Commit Graph

28 Commits

Author SHA1 Message Date
Campbell Barton
263830f000 Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,.
Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03 17:05:21 +00:00
Campbell Barton
b45c3363fd fix for some pedantic warnings. 2010-12-03 01:52:28 +00:00
Campbell Barton
cbab6a742f correction to error message from Dan Eicher 2010-12-02 21:55:55 +00:00
Campbell Barton
34ea1cf0b2 minor changes to the python api.
- pep8 script was giving an error on non utf8 scons source files.
- use PyList_SET_ITEM macro when list type is ensured.
- all mathutils types use subtypes to create new types when available.
- use defines MAT3_UNITY, MAT4_UNITY to initialize unit matrices.
2010-11-28 06:03:30 +00:00
Campbell Barton
dd8a55b23f new vectors that were the result of functions or operators were not using the same subclass as the vectors they were derived from. 2010-11-25 16:00:06 +00:00
Campbell Barton
96dafef228 minor edits to exception formatting (remove ... or \n from suffix) 2010-11-23 16:45:17 +00:00
Campbell Barton
8686f46abc fix for typo in mathutils vec.to_track_quat() argument parsing. 2010-11-23 16:07:51 +00:00
Campbell Barton
f781780cc0 - blend_m3_m3m3 and blend_m4_m4m4 now support matrices with negative scales.
- python/mathutils api matrix.lerp(other, factor)
- new function mat3_to_rot_size(), like mat4_to_loc_rot_size but with no location.
2010-11-22 10:39:28 +00:00
Campbell Barton
4a3e00488d fix for own recent error, [#24695] column_vector_multiplication call writes past end of array
was setting the vector array out of bounds with vec*=matrix, where the vector wasnt size 4.
2010-11-14 07:42:14 +00:00
Campbell Barton
73a91bc548 fix for vec * matrix always returning a 3D vector. 2010-11-12 09:06:50 +00:00
Campbell Barton
a34f525a21 bugfix [#24660] (vector * matrix) fails, (matrix * vector) succeeds
- Reverse vector * matrix multiplication order. now this matches how numpy works.
- Disallow 'matrix * vec' and 'quat * vec', now it raises an error.
- Add missing in-place multiply 'vec *= quat'

Many scripts will need to be updated for this but at least it will error rather then failing silently.
2010-11-12 01:38:18 +00:00
Campbell Barton
394caf98e3 fix for -Wunused-value 2010-10-20 12:11:09 +00:00
Campbell Barton
be32cf8b32 UNUSED() macro so -Wunused-parameter can be used with GCC without so many warnings.
applied to python api and exotic.c, removed some args being passed down which were not needed.

keyword args for new mathutils types were being ignored when they should raise an error.
2010-10-13 23:25:08 +00:00
Campbell Barton
7a950c2876 patch from Dan Eicher with some edirts.
vec.rotate(axis, angle)
equivalent to...
  vec[:] = vec * mathutils.Quaternion(axis, angle)
2010-09-29 05:15:55 +00:00
Campbell Barton
70e99a3476 make quicky wrapper for cmake.
works like scons where using a subset of the targets name is enough.

  make_quicky.py py
...expands into
  make  bf_python bf_python_ext blender/fast

arguments like -j4 are passed on.
2010-08-24 05:24:37 +00:00
Campbell Barton
1be4eda552 bugfix [#23454] vector*matrix not the same as vector*=matrix
- they now share the same code so it wont happen again.
- added id_data to properties so we can do...
  matrix = C.object.matrix_world
  obj = matrix.owner.id_data # get the original object back.
2010-08-23 22:10:13 +00:00
Joerg Mueller
0be08725ad Py API (GSoC): Second merging commit
Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
  * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
  * The 3D view are is made fullscreen.
  * Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
  * If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
2010-08-16 12:14:09 +00:00
Luca Bonavita
9fe2b252c4 == docs ==
Changing " **type** " into "\n\n:type: " in Mathutils, to have like "type: float" in its own line.
2010-08-08 16:22:29 +00:00
Campbell Barton
c04850ec06 python mathutils change
quat * quat was returning the dot product (a float), rather then the cross product.
 Use BLI_math's mul_qt_qtqt() function.
2010-08-02 00:08:01 +00:00
Campbell Barton
fd31436897 spelling correction: alredy --> already 2010-07-17 18:08:14 +00:00
Campbell Barton
941c10a296 optional fallback argument for vector angle function.
vec1.angle(vec2, fallback)

in my experiences most uses of this function required a try/except so better to allow a fallback value.
2010-05-30 01:42:04 +00:00
Campbell Barton
dbb914becc blf docstring fix from Moguri 2010-05-17 07:33:37 +00:00
Campbell Barton
c2ffcb8497 no functional changes
- add PySequenceMethods members (all NULL)
- spaces -> tabs
- cmake syntax warning from recent ghost commit
2010-05-16 10:09:07 +00:00
Campbell Barton
873d4a3f05 py api
- mathutils.Color.hsv attribute. eg. material.diffuse_color.hsv = 0.2, 0.8, 0.4
- Vector/Euler/Quaternion/Color now only take a single seq arg.
- internal function for parsing arrays. (cleanup messy internal list/vector/tuple/seq parsing)
- didnt update rigify yet.
2010-04-25 19:27:59 +00:00
Campbell Barton
708667c6f6 minor mathutils update
- docstring for Euler.rotate
- rotate_eul, use upper case in Py and C. 
- use less verbose repr method.
2010-04-25 03:34:16 +00:00
Campbell Barton
4d39e04102 change mathutils 'repr' functions to closer match input 2010-04-19 22:02:53 +00:00
Campbell Barton
67cfc427ee PyAPI
- added new mathutils.Color() type, use with rna so we can do for eg:
 material.diffuse_color.r = 1.0
 # also has hsv access
 material.diffuse_color.s = 0.6

 - made Mathutils and Geometry module names lowercase.
2010-04-11 14:22:27 +00:00
Campbell Barton
fe9a22a018 py api file rename
- prefix mathutils api.
- 2 blf.c files (annoying for debugging)
- py api docs ignore keying sets as with operators.
2010-04-11 12:05:27 +00:00