Part of the brush assets project followups, see #116337.
Based on feedback, it seems important to indicate to the user when a brush has
unsaved changes.
There's no reliable updating mechanism we can use or hook into here, except for
RNA "update" callbacks. Brush data gets changed in many places in code, the only
way to do this seems manual tagging every time a brush property gets changed.
This PR introduces `BKE_brush_tag_unsaved_changes()` for this. I spent some time
going through all brush properties to ensure changes call the tagging function.
A known limitation with this will be that changes to dependencies won't be
indicated in the brush. E.g. Changing the texture attached to a brush won't make
the brush be indicated as changed.
The UI to indicate the changed brushes is being discussed still, see #128846.
Pull Request: https://projects.blender.org/blender/blender/pulls/128845
Building an extension when the manifest didn't define a "type"
would assert instead of reporting the missing field.
Return earlier when there are errors to prevent the assertion.
In essential brush assets, the "Crease" brush was replaced with two
crease brushes ("Crease Polish" and "Crease Sharp"), but the keymap
wasnt respecting that.
So to resolve now point Shift+C to "Crease Polish" (seems closer to what
the former "Crease" brush was.
Pull Request: https://projects.blender.org/blender/blender/pulls/128765
In a Curves (not Curve) object, the MeshSequenceCache modifier is not
available from the "Add Modifier" dropdown.
However, the Alembic importer adds such a modifier onto the Curves
objects it creates. It is also possible to transfer such a modifier from
another object, regardless of its type.
Thus, this seems not to be an issue of compatibility of the modifier
with the Curves object type, but an UI/UX oversight.
`BKE_object_support_modifier_type_check` already has a correct check for
this, so just adding CURVES support to the appropriate menu.
Same is true for the POINTCLOUD type, so adding that as well.
Pull Request: https://projects.blender.org/blender/blender/pulls/128756
Removes unused GPv2 functions in blenkernel.
Notes:
- Functions for layer masks are still in use, but annotations never
have layer masks in the first place. Would be good to remove the data
structures so we can remove the functions too.
- Some multi-frame edit functions are also still nominally used, but
multi-frame editing is not an active feature for annotations. This
should also be removed.
Pull Request: https://projects.blender.org/blender/blender/pulls/128709
The API would return `None` if the number of strokes in the drawing was `0`.
Instead this should return a slice that has a length of 0 to be consistent.
The API would return `None` if the number of strokes in the drawing was `0`.
Instead this should return a slice that has a length of 0 to be consistent.
The old text seemed to suggest that an Action Slot can only be created at
the moment of assigning the Action to something. That is not the case.
The operator just works on the assigned Action, and if none is assigned,
there is nothing it can do.
The issue was that the API assumed that the `.selection` attribute
was always on either the point domain for points or the stroke domain
for strokes.
Internally the attribute domain depends on the current selection mode.
To fix the issue, the API now checks for the domain of the attribute
and handles it accordingly.
If the selection attribute is on the `'POINT'` domain:
* Reading the `stroke.select` property will check if *any* of the points of
the stroke are selected and return `True` or `False`.
* Writing to the `stroke.select` property will write `True` or `False` to *all* the
points in the stroke.
Also resolves#128645.
Pull Request: https://projects.blender.org/blender/blender/pulls/128687
Previously, when creating pose assets with the experimental baklava flag
enabled, although the asset would be created correctly as a slotted action,
and the resulting action would be assigned to the ID, the slot itself was
not assigned.
This commit updates the code to select the slot as well when the asset
is created as a slotted action.
Note that *applying* pose assets that were created this way is still
not functioning correctly, which will be addressed in a forthcoming PR.
Pull Request: https://projects.blender.org/blender/blender/pulls/128594
Regression in [0] which didn't account for entering paths in the
file selector which would create paths without confirming,
warning that the "confirm" property was missing.
Entering `*.*` would create `_._` for e.g in the users CWD for example.
Ref !128568
[0]: 6dd0f6627e.