Commit Graph

238 Commits

Author SHA1 Message Date
Campbell Barton
c91fd5a0bf code cleanup: remove editmesh code left hanging around thats already been ported to bmesh, also remove main editmesh header. 2012-04-28 12:23:05 +00:00
Campbell Barton
9caab2e265 code cleanup: replace some long ELEM7 checks with macro OB_TYPE_SUPPORT_EDITMODE() 2012-04-28 10:33:32 +00:00
Campbell Barton
b340f930ec style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
Campbell Barton
ceffa6e1fa code cleanup: comment unused functions (removed one which isnt useful anymore). 2012-04-23 07:32:13 +00:00
Campbell Barton
8765dfccf7 style cleanup: correct typos 2012-04-21 14:14:58 +00:00
Campbell Barton
475ecbb0ce remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases). 2012-04-19 13:47:58 +00:00
Campbell Barton
75b869e428 style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER 2012-04-19 11:44:12 +00:00
Bastien Montagne
310c0b9f10 Fixed another bunch of i18n bugs (thx to Leon Cheung for spotting them), among which:
* Drag'n'drop translation in Outliner
* "Execute" button in file window
* "Labels" of spacing elements, in multi-column enums
* A glitch with nodes "Value to RGB", they where called "ColorRamp" in node_type_base() call. This is not definitive, though, as it appears that UI node names are determined by this call, while it should be by "defines" in rna_nodetrre_types.h, I guess... Anyway, not good to have such things in two different places!

Also moved default context name under BLF_translation.h, much better to have those all in one place, accessible from whole Blender code!
2012-04-14 15:06:41 +00:00
Bastien Montagne
4c1c092fb9 Fixed (or partly fixed) various missing UI translations, mainly with some specific ops invocations (popup menus…), and (to some extent) with the undo/redo stuff. 2012-04-13 19:59:29 +00:00
Campbell Barton
d5953568c8 use 'const float[3]' for derived mesh callback args. 2012-04-09 07:06:06 +00:00
Campbell Barton
5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
Campbell Barton
a32cc95fa8 style cleanup 2012-03-30 10:00:20 +00:00
Campbell Barton
09f29c0b70 style/name cleanup: have EDBM_* functions match our style guide and also match BM_ function naming conventions 2012-03-27 04:46:52 +00:00
Campbell Barton
ca05219f3e fix [#30651] bpy.ops.object.mode_set(...) editmode removes faces.
problem was that BMesh had tessellation call when undo pushes were called.

if python called an operator with no undo push, tessfaces would not be created.

fix this by making it the responsibility of each editmesh operator to re-tessellate, as it is with notifiers and depsgraph.
added EDBM_update_generic() function to add notifier, tag for depsgraph update and optionally re-tessellate.
2012-03-27 00:01:35 +00:00
Campbell Barton
6faeac9fe2 style cleanup: add braces around checks - 'if ELEM() {...}', confuses some parsers that done expand macros. 2012-03-25 22:35:18 +00:00
Campbell Barton
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
Campbell Barton
3c11379e26 code cleanup: move bmesh inline funcs to headers (avoids compiling the C files). 2012-03-24 01:24:58 +00:00
Campbell Barton
4c3bb77012 style cleanup: spaces aroudn operators for operator definitions. 2012-03-22 07:26:09 +00:00
Campbell Barton
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
Campbell Barton
a0ab2eefb9 * rename BM_face_other_loop --> BM_face_other_edge_loop
* optimize BM_face_other_edge_loop to do about half as many iterations for quad heavy meshes, with ngons the gain is much more since searching around the entire ngon when the edge already stores its loop is silly.
 ... also nicer in cases where edge has no face users it avoids a loop on all face corners.
2012-03-04 16:36:31 +00:00
Campbell Barton
76e9f91d1c switch arg order for BM_face_other_* funcs (make face come first), and add nice ascii art for BM_face_other_vert_loop since this stuff is hard to grasp as text. 2012-03-04 16:01:02 +00:00
Campbell Barton
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
Campbell Barton
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
Campbell Barton
7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
Campbell Barton
a368e6771a - remove some unused editmesh functions.
- copy & rename EditMesh stricts for use with scanfill (remove unused members)
2012-02-19 22:17:30 +00:00
Campbell Barton
48006292d8 svn merge ^/trunk/blender -r44189:44204 2012-02-17 20:56:25 +00:00
Campbell Barton
2b7ca2304a unify include guard defines, __$FILENAME__
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17 18:59:41 +00:00
Campbell Barton
bc6bbcccc9 went over all uses of mesh->mface and added BMESH_TODO comments for
areas that need to be updated.
2012-02-15 14:39:18 +00:00
Campbell Barton
2fcb6d058e style cleanup for bmesh headers
- use consistant header guards
- correct doxy comments
- remove ED_toolmode.h (unused)
2012-02-12 14:40:08 +00:00
Campbell Barton
b6dcdb065d code refactor, function renaming for bmesh.
These changes are to make the bmesh api more consistent and easier to learn, grouping similar functions which is convenient for autocomplete.
This uses similar convention to RNA. 

* use face/loop/edge/vert as a prefix for functions.
* use 'elem' as a prefix too for functions that can take any type with a BMHeader.
* changed from camel case to underscore separated (like RNA).
2012-02-12 10:51:45 +00:00
Campbell Barton
8b43813b69 rename BM_ flags for BMHeader->hflag to BM_ELEM_ to be more clear that these flags apply to bmesh elements. 2012-02-12 06:24:12 +00:00
Campbell Barton
4966982a5a svn merge ^/trunk/blender -r43564:43609 2012-01-22 18:04:35 +00:00
Campbell Barton
b1667911ef reduce operator lookups in the UI (could do 4 hash lookups per button). 2012-01-22 03:30:07 +00:00
Campbell Barton
705f23064e svn merge ^/trunk/blender -r43294:43338 2012-01-13 01:39:57 +00:00
Campbell Barton
f66f33cefc rename RNA_property_is_set() --> RNA_struct_property_is_set() in preperation to add a second version of the function which takes the property rather then its name. 2012-01-11 16:32:12 +00:00
Campbell Barton
a7b0a11811 svn merge ^/trunk/blender -r43278:43294 2012-01-11 15:04:54 +00:00
Campbell Barton
e10fd04db0 use BLI_strncpy and BLI_snprintf when the size of the string is known.
fix for sequencer unique naming which was missed with string length update.
2012-01-11 12:33:51 +00:00
Campbell Barton
8115753fd2 svn merge ^/trunk/blender -r42564:42586 2011-12-12 21:01:39 +00:00
Campbell Barton
c280002879 fix [#29579] Redo brolken when jobs are running
changes
* undo now checks screen jobs only, was checking all jobs before so a material preview could make an undo fail.
  now this is only limiteds for render/fluid bake/bake.

* the redo UI is now disabled when screen operators run.
2011-12-11 19:23:02 +00:00
Campbell Barton
8eab2c66a7 workaround for tessface not being recalculated when undo is disabled 2011-12-11 05:05:37 +00:00
Campbell Barton
faa022563d svn merge ^/trunk/blender -r42245:42261 2011-11-29 18:18:56 +00:00
Sergey Sharybin
9c0f557b35 Fix #27328: Undoing an operation while baking fluids freezes Blender
Prevent Undo be run if there are any jobs are currently running.
This also makes sense with such jobs as multires baker, for example.
2011-11-29 15:26:46 +00:00
Campbell Barton
3b5bcab09c svn merge ^/trunk/blender -r42139:42172 2011-11-26 16:29:14 +00:00
Campbell Barton
6736576f6d replace FILE_MAXDIR + FILE_MAXFILE with FILE_MAX 2011-11-26 04:07:38 +00:00
Campbell Barton
da849bbfc0 prepare for flagging the bmesh has having invalid index values, so we can skip looping over all elements if its already valid.
- went over every BM_SetIndex call and added comments about its use, if its setting dirty values or correct ones.
- replace loops over all elements _just_ to set index values, with a new function, BM_ElemIndex_Ensure(...), this will eventually only initialize values when they are dirty.
2011-11-16 12:38:40 +00:00
Campbell Barton
cb890a49fb svn merge ^/trunk/blender -r41602:41638 . 2011-11-08 02:57:28 +00:00
Sergey Sharybin
27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
Campbell Barton
7508540c53 svn merge -r41575:41602 ^/trunk/blender 2011-11-07 07:01:24 +00:00
Campbell Barton
96d73bfdcf replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy functions for int & char. 2011-11-07 01:38:32 +00:00
Campbell Barton
e936c78251 svn merge ^/trunk/blender -r41503:41575 2011-11-06 10:38:44 +00:00