:
* A few remaining calls to BLF_gettext() (only UI_translate_do_iface and UI_translate_do_tooltip should be used).
* The _() macro still also calls BLF_gettext()!

New state:
Here are the changes made by the patch:
* Removing the no more needed _() macro.
* Removing most N_() and _() calls, only keeping the few needed ones (i.e. strings that are in no other way findable by xgettext and/or update_msg script).
* Defining in UI_interface.h IFACE_() and TIP_() macros (resp. for UI_translate_do_iface and UI_translate_do_tooltip).
* Replacing all calls to BLF_gettext by relevant IFACE_ or TIP_ one.
* Replacing all calls to UI_translate_do_iface by IFACE_.
* Replacing all calls to UI_translate_do_tooltip by TIP_.

All this somewhat clarifies and simplifies the code.
On the bf-translations scripts side, this only implies adding IFACE_ and TIP_ as detection markers for xgettext.
It also allows to reduce POTFILES.in quite notably (only 20 files remaining in it).

Please also have a look at those pages:
* Coder POV: http://wiki.blender.org/index.php/Dev:2.5/Source/Interface/Internationalization
* Translator POV: http://wiki.blender.org/index.php/Dev:2.5/Doc/How_to/Translate_Blender
2011-10-20 20:38:26 +00:00
Campbell Barton
7f4bb1f71b spelling corrections in comments and quiet warning 2011-10-15 14:14:22 +00:00
Campbell Barton
cdc564064c revert r40738, flipepd enums give quick access to first items, even if it does seem odd to have them flipped. 2011-10-03 17:59:33 +00:00
Campbell Barton
91283853b2 fix [#28786] Large enum lists display columns in inverted order (right to left)
also cleared annoying intel c++ warnings.
2011-10-01 21:09:42 +00:00
Campbell Barton
2bc2752374 correct own fix for #28751 2011-09-28 02:02:57 +00:00
Campbell Barton
3bcbefa558 minor changes to interface code (no functional changes)
- made 2 loops on menu items break out of the loop when the item is found.
- include function names in error prints.
2011-09-27 17:04:38 +00:00
Campbell Barton
aaae90af33 fix [#28751] Item in Enum propertie is grayed out
was infact a very old bug where an empty title took the following word for the title, eg: "%t|First Item|Second Item"
the first item would be evaluated as a title.
2011-09-27 16:23:40 +00:00
Campbell Barton
dc76be62d9 replace strnlen with BLI_strnlen, make some args const - no functional changes. 2011-09-26 17:30:56 +00:00
Campbell Barton
fbdfdfefd8 use BLI_snprintf rather than sprintf for interface functions 2011-09-26 16:53:04 +00:00
Sergey Sharybin
6d125e159d i18n: code clean-up
- Move all translation-related declarations to BLF_translation.h
- Reverted some changes to match trunk svn rev40365
2011-09-20 07:39:25 +00:00
Sergey Sharybin
706a2c80f0 i18n: code cleanup and fixing unneeded translation (when partial translation is used only) 2011-09-19 15:10:38 +00:00
Sergey Sharybin
1c0bdad835 svn merge -r40222:40344 ^/trunk/blender 2011-09-19 10:48:15 +00:00
Sergey Sharybin
9b7b8464b9 i18n: do not translate obect mode enum and transform orientation enum if UI translation is disabled 2011-09-19 10:32:53 +00:00
Campbell Barton
0abe1911d5 - fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)
- remove redundant NULL checks on old code where it would crash if the result was NULL later on.
- add some missing NULL checks.
2011-09-16 06:47:01 +00:00
Sergey Sharybin
0eda51f2ea Fixing issues with i18n stuff:
- Make gettext stuff draw-time. so switching between languages
  can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
  and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
  collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
  (it was codepage issue).
- Added operator "Get Messages" which generates new text block with
  with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
  messages collected from rna to automatically gathered messages.
  To update .pot you have to re-generate messages.txt using "Get Messages"
  operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
  wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
  gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.

TODO:
- Custom fonts and font size.
  Current font isn't nice at least for russian locale, it's
  difficult to read it.
- Put references to messages.txt so gettext can merge translation when
  name/description of some property changes.
2011-09-15 13:20:18 +00:00
Xiao Xiangquan
981f7fcd0d merge with trunk r39834 2011-09-01 15:08:32 +00:00
Campbell Barton
feb52de6b5 fix for error calling RNA_property_float_get_index on non array float rotations when displaying. 2011-08-16 22:18:24 +00:00