This removes the include `UI_interface_layout.hh` from
`UI_interface_c.hh`, and in many places this swaps the include
from `UI_interface.hh` to `UI_interface_layout.hh`.
Also, cleanups some `UI_interface.hh` includes with
`UI_interface_icons.hh` or `UI_interface_types.hh`
Check if either the memory is zero or already matches the default value,
and copy. This simplifies a common pattern to a single line.
Preparing for default initializers in DNA (#134531).
Pull Request: https://projects.blender.org/blender/blender/pulls/138830
The old name `modifier_panel_end` was not great because:
* There is no corresponding `*_begin`.
* It sounds more magical then it really is (it just draws the error message).
* It doesn't even have to be at the end as is sometimes the case when there are subpanels.
Pull Request: https://projects.blender.org/blender/blender/pulls/138797
This converts the public `uiItemR` function to an object oriented
API (`uiLayout::prop`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
Part of: #117604
Pull Request: https://projects.blender.org/blender/blender/pulls/138617
This converts the public uiLayoutPanelPropWithBoolHeader function to an
object oriented API (`uiLayout::panel_prop_with_bool_header`), following
similar changes to the uiLayout API.
Pull Request: https://projects.blender.org/blender/blender/pulls/138523
This converts the public `uiLayoutPanelProp` function to an object oriented
API (`uiLayout::panel_prop`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
Pull Request: https://projects.blender.org/blender/blender/pulls/138501
This converts the public `uiLayoutColumn` function to an object oriented
API (`uiLayout::column`), matching the python API.
This reduces the difference between the C++ API with the python version,
its also helps while converting code from python to C++ code (or vice-versa),
making it almost seamless.
`uiLayout::column` now returns an `uiLayout` reference instead of a pointer.
New calls to this method should use references too.
Pull Request: https://projects.blender.org/blender/blender/pulls/138034
A separate function is declared/defined `uiLayoutPanelPropWithBoolHeader`,
it will add a boolean property to the panel.header.
Clear decorate and separator flag, otherwise they will offset the panel
header horizontally and also adds animate decorator on the right side.
Resolves#131623.
Pull Request: https://projects.blender.org/blender/blender/pulls/132726
- Gives O(1) access to string length in more cases
- Convenient string manipulation functions
- Clarify difference between "no string" and "empty string"
- Avoid the need for raw pointers in the API
- Shows which API string arguments are optional
Pull Request: https://projects.blender.org/blender/blender/pulls/131473
This introduces the concept of an #AttributeFilter. It's used to tell a geometry
algorithm which attributes it should process/propagate and which can be ignored.
We already had something similar before named
`AnonymousAttributePropagationInfo`. However, as the name implies, this was
specific to anonymous attributes. This had some downsides:
* A lot of code had to be aware of the concept of anonymous attributes even if
it did nothing special with anonymous attributes.
* For non-anonymous attributes we often had a separate `Set<std::string> skip`
parameter. It's not nice to have to pass two kinds of filters around and to
have to construct a `Set<std::string>` in many cases.
`AttributeFilter` solves both of these downsides.
Technically, `AttributeFilter` could also just be a `FunctionRef<bool(StringRef
attribute_name)>`, but that also has some issues:
* The `bool` return value is often ambiguous, i.e. it's not clear if it means
that the attribute should be processed or not. Using an enum works better.
* Passing function refs around and combining them works, but can very easily
lead to dangling references.
* The default value of a `FunctionRef` is "empty", i.e. it can't be called. It's
generally more nice to not have a special case for the default value. Now the
default `AttributeFilter` propagates all attributes without any extra handling
on the call-site.
Pull Request: https://projects.blender.org/blender/blender/pulls/127155
This commit moves generated `RNA_blender.h`, `RNA_prototype.h` and
`RNA_blender_cpp.h` headers to become C++ header files.
It also removes the now useless `RNA_EXTERN_C` defines, and just
directly use the `extern` keyword. We do not need anymore `extern "C"`
declarations here.
Pull Request: https://projects.blender.org/blender/blender/pulls/124469