Commit Graph

5 Commits

Author SHA1 Message Date
William Leeson
74afc86d4b Cycles: remove ray offsetting
Remove small ray offsets that were used to avoid self intersection, and leave
that to the newly added primitive object/prim comparison. These changes together
significantly reduce artifacts on small, large or far away objects.

The balance here is that overlapping primitives are not handled well and should
be avoided (though this was already an issue). The upside is that this is
something a user has control over, whereas the other artifacts had no good
manual solution in many cases.

There is a known issue where the Blender particle system generates overlapping
objects and in turn leads to render differences between CPU and GPU. This will
be addressed separately.

Differential Revision: https://developer.blender.org/D12954
2022-01-26 17:51:05 +01:00
William Leeson
ae44070341 Cycles: explicitly skip self-intersection
Remember the last intersected primitive and skip any intersections with the
same primitive.

Ref D12954
2022-01-26 17:51:05 +01:00
Brecht Van Lommel
7293c1b357 Fix T93106: Cycles SSS not working with normals pointing inside 2021-11-16 19:44:45 +01:00
Brecht Van Lommel
b4d9b8b7f8 Fix T91893, T92455: wrong transmission pass with hair and multiscatter glass
We need to increase GPU memory usage a bit. Unfortunately we can't get away
with writing either reflection or transmission passes because these BSDFs may
scatter in either direction but still must be in a fixed reflection or
transmission category to match up with the color passes.
2021-11-12 20:03:46 +01:00
Brecht Van Lommel
fd25e883e2 Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used
to help when #includes were using individual files, but now they are always
relative to the cycles root directory and so the prefixes are redundant.

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
2021-10-26 15:37:04 +02:00