Commit Graph

82 Commits

Author SHA1 Message Date
Jacques Lucke
f3ecb4c91e Fix T81684: node location not handled correctly
Reviewers: ISS

Differential Revision: https://developer.blender.org/D9236
2020-10-20 10:51:19 +02:00
Jacques Lucke
00ee3960e0 Cleanup: reduce variable scopes 2020-10-16 17:30:12 +02:00
Campbell Barton
c7cd74fac3 Cleanup: multi-line comment blocks 2020-10-14 15:24:42 +11:00
Bastien Montagne
253dbe71dc Refactor: remove BKE_<id_type>_copy functions.
Those were only shallow wrappers around `BKE_id_copy`, barely used (even
fully unused in some cases), and we want to get rid of those ID-specific
helpers for the common ID management tasks. Also prevents weird custom
behaviors (like `BKE_object_copy`, who was the only basic ID copy
function to reset user count of the new copy to zero).

Part of 71219.
2020-10-07 18:05:06 +02:00
Jeroen Bakker
d74d35e39e CleanUp: snode_group_offset -> space_node_group_offset 2020-10-02 11:46:01 +02:00
Jacques Lucke
769ec7ffe6 Fix T79408: ungroup operation update animation data incorrectly
Reviewers: sybren, sergey

Differential Revision: https://developer.blender.org/D8464
2020-08-06 12:50:08 +02:00
Alexander Gavrilov
9306037ed3 Node Groups: expose the SOCK_HIDE_VALUE flag for node group inputs.
This flag specifies that even when the socket is not connected,
the node should not display the input field for the constant input
value. This is useful for inputs like Normal, which have special
handling for the missing input case and don't use a constant value.
Currently there is no way to change this flag from Python, and
through UI it can only be done by re-creating the socket.

This patch exposes the flag through RNA and UI, makes sure it
is properly updated when changed, and adds special handling to
ensure that it is correctly set when creating a node group from
a node set that includes reroute nodes.

Differential Revision: https://developer.blender.org/D8395
2020-08-04 11:29:16 +03:00
Alexander Gavrilov
b016e7f258 Node Groups: fix placement of the Output node when creating a group.
Instead of assuming the node width, compute the actual right bound.
Otherwise BSDF nodes tend to be too wide, and intersect Output.

Differential Revision: https://developer.blender.org/D8395
2020-08-04 11:29:01 +03:00
Sybren A. Stüvel
3aa53b361d Cleanup: Editors/Space/Node, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/space_node` module.

No functional changes.
2020-07-03 17:42:45 +02:00
Jacques Lucke
0247ee5f53 Simulations: Add simulation node tree type
This implements a new builtin node tree type called `SimulationNodeTree`.
It is not yet embedded in the `Simulation` data block.

The node tree will initially be used for the new particle nodes system.

When the cmake option `WITH_NEW_SIMULATION_TYPE` is enabled, a new
`Simulation Editor` is shown in the editors menu (which is just a node editor).

This patch does not add entries to the Add Node menu, so it is empty.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D7287
2020-04-20 10:58:43 +02:00
Maxim Vasiliev
c544df997e Fix user counting when ungrouping a node group.
Existing code for ungrouping did not correctly handle user counters:

- counter for the group was not decremented
- counters for containing nodes were not incremented

The latter resulted in losing some nodes after orphan cleaning or several save/reload cycles.

The bug did not have destructive consequences until recently,
because it was compensated by another bug (fixed in rBe993667a46c2).

Maniphest Tasks: T74665, T74682

Differential Revision: https://developer.blender.org/D7332
2020-04-06 16:27:52 +02:00
Dalai Felinto
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
Bastien Montagne
56116bbdf4 Cleanup/refactor: Rename BKE_library files to BKE_lib.
Note that `BKE_library.h`/`library.c` were renamed to
`BKE_lib_id.h`/`lib_id.c` to avoid having a too generic name here.

Part of T72604.
2020-02-10 13:00:42 +01:00
Campbell Barton
60f0a94ab2 Cleanup: clang-format 2019-10-07 15:22:22 +11:00
Clément Foucault
3734ae5d54 Fix T70331 Node group passthrough is broken 2019-10-02 16:56:22 +02:00
Miguel Porces
cca1649b20 Nodes: discard hidden sockets when grouping a single node.
At the moment, grouping a single node that has hidden sockets, exposes all
sockets in the node group. This patch just filters hidden sockets, so that
the node group's interface remains the same as the node being grouped.

Differential Revision: https://developer.blender.org/D5533
2019-10-01 20:21:17 +02:00
Campbell Barton
0b2d1badec Cleanup: use post increment/decrement
When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
2019-09-08 00:23:25 +10:00
Bastien Montagne
e6f3d8b3e1 Revert "Fix T68971: Copy As New Driver from Material node creates a bad reference."
This reverts commits 54fd8176d7, 4c5becb6b1 and 8f578150e.

Those kind of commits must be reviewed and approved by project owners.

That one:
* Broke Collada building by not properly updating all calls to modified
function.
* Broke *whole* ID management by not properly updating library_query.c.

And in general, I am strongly against backward ID pointers, those are
*always* a serious PITA for ID management. Sometimes  they cannot be
avoided, but in general other ways to get that kind of info should be
investigated first.
2019-08-22 16:07:36 +02:00
Alexander Gavrilov
8f578150ea Fix T68971: Copy As New Driver from Material node creates a bad reference.
NodeTree structures of materials and some other data blocks are
effectively node group data block objects that are contained inside
the parent block. Thus, direct references to them are only valid
while blender is running, and are lost on save.

Fix Copy As New Driver to create a reference that goes through
the owner data block, by adding a new runtime field to bNodeTree.
2019-08-22 15:46:37 +03:00
Sergey Sharybin
d05f27c7b9 Fix T65612: Ungroup in Node Editor Crashes 2019-06-07 17:45:58 +02:00
Sergey Sharybin
b998a7b384 Fix T64247: Crash on playback with special shader node tree
The root of the problem goes to the fact that node tree copying
uses source tree and nodes for a temporary storage.

This makes it so multiple dependency graphs can not be reliably
evaluated from different threads if they are using same original
node tree.

Solved by doing the following:

- Commonly used tree copying function (which is used by library
  manager) keeps source tree, nodes and sockets untouched.

- All the related areas (like node tree's callback) now have
  const qualifier on the input.

- Areas which needs to have those temporary pointers assigned are
  now using explicit function.

  Would be really cool to get rid of those temporary pointers
  completely, but this is a bit tricky due to hairy nature of the
  code. Can happen any time now though: is easy enough to generalize
  the new pointers mapping.

Note that this change is only intended to solve the crash.
The fact that icons shouldn't be updated on playback will be fixed
as a separate change.

Reviewers: brecht, fclem

Reviewed By: brecht, fclem

Subscribers: brecht, fclem

Differential Revision: https://developer.blender.org/D5002
2019-06-04 09:34:35 +02:00
Brecht Van Lommel
d730e512ac Nodes: avoid slow and unecessary node group updates on file read
On file read we need to update group nodes in case the group they refer to
has changed its inputs and outputs. This had O(n^2) time complexity and was
updating all datablocks even if they did not change.
2019-04-24 12:44:27 +02:00
Campbell Barton
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
Campbell Barton
dbc058301b Cleanup: trailing commas 2019-04-16 16:40:47 +02:00
Campbell Barton
ce3b78c73a Cleanup: style, use braces for editor/spaces 2019-03-26 21:16:47 +11:00
Miguel Porces
5797a5fc65 Fix ID user counting issues with NodeCustomGroup.
User counting now happens before init() and after free() methods, so that
the ID users are in a valid state when Python might modify them. ID user
counting was moved into node.c and simplified.

Patch by Miguel with further refactoring by Brecht. Ref D4370.
2019-03-16 20:21:16 +01:00
Campbell Barton
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
Bastien Montagne
c6e3a20ab6 Fix T61506: Wrong user counting with ID properties in pynodes.
Nuke away old nodeCopyNode(), much better to use new BKE_node_copy_ex(),
which behaves as expected for the various optional flags that can be passed.

This also removes the need to handle ID refcounting in calling code
(ugly!) and allows us to remove an even uglier name from our codebase! :D

Note that this fixes three related issues actually, that bug was also
affecting copy/paste of nodes, and 'Separate with copy' operator (the
latter being actually fully wrong, since it was not refcounting
anything, not even node->id pointer...).
2019-02-13 15:02:24 +01:00
Campbell Barton
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
Campbell Barton
744f633986 Cleanup: trailing commas
Needed for clan-format not to wrap onto one line.
2019-02-03 14:59:11 +11:00
Campbell Barton
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
Campbell Barton
1e4aab36c2 Cleanup: remove redundant BKE/BLI/BIF headers 2019-01-26 21:20:25 +11:00
Campbell Barton
b8e8c0e325 Cleanup: comment line length (editors)
Prevents clang-format wrapping text before comments.
2019-01-15 23:30:31 +11:00
Bastien Montagne
6af97b84df Cleanup: replace usages of deprecated BKE_libblock_free by BKE_id_free. 2019-01-15 11:09:16 +01:00
Sergey Sharybin
3bf7c846ee Fix T57996: Crash - delete node with a driven parameter 2018-11-23 17:03:14 +01:00
Bastien Montagne
a9ecfc9653 Fix T56347: Driven values not supported in node groups.
Need to rebuild dependency graph when we add or remove nodes from a tree...
2018-08-23 15:20:41 +02:00
Campbell Barton
b88e51dd55 Cleanup: use bool for poll functions 2018-07-02 11:51:31 +02:00
Bastien Montagne
5508b572ea Cleanup: remove some G.main from ED's animsys.
The easy ones - there some much, much trickier to tackle there...
2018-06-12 12:28:14 +02:00
Bastien Montagne
638de72277 Cleanup: remove some G.main usages. 2018-06-09 15:17:04 +02:00
Campbell Barton
44505b38df Cleanup: strip trailing space in editors 2018-06-04 09:31:30 +02:00
Campbell Barton
ab7ebf2b10 Cleanup: Use const for RNA EnumPropertyItem args
Practically all access to enum data is read-only.
2017-10-18 16:04:07 +11:00
Campbell Barton
3daa641d7f Fix T52092: Crash un-grouping nodes 2017-07-19 14:32:31 +10:00
Stefan Werner
b628f765b0 D2608: Allow HDR picking from Compositor background
Replaced some STREQ(snode->tree_idname, ...) calls with ED_node_is_*() calls for improved readability, fixed one case where the STREQ was used the wrong way
2017-04-20 22:32:00 +02:00
Lukas Stockner
25bd01f2f7 Avoid creating multiple outputs connected to the same socket when creating a node group
This patch fixes the annoyance that when creating a node group where one of its nodes is connected
to several other nodes, a separate output will be created for each link, even though they're all
connected to the same socket in the group.
Now, before adding an output for an outgoing link, the existing outputs are checked to find whether
any output is already connected to the same socket. If such an output is found, it is reused instead of
creating a new one.

Reviewers: Severin

Subscribers: Blendify

Differential Revision: https://developer.blender.org/D1836
2016-07-27 15:56:48 +02:00
Bastien Montagne
87b974caa1 Cleanup/Refactor: pass Main pointer to all ID copy functions.
Also allows us to get rid of a few _copy_ex() versions...
2016-07-10 14:52:00 +02:00
Bastien Montagne
8132553553 Fix (unreported) crash when ungrouping a nodegroup with some animated node.
Was accessing already freed action in temp nodegroup animation data...
2016-02-20 13:15:40 +01:00
Campbell Barton
2e2dc9b9e3 Refactor translation code out of blenfont
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-08-18 07:01:26 +10:00
Campbell Barton
57d9badc21 Cleanup: use bool /w flag checks 2015-04-21 01:50:20 +10:00
Campbell Barton
bcbbc66795 Cleanup: unused headers 2014-11-28 15:52:30 +01:00
Sergey Sharybin
54c6a9fd49 Make it possible to use preview/viewport render job kill without context 2014-11-18 15:51:31 +01:00