Commit Graph

696 Commits

Author SHA1 Message Date
Campbell Barton
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
Bastien Montagne
1f6ae5e4fb Minor UI messages fixes, and enabling i18n for all modifier_setError() error messages. 2012-03-17 14:27:46 +00:00
Bastien Montagne
788b47b788 Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
Also fixed in main CMakeList file, when no addon dir found, we want to disable WITH_PYTHON (I guess, certainly not WITH_INTERNATIONAL ;) ).
2012-03-17 12:07:58 +00:00
Campbell Barton
eab24df950 bmesh: being back bevel modifier from 2.62 stable.
this is no big improvement but at least its not a regression.

using the new operator for the bevel modifier can be enabled again be uncommenting a define.
2012-03-15 23:56:46 +00:00
Nicholas Bishop
7081abf51f Remove unused parameter from multires_dm_create_from_derived. 2012-03-15 04:08:57 +00:00
Nicholas Bishop
b37a355c8e Copy hidden flag to vertices when applying multires modifier. 2012-03-14 06:32:13 +00:00
Nicholas Bishop
38d4848020 Don't wait for sculpt stroke to create PBVH.
This idea is borrowed from the multires modifier, which already
checked if the object was in sculpt mode and, if so, created the
PBVH. That check is now moved higher up the chain into
mesh_build_data(), so that it occurs for CDDerivedMesh too.

This also replaces an assert in cdDM_getPBVH for tesselated mesh faces
with a call to create them if missing.
2012-03-14 06:30:55 +00:00
Campbell Barton
b330abc290 remove Object member from BMesh struct - was only used for undo and BMEditMesh already stores an object pointer.
also fix for own mistake with mesh conversion refactor, shape key index was off by 1 when switching editmode.
2012-03-11 19:58:56 +00:00
Campbell Barton
c21c58f44c style cleanup, also remove unused externs. 2012-03-11 19:09:01 +00:00
Campbell Barton
89a963fb7f style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
Campbell Barton
79d97ca509 style cleanup - spelling. 2012-03-08 04:12:11 +00:00
Campbell Barton
52db32bb53 fix for 2 crashes from missing NULL checks. 2012-03-08 00:23:28 +00:00
Campbell Barton
46045fbb09 style cleanup - braces & else / if's 2012-03-07 04:53:43 +00:00
Campbell Barton
31d2ee9bf7 style cleanup, brackets in else/if, some indentation. 2012-03-06 18:40:15 +00:00
Campbell Barton
3882f7cde7 quiet some warnings and fix build error with strict casting rules. 2012-03-06 12:51:17 +00:00
Campbell Barton
bd83487dab fix [#30459] BMesh Edge Split Hangs.
edge split result is still not correct in this case but at least avoid eternal loop.

also - dont tag sharp edges with <2 faces for splitting.
2012-03-05 21:17:24 +00:00
Campbell Barton
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
Campbell Barton
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
Nicholas Bishop
4dfc25223f Remove struct NgonInterpModifierData and related ModifierType Info.
This modifier was already removed in r44288, looks like these were
just missed.
2012-03-01 02:20:10 +00:00
Campbell Barton
2a7f1af61e Code Cleanup:
- apply some rules for function naming conventions, added to main bmesh doc in bmesh.h.
- remove unused function BM_loops_to_corners().
2012-02-28 19:10:53 +00:00
Campbell Barton
130668b12f minor bmesh api naming edits. 2012-02-27 14:07:19 +00:00
Campbell Barton
e17bf02c2d Code Cleanup:
* made bmesh_structure.h function names more consistant.
* remove unused code in bmesh_structure.c
* removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping).
* tagged  some BMESH_TODO's
2012-02-27 13:47:53 +00:00
Campbell Barton
47c373c7a9 style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
Campbell Barton
c956e5d2d9 modified fix for "Fix [#30351] Solidify Modifier High Quality Normals fails." from r44464.
rather then recalc polygon normals - solidify is simple enough to just flip the normals of the copied faces, the rim faces normals are already re-calculated so copy them.
2012-02-26 18:12:01 +00:00
Bastien Montagne
5970adaccf Fix [#30351] Solidify Modifier High Quality Normals fails.
Don't really know why, but appears we need to recalc normals when this option is ON.

Also small perf improvement (avoid to compute twice each face normals).
2012-02-26 15:38:28 +00:00
Campbell Barton
c65b3b73fd bmesh api cleanup
* better type safety for BM_elem_flag_* and BM_elem_index_* functions.
* add BMElem type to be used where BMFace/Edge/Vert/Loop can be interchanged.
* fix bug in select manifold, found when making functions more strict.
2012-02-25 22:23:40 +00:00
Campbell Barton
98aececc8e bmesh code cleanup
* change BMO_elem_flag_* defines to inline functions.
* BMO_slot_map_insert() is too big for an inline function - un-inline it.
* remove redundant casts.
2012-02-25 20:58:03 +00:00
Sergey Sharybin
aff0c6c0f4 Fixed crash in UV project modifier. 2012-02-24 12:30:49 +00:00
Campbell Barton
6b85b96952 bmesh py api (some api changes and doc additions)
* remove 'select' and 'hide' from BMLoop
* remove BMesh.update
* add BMesh.normal_update(skip_hidden=False)
* add BMElemSet.index_update(), eg: bm.verts.index_update()


bmesh api
* BM_mesh_normals_update() now takes skip_hidden as an argument
(previously this was default behavior), however this isnt good when
using BMesh modifiers, where you want all normals to be recalculated.
* add bm_iter_itype_htype_map[], to get the iter type from a BMesh
iterator.
2012-02-24 05:56:06 +00:00
Brecht Van Lommel
f39c149391 Fix #30268: cloth collision and springs not working after bmesh merge,
these cloth and collision modifiers require tesselation still.
2012-02-23 21:07:22 +00:00
Sergey Sharybin
13e778893b Fix #30320: Shading issue with boolean modifier
Seems that after converting tessfaces into faces normals should be re-calculated.
At least that's what happening in some other modifiers and what makes boolean
work fine with smooth normals.
2012-02-23 12:28:18 +00:00
Sergey Sharybin
f5f529e740 Fix freeing of NULL pointer in array modifier. 2012-02-22 13:15:29 +00:00
Bastien Montagne
1b0802265c Fix [#30281] Left/Right vertex weights flipped.
Mirror modifier was flipping vgroups on org vertices, not mirrored ones!
2012-02-21 14:45:18 +00:00
Campbell Barton
89a5cf40e3 remove NGon Interp modifier (which was merged as apart of BMesh),
this didnt really give any advantage over subsurf's Simple-Subdiv mode.
2012-02-20 23:24:57 +00:00
Campbell Barton
1953f042e6 added boolean type for bmesh operators, will make python wrapping clearer and also makes existing calls more obvious.
also corrected some error reports.
2012-02-20 01:52:35 +00:00
Campbell Barton
a368e6771a - remove some unused editmesh functions.
- copy & rename EditMesh stricts for use with scanfill (remove unused members)
2012-02-19 22:17:30 +00:00
Campbell Barton
2fd4877c76 minor bmesh api changes.
- use SMOOTH flag for edges (removed sharp flag and inverted), gives us an extra flag slot available.
- rename BM_edge_is_nonmanifold --> BM_edge_is_manifold and invert result, BM_vert_is_nonmanifold too.
2012-02-18 11:44:30 +00:00
Campbell Barton
48006292d8 svn merge ^/trunk/blender -r44189:44204 2012-02-17 20:56:25 +00:00
Campbell Barton
2b7ca2304a unify include guard defines, __$FILENAME__
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17 18:59:41 +00:00
Campbell Barton
74f268c442 bring array cap ends back, with 2 todo's
* they are not drawn in editmode
* weld does't work foe the caps
2012-02-13 08:06:44 +00:00
Campbell Barton
7d18115e14 own error - mixup with BMO_slot_mat_get/set 2012-02-13 05:59:14 +00:00
Campbell Barton
2d1a05874b svn merge ^/trunk/blender -r44024:44076 2012-02-13 04:14:35 +00:00
Campbell Barton
37ff2a291f BMesh api function naming.
`_set` suffix was used in two ways (confusing)
* to set a flag to be enabled.
* to set a value passed as an argument.

now use enable/disable rather then set/clear for functions which change flags.

also remove BME_weld.c, the file didnt contain much code and the current extrude works well
2012-02-12 18:43:59 +00:00
Campbell Barton
9a92cd8008 bmesh minor refactor
* add DM_to_bmesh_ex, DM_to_bmesh for converting a derived mesh to a BMesh (rather than a BMEditMesh)
* have a generic variable for allocsize: bm_mesh_allocsize_default, rather than copying the values about.
2012-02-12 17:44:10 +00:00
Janne Karhu
39daef28a1 Bug fix: Explode modifier created invalid faces if "unborn", "alive" or "dead" setting was unchecked
* Exploded faces that were meant to be hidden were still created with invalid vertices (0,0,0,0).
* In normal cases this went unnoticed, but for example edge split modifier crashed when it encountered these faces.
2012-02-12 16:47:03 +00:00
Campbell Barton
7c2715a7ad rename CDDM_To_BMesh to DM_to_editbmesh, since theres no requirement for
the input to be a CDDM.

remove conversions to CDDM for edge split and bevel (will give some
speedup).
2012-02-12 15:02:33 +00:00
Campbell Barton
b6dcdb065d code refactor, function renaming for bmesh.
These changes are to make the bmesh api more consistent and easier to learn, grouping similar functions which is convenient for autocomplete.
This uses similar convention to RNA. 

* use face/loop/edge/vert as a prefix for functions.
* use 'elem' as a prefix too for functions that can take any type with a BMHeader.
* changed from camel case to underscore separated (like RNA).
2012-02-12 10:51:45 +00:00
Campbell Barton
8b43813b69 rename BM_ flags for BMHeader->hflag to BM_ELEM_ to be more clear that these flags apply to bmesh elements. 2012-02-12 06:24:12 +00:00
Campbell Barton
566464366f solidify modifier fix for material offset. 2012-02-11 21:39:09 +00:00
Campbell Barton
1dc3536268 mode bmesh include cleanup, remove unused file too. 2012-02-11 10:15:11 +00:00