Run everything thru indent to cleanup spaces vs tabs.
Clean up some of the comments by hand.
BGL.c was not touched due to all that macro wackyness.
There are no functional changes to the code.
Pre-indent versions of source are tagged with
tag bpy-cleanup-20040925 , just in case.
so extended it so Simon's redefinition also occurs whenever
FP_INFINITE isn't defined (don't know why setting infinity
equals to 1 would be a good thing though)... maybe the author
might choose a more portable method for doing this.
Now Blender.NMesh.PutRaw() doesn't destroy vertex color info anymore.
Both exppython's NMesh.c and bpython's opy_nmesh.c were updated.
* Minor changes in other files.
- Trying to fix linking problems in OSX;
- Making module .Get functions behave like the ones in Blender 2.25 - 2.27
(Guignot pointed the incompatibility);
- Included more types to Blender.Types;
- Found by luck and corrected two bugs that were making Blender crash;
- Added/updated some simple functions.