Simon Clitherow
7db4249ae4
- added include path for imbuf (MSVC 6)
2003-08-04 18:12:34 +00:00
Simon Clitherow
f84d02e42d
MSVC 6 debug target finally fixed! (yes, really!) :)
2003-07-26 18:05:20 +00:00
Simon Clitherow
92ff8e298f
- fixed include paths for SoundSystem (MSVC 6).
2003-07-26 16:26:01 +00:00
Simon Clitherow
ab76e4594a
- removed soundsystem projects (now part of intern) (MSVC 6)
2003-07-20 19:52:20 +00:00
Simon Clitherow
53c8eb3095
- updated MSVC 6 project files to include the sequencer audio support
2003-07-13 21:48:05 +00:00
Simon Clitherow
08b6d716b0
- fixed the output file path for python project (MSVC 6)
2003-07-13 11:23:36 +00:00
Simon Clitherow
ac09398c37
- cleaned up MSVC 6 project files (removed non-existing .h files, etc)
2003-07-12 12:49:36 +00:00
Simon Clitherow
70ee786960
- removed exppython project (which is now the new BPY_python project!)
2003-07-11 20:18:47 +00:00
Simon Clitherow
557040d8b1
- removed old freeze and python projects, exppython now compiles by
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default. (MSVC 6)
2003-07-11 20:10:24 +00:00
Simon Clitherow
833553be16
- Added exppython project to VC6
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A quick HOW-TO:
* Open /blender/projectfiles/blender/blender.dsw
* Replace all existing files in the exppython project with the
.c/h files found in /blender/source/blender/python/ and subdirs
* Make sure Blender project is active.
* Remove the old BPY_python and BPY_freeze dependancies.
(Project->Dependancies...)
* Add the new exppython as a dependancy.
* Recompile, et voila! :)
I'm sure the python team would appreciate some Windows feedback,
so please test this if you can and report any probs, etc to the
bf-python mailist.
Note: The old BPY_python/freeze project will be removed and exppython
made default just as soon as it is declared ready! ;)
--aphex
2003-06-14 15:52:53 +00:00
Simon Clitherow
7a096b4664
- Holger's patch to enable ESC detection when rendering (Win32).
2003-06-14 13:34:35 +00:00
Kent Mein
0de12ba517
Holger's update.
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Kent
2003-06-05 15:24:47 +00:00
Kent Mein
7d38afc7b6
holger's patch for visual-c ssl stuff.
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Kent
2003-06-03 19:09:03 +00:00
Simon Clitherow
d617df4793
- fixed 'double-click on blend file' errors on Windows -- INTERNATIONAL stuff now also checks the installation directory for /.blender, etc
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- registering .blend files for WinNT/2000/XP now works correctly (settings remain after a reboot).
2003-05-22 18:06:25 +00:00
Rob Haarsma
455bafbe3f
added routine that checks for LOCALE/message directory.
2003-05-12 02:49:29 +00:00
Simon Clitherow
c74da8a119
Blender now links with freetype2ST.lib (MSVC 6)
2003-05-11 17:41:58 +00:00
Simon Clitherow
7d4f1fe249
Post-build step to copy gnu_gettext.dll to bin dir (MSCV 6)
2003-05-06 20:25:53 +00:00
Rob Haarsma
d7e7dc1928
Multilingual interface support added.
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Added compileflag INTERNATIONAL to the 'release'
projectfiles for msvc and added the FTF_ftfont project
to the main blender project.
2003-05-03 12:59:33 +00:00
Rob Haarsma
c3ac925655
Multilingual interface support added.
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Added compileflag INTERNATIONAL to the 'release'
projectfiles for msvc and added the FTF_ftfont project
to the main blender project.
2003-05-03 12:20:23 +00:00
Maarten Gribnau
da1e6bae44
Removed old project builder project files.
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Somebody with cvs surgery rights might want to move the empty directories out
of sight.
2003-05-03 12:04:17 +00:00
Rob Haarsma
a4f2249497
Added the WITH_FREETYPE2 compile flag, in the blenkernel
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and blenlib msvc 'release' projectfiles. Compile and link with the
lib/windows/freetype directory.
2003-04-28 21:18:43 +00:00
Rob Haarsma
a22977b314
Added Quicktime support for OSX and Windows.
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For Windows, the WITH_QUICKTIME flag, together with approriate paths
is added to the following msvc6 'release' projectfiles:
bf\blender\projectfiles\blender\imbuf\BL_imbuf.dsp
bf\blender\projectfiles\blender\src\BL_src.dsp
bf\blender\projectfiles\blender\render\BRE_render.dsp
bf\blender\projectfiles\blender\blender.dsp
Erase the flag if you don't want Quicktime support.
2003-04-28 02:17:04 +00:00
Simon Clitherow
4ddc43113c
Removed BL_misc project which is no longer required (blendertimer.c/.h)
2003-04-27 10:37:45 +00:00
Simon Clitherow
ab05ef7618
- updated MSVC project files to suit the lib dir move - better late than never!
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- blenderplayer and the web plugin now compile again (now using OpenAL)
2003-03-12 21:40:56 +00:00
Simon Clitherow
7a4196a86d
- removed files no longer created during freeze.
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- removed '-2.26' prefix from the blender exe.
2003-03-02 13:46:07 +00:00
Maarten Gribnau
8efc08db91
pointed PB to the frozen files in the obj tree
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removed old splash and added the new 2.26 screen (beautiful as always)
maarten
2003-02-10 22:26:32 +00:00
Chris Want
9163759665
Changes to deal with the single splash file
2003-02-10 15:01:54 +00:00
Chris Want
cb43eff2ff
Another change to replace fmod with OpenAL
2003-02-10 14:59:10 +00:00
Simon Clitherow
1eb7779044
removed fmod lib from blender target and added openal_static lib (MSVC)
2003-02-09 20:59:35 +00:00
Simon Clitherow
40012a123e
the last of the FUTURE_PYTHON_API changes for MSVC.
2003-02-08 13:46:13 +00:00
Wouter van Heyst
6b65e39a44
Revert to the FUTURE_PYTHON_API, this means:
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- switching the define on in buildsystems (NaN, auto and msvc are done)
- again import _Blender, which is the C module, from the Python modules
2003-02-06 03:30:25 +00:00
Simon Clitherow
ebf92515c0
removed obsolete msvc projectfiles.
2003-02-03 22:27:30 +00:00
Simon Clitherow
11f2ce3251
fixed dependancies for blender target and removed unneeded projects from workspace. (MSVC)
2003-02-03 22:21:35 +00:00
Simon Clitherow
945d501435
Merged the blenderpublisher and blendercreator targets for MSVC.
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Should the old targets be removed or moved to /old?
2003-01-26 15:19:27 +00:00
Simon Clitherow
a96eede8fb
last of the libjpeg-static.a -> libjpeg.a changes for MSVC.
2003-01-24 21:25:07 +00:00
Simon Clitherow
0886539ce6
renamed libjpeg-static.a to libjpeg.a to suit NaN makefiles (for cygwin)
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and updated the MSVC project files.
2003-01-24 21:10:41 +00:00
Maarten Gribnau
cb4f2e1a4e
updated paths to Python
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Maarten
2003-01-23 20:14:02 +00:00
Maarten Gribnau
4995f378bf
removed isect.c
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Maarten
2003-01-23 18:18:51 +00:00
Maarten Gribnau
192a136c0f
fixed missing frozen files
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Maarten
2003-01-15 14:51:47 +00:00
Francis Laurence
f6ce35861a
Made debug build of blender creator use the debug libraries from intern.
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(visual C++)
2003-01-13 19:25:57 +00:00
Francis Laurence
586b210573
Remove isect.c
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from the BL_src.dsp (visual c++ project file)
Goodbye isect
2003-01-13 19:23:58 +00:00
Maarten Gribnau
0adee8a828
updates because of python changes
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Maarten
2003-01-06 21:38:26 +00:00
Maarten Gribnau
558930efdf
Made the ActiveX plug-in link and run with ode.
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Maarten
2002-12-29 23:22:35 +00:00
Maarten Gribnau
b479689cf8
Added ode physics to blender and player targets.
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ActiveX control still has a linkigng problem.
Maarten
2002-12-24 12:43:56 +00:00
Maarten Gribnau
7d4f269ce1
Fixed ode link path.
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Maarten
2002-12-22 22:58:54 +00:00
Maarten Gribnau
febeabb7eb
Fixed ActiveX control libraries and library paths.
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Removed abundant frozen python files.
Maarten
2002-12-22 22:42:11 +00:00
Maarten Gribnau
1eb669a62d
Rewired python for OSX. The Project Builder project now uses the Python that
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comes with OSX in /usr/local.
Removed some frozen python files that were not generated by the freeze script.
mxTextTools is still disabled because of a link error.
Maarten
2002-12-21 22:28:56 +00:00
Maarten Gribnau
e5f7a4f58b
OSX Project Builder project for makes_dna, blender and player targets.
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After building intern with the Makefile, this project builds all three targets.
blender and player targets are dependent on makes_dna so that dna.c is generated
automatically (at the moment it is created evry build).
The applications are complete with icons and file type registering.
The only catch is that it might be necessary to symlink the darwin-6.1-powerpc
directory if your kernel is no on 6.1.
Maarten
2002-12-13 21:34:52 +00:00
Simon Clitherow
77a7a8074e
Updated the debug target defines. --aphex
2002-12-12 18:42:00 +00:00
Kent Mein
662b586185
Commited Simon Clitherow's mods to BL_src.dsp
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Kent
--
mein@cs.umn.edu
2002-12-10 04:38:49 +00:00