Campbell Barton
b3afbcab8f
ListBase API: add utility api funcs for clearing and checking empty
2014-02-08 06:24:05 +11:00
Campbell Barton
348cf17448
Code Cleanup: no need to pass empty strings as default values
2014-01-16 22:00:29 +11:00
Campbell Barton
7ae1949517
Select Random: add option to de-select
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also made metaball operator behave like the others.
Path originally from Walid Shouman, with own edits.
2014-01-13 20:39:12 +11:00
Campbell Barton
63caaa2b12
Code Cleanup: rename vars for detecting change to be more consistent
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rename change/is_change/is_changed/modified -> changed
also use bools over int/short/char and once accidental float.
2013-11-26 06:39:14 +11:00
Campbell Barton
e62cdbb474
code cleanup: rename flip_side_name to BKE_deform_flip_side_name
2013-11-17 05:23:05 +11:00
Campbell Barton
d407aeecc7
code cleanup: use more (blender) conventional naming for group functions.
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also change dump_rna2xml.py to dump bpy.data by default.
2013-04-03 11:28:42 +00:00
Campbell Barton
a79e10157d
code cleanup: use NULL rather then 0 for pointers, and make vars static where possible.
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also found unintentionally defined enum/struct variables that where only meant to be defining the type.
2013-03-22 05:34:10 +00:00
Campbell Barton
e7c15beaf6
code cleanup: use booleans for mesh and selection code.
2013-03-19 23:17:44 +00:00
Bastien Montagne
b1543f07bf
Another bunch of UI translation fixes, thanks to Leon Cheung, Gabriel Gazzán and S. Lockal for spotting them!
2013-02-24 15:40:28 +00:00
Brecht Van Lommel
7a6919a74e
Object Select Similar tool now has a Pass Index option.
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Patch by Jesse Werner.
2013-02-21 18:08:04 +00:00
Campbell Barton
5e4bc5a4f8
patch [ #33687 ] select similar lamp
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by Saurabh Wankhade (sauraedron), with some edits.
2012-12-28 11:24:07 +00:00
Bastien Montagne
c9dade4fe0
Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()...
2012-10-26 17:32:50 +00:00
Bastien Montagne
492518f5e4
Fix [ #32884 ] select by group not working when active object in more than one group.
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Would have liked to rework this whole area, but it's kind of tricky, so better to first fix that bug!
2012-10-22 06:53:51 +00:00
Campbell Barton
c56a911cd9
style cleanup: comments
2012-10-20 20:20:02 +00:00
Campbell Barton
aa49ca25d5
incorrect spelling in comments
2012-09-26 20:05:38 +00:00
Campbell Barton
d3737de8c2
fix for a strange linking error where set_property() in source/blender/blenkernel/intern/property.c would get mixed up with an X11 function of the same name. it crashed blender loading on my system.
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Give functions in property.c more unique names.
2012-09-18 04:35:30 +00:00
Campbell Barton
27b4b45543
utility functions: BLI_findptr, BLI_rfindptr --- use for finding an item in a linked list by a pointer.
2012-08-18 16:16:13 +00:00
Campbell Barton
32254596d4
replace ELEM8(gs, ID_ME, ID_CU, ID_MB, ID_LT, ID_LA, ID_CA, ID_TXT, ID_SPK) with macro: OB_DATA_SUPPORT_ID()
2012-08-12 14:57:19 +00:00
Campbell Barton
06791ba281
select linked
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- dupligroup now only selects objects with dupligroup enabled.
- selected onjects are skipped, this way and undo push wont happen if no new objects are selected.
also minor edits to node view all/selected
2012-08-07 17:20:21 +00:00
Campbell Barton
9ff4fa6671
style cleanup
2012-08-04 12:30:16 +00:00
Sergey Sharybin
4ca9275b44
Implement operator to select linked data from outliner
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Supports selecting using object data, material and library.
Would be nice to hide this menu item from menus appearing for
datablocks which does not support such a selection, but that
could be done separately.
2012-07-25 19:45:34 +00:00
Sergey Sharybin
b66f541b42
Separate Select Linked operator into smaller function which could be reused.
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Should be no functional changes.
2012-07-25 19:45:31 +00:00
Campbell Barton
1597ad9377
style cleanup
2012-07-01 09:54:44 +00:00
Sergey Sharybin
909752a3da
Fix #31752 : Select All By Layer seems not to work when object belongs to several layers
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Added option which changes match policy from exact match and shared layers when
selecting objects by layer.
2012-06-08 15:14:45 +00:00
Campbell Barton
2d2d36fe3b
code cleanup:
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- style - multi-line ifs move braces onto new lines.
- iterators - convert some to macros, other split up and move brace.
2012-05-20 19:49:27 +00:00
Campbell Barton
9dd981a440
style cleanup: block comments
2012-05-16 23:37:23 +00:00
Campbell Barton
6292fb4cbd
code cleanup: BKE_libblock_find_name() now takes an ID constant rather then a string.
2012-05-05 17:00:11 +00:00
Campbell Barton
1dccd4c98a
code cleanup: naming - pose/armature/image
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also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05 16:03:57 +00:00
Campbell Barton
299ff91ea1
code cleanup: BKE_scene api naming.
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also stop numpy from being found in /usr/include with cmake.
2012-05-05 14:33:36 +00:00
Campbell Barton
a5af5e8f50
style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros
2012-04-30 16:22:40 +00:00
Campbell Barton
e2c453b5f9
style cleanup: editors / mesh & object
2012-04-28 15:42:27 +00:00
Campbell Barton
ef054e165c
style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros.
2012-04-28 15:14:16 +00:00
Campbell Barton
6701933f5c
style cleanup
2012-04-21 12:51:47 +00:00
Campbell Barton
ab4a2aaf4a
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:38:07 +00:00
Campbell Barton
4c3bb77012
style cleanup: spaces aroudn operators for operator definitions.
2012-03-22 07:26:09 +00:00
Bastien Montagne
02abb636a3
UI messages: unification of select/deselect stuff.
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Previously we had three versions, Select/Deselect, Select or Deselect, and (De)select, choosen the third (shortest) one for now.
2012-03-17 19:14:08 +00:00
Campbell Barton
f6ae27daef
style cleanup - comment spelling + translate some dutch.
2012-03-04 04:35:12 +00:00
Campbell Barton
a2c182e923
style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide).
2012-03-03 16:31:46 +00:00
Campbell Barton
166a37532f
remove *.select_inverse operators where the *.select_all operator has an invert option.
2012-01-14 06:58:03 +00:00
Sergey Sharybin
51bada696f
Longer names support for all ID and other object names
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This commit extends limit of ID and objects to 64 (it means 63 meaning
characters and 1 for zero-terminator). CustomData layers names are also
extended.
Changed DNA structures and all places where length constants were hardcoded.
All names which are "generating" from ID block should be limited by MAX_ID_NAME-2,
all non-id names now has got own define called MAX_NAME which should be used all
over for non-id names to make further name migration stuff easier.
All name fields in DNA now have comment with constant which corresponds to
hardcoded numeric value which should make it easier to further update this
limits or even switch to non-hardcoded values in DNA.
Special thanks to Campbell who helped figuring out some issues and helped a lot
in finding all cases where hardcoded valued were still used in code.
Both of forwards and backwards compatibility is stored with blender versions newer
than January 5, 2011. Older versions had issue with placing null-terminator to
DNA strings on file load which will lead to some unpredictable behavior or even
crashes.
2012-01-11 08:51:06 +00:00
Campbell Barton
f1c229e8b3
Change how object menu selection works, use an operator with an enum rather then a menu with 'OBJECT_OT_select_name',
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remove 'OBJECT_OT_select_name' operator since its no longer needed.
2012-01-11 03:40:20 +00:00
Campbell Barton
11aba526f2
another possible fix for bug [ #29521 ], all callers of flip_side_name(...), assumed it initialized the string however for 1-2 length names it returned without doing anything.
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in most cases the caller would then check if the name was different to see if the name was flipped, incorrectly comparing the uninitialized string with the original name.
2011-12-09 07:35:56 +00:00
Campbell Barton
e84c0980a3
correct indentation and some whitespace edits (no functional changes)
2011-11-11 13:09:14 +00:00
Campbell Barton
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Bastien Montagne
f157a543c6
/blender/editors: Removed final points in UI strings and messages.
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Plus a few cuts in very long lines…
2011-09-19 12:26:20 +00:00
Brecht Van Lommel
fe48e008e5
Fix #28392 : some selection operators were working in linked scenes, others not.
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This allows all object selection operators now, useful for inspecting the scene.
2011-09-09 10:15:14 +00:00
Campbell Barton
27ec8d5043
fix for some warnings with the recent merge, also tag unused args.
2011-08-30 09:50:31 +00:00
Joshua Leung
674d1b8d68
Select by Keying Set...
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* Split off code to refresh relative/builtin KeyingSets for the
current context before they get used to a separate function.
* Hooked this up to a new PyAPI/RNA function: KeyingSet.refresh().
Call this before checking the paths that a Keying Set has, especially
if it is not "absolute"
* Added option for "Select Grouped" operator (for Objects), which will
select all objects affected by the active Keying Set. This is probably
more useful for absolute KeyingSets, where changing the selection is
less likely to affect the result.
- The equivalent for bones is currently still in development, but is
likely to be more useful for animators, where rigs are the primary
animation entities they deal with
2011-08-15 10:37:26 +00:00
Campbell Barton
ca419b47a4
fix [ #27298 ] Alt + RMB always extends selection
2011-05-06 23:46:24 +00:00
Campbell Barton
c7fccc84bf
use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf & editors.
2011-03-05 10:29:10 +00:00