Commit Graph

10711 Commits

Author SHA1 Message Date
Campbell Barton
5cc1e03540 Code cleanup: indentation 2014-05-14 06:37:56 +10:00
Sergey Sharybin
4875a665cc Fix T40176: Curve Functions broken in several addons
Regression since 94e5e2f.

Handbook example about what happens when you use copy-paste
and don't test code after you did a cleanup.
2014-05-13 16:39:51 +02:00
Sergey Sharybin
9ae9c268ca Folowup for old fix for material animation
Need to update node trees, so cycles materials are also updating
when tweaking settings from dopesheet/graph editor.
2014-05-13 16:15:19 +02:00
Tamito Kajiyama
19b82be61e Freestyle: Added .new() and .remove() to the collection type of Python style modules. 2014-05-13 16:18:32 +09:00
Tamito Kajiyama
c08f025fe1 Freestyle: Fix for own mistakes in defining RNA aliases. 2014-05-13 16:18:31 +09:00
Tamito Kajiyama
db338a6585 Freestyle: naming fixes.
FreestyleSettings and FreestyleModuleSettings are now defined as RNA aliases of
FreestyleConfig and FreestyleModuleConfig, respectively.
2014-05-13 16:18:30 +09:00
Tamito Kajiyama
a31962287a Freestyle: Added .new() and .remove() methods to collection types of line style modifiers. 2014-05-13 16:18:28 +09:00
Bastien Montagne
355709432e Fix T40115: Smoke simulator memory leak with high poly mesh emitter.
Own error, all kudos go to scorpion81 (Martin Felke) for the nvestigation & patch!
2014-05-12 21:30:27 +02:00
Bastien Montagne
70303dfefe Fix T40014: Broken shading with mirror modifier and auto smooth normals while hiding verts.
Stupid mistake that showed only when there was some hidden faces
(lnors should always be increased... even when the face is not drawned!).
2014-05-12 15:52:19 +02:00
Lukas Tönne
a7918ea40e Fix for typeinfo NULL pointer crash when initializing unknown node types.
Noticed by @bdancer on IRC. Happens e.g. when loading a file with
pynodes which haven't been registered yet.
2014-05-12 15:35:49 +02:00
Campbell Barton
e2672a433b Fix crash removing objects rigid body constraints 2014-05-12 14:55:54 +10:00
Campbell Barton
f3ae9ce48a Quiet warnings 2014-05-11 20:21:00 +10:00
Tamito Kajiyama
3844e30e45 Freestyle: Added handling of a user-specified name for creating a new line set. 2014-05-11 17:57:43 +09:00
Tamito Kajiyama
d930c63f03 Freestyle: Fix for the active line set index possibly invalidated after deleting a line set. 2014-05-11 17:57:41 +09:00
Tamito Kajiyama
39c078202d Added BKE_freestyle_lineset_delete() by generalizing FRS_delete_active_lineset(). 2014-05-11 17:57:40 +09:00
Campbell Barton
c88e65da61 Code cleanup: comment typos 2014-05-11 16:22:05 +10:00
Campbell Barton
78918995a4 Replace inefficient use of strstr with STRPREFIX macro 2014-05-10 09:29:35 +10:00
Lukas Tönne
6f71491d61 Fix T40108: Copying materials leaves a shared Action datablock in nested
bNodeTree blocks.

This was broken by rB6e99fb0 (own commit). I expected the `do_action`
argument to be of no importance in this case due to node trees using
material animation, but this is not the case.

Anyway, this patch adds back a do_action to the BKE_libblock_copy_nolib
function as well to restore the previous behavior.
2014-05-09 15:02:21 +02:00
Joshua Leung
31849cafc2 Fix for random crashes when grabbing (rmb-drag) NLA strips
Although these crashes were quite sporadic, they seemed to happen most when
rmb-dragging strips randomly in quick succession. The most likely cause seems
to be a null check I accidentally took out during one of my commits yesterday.
2014-05-10 00:19:07 +12:00
Campbell Barton
164841e30e Code cleanup: style 2014-05-09 18:29:42 +10:00
Tamito Kajiyama
11d98718bc Indentation fix. 2014-05-09 12:19:27 +09:00
Antony Riakiotakis
732bc8fcae Clarification of UI messages:
Show that modifier may not be supported in dyntopo rather than sculpt
mode in general. This is useful information since users may confuse the
two. Multires for instance is surely supported in sculpt mode, but not
in dyntopo.
2014-05-08 19:25:46 +03:00
Antony Riakiotakis
0d85be5950 Fix T39950, part 2.
Warn when a modifier does not support optimal drawing and mask/hidden
parts display.

User report was that hidden parts became visible after adding a new
modifier subdivision. Subdivision was added with the Ctrl+number keys.
First part of the fix was to make sure we add a multires instead of the
subsurf modifier in sculpt mode with the PageUp/Down Ctrl+number keys.

We can't really stop users from having added a subsurf modifier already.
We could be "smart" and convert subsurf to mulrires upon entering sculpt
mode maybe but that can easily backfire - or users may actually want
that. For now, just warn that the modifier won't support Hiding/Masking
and optimal drawing.
2014-05-08 19:15:46 +03:00
Bastien Montagne
5a8d7af642 Fix T40074: Autosmooth option causes assert failure when selected.
No need to call `dm_ensure_display_normals()` when using loop normals,
poly/vert ones have already been computed!
2014-05-08 17:48:00 +02:00
Antony Riakiotakis
bbf6db0c0c Fix regression from 2.70:
Multires did not support hiding in zero level. It's a case of PBVH not
being used in drawing due to code reporting active modifiers being used.

However multires level zero can be treated as effectively no modifier
and we can use mesh PBVH.
2014-05-08 17:58:55 +03:00
Tamito Kajiyama
75d49b7f55 Removed a Freestyle hack for DAG updates introduced in commit rBae58968e0a61.
Now that Freestyle employs a separate Main, this workaround is no longer necessary.

Reviewers: sergey

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D513
2014-05-08 18:42:47 +09:00
Joshua Leung
56df85b227 Bugfix T40082: NLA Meta strips were no longer evaluating correctly
It seems that since the changes to how new NLA strips are handled, accumulating
these in a temporary buffer and then trying to combine the results didn't
work that great anymore.
2014-05-08 21:01:32 +12:00
Campbell Barton
88e5705a3f Code Cleanup: remove unused m_contactProcessingThreshold 2014-05-08 14:22:47 +10:00
Campbell Barton
d964bad67b Fix for crash when userprefs fails to read. 2014-05-08 06:36:43 +10:00
Lukas Tönne
79c345acc2 Fix T40033: Jumping between versions can lead to loss of node storage
data.

Saving a file with a new blender node that uses bNode->storage data and
then loading that in an older version will make the node undefined, but
still retain the original type identifier (in case it is defined later).

If the file is then saved over and loaded again in the newer version,
where the node type is defined, it won't have a valid storage struct.
To handle such cases gracefully, check if storage data is expected but
doesn't exist when initializing node types. User then at least get a
chance of fixing the problem manually.

Suggested fix by @brecht.
2014-05-07 11:46:30 +02:00
Campbell Barton
5e55fc21b7 Fix T40051: Inconsistent dupli vert/face handling of group member types 2014-05-07 17:11:33 +10:00
Lukas Tönne
77d11a52b3 Fix T40052, Grid Particles Crash due to invalid empty mesh verts access
for bbox calculation.
2014-05-07 07:58:35 +02:00
Antony Riakiotakis
2e07109feb Code cleanup: naming.
Prepend BKE_ to the functions moved in blenkernel for recent bug fix.
2014-05-07 02:59:23 +03:00
Antony Riakiotakis
20f7aaf6be Fix issue discovered while investigating T39950:
Sculpt mode drawing fails after deleting a subsurf modifier
in sculpt mode and undoing.

This was quite difficult to spot. Main cause was that mesh data was not
synchronized properly between undo and sculpt code because we generated
a pbvh on derivedmesh invalidation without really refreshing the rest of
the data. This could result in undo and drawing operating on different
data.

To solve this and avoid bad level calls I had to move quite some code
around. Crazyspace is now moved to blenkernel, as did some sculpt calls
that make sure sculpt data are properly refreshed.
2014-05-06 23:44:06 +03:00
Campbell Barton
af704c6d88 Style cleanup 2014-05-07 06:11:28 +10:00
Campbell Barton
182179a44b Cleanup: redundant NULL checks 2014-05-07 04:35:55 +10:00
Sergey Sharybin
63a66478f5 Over-optimized stuff in the previous commit, sorry. 2014-05-06 16:56:24 +02:00
Sergey Sharybin
45b4506c0d Cleanup a bit of the locked shape keys painting
It's still gives some slowdown when painting a locked
key in the solid view, but since shape key is now longer
being re-used by DM.

but this change should still give some degree of speedup
propagating delta onto the keyblock if i remember the
code correct.
2014-05-06 14:49:50 +02:00
Antony Riakiotakis
312d3edee5 Hidden PBVH nodes:
Set hidden when rebuilding the PBVH tree if all primitives are hidden.
2014-05-05 22:24:13 +03:00
Antony Riakiotakis
9a1c47de44 Attempt to solve T39950,
Avoid filling up buffers when total buffer triangles are zero.

Better still would be to tag a node as hidden when doing recreation of
the PBVH tree by checking for any visible elements. Original bug report
probably has to do with OpenGL doing something funky but hidden nodes
should be tagged as hidden to completely avoid iterating for painting.
This is to be done in a later commit.

Also some naming cleanup for consistency, GPU_build_pbvh_mesh_buffers to
GPU_build_mesh_pbvh_buffers.
2014-05-05 21:13:27 +03:00
Joshua Leung
91f90f61d3 NLA Eval Bugfix: Influence settings on active action didn't work
* The automatically calculated influence was overriding the value we were passing
  into the dummy strip, making this seem like it doesn't work

* Made some tweaks to prevent some potential memory-related bugs
   - nlastrips_ctime_get_strip() actually saves off references to the list of strips
     it gets, so declaring dummy_strip in an inner scope like this could potentially
     be quite dangerous
   - Prevented a potential memory leak for the early abort when there are no strips
     for whatever reason (it shouldn't occur though)
2014-05-04 16:35:12 +12:00
Campbell Barton
fd80ac4c3e Fix typo (uninitialized var) 2014-05-04 12:37:02 +10:00
Sergey Sharybin
ea6671a630 Fix for aligned handles in masking and curve objects
The issue has been introduced in 0985bb4, made it so curves and masks
stick to old behavior.

FCurves are still flaky, namely, grabbing both handles selected would
change the length of one of the handles which is not nice imo.
2014-05-03 21:58:02 +02:00
Campbell Barton
08d899d1e7 Code cleanup: style 2014-05-04 00:41:45 +10:00
Sergey Sharybin
e08db08a84 Fix T39997: Multiple boolean modifiers sharing the same right operand crashes
The issue was caused by the temporary CD layers being allocated for subsurf
meshes, same as we've got back in 881fb43.

In the long run this temporary storage is to be re-considered, but it'll also
imply re-considering of the Derivedmesh interaction as well. For now let's
use a simpler solution which is forbidding modifiers to call getArray for other
objects' derivedMeshes but use an API calls which would allocate local copy of
the data preventing race condition of shared data in DM.
2014-05-03 16:13:01 +02:00
Tamito Kajiyama
5347c7b9db Added support for the Make Local command in the Outliner on textures in line styles. 2014-05-03 20:38:44 +09:00
Tamito Kajiyama
308ec601b2 Fix for missing initialization and copying of FreestyleLineStyle::pr_texture value. 2014-05-03 20:38:41 +09:00
Tamito Kajiyama
b7f085d9c1 Patch D246: Texture Marks for freestyle strokes, written and contributed by Paolo Acampora.
Reviewers: brecht, kjym3, #freestyle

Reviewed By: brecht, kjym3

Differential Revision: https://developer.blender.org/D246
2014-05-03 18:54:59 +09:00
Bastien Montagne
39dc3bce30 Fix T40001: Opening a 2.66 blend file in 2.7, a bone appear "rolled but not rolled".
Looks like some sign was lost in that complex matrix algebra (always be wary of squared values!).
2014-05-03 08:52:22 +02:00
Dalai Felinto
97641a0ec9 Bake API - bpy.ops.object.bake()
New operator that can calls a bake function to the current render engine when available. This commit provides no feature for the users, but allows external engines to be accessed by the operator and be integrated with the baking api.

The API itself is simple. Blender sends a populated array of BakePixels to the renderer, and gets back an array of floats with the result.

The Blender Internal (and multires) system is still running independent, but we eventually will pipe it through the API as well. Cycles baking will come next as a separated commit

Python Operator:
----------------
The operator can be called with some arguments, or a user interface can be created for it. In that case the arguments can be ommited and the interface can expose the settings from bpy.context.scene.render.bake

bpy.ops.object.bake(type='COMBINED', filepath="", width=512, height=512, margin=16, use_selected_to_active=False, cage_extrusion=0, cage="", normal_space='TANGENT', normal_r='POS_X', normal_g='POS_Y', normal_b='POS_Z', save_mode='INTERNAL', use_clear=False, use_split_materials=False, use_automatic_name=False)
Note: external save mode is currently disabled.

Supported Features:
------------------
 * Margin - Baked result is extended this many pixels beyond the border of each UV "island," to soften seams in the texture.

 * Selected to Active - bake shading on the surface of selected object to the active object. The rays are cast from the lowpoly object inwards towards the highpoly object. If the highpoly object is not entirely involved by the lowpoly object, you can tweak the rays start point with Cage Extrusion. For even more control of the cage you can use a Cage object.

 * Cage Extrusion - distance to use for the inward ray cast when using selected to active

 * Custom Cage - object to use as cage (instead of the lowpoly object).

 * Normal swizzle - change the axis that gets mapped to RGB

 * Normal space - save as tangent or object normal spaces

Supported Passes:
-----------------
Any pass that is supported by Blender renderlayer system. Though it's up to the external engine to provide a valid enum with its supported passes. Normal passes get a special treatment since we post-process them to converted and "swizzled"

Development Notes for External Engines:
---------------------------------------
(read them in bake_api.c)

* For a complete implementation example look at the Cycles Bake commit (next).

Review: D421
Reviewed by: Campbell Barton, Brecht van Lommel, Sergey Sharybin, Thomas Dinge

Normal map pipeline "consulting" by Andy Davies (metalliandy)
Original design by Brecht van Lommel.

The entire commit history can be found on the branch: bake-cycles
2014-05-02 21:19:08 -03:00