Commit Graph

1278 Commits

Author SHA1 Message Date
Christoph Lendenfeld
51fd355c01 Anim: UI template for Action selectors
This PR is just taken over from @dr.sybren with
minor comments addressed.

Original PR: #125493

Co-authored-by: Sybren A. Stüvel <sybren@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/126561
2024-08-23 11:07:16 +02:00
Philipp Oeser
65930d2a03 Fix #125800: AttributeError when maximized the 3d view with asset shelf
For a brief moment when switching to a maximized screen full area, the
screen context is missing its `object` it seems, until the context is
properly set up again.

Prevent the 'Context' object has no attribute 'object' by just checking
if it is available

Pull Request: https://projects.blender.org/blender/blender/pulls/125905
2024-08-22 15:07:38 +02:00
John Kiril Swenson
715129bf5b VSE: ability to connect and disconnect strips in the VSE.
Adds the ability to connect and disconnect strips in the VSE.

- Connected strips have an icon indicating their status, and attempting
  to select one connected strip selects all other connected strips in
  that chain.
- If the user attempts to connect a strip that is already connected to
  other strips, that strip will disconnect itself from others before
  connecting to new strips.
- Preview selection also works in bulk if multiple video strips are
  connected together in the timeline.
- When adding new strips from the Add menu or the File Browser, strips
  from the same file are connected by default. There's an option to
  turn this off in Editing > Video Sequencer user preferences.
- It is possible to individually tweak strips/handles and ignore
  connections with Alt+Click.
  - This shortcut overrides the old keymap item for "Linked Handle"
    selection. The property still exists if people want to use that
    shortcut for its old purpose.
- To make sure that connections remain valid even after duplication,
  I've added a condition to `seq_new_fix_links_recursive` that also
  updates connections using the `seq->tmp` var. (A note -- I've updated
  the comment for this field in `DNA_sequence_types.h` because the var
  is only used for duplication now. It was once present in
  `select_more_less_seq__internal` to be used for linked selection but
  is gone now).
  - There are also functions to cut one-way links and make sure that
    all strips are bidirectionally connected after duplicating.

Pull Request: https://projects.blender.org/blender/blender/pulls/124333
2024-08-22 14:54:42 +02:00
Lukas Tönne
2e9fc8ef2d GPv3: Segment selection support
Support segment mode in Grease Pencil v3 selection operators.
This is a continuation of #109221.

Segment selection works in multiple stages:
1. When enabled, the 2D evaluated lines for all visible curves are
entered into a BVH tree. This tree is used to find intersections later
on. All the visible drawings are in the tree, an `OffsetIndices` array
is used to record ranges of BVH elements for each drawing.
2. Primary selection functions get alternative versions that produce an
`IndexMask` instead of writing directly to selection attributes. This
makes it possible to detect select actions on points that are already
selected. Using a delta of selection attributes for this is not enough
to detect such user actions (and inefficient).
3. In segment mode the `IndexMask` is extended to fully cover segment
points (or exclude them when deselecting respectively). This first
performs and intersection test using the BVH tree, then finds all point
range with selected elements.
4. Finally the extended index mask is applied to selection attributes as
usual.

Pull Request: https://projects.blender.org/blender/blender/pulls/126027
2024-08-21 13:35:26 +02:00
Amelie Fondevilla
625ef79f57 GPv3: Soft mode for the Eraser tool
Implementation of the soft mode of the eraser tool for GPv3.
In this mode, the eraser decreases the opacity of the points it hits.
If the opacity of a point falls below a threshold, then the point
is removed from the curves.

Pull Request: https://projects.blender.org/blender/blender/pulls/110310
2024-08-20 17:24:03 +02:00
Lukas Tönne
400c738db9 GPv3: Import and export for SVG and PDF
Implements the SVG import/export and PDF export operators for GPv3.

Pull Request: https://projects.blender.org/blender/blender/pulls/123996
2024-08-20 11:41:37 +02:00
Campbell Barton
9ab9aab3d7 Cleanup: use "Helper" suffix for mix-in panel classes
This clarifies that they aren't themselves panel types.
2024-08-20 14:25:56 +10:00
Campbell Barton
ec759b6caf Cleanup: suppress debug warning with unregistered Panel sub-classes 2024-08-20 14:25:55 +10:00
Campbell Barton
12549de989 Cleanup: remove unused menu definition 2024-08-20 14:25:53 +10:00
Casey Bianco-Davis
1a07c08718 GPv3: Eyedropper tool
This adds the Eyedropper tool to GPv3.

A few changes have been made:

- Added `Brush` mode.
- Set active color in palette.
- Show the palette in the UI.
- Add UI for setting material mode.
- Drag for color accumulation.

Pull Request: https://projects.blender.org/blender/blender/pulls/126211
2024-08-19 11:27:49 +02:00
Campbell Barton
8a7ff41a85 Cleanup: wrap long lines in Python scripts 2024-08-19 10:48:07 +10:00
Harley Acheson
aa78d43a05 UI: Multicolor Autokeying Indicator
Show the autokeying indicator (record button) on the Timeline header in
red when enabled. With a white outline on dark theme, or with a black
outline on light theme. The red color is user changeable.

Pull Request: https://projects.blender.org/blender/blender/pulls/126344
2024-08-16 23:16:40 +02:00
casey bianco-davis
8f386cd308 GPv3: Edit Mode: "Scale Thickness" option
This implements the `use_scale_thickness` setting for GPv3.

Pull Request: https://projects.blender.org/blender/blender/pulls/126213
2024-08-16 19:50:34 +02:00
Jacques Lucke
ab26dc5817 Nodes: add operator to get node width from parent
This operator sets the new default group node width (from e842966c5e) based on
the parent group node. This makes it easier to initialize the value. Without
this, one had to create and delete the group node potentially many times to find
a good default width.

Pull Request: https://projects.blender.org/blender/blender/pulls/126239
2024-08-15 17:54:56 +02:00
Pratik Borhade
8e771104d8 GPv3: Cursor panel not usable in paint modes
This is due to failing poll function. Use correct tool setting pointer
based on the active mode.

Pull Request: https://projects.blender.org/blender/blender/pulls/126279
2024-08-14 13:26:00 +02:00
Pratik Borhade
7bfdc6dfea GPv3: Invert weight operator
Port gp legacy "invert weight" operator.

Pull Request: https://projects.blender.org/blender/blender/pulls/126275
2024-08-14 08:55:24 +02:00
Omar Emara
94d3b764e7 Geometry Nodes: Implement Gabor noise node
This patch ports the Gabor noise shader texture node into Geometry
Nodes.

Pull Request: https://projects.blender.org/blender/blender/pulls/125718
2024-08-14 08:48:17 +02:00
Hans Goudey
be53bd079f Cleanup: Formatting 2024-08-12 09:47:02 -04:00
Pratik Borhade
c89b878371 GPv3: Sculpt context menu
Similar to GP legacy context menu of sculpt mode.

Pull Request: https://projects.blender.org/blender/blender/pulls/126135
2024-08-12 13:05:13 +02:00
Jacques Lucke
e842966c5e Nodes: add group node default width
This adds the ability to customize the default width of a group node that's
created for a node group. This feature works towards the goal of unifying the
features available to built-in nodes and node groups. We often customize the
width of built-in nodes from them to looks slightly better (e.g. to avoid
cut-off labels).

Pull Request: https://projects.blender.org/blender/blender/pulls/126054
2024-08-11 19:25:53 +02:00
Omar Emara
f2fcbc3330 Cleanup: Format 2024-08-08 17:36:23 +03:00
Pratik Borhade
9ca6e049a7 GPv3: Draw Mode: Context menu
Right click context menu has been missing in gpv3 draw mode.
Similar to gp legacy, this includes color picker, active layer etc.

Pull Request: https://projects.blender.org/blender/blender/pulls/125964
2024-08-08 16:03:09 +02:00
Omar Emara
f40cf759c7 Compositor: Add experimental option for new CPU compositor
This patch introduces a new experimental option for the new CPU
compositor under development. This is to make development easier such
that it happens directly in main, but the compositor is not expected to
work and will probably crash.

Pull Request: https://projects.blender.org/blender/blender/pulls/125960
2024-08-08 15:40:06 +02:00
Christoph Lendenfeld
a451971026 Fix #124691: Custom bone wire rendering broken on Mac
This issue occurred only on Mac which has to circumvent
geometry shaders lacking support for them.

This patch reverts the vertex shader for Mac devices to
how it was before f9ea64b0ba. (and uses the frag shader from before that commit)
In order to communicate that to the user I added a label
in the GUI when the platform is Mac.

Co-authored-by: Clément Foucault <foucault.clem@gmail.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/125967
2024-08-08 11:19:12 +02:00
Pablo Vazquez
000d34c398 EEVEE: Add toggle for Fast GI Approximation
Add a toggle for Fast GI Approximation in the header of the panel,
following Cycles layout.

Move the `Max Roughness` setting inside the panel, and rename to
Threshold.

Since Fast GI Approximation only has any effect when Threshold/
Max Roughness is below the max (1.0), gray out the rest of the
panel when at that value.

Co-authored-by: Clément FOUCAULT <foucault.clem@gmail.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/125452
2024-08-06 14:28:56 +02:00
Devashish Lal
f6e6f2b2d2 Geometry Nodes: PLY import node
This commit adds a PLY format import node, part of the current Google
Summer of Code Project [0]. The importer is refactored to output a mesh,
and a node is added to wrap around the importer. The node supports error
messages from the importer. The node is hidden behind an experimental
option for now, like the others.

0: https://devtalk.blender.org/t/gsoc-2024-geometry-nodes-file-import-nodes/34482)

Pull Request: https://projects.blender.org/blender/blender/pulls/125587
2024-08-05 14:54:54 +02:00
Pratik Borhade
e60422c5a7 GPv3: Delete active keyframe operator
Port missing keyframe operator to new structure.
Found this missing operator during #125261

Pull Request: https://projects.blender.org/blender/blender/pulls/125770
2024-08-02 08:18:32 +02:00
Pablo Vazquez
b00a16b4e1 VSE: Place modifier-specific properties first
Modifiers in the VSE have mask properties first, then modifier-specific
settings. This breaks consistency with other modifiers for objects
and Grease Pencil.

Move Mask properties to the bottom, after a separator, and group them
in a column for better alignment.

Fixes #120360

Pull Request: https://projects.blender.org/blender/blender/pulls/125710
2024-08-01 11:28:58 +02:00
Dalai Felinto
7b8640896e Templates: Blender Manifest template
Pull Request: https://projects.blender.org/blender/blender/pulls/125668
2024-08-01 10:15:01 +02:00
Pablo Vazquez
27c06ccd15 UI: VSE: Apply writing style on modifier labels
* Remove colons on labels.
* Do not include "Use" in checkboxes.

https://developer.blender.org/docs/features/interface/human_interface_guidelines/writing_style/
2024-07-31 14:07:22 +02:00
Miguel Pozo
0c429ee652 Fix #125387: Cycles Material Panel shows EEVEE Legacy settings
Update `draw_material_settings` to show EEVEE Next properties.
This only changes the internal function, instead of the Panel classes
themselves, to avoid breaking the Python API.

Pull Request: https://projects.blender.org/blender/blender/pulls/125616
2024-07-30 17:49:25 +02:00
Leon Schittek
d30d8b4bfa UI: Add padding to items in ui lists and tree views
Add a utility function to add horizontal padding to the left and right
of items in UI lists and tree views to make them more consistent with
other buttons like menu entries.

Pull Request: https://projects.blender.org/blender/blender/pulls/125498
2024-07-29 23:52:38 +02:00
softyoda
5e9096829c Cycles: Add Central Cylindrical Panoramic camera model
This type of projection is often used e.g. in exhibitions that leverage big
curved screens.

Effectively, the frame is mapped onto a cylinder, with the x axis becoming the
longitude and y axis becoming the height.

Users can configure the min/max longitude, the min/max height and the radius of
the cylinder.

Co-authored-by: Lukas Stockner <lukas.stockner@freenet.de>
Pull Request: https://projects.blender.org/blender/blender/pulls/123046
2024-07-29 15:03:57 +02:00
Harley Acheson
f2f408bebf UI: Tooltip Final Period and Other Typography
This removes the terminal periods automatically added to the end of
tooltip items. The current desire is to only end in period if there
are multiple sentences - so if there is one in the middle of the
description. This also converts our uses of lists to use space and
bullet, rather than just bullet or asterisks.

Pull Request: https://projects.blender.org/blender/blender/pulls/125460
2024-07-26 18:29:50 +02:00
Pratik Borhade
1da83ab046 GPv3: Duplicate active keys operator
Port legacy `frame_duplicate()` operator.

Pull Request: https://projects.blender.org/blender/blender/pulls/125369
2024-07-26 15:39:42 +02:00
Germano Cavalcante
0dad3bdfa7 Fix #123179: can't select multiple snap target elements in UV Editor
Missed after 'Set Snap Base' commit.

Just like in 3D View, UV editing can also benefit from selecting
multiple snap target elements.

The C++ code was already done, it was only necessary to edit the
interface.

Pull Request: https://projects.blender.org/blender/blender/pulls/124986
2024-07-26 14:59:13 +02:00
Sybren A. Stüvel
7346ef03f4 Anim: hide slot selector in Action editor behind experimental flag
Hide the Action Slot selector in the Action editor behind the experimental
flag. Not only shouldn't it be shown, but also it uses an API that's only
available in experimental builds.
2024-07-26 14:34:20 +02:00
Harley Acheson
5bf44c6eb4 UI: Text Style for Tooltips
This gives users the ability to control the size of tooltip text
separately from other text styles. This is an accessibility issue
in that users with low vision can choose to make these larger than
the working text.

Pull Request: https://projects.blender.org/blender/blender/pulls/125147
2024-07-25 19:12:41 +02:00
Lukas Tönne
f7672438bf GPv3: Trace image operator
Convert an image to grease pencil strokes by tracing features.

Uses the Potrace library to generate curve on averaged b/w values of the image.
Ported from the GPv2 feature of the same name.

Pull Request: https://projects.blender.org/blender/blender/pulls/125328
2024-07-25 18:44:07 +02:00
Sybren A. Stüvel
a8ee0b9a05 Anim: add Action Slot selector to Action editor
Add an Action Slot selector to the Action editor's header, next to the
Action selector. The selector shows all slots in the action that are
suitable for animating objects (as the Action editor itself is limited
to showing the Action of the active object).

This also considerably simplifies the 'Animation Debug' panel, as some
debugging code has been removed, as well as the display of any animation
layers. The latter can be reintroduced (if necessary) when multi-layer
animation support is added. Most importantly, it removes the
WindowManager property that was used as a hack to assign layered Actions
to objects.

API change: the RNA property `AnimData.slot` is now a pointer property
that reflects the actual slot (it used to be an enum property).

Some small changes to the UI code were necessary to make the selector
show the slot's display name (and not their internal name).

Pull Request: https://projects.blender.org/blender/blender/pulls/125416
2024-07-25 17:20:27 +02:00
Pablo Vazquez
784aca8cbc UI: Use hyphen as separator for attribute lists
Replace the "play" emoji ▶ with a hyphen as separator in attribute
lists (Attributes and Color Attributes panel).

The hyphen uses less space while at the same time adding negative
space around domain/datatype making it easier to scan through the list.

See pull request for images.

Pull Request: https://projects.blender.org/blender/blender/pulls/125436
2024-07-25 17:15:46 +02:00
Sybren A. Stüvel
abf0a2ba05 Anim: rename 'Baklava' panel to 'Animation Debug'
This makes it clearer that this panel is for debugging the new animation
system, and not intended to represent any final user interface.
2024-07-25 11:57:49 +02:00
Sybren A. Stüvel
da458c66e5 Anim: only show Action Slot panel when experimental flag set
Only show the Action Slot panel in the dope sheet when the experimental
flag is set.
2024-07-25 11:41:37 +02:00
Dalai Felinto
13f27ea0ae Fix #122858: Core extensions report bugs to add-on repository
Core extensions should have their bugs reported as any other issue in
Blender.

This PR removes their "Rrport a Bug" link.

I left the link only for glTF since it has its own tracker. But I
wouldn't mind removing it as well.

Ref: !125218
2024-07-24 13:28:48 +10:00
Falk David
ccc5922ece GPv3: Add "Set Curve Resolution" operator
Set the resolution of the selected curves.

Pull Request: https://projects.blender.org/blender/blender/pulls/125235
2024-07-23 15:23:35 +02:00
Pratik Borhade
e373625e73 GPv3: Python error after active_layer renaming
Caused by 0a64785067
Remaining instances of `active_layer` wasn't renamed to `active`.

Pull Request: https://projects.blender.org/blender/blender/pulls/125296
2024-07-23 11:47:56 +02:00
Campbell Barton
dc74a98b9e Cleanup: remove unused imports 2024-07-23 15:58:21 +10:00
Jacques Lucke
3c81984178 Geometry Nodes: add conversion nodes for Grease Pencil and Curves
This adds two new nodes:
* `Grease Pencil to Curves`: Converts each grease pencil layer into an instance
  that contains curves.
* `Curves to Grease Pencil`: Converts top-level curve instances into grease
  pencil layers.

This opens up many new opportunities:
* Use grease pencil as input to other procedural systems that don't necessarily
  output grease pencil.
* Generate grease pencil from scratch using geometry nodes.
* Temporarily convert grease pencil data to curves to use more powerful features
  for curves processing.

Some data on layers are not attributes yet unfortunately, so there is some
special case handling for the `opacity` attribute. This was previously discussed
at the geometry nodes workshop:
https://devtalk.blender.org/t/2024-05-13-geometry-nodes-workshop-notes/34760#grease-pencil-14

Pull Request: https://projects.blender.org/blender/blender/pulls/124279
2024-07-22 12:29:26 +02:00
Harley Acheson
108b71047a UI: Remove "Widget Label" Text Style
This PR removes the "Widget Label" text style, found in Preferences /
Themes / Text Style. This results in both labels and the text found in
input boxes sharing settings. This results in a slight loss of
customization but it isn't that useful to have these things separate
and results in code complication and errors.

Pull Request: https://projects.blender.org/blender/blender/pulls/122898
2024-07-19 21:57:49 +02:00
Falk David
5864e9372d Fix: Dopesheet Filter checks for legacy Grease Pencil type
Since `bpy.data.grease_pencils` is now legacy, we need to
look at `bpy.data.grease_pencils_v3` instead.
2024-07-19 18:01:47 +02:00