Commit Graph

2507 Commits

Author SHA1 Message Date
Bastien Montagne
baa1886791 Fix T76990: Crash shortest path select with 'face stepping' when no faces.
Note that this sometimes gives no solution when there is a mix of edges
with and without faces... But at leat this should be safe fix.
2020-05-25 12:44:10 +02:00
Sybren A. Stüvel
9b9f84b317 Fix crash when converting BMesh to Mesh with shape keys
The `BM_mesh_bm_to_me()` function copies shape keys from the BMesh to
the Mesh. However, it tries to copy the same number of shape keys as are
defined on the target mesh. Since the target mesh does not necessarily
have the same number of shape keys as the BMesh, this would crash if the
target Mesh has more.

Found while performing some tests for {D7785}.

Differential Revision: https://developer.blender.org/D7818

Reviewed by: brecht
2020-05-25 09:43:01 +02:00
Campbell Barton
8d648e0972 Cleanup: spelling 2020-05-21 16:22:37 +10:00
Hans Goudey
20c30534aa Fix T75383:Bevel weird behaviour when using bevel weights
Don't use the cube corner special case when the offsets are different
for the three edges involved. The generic VMesh for this situation isn't
perfect, but it's much better than a failed cube corner VMesh.

Tests pass.
2020-05-19 16:54:05 -04:00
Campbell Barton
9af72792a3 Cleanup: quiet enum conversion warning 2020-05-18 14:36:02 +10:00
Philipp Oeser
2a2aa6abd0 Fix T75793: Mirror modifier UV flip only works on first UDIM Tile
Was flipping around the 0-1 range, now (optionally) flip around each tile.

Also added this option for BMesh bmo_mirror.

Reviewed By: campbellbarton

Maniphest Tasks: T75793

Differential Revision: https://developer.blender.org/D7460
2020-05-07 12:48:58 +02:00
Campbell Barton
001629a362 Fix T75946: Intersect (knife) doesn't cut all intersections 2020-04-24 13:26:17 +10:00
Campbell Barton
d428cca124 Fix T63787: Knife intersect crashes 2020-04-24 12:18:29 +10:00
Campbell Barton
9667f89e82 Cleanup: correct printf warnings for bmesh interesect debugging 2020-04-24 11:47:41 +10:00
Germano Cavalcante
f9649e2bf1 Fix T75994: Crash with 'Split Edges and Faces' | Auto-Merge
It occurred when an edge was collapsed into a vert that was not part of it.
This is common when the distance for merging is relatively large.
2020-04-22 12:53:19 -03:00
Campbell Barton
35861a49ee Fix T67098: Inset causes shape keys to reset exiting edit-mode
Edit-mesh interactive redo reset the meshes shape-key index.

Also copy the selection mode when copying meshes.
2020-04-08 16:26:54 +10:00
mano-wii
3a5c16f1c9 Fix T74720: bmesh.ops.delete default context argument does nothing 2020-04-07 23:23:17 +10:00
Campbell Barton
cdbb61704d Fix T75128: Select Linked fails when the selection is a delimiter
Starting select linked failed when the selected vertex or edge
was it's self delimiting.

Support using these elements for linked select
as long as they're part of an isolated selection.
2020-04-07 17:43:27 +10:00
Campbell Barton
284d28acbc Cleanup: remove unused BM_total_loop_select function 2020-04-07 15:32:09 +10:00
Campbell Barton
6526c3ced8 Fix displaying edit-mesh measurements with deform modifiers
Resolves regression from 2.7x
2020-04-06 15:26:27 +10:00
Campbell Barton
3e8a818419 Cleanup: use const for 'clnors' argument where possible 2020-04-05 17:12:10 +10:00
Campbell Barton
9fe0505db0 Cleanup: macro hygiene, parenthesize arguments 2020-04-05 13:53:32 +10:00
Dalai Felinto
d138cbfb47 Code Quality: Replace for loops with LISTBASE_FOREACH
Note this only changes cases where the variable was declared inside
the for loop. To handle it outside as well is a different challenge.

Differential Revision: https://developer.blender.org/D7320
2020-04-03 19:27:46 +02:00
Campbell Barton
b9faf53182 Fix T72075: Incorrect Grid Fill error message 2020-03-29 18:36:00 +11:00
Germano Cavalcante
765c82e92d Fix possible endless loop in Auto Merge & Split 2020-03-23 17:40:08 -03:00
Campbell Barton
cb560c01b6 Cleanup: clang-format, comment indentation 2020-03-20 12:23:04 +11:00
Dalai Felinto
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
Campbell Barton
b8feef59c8 Cleanup: add parens for clarity 2020-03-15 21:53:57 +11:00
Campbell Barton
4be4c06671 Cleanup: redundant checks
In some cases moved the checks into asserts,
to ensure changes in the future don't cause
the checks to become necessary again.
2020-03-15 21:48:35 +11:00
Sergey Sharybin
598ab525da Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is
similar to how C++ math is implemented it can not be easily achieved
with just preprocessor in a way which does not have side-effects on
wrong usage.

There macros where often used on a non-trivial expression, and there
was at least one usage where it was causing an actual side effect/bug
on Windows (see change around square_f(sh[index++]) in studiolight.c).

For such cases it is handy to have a function which is guaranteed to
have zero side-effects. The motivation behind actually removing the
macros is that there is already a way to do similar calculation. Also,
not having such macros is a way to guarantee that its usage is not
changed in a way which have side-effects and that it's not used as an
inspiration for cases where it should not be used.

Differential Revision: https://developer.blender.org/D7051
2020-03-09 14:47:59 +01:00
Dalai Felinto
96e2bd8493 Cleanup: Fix forward declaration of headers 2020-03-06 17:26:32 +01:00
Campbell Barton
bba4a09b2f Cleanup: use 'BKE_' prefix for BKE_deform API calls
- Use 'BKE_object_defgroup' prefix for object functions.

- Rename 'defvert_verify_index' to 'defvert_ensure_index'
  since this adds the group if it isn't found.
2020-03-06 12:56:44 +11:00
Campbell Barton
c19d2f2507 Cleanup: use MEM_recallocN_id 2020-03-06 12:00:37 +11:00
Hans Goudey
f78ca97cfc Bevel: Z-Up Custom Profile Orientation
When beveling architectural objects like baseboards or crown mouldings that
may consist of multiple	islands, it's useful if	the orientation	is at least
conistent.

This changes the arbitrary decision of how the orientation should start	at a
chain beginning to use the highest side of the profile in the Z direction.

Reviewed By: howardt

Differential Revision: https://developer.blender.org/D6946
2020-03-01 22:21:51 -06:00
Howard Trickey
30158b6ed0 Fix T74256, crash in bmesh.ops.bevel if segments not set.
Also changed signature of bevel function to take integer
for segments instead of float, which is just wrong.
2020-02-27 16:36:17 -05:00
Campbell Barton
c8d31807d2 Cleanup: reduce CDDM use, remove unused function calls 2020-02-26 15:22:46 +11:00
Campbell Barton
71d6fbcd51 Fix missing error message on convex hull failure
Also remove unused errors.
2020-02-20 12:21:05 +11:00
Campbell Barton
d936f6977f Fix T58571: Limited dissolve ignores boundaries between delimited faces
When a vertex between two edges is being collapsed,
it's important that edges between delimiting faces use the
angle between edges without scaling it down.

While faces with different materials wont ever be merged into a single
face, all the detail between the two faces may be removed.
2020-02-15 17:55:58 +11:00
Campbell Barton
82cf0ab468 Cleanup: bmesh inset comments
- Use doxy sections
- Don't document implementation details in doxy comments.
2020-02-15 15:24:02 +11:00
Campbell Barton
68a52a7fa9 Cleanup: define use 2020-02-15 10:40:41 +11:00
Campbell Barton
9fef5a2db4 Fix T71971: Inset with depth and relative offset fails 2020-02-14 20:38:39 +11:00
Campbell Barton
59bae6d149 BMesh: stop BM_mesh_elem_index_validate from setting indices
This prevented indices from being set to temporary values,
which is needed in some situations.
2020-02-14 19:39:43 +11:00
Hans Goudey
b05651199b Code Quality Day: Comment formatting in bmesh_bevel.c 2020-02-07 13:32:02 -05:00
Campbell Barton
6f3e498e7d Cleanup: use of 'unsigned'
- Replace 'unsigned' used on it's own with 'uint'.
- Replace 'unsigned const char' with 'const uchar'.
2020-02-08 01:02:18 +11:00
Howard Trickey
30963eecfb Fix T73450, crash when adding segments on bevel.
Needed to protect against a case where clamp overlap limited
the offset to approximately zero, and the snap-to-pipe code
would therefore encounter an almost degenerate profile and
fail in matrix inversion.
2020-01-30 07:56:00 -05:00
Campbell Barton
ddda73b98a Cleanup: warnings, clang-format 2020-01-28 11:43:42 +11:00
mano-wii
5df494d75c bmesh_intersect_edges: Don't detect faces if an edge already exists
For optimization.
2020-01-27 18:31:15 -03:00
mano-wii
944956aba8 bmesh_intersect_edges: Improve detection of the best_face
`lambda_a` made it more restricted than it should be.
2020-01-27 17:43:12 -03:00
mano-wii
9291558b63 bmesh_intersect_edges: Fix asserts 2020-01-27 17:29:32 -03:00
mano-wii
67f3941dd5 Merge branch 'blender-v2.82-release' 2020-01-27 14:17:51 -03:00
mano-wii
2662ba2438 Fix T59804: Expose hidden bmesh.ops.symmetrize options in python
The operator actually supports a 6-item enum

Differential Revision: https://developer.blender.org/D6613
2020-01-27 12:59:11 -03:00
mano-wii
5c82c9bae4 Edit Mesh: Auto Merge - Split Edges & Faces - Better logic for splitting faces
Differential Revision: https://developer.blender.org/D6626
2020-01-27 08:38:05 -03:00
Hans Goudey
39cf62607f Bevel: Remove Debugging Code
Remove old / trivial print statements and drawing code.

Reviewed By: howardt

Differential Revision: https://developer.blender.org/D6661
2020-01-24 18:12:30 -05:00
Hans Goudey
abe5fcb8d1 Bevel: Simplify Profile Calculation Step
Profile calculation now happens in a single pass rather than being spread
throughout the process. This means each profile will only be calculated a
single time.

Reviewed By: howardt

Differential Revision: https://developer.blender.org/D6658
2020-01-24 17:59:54 -05:00
Sergey Sharybin
517870a4a1 CMake: Refactor external dependencies handling
This is a more correct fix to the issue Brecht was fixing in D6600.

While the fix in that patch worked fine for linking it broke ASAN
runtime under some circumstances.
For example, `make full debug developer` would compile, but trying
to start blender will cause assert failure in ASAN (related on check
that ASAN is not running already).

Top-level idea: leave it to CMake to keep track of dependency graph.

The root of the issue comes to the fact that target like "blender" is
configured to use a lot of static libraries coming from Blender sources
and to use external static libraries. There is nothing which ensures
order between blender's and external libraries. Only order of blender
libraries is guaranteed.

It was possible that due to a cycle or other circumstances some of
blender libraries would have been passed to linker after libraries
it uses, causing linker errors.

For example, this order will likely fail:

  libbf_blenfont.a libfreetype6.a libbf_blenfont.a

This change makes it so blender libraries are explicitly provided
their dependencies to an external libraries, which allows CMake to
ensure they are always linked against them.

General rule here: if bf_foo depends on an external library it is
to be provided to LIBS for bf_foo.
For example, if bf_blenkernel depends on opensubdiv then LIBS in
blenkernel's CMakeLists.txt is to include OPENSUBDIB_LIBRARIES.

The change is made based on searching for used include folders
such as OPENSUBDIV_INCLUDE_DIRS and adding corresponding libraries
to LIBS ion that CMakeLists.txt. Transitive dependencies are not
simplified by this approach, but I am not aware of any downside of
this: CMake should be smart enough to simplify them on its side.
And even if not, this shouldn't affect linking time.

Benefit of not relying on transitive dependencies is that build
system is more robust towards future changes. For example, if
bf_intern_opensubiv is no longer depends on OPENSUBDIV_LIBRARIES
and all such code is moved to bf_blenkernel this will not break
linking.

The not-so-trivial part is change to blender_add_lib (and its
version in Cycles). The complexity is caused by libraries being
provided as a single list argument which doesn't allow to use
different release and debug libraries on Windows. The idea is:

- Have every library prefixed as "optimized" or "debug" if
  separation is needed (non-prefixed libraries will be considered
  "generic").

- Loop through libraries passed to function and do simple parsing
  which will look for "optimized" and "debug" words and specify
  following library to corresponding category.

This isn't something particularly great. Alternative would be to
use target_link_libraries() directly, which sounds like more code
but which is more explicit and allows to have more flexibility
and control comparing to wrapper approach.

Tested the following configurations on Linux, macOS and Windows:

- make full debug developer
- make full release developer
- make lite debug developer
- make lite release developer

NOTE: Linux libraries needs to be compiled with D6641 applied,
otherwise, depending on configuration, it's possible to run into
duplicated zlib symbols error.

Differential Revision: https://developer.blender.org/D6642
2020-01-23 16:59:18 +01:00