Commit Graph

78844 Commits

Author SHA1 Message Date
Jacques Lucke
675fa2ee13 Refactor: rename SpaceType->new to SpaceType->create
The data member `new` was conflicting with the `new` keyword
when `BKE_screen.h` was included in C++ files.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D8459
2020-08-04 14:40:15 +02:00
Sergey Sharybin
7fbbe71922 Depsgraph: Fix wrong forward declarations 2020-08-04 14:25:13 +02:00
Bastien Montagne
5f621a12c6 Merge branch 'blender-v2.90-release'
Conflicts:
	source/blender/editors/gpencil/gpencil_primitive.c
2020-08-04 13:36:58 +02:00
Campbell Barton
ca606bf551 Merge branch 'blender-v2.90-release' into master 2020-08-04 21:28:21 +10:00
Bastien Montagne
701a9d3917 Cleanup: typos & co in UI messages (and some other places). 2020-08-04 13:26:58 +02:00
Campbell Barton
0dff6b2b4b Cleanup: unused main argument 2020-08-04 21:25:28 +10:00
Campbell Barton
164f40c50a Fix T79503: Selecting edit-bones while holding Ctrl crashes 2020-08-04 21:23:53 +10:00
Philipp Oeser
d6762bedee Merge branch 'blender-v2.90-release' 2020-08-04 12:59:20 +02:00
Philipp Oeser
f921ae4665 Fix T79453: Motion Tracking: marker does not remember 'enabled' state
Caused by rB63ee3db96107.

While above commit corrected the clip offset, it also removed logic to
ensure a marker on a particular frame. This is needed though, otherwise
changes on a particular frame are applied to the marker being returned
by 'BKE_tracking_marker_get' which can be a completely different marker
if none exist for that frame yet.

This patch partly reverts rB63ee3db96107 and reintroduces the framenr
for the MarkerUpdateCb and uses that to ensure a marker on that frame.

Candidate for backporting to 2.83 LTS?

Reviewers: sergey, jacqueslucke

Subscribers:
2020-08-04 12:52:40 +02:00
Campbell Barton
a9e0aeaf65 Fix crash switching render slots when there is only one slot 2020-08-04 20:11:57 +10:00
Sergey Sharybin
778f0aca52 Merge branch 'blender-v2.90-release' 2020-08-04 12:08:09 +02:00
Sebastián Barschkis
03c2439d96 Fluid: Do not show fluid if frame is out of cache range
Before: If the current frame is out of the cache start/end range, the viewport will show the fluid as it was on the last frame that was still in the cache frame range.

Now: If the current frame is out of the cache start/end range, the viewport will show no fluid at all (even if there are cache files present for this frame).

This fix is related / in response to T79423.
2020-08-04 11:45:05 +02:00
Sergey Sharybin
8d3b8bc835 Depsgraph: Use UUID to identify pose channels
Fixes possible fiasco caused by re-allocation re-using pointers between
pose channels.

Differential Revision: https://developer.blender.org/D8453
2020-08-04 11:40:09 +02:00
Sergey Sharybin
52c2f296bc Pose channel: Add session UUID
Allows to identify pose channels more reliably than by the pointer.
2020-08-04 11:40:09 +02:00
Sybren A. Stüvel
3642cbb1d2 Cleanup: converted Depsgraph Building Pipeline to object-oriented code
This will make it easier & cleaner to make custom-built depsgraph (for
example for exporting invisible objects to USD or Alembic, see T75936).

No functional changes.

Reviewed by: sergey

Differential Revision: https://developer.blender.org/D8423
2020-08-04 11:36:24 +02:00
Alexander Gavrilov
15ad4f6f1f Merge branch 'blender-v2.90-release' 2020-08-04 11:57:09 +03:00
Alexander Gavrilov
9306037ed3 Node Groups: expose the SOCK_HIDE_VALUE flag for node group inputs.
This flag specifies that even when the socket is not connected,
the node should not display the input field for the constant input
value. This is useful for inputs like Normal, which have special
handling for the missing input case and don't use a constant value.
Currently there is no way to change this flag from Python, and
through UI it can only be done by re-creating the socket.

This patch exposes the flag through RNA and UI, makes sure it
is properly updated when changed, and adds special handling to
ensure that it is correctly set when creating a node group from
a node set that includes reroute nodes.

Differential Revision: https://developer.blender.org/D8395
2020-08-04 11:29:16 +03:00
Alexander Gavrilov
b016e7f258 Node Groups: fix placement of the Output node when creating a group.
Instead of assuming the node width, compute the actual right bound.
Otherwise BSDF nodes tend to be too wide, and intersect Output.

Differential Revision: https://developer.blender.org/D8395
2020-08-04 11:29:01 +03:00
Jeroen Bakker
f5eae90277 Fix T79493: EEVEE LightProbe Display
Introduced by recent EEVEE GLSL refactoring {da741013a1e1}
2020-08-04 10:09:31 +02:00
Campbell Barton
105ed22b95 Merge branch 'blender-v2.90-release' into master 2020-08-04 15:35:03 +10:00
Campbell Barton
c1386795a9 Modifier: bypass mesh conversion for hooks in edit-mode
Avoid the conversion for the hook modifier as riggers
may need to enable this modifier in edit-mode.

The speedup of the modifier alone is significant since the hook
operation is simple compared to conversion that took over 99.9%
of the time in my tests, however the overall speedup was around to 1.6x.
2020-08-04 15:34:04 +10:00
Hans Goudey
6791b88d28 Merge branch 'blender-v2.90-release' 2020-08-03 18:28:59 -04:00
Hans Goudey
9de5adc6a1 Fix: Remove debug print added mistakenly
This print whenever units are evaluated in number input was added in
45dbc38a8b mistakenly.
2020-08-03 18:28:39 -04:00
Hans Goudey
4b99df20d5 Merge branch 'blender-v2.90-release' 2020-08-03 18:18:02 -04:00
Hans Goudey
fbc3c1b24d Fix (unreported): Bevel tool custom profile uses wrong segments number
The bevel code initialized the CurveProfile with the "higher power of 2"
segments after the normal number of segments, leaving the widget in an
incorrect state after the calculation. A simple fix is to re-order the
initializations, doing the input number second.
2020-08-03 18:12:24 -04:00
Hans Goudey
862d79fffc Cleanup: Reduce indentation in function 2020-08-03 17:40:07 -04:00
Hans Goudey
452b896f2d Ocean Modifier: Fix render resolution only used for baking
The modifier needs to check that the cached ocean has the correct
resolution.
2020-08-03 15:33:32 -04:00
Hans Goudey
b5c737469d Cleanup: Avoid double operator name lookup 2020-08-03 14:00:14 -04:00
Adrian Newton
8356012068 UI: Change Header Position Label 'Default' to 'Keep Existing'
'Default' actually means 'Keep Existing' and it makes more sense to
display the more descriptive label.

Differential Revision: https://developer.blender.org/D7614
2020-08-03 12:37:48 -04:00
Bastien Montagne
e9bcf09819 Cleanup: Typos in comments. 2020-08-03 17:42:45 +02:00
Sebastián Barschkis
d66009f179 Fluid: Adjustments to force component reset
Instead of clearing forces at the end of the simulation step, they will now be cleared before writing to them, i.e. at the beginning of a step.

Also cleaned up minor areas that I looked at while making this change.
2020-08-03 17:39:56 +02:00
Philipp Oeser
f24920790d Merge branch 'blender-v2.90-release' 2020-08-03 16:24:34 +02:00
Philipp Oeser
473d9507fa Fix T78536: Crash calling object.modifier_apply on an empty
Caused by rB6add0cc88a0d.

Maniphest Tasks: T78536

Differential Revision: https://developer.blender.org/D8440
2020-08-03 16:20:46 +02:00
Phil Stopford
a44299ccd1 Ocean Modifier: Add viewport resolution
Following work done in 2.83, the resolution control is now a real
level-of-detail parameter. It is now useful to be able to set the
resolution for display independently from render. This is true for
both mesh generation and mesh deformation modes.

For compatibility with old scenes, resolution is retained and is the
render resolution. Old modifiers loaded have the value of resolution
also applied to viewport resolution. This allows newer modifiers to
be used in older versions without trouble

Differential Revision: https://developer.blender.org/D8336
2020-08-03 10:08:31 -04:00
Bastien Montagne
30b52b6a4a Merge branch 'blender-v2.90-release' 2020-08-03 15:15:54 +02:00
Bastien Montagne
2bb7378779 Fix T79222: Assert due to multiple building of same scene sequencer in depsgraph.
Just check and skip building if it has already been done before.

Thanks to @sergey for the help.
2020-08-03 15:11:05 +02:00
Joerg Mueller
92f6f6d30e Audaspace: port documentation bugfix from upstream. 2020-08-03 14:21:54 +02:00
Campbell Barton
61eec61adb Merge branch 'blender-v2.90-release' into master 2020-08-03 21:14:49 +10:00
Campbell Barton
3f94f47113 Fix T79482: Triangulate quads with 'Beauty' can make zero area faces 2020-08-03 21:12:46 +10:00
Julian Eisel
1c4a695d70 Merge branch 'blender-v2.90-release' 2020-08-03 13:01:21 +02:00
Julian Eisel
14b77b37cb Fix T78428: Checkbox labels don't highlight on mouse-over in popovers
The text colors set by the general widget state function
(`widget_state()`) would always be overriden by the menu-back text
colors to avoid contrast issues. This would only respect the selected
state, not other states.

Address this now by changing the input theme colors to use the menu-back
ones, rather than overriding after the fact (calling `widget_state()`).
2020-08-03 13:00:53 +02:00
Sebastián Barschkis
3c9cb62d82 Merge branch 'blender-v2.90-release' 2020-08-03 12:40:06 +02:00
Sebastián Barschkis
33e6562a8a Fix T78266: Mantaflow: changing flow type (fire -> fire + smoke) resets Surface Emission
Changing the surface distance through the flow type is inappropriate here. It had been added to ensure that liquids / smoke use a different emission value.

Now the value will only be changed when changing from a gas to a liquid emitter or, vice-versa, when changing from a liquid to a gas emitter.
2020-08-03 12:38:07 +02:00
Bastien Montagne
db5915d863 Merge branch 'blender-v2.90-release' 2020-08-03 12:36:52 +02:00
nutti
b5e3451540 Fix parameters in bpy.props.StringProperty Python API docs
There is a parameter typo in Python API document about bpy.props.StringProperty.
This patch fixes this.

Also this patch should apply to 2.90 branch as well.

Reviewed By: Grische, mont29

Differential Revision: https://developer.blender.org/D8430
2020-08-03 12:35:54 +02:00
Julian Eisel
633e9cef8c Merge branch 'blender-v2.90-release' 2020-08-03 12:11:52 +02:00
Julian Eisel
057f3f2f3d Fix T78575: Assert when using UILayout.prop_tabs_enum
Code required the tabs to be placed in an aligned region. Code should
work fine even for unaligned regions though, so I don't see a reason to
forbid this.
2020-08-03 11:57:20 +02:00
Campbell Barton
040d7872e8 Merge branch 'blender-v2.90-release' into master 2020-08-03 18:03:49 +10:00
Campbell Barton
8f22feefbc Fix T79440: Deform modifiers fail in edit-mode when not first
Lattice, armature & curve only worked when an edit-mesh was passed in,
the mesh argument was being ignored.

Regression in 9f5833798c
2020-08-03 18:01:34 +10:00
Campbell Barton
144f780c71 Cleanup: remove unused code, update comments 2020-08-03 15:14:08 +10:00