Added the following notes to documentation:
- `msgbus` interaction with undo system that particularly makes
it not completely reliable, since users they easily skip it's effect.
- Details on when and how often message bus updates are triggered.
Pull Request: https://projects.blender.org/blender/blender/pulls/138557
- Place doc-strings before arguments (avoid over long lines).
- Enable clang-format for BMesh operator definitions.
- Remove invalid comments (likely left in from copy-paste).
- Use double back-ticks for RST.
- Use full sentences.
No functional changes.
e.g. stands for "exempli gratia" in Latin which means "for example".
The best way to make sure it makes sense when writing is to just expand
it to "for example". In these cases where the text was "for e.g.", that
leaves us with "for for example" which makes no sense. This commit fixes
all 110 cases, mostly just just replacing the words with "for example",
but also restructuring the text a bit more in a few cases, mostly by
moving "e.g." to the beginning of a list in parentheses.
Pull Request: https://projects.blender.org/blender/blender/pulls/139596
This PR adds builtin shaders for drawing points. Using `FLAT_COLOR`,
`SMOOTH_COLOR`, `UNIFORM_COLOR` can lead to undesired behavior
on Metal and Vulkan backends. To ensure future compatibility this PR
adds `POINT_FLAT_COLOR` and `POINT_UNIFORM_COLOR`.
The point size can be set using `gpu.state.point_size_set`.
Pull Request: https://projects.blender.org/blender/blender/pulls/139583
Update the Python API documentation about crashes with multi-threaded
code.
- Move the "threading gotcha" into a file of its own. That way it's
immediately clear from looking at the Gotcha table of contents that
threading is not supported.
- Simplify the example code, so that it doesn't access `bpy`.
Apparently the problem is much wider than just multi-threaded access
to `bpy`, and involves _all_ Python threads, regardless of what they
do / access.
- Add some more explanation and move some text from the bottom to the
top, so that the first-read part (when reading top to bottom) has
most of the information.
Pull Request: https://projects.blender.org/blender/blender/pulls/139279
When submitting #135854 I've assumed that `RuntimeError` is
connected particularly to `{'CANCELLED'}` return status. Turned
out error is raised regardless of what return status is and it's
only based on the presence of error reports during operator
execution. Submitting a clarification for this.
Pull Request: https://projects.blender.org/blender/blender/pulls/138558
In Geometry Nodes a geometry is represented by a `GeometrySet`. This is a
container that can contain one geometry of each of the supported types (mesh,
curves, volume, grease pencil, pointcloud, instances). It's possible for a
`GeometrySet` to contain e.g. a mesh and a point cloud.
This patch creates a Python wrapper for the built-in `GeometrySet`. For now,
it's main purpose is to consume the complete evaluated geometry of an object
without having to go through complex hoops via `depsgraph.object_instances`. It
also also allows retrieving instances that have been created with legacy
instancing systems such as dupli-verts or particles.
In the future, the `GeometrySet` API could also be used for more kinds of
geometry processing from Python, similar to how we use `GeometrySet` internally
as generic geometry storage.
Since we can't really have constness guarantees in Python currently, it's
enforced that the `GeometrySet` wrapper always has its own copy of each geometry
type (so e.g. it does not share a `Mesh` data-block pointer with any other place
in Blender). Without the copy, changes to the mesh in the geometry set would
also affect the evaluated geometry that Blender sees. The copy has a small cost,
but typically the overhead should be low, because attributes and other run-time
data can still be shared. This should be entirely thread-safe, assuming that no
code modifies implicitly shared data, which is forbidden. For historic reasons
there are still cases like #132423 where this assumption does not hold in all
cases. Those cases should be fixed. To my knowledge, this patch does not
introduce any new such issues or makes existing issues worse.
Pull Request: https://projects.blender.org/blender/blender/pulls/135318
Add support for using BLF to draw into an ImBuf image buffer.
Once the imbuf context has been set, draw calls for that font_id will draw into the image.
This works by binding an imbuf to BLF which is then used as the target when drawing.
```
with blf.bind_imbuf(font_id, imbuf):
blf.draw_buffer(font_id, text)
```
See the example in the Python API documentation for reference.
The following BLF API's have been added to support a Python context manager.
- `BLF_buffer_state_push`.
- `BLF_buffer_state_pop`
- `BLF_buffer_state_free`
Ref !135772
This helps prevent long text from wrapping but still looks nice in my opinion.
In the future we might try to hide the base name part of the class but I think this would require a fix in sphinx.
This PR adds new RNA properties that deprecate and replace any `sequence` property.
The old prooperties are still there and fully functional, but the description is changed
to indicate that these will be removed in the future and that the new properties should
be used instead.
| Deprecated property | Replacement property |
| --------------------------------- | ----------------------------------- |
| `context.active_sequence_strip` | `context.active_strip` |
| `context.selected_editable_sequences` | `context.selected_editable_strips` |
| `context.selected_sequences` | `context.selected_strips` |
| `context.sequences` | `context.strips` |
| `SequenceEditor.sequences` | `SequenceEditor.strips` |
| `SequenceEditor.sequences_all` | `SequenceEditor.strips_all` |
| `MetaStrip.sequences` | `MetaStrip.strips` |
Previously, rna paths for animation data on strips started with `sequence_editor.sequences`.
This PRadds versioning for the rna paths to make sure to use
the new naming scheme. This does mean that in previous versions of blender,
the animations don't show but the data is not lost (even if the file is saved in the older version).
Also do some cleanup of existing python scripts inside the source to use the
new properties.
Part of #132963.
Pull Request: https://projects.blender.org/blender/blender/pulls/133156