Commit Graph

1740 Commits

Author SHA1 Message Date
Sean Kim
d242a969fe Merge branch 'blender-v4.3-release' 2024-11-01 11:26:46 -07:00
Sean Kim
8151105e24 Fix #129645: Sculpt color attribute popover never active
With the brush assets project, many paint tools are no longer specified
by tool. To maintain functionality, this commit inspects the brush type
instead of hardcoding against the paint tool to ensure that no matter
which tool is being used, the UI displays correctly based on the brush.

Pull Request: https://projects.blender.org/blender/blender/pulls/129654
2024-11-01 19:23:16 +01:00
Laurynas Duburas
229e0a8cae Curves: Convert handle types when transforming
Converts Bezier handle types when transforming starts.
If single BEZIER_HANDLE_AUTO handle is transformed it becomes
BEZIER_HANDLE_ALIGN. If single BEZIER_HANDLE_VECTOR handle is
transformed it becomes BEZIER_HANDLE_FREE.

https://docs.blender.org/manual/en/latest/modeling/curves/structure.html

Rel #105038

Pull Request: https://projects.blender.org/blender/blender/pulls/128638
2024-10-31 10:42:24 +01:00
Campbell Barton
c9e5c456d0 Merge branch 'blender-v4.3-release' 2024-10-31 18:52:21 +11:00
Campbell Barton
7cbc94d835 Fix some exceptions in Python operators when poll fails 2024-10-31 18:50:03 +11:00
Bastien Montagne
1dbe94c8ac RNA: Make the PointerRNA struct non-trivial.
For now, PointerRNA is made non-trivial by giving explicit default
values to its members.

Besides of BPY python binding code, the change is relatively trivial.
The main change (besides the creation/deletion part) is the replacement
of `memset` by zero-initialized assignment (using `{}`).

makesrna required changes are quite small too.

The big piece of this PR is the refactor of the BPY RNA code.

It essentially brings back allocation and deletion of the BPy_StructRNA,
BPy_Pointer etc. python objects into 'cannonical process', using `__new__`,
and `__init__` callbacks (and there matching CAPI functions).

Existing code was doing very low-level manipulations to create these
data, which is not really easy to understand, and AFAICT incompatible
with handling C++ data that needs to be constructed and destructed.

Unfortunately, similar change in destruction code (using `__del__` and
matching `tp_finalize` CAPI callback) is not possible, because of technical
low-level implementation details in CPython (see [1] for details).

`std::optional` pointer management is used to encapsulate PointerRNA
data. This allows to keep control on _when_ actual RNA creation is done,
and to have a safe destruction in `tp_dealloc` callbacks.

Note that a critical change in Blender's Python API will be that classes
inherinting from `bpy_struct` etc. will now have to properly call the
base class `__new__` and/or `__init__`if they define them.

Implements #122431.

[1] https://discuss.python.org/t/cpython-usage-of-tp-finalize-in-c-defined-static-types-with-no-custom-tp-dealloc/64100
2024-10-30 15:08:37 +01:00
Campbell Barton
bc02853c29 Merge branch 'blender-v4.3-release' 2024-10-30 15:41:00 +11:00
Campbell Barton
c5362d76ff Merge branch 'blender-v4.3-release' 2024-10-30 15:40:57 +11:00
Campbell Barton
a46a557e6a UI: replace "Extension" with "Add-on" for enable/disable operators
This operator deals specifically with add-ons, using the term extensions
is misleading as it works for legacy (non-extension) add-ons and
extensions can also be themes.
2024-10-30 15:20:16 +11:00
Campbell Barton
6ab0efad41 Cleanup: defer import until needed 2024-10-30 15:16:25 +11:00
Campbell Barton
15d6ce9d45 Merge branch 'blender-v4.3-release' 2024-10-30 13:23:27 +11:00
Campbell Barton
03fd1a97c1 Merge branch 'blender-v4.3-release' 2024-10-30 13:23:24 +11:00
Campbell Barton
11dd239b9c Merge branch 'blender-v4.3-release' 2024-10-30 13:23:21 +11:00
Campbell Barton
299a124405 Merge branch 'blender-v4.3-release' 2024-10-30 13:23:18 +11:00
Campbell Barton
d9b7359609 Cleanup: remove unused engines Game & Clay 2024-10-30 13:20:45 +11:00
Campbell Barton
8960285921 Cleanup: remove BLENDER_EEVEE from Blender's panels 2024-10-30 13:20:01 +11:00
Campbell Barton
f81dcbb67e Cleanup: remove BLENDER_EEVEE checks
Since the engine has been removed there is no need to check for it.
2024-10-30 13:20:00 +11:00
Campbell Barton
e10b0b3449 Cleanup: remove unused EEVEE panels
Besides being unused, some contained errors and would not have worked
if used.
2024-10-30 13:19:59 +11:00
Campbell Barton
14b180f7ee Merge branch 'blender-v4.3-release' 2024-10-30 12:06:20 +11:00
Campbell Barton
49242a6b68 Cleanup: remove unused "COMPAT_ENGINES" in panels
Their existence was misleading making it seem as if would hidden unless
they were listed here.
2024-10-30 12:05:25 +11:00
Weizhen Huang
81590dab5e Merge branch 'blender-v4.3-release' 2024-10-29 18:01:41 +01:00
Julian Eisel
f49d0390a1 UI: Add asset browser option to sort by catalogs, new default
So far asset browsers always sorted assets by name, which resulted in
barely related assets being placed together, and related assets being
scattered. This can make navigating assets tedious, and introduces a lot
of visual noise because of scattered preview image styles.

Related assets are typically put into common asset catalogs, and related
catalogs are typically organized close to each other in the catalog
hierarchy. This makes catalogs a better characteristic to sort by,
solving the mentioned issues.

For asset shelves sorting by catalogs was introduced in 471378c666. This
PR exposes this feature to the asset browser, by introducing a new
option to sort either by name or by catalog. The new default is sorting
by catalog. Within a single catalog, assets are still sorted alphabetically.

Pull Request: https://projects.blender.org/blender/blender/pulls/129480
2024-10-29 16:58:49 +01:00
Blastframe
7a9aab4574 Fix: Wrong Grease Pencil icons in context menu
Fix context menu using the wrong icon for Active Layer and
Grease Pencil Layer icons.

Pull Request: https://projects.blender.org/blender/blender/pulls/129450
2024-10-29 16:56:11 +01:00
Hans Goudey
f5d25da4a4 Merge branch 'blender-v4.3-release' 2024-10-29 14:22:36 +01:00
Hans Goudey
ef0e53d12b Fix: Exception with "Move to Nodes" and no geometry output
Caused by a stupid mistake with the wrong return type and an
undefined value in a Python function.
2024-10-29 14:20:32 +01:00
Campbell Barton
88cac9b3ea Merge branch 'blender-v4.3-release' 2024-10-29 18:10:38 +11:00
Campbell Barton
ccaf144e6d Cleanup: compare full platform name for "darwin"
Avoid checking a shortened prefix when it's not necessary.
2024-10-29 18:09:47 +11:00
Sean Kim
e27530e4a2 Merge branch 'blender-v4.3-release' 2024-10-28 14:59:17 -07:00
Julian Eisel
58a0b565cd Fix: Curves: Missing brush assets selector in curves sculpt mode
All sculpt and paint modes should have the brush selector asset shelf
popup in the tool settings header. For curves sculpt mode this was
missing. There's no good reason for this, probably just an oversight.
2024-10-28 18:23:43 +01:00
Campbell Barton
1cf7781596 Cleanup: quiet Python warnings from ruff 2024-10-27 22:35:58 +11:00
Campbell Barton
f3ae90ec96 Cleanup: remove unused function, unused import 2024-10-27 22:35:55 +11:00
Falk David
dd3e338c79 Formatting 2024-10-21 12:50:09 +02:00
Falk David
30fb2a9b52 Formatting 2024-10-21 12:48:18 +02:00
Omar Emara
acc2772c45 Merge branch 'blender-v4.3-release' 2024-10-21 11:49:41 +03:00
Falk David
071c144bcd Fix #129173: Vertex Color panel missing vertex_mode
The draw tool needs to show the `vertex_mode` in the
vertex color panel.

Pull Request: https://projects.blender.org/blender/blender/pulls/129219
2024-10-21 10:26:44 +02:00
Aras Pranckevicius
b0052aa821 ffmpeg: Support H.265 video output codec
Now can pick "H.265 / HEVC" in the video codec dropdown.

Implementation notes:
- Remap CRF value (which is for H.264) slightly to better match H.265
  CRF range (e.g. default Medium 23 -> 28).
- Set lossless mode via appropriate private param, and use 4:4:4 YUV
  format just like for some other video codecs when in lossless.
- Currently there are no built-in presets for H.265. Maybe later, especially
  if/when we'll add 10 bit or HDR videos.

Pull Request: https://projects.blender.org/blender/blender/pulls/129119
2024-10-20 10:27:33 +02:00
Sean Kim
34d8535a4e Merge branch 'blender-v4.3-release' 2024-10-18 11:21:38 -07:00
Sean Kim
c2073095c9 Fix #129116: Texture Paint Line stroke preview does not show up
Custom paint overlays (smooth stroke & line stroke) do not show up if
a specific cursor is set for the tool.

Pull Request: https://projects.blender.org/blender/blender/pulls/129132
2024-10-18 20:20:50 +02:00
John Kiril Swenson
9da2589f5a Merge branch 'blender-v4.3-release' 2024-10-17 22:56:07 -05:00
John Kiril Swenson
d5d81c5078 VSE: Switch to box select default for timeline
PR #128051 made some improvements to code by cleaning up properties and
simplifying logic.

However, the default tool in most spaces is box select. By switching to
box select default, there should be more front-facing consistency across
spaces while still retaining near-identical behavior.

This patch would fix the small bug listed in #128671 while keeping the
simplified code benefits from #128051.

Also:
- Move selection keymap items up in the Sequencer (Global) keymap so it
  is more visible (similar to Node Editor ordering).
- Split `side_of_frame` property for ctrl press keymap item into a
  separate keymap item on ctrl click for both LCS and RCS to avoid
  clashing with ctrl+drag for box selects in RCS.

Pull Request: https://projects.blender.org/blender/blender/pulls/129028
2024-10-18 05:50:09 +02:00
Julian Eisel
ea8be30386 Merge branch 'blender-v4.3-release' 2024-10-17 14:45:05 +02:00
Julian Eisel
41b8ee1c48 Sculpt/Paint: Change label of asset update operator in menu for clarity
From feedback: "Update Asset" sounds more like receiving a new version
of the brush, while this actually saves the changed brush to the asset
library. "Save Changes to Asset" is more clear and fits well with the
labels of other menu items in the menu.
2024-10-17 14:36:05 +02:00
Campbell Barton
8ed8613469 Merge branch 'blender-v4.3-release' 2024-10-17 13:47:26 +11:00
Campbell Barton
d9fe0bcfaf Cleanup: avoid 2x redundant lookups in BrushAssetShelf.poll 2024-10-17 13:43:47 +11:00
Jonas Holzman
0b2f65c665 Merge branch 'blender-v4.3-release' 2024-10-16 23:40:14 +02:00
Damien Picard
9b78b8d1ed UI: Fix and improve a few messages
- "Export additional animationsThis feature..." -> Add period and
  newline to separate sentences.
- "name from laoded image" -> "Name from loaded image": typo.
- "Duplicate Active Keyframe (All Layer)" -> "All Layers": grammar.
- "%s is no directory" -> "%s is not a directory": grammar.
- "Can't ensure directory: %s" -> "Cannot", see HIG.
- "Duplicate active Frame(s)": title case.
- "Delete active keyframes of all layer" -> "... layers": grammar.
- "Grease Pencil group color tag": title case.
- "color tag": title case.
- "Bake all line art modifiers" -> "... Line Art...": title case for
  product name
- "... imported USD files.Export remaining..." -> "... imported USD
  files.\nExport remaining...": missing newline.
- "Premanently delete brush. This can't be undo." -> "Permanently
  delete brush. This cannot be undone.": typos.
- "Samplerate" -> "Sample Rate": use more correct two-word form.
- Decimate Keyframe operator: rename and rephrase a property to better
  reflect what it does.
  - "Remove" -> "Factor"
  - "The ratio of remaining keyframes after the operation" ->
    "The ratio of keyframes to remove"
- "Add a repository referencing an remote repository" -> "an": typo.
- "... unique within the Action.This is used..." -> "... unique within
  the Action.\nThis is used...": missing newline.
- "Threashold in screen space ... within this threashold " ->
  "Threshold in screen space ... within this threshold ": typo
- "... occluded by other faces (Slower performance)" -> ... (slower
  performance): no need for the capital here.
- "Indices must be sorted in acending order" -> "ascending": typo.
- "Enable the new Overlay code-base" -> "codebase": typo.
- "dectected by plane tracks" -> "detected": typo.
- "the same index can occure" -> "occur": typo.
- "Single element geometry..." -> "Single-element": spelling.
- "it can be quite inefficient to splitup large geometries" -> "split
  up": spelling.
- "If true, true gizmo is displayed..." -> "the gizmo": typo.

Some issues reported by Tamuna Mebonia.

Pull Request: https://projects.blender.org/blender/blender/pulls/129001
2024-10-16 19:05:48 +02:00
notrudyyy
450aad7489 Cleanup: Fix Erase Displacement typos
Fixes multiple typos in the Erase Displacement option of the Mesh Filter tool.

Pull Request: https://projects.blender.org/blender/blender/pulls/128745
2024-10-16 19:01:24 +02:00
Campbell Barton
9bd2e3554a Merge branch 'blender-v4.3-release' 2024-10-16 15:07:33 +11:00
Campbell Barton
c3b067dc80 Cleanup: single/double quote use in scripts 2024-10-16 14:45:08 +11:00
Sean Kim
3b87673eb8 Merge branch 'blender-v4.3-release' 2024-10-15 16:19:40 -07:00