Commit Graph

55451 Commits

Author SHA1 Message Date
Joshua Leung
bf2c2d43ef Fix T49441: Grease Pencil - pie menu - brush name field crashes blender
Using context.active_gpencil_brush to access the active Grease Pencil brush
would result in a crash if trying to rename the brush, because the "ID" pointer
was not set.

To be backported to 2.78
2016-09-24 12:50:37 +12:00
Gaia Clary
36d0ea3123 Collada: Trying to get rid of some warning messages on linux 2016-09-24 01:47:55 +02:00
Gaia Clary
7a259d8422 Collada: Trying to get rif of some warning messages on linux 2016-09-24 01:27:37 +02:00
Gaia Clary
4b891b40c2 Fix: Collada Importer did not import the Blender Profile information correctly when multiple objects are bound to same armature. This caused Bone tails to be placed wrong. 2016-09-24 01:06:32 +02:00
Kévin Dietrich
25b61662f5 Quiet warning. 2016-09-23 19:45:33 +02:00
Kévin Dietrich
c3b754f9bd Alembic: only export face sets when required by the user.
Also remove deprecated face set code.
2016-09-23 19:45:33 +02:00
Sergey Sharybin
4e3578f470 Cycles: Prevent crash in special cases when object has less slots than mesh
This is something what was guaranteed in give_current_material(), just
copied some range checking logic from there.

Not sure what would be a proper fix here tho.
2016-09-23 15:57:39 +02:00
Sergey Sharybin
06b51c64ad Particles: Prevent crash when copying to an object with subsurf modifier
Probably something will be remapped wrongly, but better than crash.
2016-09-23 15:39:33 +02:00
Sergey Sharybin
1925b9b2fa Particle: Add option to duplicate settings together with particle system itself
This way it's possible to copy combed hair, use it as a basis for another
particle system to do some awesome artistic stuff.
2016-09-23 15:33:07 +02:00
Sergey Sharybin
c61cb0e076 Particle: Prevent crash duplicating hair on objects with modifiers 2016-09-23 14:51:42 +02:00
Sergey Sharybin
1e89a261b2 Outliner: Fix assert failure with palette ID 2016-09-23 14:49:55 +02:00
Sergey Sharybin
1d03bc73ce Particles: Add operator to quicly duplicate active particle system to the same object 2016-09-23 14:32:36 +02:00
Bastien Montagne
776a8548f0 Fix T49430: append scene with gamelogic broken.
In fact, it was the whole remapping process that was broken in logic bricks area,
due to terrible design of links between those bricks...

Object copying was also broken in that case, fixed as well.

To be backported to 2.78.

Note that issue was actually probably there since ages, hidden behind dirty hacks
used in previous append code (though likely visible in some corner cases).

Listen kids: do not, never, ever, do what has been done for links between logic bricks. Never. Ever.
Even as pure runtime data it would have been bad, but as stored data...
2016-09-23 14:25:15 +02:00
Julian Eisel
56498757ce Clip Editor: Enable Continuous Grab for view panning 2016-09-22 22:50:59 +02:00
Bastien Montagne
4e031073df Fix T49427: Drivers of Shapekeys break when Append a group.
Optimization attempt with BKE_library_idtype_can_use_idtype() was not taking into account
the fact that drivers may link virtually against any datablock...

Has to be rethinked, but for after 2.78 release, this commit is safe to backport.
2016-09-22 16:12:43 +02:00
Bastien Montagne
ab09a80d33 Fix T49425: Freestyle in viewport keeps updating over and over.
Regression caused by rBb27ba26, we would always tag datablocks to update in G.main,
ignoring given bmain, now always use this one instead.

To be backported to 2.78.
2016-09-22 14:57:16 +02:00
Sergey Sharybin
c77da24116 Fix non-finite normalization factor in certain cases 2016-09-22 10:04:51 +02:00
Sergey Sharybin
ca1c7a0cf7 Fix T49422: Metadata not showing in OpenGL renders
Own regression since recent optimization.
2016-09-22 09:42:09 +02:00
Julian Eisel
6f80604509 RNA/UI: Allow displaying in tooltip why RNA property isn't editable
This commit allows RNA properties to return additional info on their editable state which may then be displayed in tooltips. To show how it works, it also adds some info for the editable check of proxies. For generally un-editable properties or properties of a linked data-block, RNA returns default strings.

| {F362785} | {F362786} | {F362787} |

Reviewed by brecht, thanks!

Differential Revision: https://developer.blender.org/D2243
2016-09-22 00:10:53 +02:00
Philipp Oeser
9493e3b2d6 UI: Theme options for vertex/edge bevel weight colors
Drawing used colors for select (TH_EDGE_SELECT/TH_VERTEX_SELECT) which was inconsistent with crease, seam, sharp, .. (which all had their own them color -- also was a bit hard to read).

NOTE: UI team usually doesn't allow adding more theme options, this is an exception.

Differential Revision: https://developer.blender.org/D2234
2016-09-21 23:16:38 +02:00
Julian Eisel
e9bcdcdbbd UI: Make eyedropper shortcut configurable
It's now possible to change the shortcut for invoking the eyedropper while hovering a button (E by default). Also removed the keymap editor entry for the modal eyedropper keymap, it's now automatically appended to the eyedropper shortcut.
2016-09-21 22:20:24 +02:00
Julian Eisel
f6c09eadf0 UI: Make button driver and keying set shortcuts configurable 2016-09-21 20:09:37 +02:00
Mike Erwin
a3d258bfb4 fix for potential pitfall with glMatrixMode
close D696 by @jwilkins

The matrix mode should always be left in modelview mode, since a lot of code assumes it is before setting a matrix.
2016-09-21 17:41:59 +02:00
Julian Eisel
e8d953000a UI: Configurable shortcuts for keyframe operators
Adds support for editing the shortcuts for inserting (I), deleting (Alt+I) and clearing (Alt+Shift+I) button keyframes.
2016-09-21 17:06:52 +02:00
Sybren A. Stüvel
a7e7479122 FFmpeg interface improvements
This patch changes a couple of things in the video output encoding.

{F362527}

- Clearer separation between container and codec. No more "format", as this is
  too ambiguous. As a result, codecs were removed from the container list.
- Added FFmpeg speed presets, so the user can choosen from the range "Very
  slow" to "Ultra fast". By default no preset is used.
- Added Constant Rate Factor (CRF) mode, which allows changing the bit-rate
  depending on the desired quality and the input. This generally produces the
  best quality videos, at the expense of not knowing the exact bit-rate and
  file size.
- Added optional maximum of non-B-frames between B-frames (`max_b_frames`).
- Presets were adjusted for these changes, and new presets added. One of the
  new presets is [recommended](https://trac.ffmpeg.org/wiki/Encode/VFX#H.264)
  for reviewing videos, as it allows players to scrub through it easily. Might
  be nice in weeklies. This preset also requires control over the
  `max_b_frames` setting.

GUI-only changes:
- Renamed "MPEG" in the output file format menu with "FFmpeg", as this is more
  accurate. After all, FFmpeg is used when this option is chosen, which can
  also output non-MPEG files.
- Certain parts of the GUI are disabled when not in use:
    - bit rate options are not used when a constant rate factor is given.
    - audio bitrate & volume are not used when no audio is exported.

Note that I did not touch `BKE_ffmpeg_preset_set()`. There are currently two
preset systems for FFmpeg (`BKE_ffmpeg_preset_set()` and the Python preset
system). Before we do more work on `BKE_ffmpeg_preset_set()`, I think it's a
good idea to determine whether we want to keep it at all.

After this patch has been accepted, I'd be happy to go through the code and
remove any then-obsolete bits, such as the handling of "XVID" as a container
format.

Reviewers: sergey, mont29, brecht

Subscribers: mpan3, Blendify, brecht, fsiddi

Tags: #bf_blender

Differential Revision: https://developer.blender.org/D2242
2016-09-21 15:03:11 +02:00
Julian Eisel
2476faebd7 Fix crash in space context cycling when leaving window bounds 2016-09-21 14:53:42 +02:00
Julian Eisel
bb6af17799 Make space context cycling a proper screen-level OP
This is really more of a screen level operation, UI-level is more like button handling etc.
2016-09-21 14:53:42 +02:00
Julian Eisel
d10f54ee75 UI: Support UI operators with configurable shortcuts
After all a super simple solution that allows us to get rid of hardcoded keymap items.
2016-09-21 14:53:42 +02:00
Dalai Felinto
8ced4417f9 Fix T49393: Baking ignores backfaces
For some reason (which I can't recall), backing was doing backface
culling. Since Cycles itself doesn't ignore them (nor does Blender
Internal), they should be visible.
2016-09-21 10:39:54 +00:00
Joshua Leung
586c58902d Fix: Grease Pencil sculpting crashes when sculpting on layers without any strokes
Reported by @loochmunz. I've also gone through checking for and fixing other places
where this was also occurring.


To be included in 2.78
2016-09-21 17:03:45 +12:00
Julian Eisel
c5326958a5 UI: Fix crash using drag-toggle over window bounds with button callback
Steps to reproduce:
* Go to modifier context in properties editor
* Add modifier, collapse it
* Press down LMB over collapse button of modifier, hold it
* Drag over pin-icon in properties editor (to keep fixed data-block displayed)
* Drag outside of window bounds (should crash)

Also could've solved by getting space data from callback arguments instead of context, but this fix is much nicer (though not totally un-risky).
2016-09-21 00:44:14 +02:00
Gaia Clary
2382d1c401 regression fix for 1346482d23: The length of leaf bones should always be set to the length of the smallest bone. since the mentioned commit the importer did only recalculate the leaf bone length when the 'fix leaf bones' option was also enabled. 2016-09-20 17:33:17 +02:00
Kévin Dietrich
f3b94a54bc Alembic: add support to interpolate transform matrices in-between
frames.
2016-09-20 14:17:05 +02:00
Sergey Sharybin
075a2175d5 Fix T49391: Texture paint is not aware of disabled color management
There might be some extra missing points here, but it's all rather
a TODO than a real bug and can be tweaked further once issues are
actually discovered.
2016-09-20 12:22:50 +02:00
Philipp Oeser
f64aa4e0af Fix T49343: ImageFormatSettings were not setting their rna struct path correctly
Reviewers: brecht, mont29

Reviewed By: brecht, mont29

Subscribers: brecht, sergey

Differential Revision: https://developer.blender.org/D2228
2016-09-20 12:14:53 +02:00
Sergey Sharybin
78c0bc52de Fix T49408: OpenGL light widget breaks viewport shading 2016-09-20 11:56:37 +02:00
Sergey Sharybin
f2da63cb12 Fix T49386: Blender crashes when told to load an OCIO LUT that does not exist 2016-09-20 10:48:25 +02:00
Julian Eisel
16ed49b26e UI Messages: Consistent spelling of term "data-block"
Was using a bunch of different spellings, mostly "data-block" though, so went with that one (would have been my #1 choice anyway ;) )
2016-09-19 16:50:45 +02:00
Martijn Berger
cc9d0eff81 Lowercase includes for psapi.h and dbghelp.h windows includes.
This makes cross compilation a little less painful
2016-09-19 14:22:38 +02:00
Sergey Sharybin
25ee094226 Fix T49385: Copy buffer is not from pose mode. Report Error
Quick fix for now, need to unlock studio here as well.

Proper fix would be to modify API a bit and pass flags which will
prevent expand called on bmain perhaps. But this we should discuss
a bit,
2016-09-19 14:17:05 +02:00
Sergey Sharybin
b19c6f8f43 Remove null-check of argument which is attributed as non-null
This was logically incorrect and was causing warning and compilation
errors with strict compiler flags.
2016-09-19 10:18:10 +02:00
Kévin Dietrich
722226b610 CacheFile: make sure SpinLock is destroyed when exiting Blender.
Missed in rB62b1cdd6.
2016-09-19 09:02:41 +02:00
Julian Eisel
c2d7d4764e Various cleanups related to button locking
* Rename uiBut.lockstr to disabled_info
* Remove unreachable code
* Replace duplicated check with assert
* Replace overly ambitious check with assert
* Add comments
2016-09-19 02:41:10 +02:00
Julian Eisel
976e591e93 Cleanup: Completely replace/remove uiBut.lock
Old leftover from pre 2.5 days. Now handled through UI_BUT_DISABLED button flag.
2016-09-19 01:49:17 +02:00
Julian Eisel
404a427dfd Minor corrections for previous commit
Was using wrong argument name in doxygen comment. Also reduced scope of vars.

Sorry for the noise :/
2016-09-18 21:54:24 +02:00
Julian Eisel
572bc1364c BLI_listbase: Add/use utility to move link (BLI_listbase_link_move)
We were calling BLI_remlink and then BLI_insertlinkbefore/after quite often. BLI_listbase_link_move simplifies code a bit and makes it easier to follow. It also returns if link position has changed which can be used to avoid unnecessary updates.

Added it to a number of list reorder operators for now and made use of return value. Behavior shouldn't be changed.

Also some minor cleanup.
2016-09-18 21:44:42 +02:00
Julian Eisel
c0aabeede8 GPencil: Don't show error popup when strokes can't be reordered further
Was spawning error popup each time user tried to move a stroke higher or lower than the list allowed. We don't do that anywhere else and it's not really useful info for the user. So rather not bother her.
2016-09-18 19:08:20 +02:00
Julian Eisel
63b90851ce GPencil: Fix memory leak using stroke arrange OP 2016-09-18 17:25:12 +02:00
Thomas Beck
cade262c47 OpenGL render: Bugfix (unreported) after rB6f92604e539b2114763150fb1ace60d28e59a889
Crashes occured immediately when clicking on "OpenGL render image" because there was only a task pool created previously when it was an animation. Solved it by introducing a variable is_animation to the openglrender and omitting the task_pool call when it's no animation.

@sergey: Please check my changes, moved the pool_ok and the lock into the is_animation clause.
2016-09-17 00:21:34 +02:00
Sybren A. Stüvel
716e712a83 Pose library sorting: return OPERATOR_CANCELLED when no-op
A no-op happens when trying to move the top pose further up, or the
bottom pose further down.
2016-09-16 17:33:34 +02:00