Mesh.c - mesh.faces.extend([..., smooth=True]) - smooth keyword argument, in a number of places was looping through all faces just to smooth them.
mesh_skin.py - smooth by default
You can find the update v1.0.11 on http://wiki.blender.org/index.php/Scripts/Manual/Import/DXF-3D
changelog:
c4 added "analyse DXF-file" UI-option: print LAYER/BLOCK-dependences into a textfile
c3 human-formating of data in INI-Files
c2 added "caps" for closed Bezier-curves
c2 added "set elevation" UI-option
c1 rewrite POLYLINE2d-arc-segments Bezier-interpreter
b9 many bugs fixed
b9 rewrite POLYLINE2d-arc-segments trimming (clean-trim)
b8 added "import from frozen layers" UI-option
b8 added "import from paper space" UI-option
b8 support Bezier curves for LINEs incl.thickness(0.0-10.0)
b8 added meshSmooth_on for circle/arc/polyline
b8 added vertexGroups for circle/arc
b7 added width_force for ARCs/CIRCLEs = "thin_box" option
b3 cleanup code, rename f_drawArc/Bulg->f_calcArc/Bulg
b2 fixing material assignment by LAYER+COLOR
b1 fixing Bezier curves representation of POLYLINEs-arc-segments
b0 added global_scale_presets: "yard/feet/inch to meter"
- gravity (like particles)
- follow parent (like gravity but use the parent normal)
- limit the number of twigs on each branch
- limit the radius that a twig may be placed on a branch
- trim the base of branches in a way that better deals with small branches on large branches
* Mesh.c bugfix, "mesh.verts = None" didn't set the mesh->mselect pointer to NULL, wizard_curve2tree so would crash when in editmode.
* Texture.py - MTex.uvlayer doc was missing
* buttons_shading.c - Stencil tooltip was stupid.
'Twigs' - branch's added to the existing, made from blending existing branches into new ones.
Some user settings for scale, orientation randomness, number of twigs and recursive twigs.
- armature only - so when using weight groups for other things only armature groups are affected,
- Active only - so you can normalize all weight groups
Tree From Curve,
- report error when nurbs or poly curves are used.
- don't throw errors when >4 branch's per segment are used. also try deal with this better. though no nice solution exists.
- default speed is 10x slower then before.
Was converting into a mesh and then doing location checks, to figure out what the radius should be and then interpolating. this was the slowest part of the script and it made a mesh every time.
Now use blenders bezier interpolation function and calculate points like blender does.
fixed a driver syntax error for the Z axis (typo)
Once again, I've recoded the constraints system. This time, the goals were:
* To make it more future-proof by 'modernising' the coding style. The long functions filled with switch statements, have given way to function-pointers with smaller functions for specific purposes.
* To make it support constraints which use multiple targets more readily that it did. In the past, it was assumed that constraints could only have at most one target.
As a result, a lot of code has been shuffled around, and modified. Also, the subversion number has been bumped up.
Known issues:
* PyConstraints, which were the main motivation for supporting multiple-targets, are currently broken. There are some bimport() error that keeps causing problems. I've also temporarily removed the doDriver support, although it may return in another form soon.
* Constraints BPy-API is currently has a few features which currently don't work yet
* Outliner currently only displays the names of the constraints instead of the fancy subtarget/target/constraint-name display it used to do. What gets displayed here needs further investigation, as the old way was certainly not that great (and is not compatible with the new system too)
build.
This is bug [#7387] Release files pack the .svn metadata directories
I took a breif look at the scons files and it looks like it has a fix
for them already. It would be great if someone that uses scons could
just do a quick double check and let me know if there are problems with it
and or just fix whatever slips through.
Kent
using the last selected face was almost good enough however when selecting verts and edges the last selected face would become inactive and the space image would flicker about too much.
The active face is used for getting the space image at the moment and keeps scripts that use this flag working also.
This has 2 commands to get and set, so the variable is not accessed directly.
all "UV Calculate" scripts work now
last commit crashed when in solid draw mode, it seems subsurf modifier is ignoring the displayMask since MTFACE is available. just made it do a null check for now.
uvcalc_follow_active_coords.py - should be done inC and put in the snap menu.
Changed how the sticky setting is stored in DNA - (as a char rather then 2 flags).
replaced the UV/FACE icon with another needed for the sticky menu.
removed 2 unused icons.
commented the UV transform panel since it only had 2 buttons in it.
depgraph update calls needed to be added to Ctrl+V/E/F menu's because some commands were crashing.
blender-2.44-linux-glibc2.5-x86_64.tar.bz2
is now:
blender-2.44-linux-glibc2.5-x86_64-py2.5.tar.bz2
I know know the same as scons builds but its cleaner with the Makefiles
this way. I could make it like the scons versions but will be more hackish
Kent
Initial commit of imagebrowser in trunk.
BIG COMMIT!
Main changes:
* completely reworked imasel space
* creation and storage of the preview images for materials, textures, world and lamp
* thumbnails of images and movie files when browsing in the file system
* loading previews from external .blend when linking or appending
* thumbnail caching according to the Thumbnail Managing Standard: http://jens.triq.net/thumbnail-spec/
* for now just kept imasel access mostly as old imgbrowser (CTRL+F4, CTRL+F1) a bit hidden still.
* filtering of file types (images, movies, .blend, py,...)
* preliminary managing of bookmarks ('B' button to add, XKEY while bookmark active to delete)
More detailed info which will be updated here: http://wiki.blender.org/index.php/User:Elubie/PreviewImageBrowser
Places that need special review (and probably fixes):
* BLO_blendhandle_get_previews in readblenentry
* readfile.c: do_version and refactorings of do_library_append
* UI integration
TODO and known issues still:
* Accented characters do not display correctly with international fonts
* Crash was reported when browsing in directory with movie files
* Bookmark management still needs some UI work (second scrollbar?), feedback here is welcome!
Credits:
Samir Bharadwaj (samirbharadwaj@yahoo.com) for the icon images.
Many thanks to everyone who gave feedback and helped so far!