Commit Graph

172 Commits

Author SHA1 Message Date
Campbell Barton
f97a4bd254 code cleanup: more zero as NULL pointers. 2013-08-07 03:36:05 +00:00
Miika Hamalainen
91d148b891 Dynamic Paint: Added a new "smoothness" parameter for waves.
It greatly helps getting rid of that "noise" that occurs if you use really steep objects (like cubes) as a brush. New default value is 1.0 which is just high enough to only get rid of the sharpest spikes, so if you want really smooth waves it's better use higher values.

This also seems to "fix" bug [#35413].
2013-08-03 09:46:38 +00:00
Sergey Sharybin
1dd7156c4c Fix #36058: Displace Modifier errors using a baked Image and displace baking inconsistency between 2.67/2.68RC and previous versions
This was in fact really nasty bug, caused by multitex_nodes
function using global variable R (which is a copy of current
renderer). this variable is not initialized to anything
meaningful for until first rendering (preview or final)
happened.

Since multitex_nodes might be used outside of render pipeline,
made it so whether CM is on or off as an argument to functions
multitex_ext_safe and multitex_ext. Now multitex_nodes() is
only shall be used for stuff happening from render pipeline!

Also needed to make some changes to other places, so all the
usages of texture sampling knows for the fact whether CM is
on or off.

And one more change is related on behavior of dispalcement,
wave, warp, weightvg modifiers and smoke. They'll be always
using CM off since texture is used for influence, not for
color.

It's rather bigger patch, but it's mostly straightforward
changes, which we really need to be done.

Reviewed by Brecht, thanks!
2013-07-15 14:47:58 +00:00
Brecht Van Lommel
7e304b13e7 Fix #36115: dynamic paint not showing correct result after file load or undo. 2013-07-12 16:33:37 +00:00
Campbell Barton
e43f25757b only make dynamic paint tag normals as dirty if it moves vertices. 2013-07-06 01:42:45 +00:00
Campbell Barton
d7f51f83f6 remove CD_MASK_NORMAL from CD_MASK_DERIVEDMESH, bmesh merge included this but its not needed.
Now add asserts to make sure this layer is only added once the modifier stack has been calculated.
this saves normal layer being calculated whenver vertex normals need updating.
2013-05-30 18:09:19 +00:00
Bastien Montagne
6926596174 More new data names translation (most cases should be covered now).
Also done a few cleanup here and there...
2013-03-25 08:29:06 +00:00
Campbell Barton
e1a54214bb code cleanup:
- remove unused defines.
- quiet some shadow warnings.
- bevel, ifdef out some asserts that are too common.
- style
2013-03-25 02:41:30 +00:00
Miika Hamalainen
4074768493 Fix [#34685]: Dynamic paint sub-steps don't work if brush is animated through parent chain longer than 2 objects.
Maximum number of parents updated is now 5. Hopefully this will be enough until Blender has better subframe sampling system.
2013-03-22 17:08:55 +00:00
Campbell Barton
01e9dae3dc code cleanup 2013-03-18 18:25:05 +00:00
Campbell Barton
ddddb7bab1 code cleanup: favor braces when blocks have mixed brace use. 2013-03-09 03:46:30 +00:00
Campbell Barton
0d5b028d43 patch [#34103] use boolean in path functions and add comments.
path_util_1.patch from Lawrence D'Oliveiro (ldo)
2013-03-04 19:27:51 +00:00
Campbell Barton
a867fbf026 check for divide by zero for dynamic paint modifier. 2013-02-11 15:43:09 +00:00
Sergey Sharybin
86991fbcb0 Fixed render time regression in Blender Internal
It was caused by image threading safe commit and it was noticeable
only on really multi-core CPU (like dual-socket Xeon stations), was
not visible on core i7 machine.

The reason of slowdown was spinlock around image buffer referencing,
which lead to lots of cores waiting for single core and using image
buffer after it was referenced was not so much longer than doing
reference itself.

The most clear solution here seemed to be introducing Image Pool
which will contain list of loaded and referenced image buffers, so
all threads could skip lock if the pool is used for reading only.
Lock only needed in cases when buffer for requested image user is
missing in the pool. This lock will happen only once per image so
overall amount of locks is much less that it was before.

To operate with pool:
- BKE_image_pool_new() creates new pool
- BKE_image_pool_free() destroys pool and dereferences all image
  buffers which were loaded to it
- BKE_image_pool_acquire_ibuf() returns image buffer for given
  image and user. Pool could be NULL and in this case fallback to
  BKE_image_acquire_ibuf will happen.

  This helps to avoid lots to if(poll) checks in image sampling
  code.

- BKE_image_pool_release_ibuf releases image buffer. In fact, it
  will only do something if pool is NULL, in all other case it'll
  equal to DoNothing operation.
2013-01-21 08:49:42 +00:00
Sergey Sharybin
851cb9b345 Added support of J2K codec for Jpeg2000 writing
This codec is absolutely needed to generate DCP using OpenDCP,
before that external application to convert JP2 to J2K was used
which slowed down export a lot.

New codec is exposed to image format settings panel and called
Codec. Default one is JP2 which creates files with .jp2 extension,
new one is called J2K which creates with .j2c extension.

Other changes:
- Fixed avi jpeg warning which was treating as error here.
- Made it so extension is detecting from ImageFormatData instead
  of image file type, which makes it possible to have different
  extension for the same file type depending on it's settings.

  IRIS format should still be changed (depending on number of
  channels it'll be .bw, .rgb or .rgba extension)

- Default image format settings would be set from image buffer
  when re-saving it. Makes it possible to easily open .j2c file
  and save it using J2K codec (without this change it'll save as
  .jp2 using JP2 codec)
2012-12-23 13:57:09 +00:00
Bastien Montagne
ba14beb000 Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from blenkernel... 2012-12-23 11:31:15 +00:00
Campbell Barton
806720507e style cleanup: wrap long lines (>200) 2012-12-23 01:18:35 +00:00
Campbell Barton
b2c66e268f replace MIN/MAX 3,4 with inline functions 2012-12-21 05:07:26 +00:00
Miika Hamalainen
c5e46863a2 Fix [#33565]: Dynamic Paint modifier surfaces not copied
Dynamic Paint canvas surfaces were not copied with modifier.
2012-12-16 19:19:45 +00:00
Campbell Barton
9a469b62ca replace strcpy with BLI_strncpy or memcpy when the size is known. 2012-12-16 08:43:05 +00:00
Bastien Montagne
818a345be3 Silent a bunch of gcc warnings (usually dummy, but noisy!). 2012-12-02 16:01:06 +00:00
Campbell Barton
1b32f258e7 ifdef'd gcc diagnostic pragma's to quiet msvc and others. 2012-11-23 10:03:50 +00:00
Campbell Barton
fae6c35ca7 code cleanup: quiet -Wdouble-promotion, disabled this warnings for a few files since its done throughout the code in some places. 2012-11-04 07:18:29 +00:00
Campbell Barton
89a454653e code cleanup: replace macro with inline function for dynamic paint. 2012-11-04 06:21:09 +00:00
Miika Hamalainen
c64fa6a344 Smoke/Dynamic Paint: Allow use of fluid sim generated particles as emitter/brush. 2012-10-27 17:19:55 +00:00
Bastien Montagne
c9dade4fe0 Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()... 2012-10-26 17:32:50 +00:00
Campbell Barton
23baf8c9c3 code cleanup: check defgroup_name_index() return value != -1, rather then checking >= 0.
also remove unused bmesh decimator code.
2012-10-22 17:19:05 +00:00
Campbell Barton
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
Campbell Barton
ed1cda9a6c style cleanup 2012-09-30 06:12:47 +00:00
Campbell Barton
aa49ca25d5 incorrect spelling in comments 2012-09-26 20:05:38 +00:00
Campbell Barton
e75f5c8208 quiet -Wmissing-prototypes warnings, and enable this warning by default for C with gcc.
helps for finding unused functions and making functions static, also did some minor code cleanup.
2012-09-15 01:52:28 +00:00
Campbell Barton
a0ae47f06c add some missing NULL checks, a few parts of the code used a pointer then checked it for NULL after.
also made it more clear that some areas assume the pointer isnt null (remove redundant NULL checks).
2012-09-11 02:18:27 +00:00
Campbell Barton
ed0489bb6e style cleanup: also spelling 2012-08-24 23:22:34 +00:00
Campbell Barton
e9caa21830 fix own error in recent smoothview cleanup, also correct some cross references in bmesh docs. 2012-08-17 14:43:20 +00:00
Campbell Barton
f2074949e7 code cleanup: reduce calling sqrt() when distances are only calculated for comparison use dist_squared_to_line_segment_v2(). 2012-08-14 08:44:35 +00:00
Campbell Barton
cfb7aee017 style cleanup 2012-07-07 22:51:57 +00:00
Bastien Montagne
468ef74ed7 More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize). 2012-07-03 19:09:07 +00:00
Miika Hamalainen
3ad9e0f3ec Fix #31948: dynamic paint substeps do not work for objects parented to armatures 2012-06-29 11:19:29 +00:00
Campbell Barton
15cb064e1b style cleanup 2012-06-25 07:24:48 +00:00
Campbell Barton
2d2d36fe3b code cleanup:
- style - multi-line ifs move braces onto new lines.
- iterators - convert some to macros, other split up and move brace.
2012-05-20 19:49:27 +00:00
Campbell Barton
ed679693c9 style cleanup: whitespace/indentation 2012-05-19 13:55:54 +00:00
Campbell Barton
af3e348430 code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also replace do prefix with do_ for bool vars. 2012-05-19 13:28:19 +00:00
Campbell Barton
5fe5a8c283 style cleanup: function definitions 2012-05-17 23:21:11 +00:00
Campbell Barton
9dd981a440 style cleanup: block comments 2012-05-16 23:37:23 +00:00
Campbell Barton
145289ad95 code cleanup: minor improvements to float/vector usage. 2012-05-12 22:13:38 +00:00
Campbell Barton
85fd56a3a8 code cleanup: some style and use math defines, also small speedup for dynamicpaint, dont call acosf twice. 2012-05-12 16:42:12 +00:00
Campbell Barton
53ee7908d6 style cleanup: whitespace 2012-05-12 16:11:34 +00:00
Campbell Barton
299ff91ea1 code cleanup: BKE_scene api naming.
also stop numpy from being found in /usr/include with cmake.
2012-05-05 14:33:36 +00:00
Campbell Barton
a731e13043 code cleanup: function naming, use BKE_*type* prefix. 2012-05-05 14:03:12 +00:00
Campbell Barton
112162e09e code cleanup: header cleanup 2012-04-30 14:24:11 +00:00