Commit Graph

13584 Commits

Author SHA1 Message Date
Bastien Montagne
f61c30f804 Cleanup: get rid of last G.main in BMesh code. 2018-06-13 16:29:12 +02:00
Bastien Montagne
5ff1d845ea Cleanup: moar ugly G.main removal...
Note that due to RNA get/setters issue, that one may actually add some
G.main usages to the total... But at least it's not hidden anymore in a
very low-level, dark corner of BKE pointcache code!
2018-06-13 14:28:05 +02:00
Bastien Montagne
67e8c1e1c7 Cleanup: remove more G.main from BKE area. 2018-06-13 10:57:10 +02:00
Bastien Montagne
2788202417 Cleanup: moar G.main removal from BKE area. 2018-06-12 17:57:24 +02:00
Bastien Montagne
f27ecd56ef Cleanup: BKE_scene_free should not have to worry about cleaning its usages.
This is supposed to be handled by calling code! Henceforce, no need to
call BKE_sequencer_clear_scene_in_allseqs() here, and... no need for
that ugly G.main case. ;)
2018-06-12 17:46:16 +02:00
Campbell Barton
b00d840359 WM: remove sloppy region type access
Avoid accidentally operating on the wrong region type.
2018-06-12 17:34:44 +02:00
Campbell Barton
760e79d809 WM: rename BKE_regiontype_from_id
This returns the first as a fallback, causing confusing usage.
Renamed and added a version of the function that doesn't.
2018-06-12 17:26:38 +02:00
Bastien Montagne
a6585fa4b1 Cleanup: moar removal of G.main in BKE area... 2018-06-12 15:16:45 +02:00
Bastien Montagne
d617a6c85b Cleanup/simplify G.main usages.
Using G.main only to get main bled filepath, or built-in fonts, is OK.
So now using the 'valid' G_MAIN macro here instead.
2018-06-12 15:03:51 +02:00
Bastien Montagne
be57cf9b2a Cleanup: remove moar G.main from BKE area. 2018-06-12 12:53:27 +02:00
Bastien Montagne
5508b572ea Cleanup: remove some G.main from ED's animsys.
The easy ones - there some much, much trickier to tackle there...
2018-06-12 12:28:14 +02:00
Bastien Montagne
75bcb70c60 Cleanup: remove some G.main from BKE area. 2018-06-12 11:21:54 +02:00
Bastien Montagne
78a8d3685b Cleanup: remove moar ugly G.main usages...
BKE_image was an ugly nest, could fix all but the ones from compositor,
so moved ugly G.main there, at least we know where the Evil is that way ;)
2018-06-11 15:40:37 +02:00
Bastien Montagne
d0956e9cb3 Cleanup: Moar G.main removal of Hell.
This commit actually adds some G.main... but at much, much higher level
than the ones it removes, so should still be better ;)
2018-06-11 12:15:14 +02:00
Bastien Montagne
8055ed2741 Cleanup: remove some G.main usages... 2018-06-11 12:15:14 +02:00
Sergey Sharybin
28c34ae7e2 Cleanup: Use BLI_strncpy
It has behavior which we expect, and silences strict compiler warning.
2018-06-11 11:06:15 +02:00
Campbell Barton
83cb34ccd1 Cleanup: unused functions 2018-06-09 18:47:39 +02:00
Bastien Montagne
638de72277 Cleanup: remove some G.main usages. 2018-06-09 15:17:04 +02:00
Bastien Montagne
7b6af843c2 Cleanup: getting rid of G.main.
Sometimes one needs a *lot* of changes for a single G.main... :/
2018-06-08 12:17:22 +02:00
Bastien Montagne
80dcb2ced8 Cleanup: typo, and 0 -> false for booleans. 2018-06-07 18:36:16 +02:00
Campbell Barton
5330f1c5d1 Fix sculpt assert on initialization 2018-06-07 13:39:49 +02:00
Campbell Barton
bfbd85e9d6 Fix error using freed bmain
Regression in 481cdb08ed
2018-06-06 09:36:50 +02:00
Bastien Montagne
481cdb08ed Cleanup: use new accessors to blendfile path (Main.name). 2018-06-05 16:33:46 +02:00
Bastien Montagne
1d97e948d2 Cleanup: add hleper functions to get filepath from Main.
This helps making things clearer and cleaner. Func returning filepath of
G.main is separate, so that we can easily track its usages, and
hopefully deprecate it at some point. Though that usage of G.main is
likely the less evil one, you nearly always want current blendfile path
in those cases anyway.
2018-06-05 16:33:46 +02:00
Campbell Barton
747534af00 Particle System: move data creation into RNA update
Relying on evaluation to initialize data causes issues w/ 2.8.
2018-06-04 17:55:19 +02:00
Campbell Barton
38eb91c848 Cleanup: correct variable name, doxy sections 2018-06-03 17:06:13 +02:00
Campbell Barton
335b193336 Cleanup: add argument names to screen callbacks 2018-06-03 15:11:31 +02:00
Dalai Felinto
fec317de8d --debug-gpu-shader: Dump GLSL shaders to disk
This is really convenient for development. Either for profiling the
generated shaders or to check if the generated code is correct.

It writes the shaders to the temporary blender session folder.

(ported over from blender2.8)
2018-06-02 20:29:27 +02:00
Campbell Barton
c140f11946 Cleanup: warning 2018-06-02 11:58:01 +02:00
Campbell Barton
75fc1c3507 Cleanup: trailing whitespace (comment blocks)
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-06-01 18:19:39 +02:00
Bastien Montagne
da11e33b26 Cleanup: remove G.main from BKE mball code. 2018-05-31 16:44:05 +02:00
Bastien Montagne
16100f8261 Cleanup: get rid of last G.main usages in BKE library code. 2018-05-31 16:04:04 +02:00
Bastien Montagne
b53d358261 Cleanup: remove G.main from BKE modifier. 2018-05-31 15:24:30 +02:00
Bastien Montagne
28369f725c Cleanup: remove G.main from BKE object
Had to add some G.main to modifiers, but in 2.8 we do not need that
anymore, so it's not that bad! ;)
2018-05-31 12:27:47 +02:00
Bastien Montagne
24d1829243 Cleanup: nuke G.main out of BKE PackedFile code. 2018-05-31 11:07:14 +02:00
Bastien Montagne
f7af08b5fe Cleanup: Get rid of G.main in BKE_material.
Note that in some cases, this only moves the G.main case to somne other
places - in particular, RNA getters/setters are becoming annoying here...
2018-05-29 15:49:21 +02:00
Ray Molenkamp
81060ff6b2 Windows: Add support for building with clang.
This commit contains the minimum to make clang build/work with blender, asan and ninja build support is forthcoming

Things to note:

1) Builds and runs, and is able to pass all tests (except for the freestyle_stroke_material.blend test which was broken at that time for all platforms by the looks of it)

2) It's slightly faster than msvc when using cycles. (time in seconds, on an i7-3370)

victor_cpu
	msvc:3099.51
	clang:2796.43

pavillon_barcelona_cpu
	msvc:1872.05
	clang:1827.72

koro_cpu
	msvc:1097.58
	clang:1006.51

fishy_cat_cpu
	msvc:815.37
	clang:722.2

classroom_cpu
	msvc:1705.39
	clang:1575.43

bmw27_cpu
	msvc:552.38
	clang:561.53

barbershop_interior_cpu
	msvc:2134.93
	clang:1922.33

3) clang on windows uses a drop in replacement for the Microsoft cl.exe (takes some of the Microsoft parameters, but not all, and takes some of the clang parameters but not all) and uses ms headers + libraries + linker, so you still need visual studio installed and will use our existing vc14 svn libs.

4) X64 only currently, X86 builds but crashes on startup.

5) Tested with llvm/clang 6.0.0

6) Requires visual studio integration, available at https://github.com/LazyDodo/llvm-vs2017-integration

7) The Microsoft compiler spawns a few copies of cl in parallel to get faster build times, clang doesn't, so the build time is 3-4x slower than with msvc.

8) No openmp support yet. Have not looked at this much, the binary distribution of clang doesn't seem to include it on windows.

9) No ASAN support yet, some of the sanitizers can be made to work, but it was decided to leave support out of this commit.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D3304
2018-05-28 14:34:47 -06:00
Campbell Barton
bc3727a943 Recently added IES conflicts w/ EEVEE 2018-05-27 11:01:46 +02:00
Lukas Stockner
48155c210a Cycles: Add Support for IES files as textures for light strength
This patch adds support for IES files, a file format that is commonly used to store the directional intensity distribution of light sources.
The new IES node is supposed to be plugged into the Strength input of the Emission node of the lamp.

Since people generating IES files do not really seem to care about the standard, the parser is flexible enough to accept all test files I have tried.
Some common weirdnesses are distributing values over multiple lines that should go into one line, using commas instead of spaces as delimiters and adding various useless stuff at the end of the file.

The user interface of the node is similar to the script node, the user can either select an internal Text or load a file.
Internally, IES files are handled similar to Image textures: They are stored in slots by the LightManager and each unique IES is assigned to one slot.

The local coordinate system of the lamp is used, so that the direction of the light can be changed. For UI reasons, it's usually best to add an area light,
rotate it and then change its type, since especially the point light does not immediately show its local coordinate system in the viewport.

Reviewers: #cycles, dingto, sergey, brecht

Reviewed By: #cycles, dingto, brecht

Subscribers: OgDEV, crazyrobinhood, secundar, cardboard, pisuke, intrah, swerner, micah_denn, harvester, gottfried, disnel, campbellbarton, duarteframos, Lapineige, brecht, juicyfruit, dingto, marek, rickyblender, bliblubli, lockal, sergey

Differential Revision: https://developer.blender.org/D1543
2018-05-27 01:24:57 +02:00
Diego Gangl
4dee702332 Add number and memory size formatting throughout the UI
This commit adds number formatting (thousands separator) to the baking panel. It also adds a new function to format memory sizes (KB/GB/etc) and applies it to the baking panel and scene stats. The new function is unit tested.

Reviewers: Severin
Tags: #user_interface
Differential Revision: https://developer.blender.org/D1248
2018-05-25 22:41:49 +02:00
Campbell Barton
4461be1b72 Fix T55032: Redo w/ file saved in edit-mode failed
It's important edit-mode has a step stored for redo to work,
file load now ensures this in a generic way.
2018-05-15 19:37:06 +02:00
Bastien Montagne
d5c1c0b10d Fix (unreported) broken freeing code for Sequencer.
Freeing sequencer would always do usercount, which is now forbidden when
called from main ID freeing code.

Annoying in 2.7x, much more critical issue in 2.8!

Also, moved RNA sequencer API functions to proper rna_scene_api.c file.
2018-05-11 11:23:11 +02:00
Bastien Montagne
13beeb5892 Fix (unreported) load image code calling icin/preview update from non-Main thread.
Icin/preview only works in main thread, while image loading can be done
from others too... This could have generated random crashes and such.
2018-05-11 10:48:04 +02:00
Bastien Montagne
0385b33f0b Fix broken 'check/validate libs' code with indirect libs.
Readcode always set relative paths of indirectly linked libs relative to
*current* .blend file, not to the library using it.

But BKE_library_filepath_set was then setting them relative to their
parent library, breaking checking code (and saved files even :((( ).
2018-05-09 15:52:29 +02:00
Philipp Oeser
69f2305415 Fix T54992: Lattice modifier on another Lattice object does not take the
Influence vertexgroup into account
2018-05-09 14:41:25 +02:00
Bastien Montagne
f3efa9e15f Fix (unreported) bug in BVHTree 'free tessfaces' flag setting.
Could lead to atempt to free NULL pointer, and/or memory leak.
2018-05-09 12:33:21 +02:00
Campbell Barton
e0a436fcff Cleanup: includes 2018-05-08 18:01:47 +02:00
Campbell Barton
0012082c10 Cleanup: move mesh conversion into own function 2018-05-08 17:54:25 +02:00
Bastien Montagne
4e4a93bc45 Fix building with latest versions of ffmpeg.
Some years-old deprecated stuff has now been removed.

Correct solution is probably to use valid defines etc. in own code, but
this is more FFMEPG maintainer task (since it also may change how old
FFMPEG we do support...).
2018-05-08 16:00:52 +02:00
Bastien Montagne
3740f7593d Cleanup: Nuke empty dummy wrappers around modifier_copyData_generic().
This also changes signature of modifier copy callback, first (source)
parameter is now a const, which is saner anyway!
2018-05-08 15:04:10 +02:00