Commit Graph

506 Commits

Author SHA1 Message Date
Tamito Kajiyama
065605e0da Merged changes in the trunk up to revision 48893.
Conflicts resolved:
source/blender/blenkernel/CMakeLists.txt
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/anim_filter.c
source/blender/makesrna/RNA_enum_types.h
2012-07-13 23:23:06 +00:00
Campbell Barton
cfb7aee017 style cleanup 2012-07-07 22:51:57 +00:00
Tamito Kajiyama
b7b5029814 Merged changes in the trunk up to revision 48695. 2012-07-06 23:46:48 +00:00
Bastien Montagne
468ef74ed7 More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize). 2012-07-03 19:09:07 +00:00
Tamito Kajiyama
8135cc9f95 Merged changes in the trunk up to revision 47700.
Conflicts resolved:
source/blender/blenkernel/BKE_main.h
source/blender/blenkernel/CMakeLists.txt
source/blender/blenkernel/intern/library.c
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/writefile.c
source/blender/editors/interface/resources.c
source/blender/makesdna/DNA_ID.h
source/blender/makesdna/DNA_action_types.h
source/blender/makesdna/intern/makesdna.c
source/blender/makesrna/SConscript
source/blender/makesrna/intern/rna_internal.h
source/blender/makesrna/intern/rna_main.c
source/blender/makesrna/intern/rna_main_api.c
source/blender/windowmanager/WM_types.h
2012-06-10 20:50:43 +00:00
Brecht Van Lommel
874308ba5e Cycles: show frame number in render info. 2012-06-04 16:09:51 +00:00
Tamito Kajiyama
329b05dcd7 Merged changes in the trunk up to revision 47381.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
2012-06-03 21:11:10 +00:00
Campbell Barton
04466171c1 fix for crash when loading a file while rendering. 2012-06-01 15:05:30 +00:00
Tamito Kajiyama
b6a9a953bc Merged changes in the trunk up to revision 47056.
Conflicts resolved:
source/blender/bmesh/bmesh_class.h
source/blender/bmesh/intern/bmesh_construct.c
source/blender/editors/interface/resources.c
source/blender/render/intern/source/convertblender.c
2012-05-26 22:22:45 +00:00
Brecht Van Lommel
6b554c5ec4 Fix for last commit, forgot to update Screen.is_animation_playing python property. 2012-05-25 12:56:29 +00:00
Brecht Van Lommel
ad65b7b86b Animation playback: now all windows are update during playback, rather than
just the active window.
2012-05-25 12:37:11 +00:00
Campbell Barton
af3e348430 code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also replace do prefix with do_ for bool vars. 2012-05-19 13:28:19 +00:00
Tamito Kajiyama
a5152b7ca0 Merged changes in the trunk up to revision 46787.
Conflicts resolved:
source/blender/blenkernel/intern/idcode.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/include/UI_resources.h
source/blender/makesrna/intern/rna_main.c
2012-05-19 08:40:56 +00:00
Bastien Montagne
89d36e7457 Fix [#31465] Segmentation Fault when Ctrl+Up/Down arrow to restore size of 3d Viewport.
Simply added a check for NULL pointer...
2012-05-15 12:14:03 +00:00
Tamito Kajiyama
8925ed1420 Merged changes in the trunk up to revision 46557.
Conflicts resolved:
source/blender/blenkernel/intern/material.c
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/anim_channels_defines.c
source/blender/makesrna/intern/rna_scene.c

Additional changes:
* Fix for recent changes of BKE_* function renaming.
* Fix for an "attempt to free NULL pointer" in BlenderStrokeRenderer::RenderStrokeRepBasic().
2012-05-11 22:48:41 +00:00
Gaia Clary
a986ece4b3 fix: #31374 Wrong/Missleading hint texts in material assignment. (as clarified with Daniel Salazar & Campbell Barton) 2012-05-09 19:40:54 +00:00
Gaia Clary
44ee52ab4b fix: #31374 Wrong/Missleading hint texts in material assignment. 2012-05-09 17:14:16 +00:00
Sergey Sharybin
69fc654f94 Style cleanup: change ffmpeg, avi and frame server api to rna-ish naming style 2012-05-07 09:30:15 +00:00
Campbell Barton
1dccd4c98a code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05 16:03:57 +00:00
Campbell Barton
34b18fcbc1 code cleanup: BKE_ naming, also make bpy.data.images.load() always load a new image. (not use existing one) 2012-05-05 14:52:04 +00:00
Campbell Barton
299ff91ea1 code cleanup: BKE_scene api naming.
also stop numpy from being found in /usr/include with cmake.
2012-05-05 14:33:36 +00:00
Campbell Barton
a731e13043 code cleanup: function naming, use BKE_*type* prefix. 2012-05-05 14:03:12 +00:00
Tamito Kajiyama
bb1f8d9586 Merged changes in the trunk up to revision 46309.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/editors/interface/resources.c
source/blender/editors/mesh/editmesh_tools.c
2012-05-05 11:40:42 +00:00
Campbell Barton
4c5502bfd6 code cleanup: function naming for BLI functions. 2012-05-05 00:23:55 +00:00
Sergey Sharybin
eec8de9469 Fix #31254: OpenGL-Rendering dark without Effect-Strip
Issue was caused by the fact, that sequencer is working in sRGB space, but
when there's only image input strips we need to make sure conversion from
byte to float buffer would keep float buffer in sRGB space and wouldn't
make it linear as it's supposed to be in other areas.
2012-05-03 11:54:12 +00:00
Campbell Barton
a5af5e8f50 style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros 2012-04-30 16:22:40 +00:00
Campbell Barton
112162e09e code cleanup: header cleanup 2012-04-30 14:24:11 +00:00
Campbell Barton
1b47e2678e style cleanup: missed these from previous cleanup 2012-04-29 17:55:54 +00:00
Campbell Barton
e701f9b670 style cleanup: whitespace / commas 2012-04-29 15:47:02 +00:00
Tamito Kajiyama
2585d52405 Merged changes in the trunk up to revision 46045.
Conflicts resolved:
doc/python_api/sphinx_doc_gen.py
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/makesdna/DNA_scene_types.h
2012-04-29 00:59:04 +00:00
Sergey Sharybin
f88cfd9168 Code and style cleanup in own modules in BKE and also mball module
- Make sure functions are named in way BKE_<object>_<action> (same way as RNA callbacks)
- Make functions which are used by mball.c only static and remove their prototypes
  from public header file.

Further cleanup is coming.
2012-04-28 16:49:00 +00:00
Campbell Barton
ef054e165c style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros. 2012-04-28 15:14:16 +00:00
Brecht Van Lommel
ec6c3f632e Fix #31066: cycles keeps rendering in viewport after window closed. 2012-04-26 12:30:37 +00:00
Antony Riakiotakis
4782522379 Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
Thanks!
2012-04-24 12:57:58 +00:00
Campbell Barton
bfcdd45245 corrections from an article about using PVS-Studio static checker with blender - http://www.viva64.com/en/b/0145/ 2012-04-23 15:54:43 +00:00
Campbell Barton
5c89138684 style cleanup: comments 2012-04-22 11:54:53 +00:00
Campbell Barton
b56aabf815 style cleanup: multi-line if statements. 2012-04-21 15:11:03 +00:00
Campbell Barton
6701933f5c style cleanup 2012-04-21 12:51:47 +00:00
Tamito Kajiyama
cdbfd1db38 Merged changes in the trunk up to revision 45820.
Conflicts resolved:
source/creator/creator.c
2012-04-21 00:33:36 +00:00
Campbell Barton
475ecbb0ce remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases). 2012-04-19 13:47:58 +00:00
Campbell Barton
75b869e428 style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER 2012-04-19 11:44:12 +00:00
Tamito Kajiyama
4a19ccfa5f Merged changes in the trunk up to revision 45619. 2012-04-14 10:38:11 +00:00
Brecht Van Lommel
44258c3c9a Fix #30876, #30932: crash in material preview render after undo or file load,
due to old material copies hanging around in the preview database.

This crash happened pretty randomly, but was especially noticeable when using
node groups.
2012-04-13 12:12:54 +00:00
Brecht Van Lommel
fe7f354daa Fix #30900: when opengl offscreen render failed, the wait cursor would incorrectly
stay visible. Patch by Justin Dailey.
2012-04-11 08:27:07 +00:00
Tamito Kajiyama
79e2cd8fdf Merged changes in the trunk up to revision 45383. 2012-04-04 00:50:41 +00:00
Bastien Montagne
66e8efd40c Minor UI messages fix... 2012-04-02 06:56:16 +00:00
Tamito Kajiyama
4c36a26af5 Merged changes in the trunk up to revision 45308.
Conflicts resolved:
source/blender/editors/interface/resources.c
source/blender/editors/mesh/editmesh_select.c
source/blender/editors/space_view3d/drawobject.c
2012-03-31 22:09:43 +00:00
Campbell Barton
5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
Bastien Montagne
55c210b57e Fix [#30709] Renaming a bone renames all drivers' targets using a bone of that name, regardless of the armature.
This fix adds a "ref_id" ID pointer to BKE_all_animdata_fix_paths_rename() & co, which is the ID against which prefix+oldName/NewName is "applied", currently only used for drivers' bones targets. Just pass NULL to get same behavior as previously. A bit annoying to make such a change for such a specific case, but there seems to be no other way to go... :/
2012-03-30 13:04:29 +00:00
Campbell Barton
9e497291ee support for opengl rendering in the sequencer (header icons as with 3D view).
while opengl could be used for display you couldn't output it to a file.

extended the existing opengl render operator to optionally take input from the sequencer.

notes:
- doesn't redraw in the viewport yet (only output in terminal)
- doesn't do OSA
2012-03-29 23:33:50 +00:00