Commit Graph

31976 Commits

Author SHA1 Message Date
Thomas Dinges
492d7ace57 User Interface Panels:
* Add a solo mode for panels, CTRL+LMB on a panel header.
This closes all other panels.

Patch [#22233] by sneg negr (sneg) with modifications by myself to exclude panels with hidden header (like context)
2012-05-28 00:02:24 +00:00
Campbell Barton
46f1671c07 missing from previous commit 2012-05-27 21:56:19 +00:00
Peter Schlaile
4474a90d8b == Sequencer / Color balance ==
Make the color balance inner working more accurate in the byte -> byte
case, probably also fixing (can't check I'm on 32bit) the bug mentioned 
on yellow's blog:

http://blendervse.wordpress.com/2012/04/02/waiving-the-fullrange-flag/
2012-05-27 20:57:24 +00:00
Campbell Barton
032d83ecc4 style cleanup: defines with braces 2012-05-27 20:13:59 +00:00
Gaia Clary
b65c9711fe Collada exporter: Added name attribute to nodes in visual_scene elements (name = id) 2012-05-27 19:44:07 +00:00
Campbell Barton
b33f0ef0e3 style cleanup 2012-05-27 19:40:36 +00:00
Campbell Barton
295aa880e9 style cleanup: draw node 2012-05-27 19:38:10 +00:00
Daniel Genrich
1e13168183 Smoke:
a) Another boundary fix. Resulted in smoke getting "sucked" back into the domain
b) Disabling substeps (internal thing). Fixes arbitrary explosions/instabilities.

Part of my Blender Smoke Development.
2012-05-27 18:45:16 +00:00
Campbell Barton
d4b6927179 remove NULL check in TREESTORE macro, the return NULL value wasny checked for by any callers (ie - it would crash later if the arg was NULL anyway)
also comment on the speed of check_persistent()
2012-05-27 14:43:18 +00:00
Sergey Sharybin
8c51ecaf90 Use BKE_movieclip_get_size rather than BKE_movieclip_get_ibuf and use ibuf's resolution in tile's Movie Clip node 2012-05-27 14:30:45 +00:00
Sergey Sharybin
2a7b4adedc Fix mistmatch in usage of delete vs. delete [] in tiles reported by valgrind profiler. 2012-05-27 14:17:34 +00:00
Sergey Sharybin
a1091fbfa6 Fix #26876: Soft Body ignores Goal on Lattice
Patch by Arno Mayrhofer (aka azrael3000) with only slight code style modifications, thanks!
2012-05-27 13:33:09 +00:00
Campbell Barton
1e45042396 code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
Dan Eicher
bc4f98b16f rna_def_composite_nodetree_api() getting passed the wrong prop 2012-05-27 13:17:31 +00:00
Campbell Barton
2ab62ce126 code cleanup: defines with braces - end with '(void)0' so callers must end with ';' like normal function.
... without this some editors dont parse the source so well.
2012-05-27 12:21:13 +00:00
Campbell Barton
aa63016744 when SCREEN_OT_keyframe_jump fails dont send notifiers or call sound_seek_scene 2012-05-27 11:22:06 +00:00
Campbell Barton
405f6a7c77 code cleanup:
style and remove BM_face_find_longest/shortest_edge functions,
... instead use BM_face_find_longest/shortest_loop()->e
2012-05-27 11:10:27 +00:00
Campbell Barton
5b483932c7 style cleanup: nodes, also rename chunksize -> chunk_size 2012-05-27 11:08:47 +00:00
Sergey Sharybin
654ef111a7 Fix #31606: pg up/down does not work for changing falloff for proportional editing
Initially issue was caused by non-proportional edge slide patch in rev46927 which
had several wrong things:

- It introduced new events TFM_WHEEL_DOWN_EVT/TFM_WHEEL_UP_EVT which were defined
  as per-bit OR between edge slide and proportional editing modal events, but
  the issue is that modal events are not bit masks and that meant that new events
  were defined as 20|24 and 21|25 which is a bit strange.
- Another this was caused by the fact, that keymap wasn't creating for some specific
  transform modal keymap item -- it used to be tried to create single shortcut for
  two different modal events, which isn't supported by keymaps and resulted by
  artifacts in keymap editor interface (nodal event type was empty for wheel movements).
  That was caused by different events used by modal keymap and defining shortcuts.
- Actual issue which prevented PgUP/PGDOWN to work was mixing using that new events
  for wheel scrolling in switch statements which doesn't do bitmask check.

Solved by separating keymaps used for proportional editing and edge slide -- now
it's mouse Wheel for proportional editing and Alt-Wheel for edge slide. If someone
would want to have single shortcut for this two events it'll imply one of the follofing
things:

- Support poll function for shortcuts, so keymap would definitely know which
  modal event to send to operator.
- Generalize TFM_MODAL_PROPSIZE_{UP, DOWN} and TFM_MODAL_EDGESLIDE_{UP, DOWN} so
  they can share the same shortcut with current design of keymaps.
2012-05-27 10:08:37 +00:00
Campbell Barton
857dedbc58 style cleanup 2012-05-27 00:36:50 +00:00
Gaia Clary
822362189b [#31607] Collada: (Exporter) Implementation of 'use Object Instantiation' Option 2012-05-26 22:46:28 +00:00
Campbell Barton
54b64cfd61 code cleanup: use const float and define array size 2012-05-26 22:21:56 +00:00
Nicholas Bishop
ebdeed07e5 Delete skin customdata if all skin modifiers are removed.
Fix for bug [#31604] "Skin Modifier - Mark Root Bug?"

Essentially the same as multires customdata deletion.
2012-05-26 21:11:23 +00:00
Sergey Sharybin
ce9ee99c07 Fix #31538: Wrong colors after reloading file with exr image
Issue was caused by generated images had got no profile set (IB_PROFILE_NONE)
which confused OpenEXR saver (which makes sRGB conversion for profiles which
are not linear).

Actually this is much deeper issue which would require the whole color pipeline
workflow (which would happen at some point when currently urgent stuff is resolved),
but having correct profile set for generated images would still be helpful.
2012-05-26 17:04:51 +00:00
Campbell Barton
de6af75d4d code cleanup: use array size and const for vector args 2012-05-26 16:04:31 +00:00
Bastien Montagne
ae919658d4 Add frame_duration read-only member to Image RNA struct, returns movie's length in frames (or 1 for still images). 2012-05-26 14:53:33 +00:00
Campbell Barton
ed98de3398 code cleanup: dutch -> english (comments) 2012-05-26 13:31:57 +00:00
Campbell Barton
ba5e13912d fix for own error in applying patch 2012-05-26 13:08:42 +00:00
Campbell Barton
63788b47d6 add vector versions of hsv_to_rgb, rgb_to_hsv & rgb_to_hsv_compat 2012-05-26 11:01:01 +00:00
Campbell Barton
e727056c2e patch [#31265] Warning Fixes 02/05/2012
from Jason Wilkins (jwilkins) 

only applied some parts:
* const correctness
* moved a variable into a move local scope so it is also inside a #if/endif and does not end up conditionally unused
2012-05-26 10:05:22 +00:00
Sergey Sharybin
3cb166e0f2 Fix reading freed memory when opening file by click on it on splash screen
Issue was introduced by yesterday's commit 47021 and caused by some handler's
which is getting called from ui_handler_popup frees event.

Worked around a bit by storing return value for ui_handler_popup before running
other handlers, but this only means global refactor of even handling order is
getting closer and closer.
2012-05-26 09:49:54 +00:00
Campbell Barton
c895c0ee23 patch [#31579] Solidify modifier: Add new option "Flip Normals"
- previous commit was so similar to the patch Shinsuke wrote, better to add him as contributor, this commit will add to generated credits.
- this commit has no functional changes.
2012-05-26 09:39:04 +00:00
Campbell Barton
e343a69e76 solidify option to flip normals 2012-05-26 09:18:47 +00:00
Bastien Montagne
026e2b3d03 Fix dummy cp/pt error (harmless in blender itself, but breaking doc and i18n tools...). 2012-05-26 08:31:34 +00:00
Campbell Barton
49b6867e0c previous commit didnt build - add back enum and note that its a copy because of linking error 2012-05-26 00:41:11 +00:00
Campbell Barton
6dcef66468 code cleanup: remove duplicate enum 2012-05-26 00:06:30 +00:00
Bastien Montagne
178d541aad Fix most (all?) image space i18n UI bugs... 2012-05-25 17:58:15 +00:00
Brecht Van Lommel
3fe10d475f Fix a bad bug with direct/indirect linking since 2.5. Indirectly linked libraries
could get loaded twice in some cases, causing issues with e.g. node groups.
2012-05-25 17:13:30 +00:00
Sergey Sharybin
d236f8d450 Fix #31514: Open blends via drag-n'-drop doesn't work when splash screen is on
Do not block EVT_DROP event from popup handler.
Not ideal solution sine it'll be much nicer to cleanup event handling order,
but should be acceptable for now.
2012-05-25 14:57:17 +00:00
Gaia Clary
352cd241a3 fix [#31597] Operator Preset: Python Warning whenever a preset is executed (seen on Windows) 2012-05-25 14:08:50 +00:00
Brecht Van Lommel
6b554c5ec4 Fix for last commit, forgot to update Screen.is_animation_playing python property. 2012-05-25 12:56:29 +00:00
Brecht Van Lommel
ad65b7b86b Animation playback: now all windows are update during playback, rather than
just the active window.
2012-05-25 12:37:11 +00:00
Brecht Van Lommel
942fcf4415 Unix: enable use of XDG paths for storing Blender configuration on Linux/BSD/..,
starting from version 2.64. Unless you have a special system setup, this means the
will be in ~/.config/blender rather than ~/.blender.

When the version number is changed to 2.64, the "Copy Previous Settings" operator
in the splash will copy the settings to the new location.

XDG base directory specification:
http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
2012-05-25 12:08:29 +00:00
Sergey Sharybin
6e01ba8cbc Fix #31587: loading image sequence by selecting all images does not work in MCE
Now loading image sequence behaves in the same way as sequencer when all images
are selected. In fact, in this case first image from selection would be used
as first frame of image sequence, so this behavior does not reflect possible
gaps in selection.

Old behavior with selecting first file only is still relevant.
2012-05-25 11:40:45 +00:00
Campbell Barton
57c292daf0 style cleanup 2012-05-25 09:51:53 +00:00
Miika Hamalainen
c4bbc5abfc Fixed smoke 3D-view issues: Preview became invisible from certain angles if domain size was < 1.0 and density+shading strength changed depended on domain size. 2012-05-25 09:40:56 +00:00
Brecht Van Lommel
19dd66cf3b 3D View: add Backface Culling option, to hide faces when seen from the back side,
found in the Display panel.

Patch by Simon Kirk and Irie Shinsuke, refactored to also work for non-mesh objects
and avoid globals.
2012-05-25 09:26:47 +00:00
Campbell Barton
29e89dc996 code cleanup: solidify modifier - remove dead assignment and unneeded NULL check. 2012-05-25 06:54:01 +00:00
Daniel Genrich
f883d12e0c Smoke: Start fixing scaling issues which happen with non cube-shaped domains.
Detail: Smoke solver and Blender side of smoke now share the same cell length.

First reported by the Sintel artists long ago, again reported by MiikaH.

Part of my Smoke Development Project Phase III.
2012-05-24 23:50:20 +00:00
Campbell Barton
fda16e7381 remove some float/double conversions 2012-05-24 21:58:12 +00:00