Commit Graph

472 Commits

Author SHA1 Message Date
Sergey Sharybin
760123e218 Camera tracking integration
===========================

Update rest of places to reflect sensor height and fov mode.
2011-10-30 22:13:52 +00:00
Sergey Sharybin
640b6c0eb8 Camera tracking integration
===========================

Camera sensor size changes:
- Now blender camera has got vertical sensor size property
  and setting to control how FOV is getting calculated
  (depending on aspect ratio, using horizontal sensor size or
  vertical only).
- Made changes in game engine and uv project modifier as well
- Presets should be updated (don't have settings by hand right now
  and the internet in debalie is really fails this year)
2011-10-30 14:11:16 +00:00
Sergey Sharybin
7320f6a90a Merging trunk up to revision 41245. 2011-10-24 14:52:04 +00:00
Campbell Barton
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Sergey Sharybin
541ba764ea Camera tracking integration
===========================

Bunch of fixes for issues pointed on codereview page by Brecht and Campbell.
2011-10-22 15:20:56 +00:00
Sergey Sharybin
bb9b29bd79 Camera tracking integration
===========================

Fixes for codereview issues pointed by Brecht:

- Replace use_default_clip with use_active_clip setting for
  motion-tracking constraints.
- Removed unneeded Clip panel from toolshelf when no clip is opened.
- Put options in Display panel in one column.
  Don't want properties region be wider and it should also be
  a bit easier to find option you need. Maybe additional re-shuffle
  would be good here.
- Reversed order of items in Clip menu
- Re-ordered selection operators in clip editor Select menu to
  match 3d viewport order.
- Share common part of sensor/shift and so detection between
  object_camera_matrix and Follow Track constraint.
- Fixed typos in translate mode caused by copying files.
- Movie clip angle output is now in radians. Transform node now
  accepts rotation in radians too.
- Use scale-rotate-translate order for transformation node and
  stabilization data.
  Also makes sense when using transform node for non-tracking goals:
  image would stay centered when applying only rotation and scale.
  Think it's nicer.
- Fixed compilation error caused by recent node-update commit.
2011-10-19 21:42:37 +00:00
Sergey Sharybin
4b9bd20d7f Camera tracking integration
===========================

- Added space_view3d.background_images.add() function to add new background
  image from scripts.
- Added operator to set current clip in clip editor as background in 3d viewport.
- Do not show reconstruction if camera hasn't got camera solver constraint.
- Added button to convert tracking-related constraint to fcurves.
2011-10-10 17:42:04 +00:00
Sergey Sharybin
027e177905 Merging r40877 through r40911 from trunk into soc-2011-tomato 2011-10-10 15:24:31 +00:00
Campbell Barton
bc40f11093 header cleanup (no functional changes) 2011-10-10 09:38:02 +00:00
Sergey Sharybin
f8b081153b Merging r40653 through r40847 from trunk into soc-2011-tomato 2011-10-07 18:57:26 +00:00
Campbell Barton
019dca9c54 remove redundant code, also dont bother with os.path.basename(x) for recent scons commit. 2011-10-04 08:28:37 +00:00
Campbell Barton
3b996ac1b3 add macro OB_TYPE_SUPPORT_MATERIAL, type checks were being done inline, some comparing range, some using ELEM#(), once was missing metaball check. 2011-10-03 17:29:43 +00:00
Campbell Barton
4b2b8fe9bd rna function:
vecs = Camera.view_frame(scene)

returns 4 points for the camera frame, without this its very hard to know if a point is in the camera view or not, without rewriting blenders internal logic in python.
2011-09-29 08:23:52 +00:00
Campbell Barton
4b325a938e make drawobject.c's code for getting the camera view frame into its own function. (no functional changes) 2011-09-29 07:59:33 +00:00
Sergey Sharybin
78c7ec6401 Merging r40615 through r40652 from trunk into soc-2011-tomato 2011-09-28 10:45:39 +00:00
Campbell Barton
018fa1540e whitespace edits, make formatting for functions consustent at least within the file. 2011-09-28 05:53:40 +00:00
Sergey Sharybin
f90fdd6e8b Camera tracking integration
===========================

- Bundles and camera path should be displayed correct
  when there are several solved cameras in the same scene.
- Added option to use clip from active camera as background
  in 3d viewport.
2011-09-27 13:23:50 +00:00
Sergey Sharybin
07e57233e2 Merging r40265 through r40492 from trunk into soc-2011-tomato 2011-09-23 13:20:21 +00:00
Campbell Barton
8cf8fd7326 - translation scripts now run with py3.x
- added convenience make target 'make translations'
- some MEM_malloc strings were not unique enough, expanded them.
2011-09-20 17:07:33 +00:00
Sergey Sharybin
bd05d5565a Merging trunk into soc-2011-tomato up to revision 40241 2011-09-15 18:59:30 +00:00
Campbell Barton
0d355a8a2c replace BLI_strncpy with BLI_strncpy_utf8 where input isnt ensured to be valid.
also replace strcpy's which copy using "" with str[0]='\0'
2011-09-15 12:26:48 +00:00
Campbell Barton
9b06435653 move ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level calls in the weight paint branch. 2011-09-14 01:48:55 +00:00
Campbell Barton
1741269d30 resolve bad level calls from blenkenel/ into editors/ & remove editors from the include path from CMake & SCons.
* ED_curve_editnurbs --> curve_editnurbs
* ED_sculpt_modifiers_changed --> object_sculpt_modifiers_changed
2011-09-14 00:37:27 +00:00
Benoit Bolsee
dbd6658d73 svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-07 15:34:04 +00:00
Sergey Sharybin
9b76c09a82 Merging r39717 through r39983 from trunk into soc-2011-tomato 2011-09-07 07:49:46 +00:00
Joerg Mueller
43ab8e8624 * Merge trunk up to r39790.
* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
2011-08-30 08:22:03 +00:00
Campbell Barton
6926060185 - fix for BL_Shader::SetUniform() missing out the last part of the matrix.
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values.
- some functions incorrectly took a float[3] argument when the 4th value was set.
- remove a few redundant lines of code.
2011-08-27 03:20:32 +00:00
Sergey Sharybin
dda38732d1 Camera tracking integration
===========================

Changes into sensor size use case.

There was problem with vertical sensor size which can't actually
affect on things due to we've got fixed image resolution. So
as soon horizontal size gets defined, both of sensor height
and vertical FOV is known and exposing it into UI makes things
difficult to understand.

That's why vertical sensor size was dropped.

Also added pixel aspect to camera settings fo clip editor.
Solver will sue this value rather than value from display
aspect ratio.

This pixel aspect would be copied to render settings after solving
so things should match now between footage, solving anf footage.
2011-08-09 15:12:20 +00:00
Joerg Mueller
c284725a1a 3D Audio GSoC:
* versioning stuff for btheme->tv3d.speaker
* separating object.c speaker functions in own source file

Thanks Brecht for the suggestions.
2011-08-04 07:12:03 +00:00
Joerg Mueller
3e85ec432e 3D Audio GSoC:
Adds new speaker object type.

Notes:
* Needs some nice icons
* Quickily review by Joshua Leung (5 mins)
* Properties UI updated (with help of Thomans Dinges)
* Speakers have their own theme color
* No real audio functionality yet.
* Minor bug regarding lamps/lattices fixed in interface_templates.c

I personality tested:
* Creation, Deletion, Duplication
* Saving, Loading
* Library linking (incl. make local)
* Tracking
* Dope Sheet, Outliner
* Animation
* Drawing (incl. Theme)
2011-08-01 11:44:20 +00:00
Joshua Leung
6a392e8cb5 == RNA Property Updates get called by Animation System now ==
This fixes bug #26764 and several others like it, where modifier
properties (and others, but most visibly modifiers) would not do
anything when animated or driven, as modifier properties require the
RNA update calls to tag the modifiers to get recalculated.

While just adding a call to RNA_property_update() could have gotten
this working (as per the Campbell's patch attached in the report, and
also my own attempt #25881). However, on production rigs, the
performance cost of this is untenatable (on my own tests, without
these updates, I was getting ~5fps on such a rig, but only 0.9fps or
possibly even worse with the updates added).

Hence, this commit adds a property-update caching system to the RNA
level, which aims to reduce to the number of times that the update
functions end up needing to get called.

While this is much faster than without the caching, I also added an
optimisation for pose bones (which are numerous in production rigs) so
that their property updates are skipped, since they are useless to the
animsys (they only tag the depsgraph for updating). This gets things
moving at a more acceptable framerate.
2011-07-24 04:34:46 +00:00
Sergey Sharybin
db5b89a320 Camera tracking integration
===========================

Commiting patch #24427: Editable camera sensor size (meaningful focal length units)

Thanks to:
  Matt Ebb (author of original patch)
  Ejner Fergo (porting patch through versions)
  Brecht Van Lommel, Dalai Felinto, Campbell Barton (patch review)

Cant't commit changes to addons (they aren't branched, so some of them
could be broken now)
2011-07-14 15:21:45 +00:00
Sergey Sharybin
dd0d761f48 Camera tracking integration
===========================

Previous solution to make bundles work for parented camera
wasn't very nice. It could totally confuse depsgraph and it's
quite slow.

Now i've implemented function where_is_object_mat which makes
almost the same as where_is_object_time, but it:
- Does not applies constraints.
- Assumes matrices for all dependencies are valie already
  (handles by depsgraph).
- Doesn't make any changes to object itself or it's
  dependencies.
2011-07-13 10:30:42 +00:00
Brecht Van Lommel
5e41807135 Fix #27654: vertex parenting not working with constructive modifiers.
Vertex parents were not requesting the original index layer, now do this as
part of depsgraph building, and make constraints with vertex groups use the
same system. Fix is based on patch by Campbell, but with some changes.
2011-06-15 09:45:26 +00:00
Benoit Bolsee
b5bd86e590 svn merge -r 37212:37306 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-06-07 21:20:25 +00:00
Campbell Barton
e8bc3fe0e3 object-mode lattice bounds were not taken into account when calculating min/max.
effected view-selected, center-origin & local view.
2011-06-06 07:29:57 +00:00
Nick Samarin
5ceb8b3d35 synched with trunk at revision 37212 2011-06-05 18:51:00 +00:00
M.G. Kishalmi
9b5800bcd7 fixed "rather then" -> "rather than" typos all over the place 2011-05-28 13:11:24 +00:00
Campbell Barton
9af390ab67 fix [#27485] Create new shapekey on lattice 2011-05-26 06:34:31 +00:00
Campbell Barton
d02480cdaa remove / comment unused code, patch by nico_ga on IRC with some edits. 2011-05-22 16:29:51 +00:00
Brecht Van Lommel
3aaa03e1f8 Add localize_lamp and localize_world functions as already existed for materials
and textures, unused still.
2011-05-19 11:21:37 +00:00
Nick Samarin
a918040902 synched with trunk at revision 36569 2011-05-16 20:30:59 +00:00
Campbell Barton
c213b9525f minor changes to view3d operators, add View3D to 'ViewOpsData' 2011-05-14 05:42:58 +00:00
Campbell Barton
054eb2897c object_mat3_to_rot wasn't correctly accounting for the euler delta rotations, so setting the matrix of an object would fail in this case (rotational jump). 2011-05-14 04:59:37 +00:00
Campbell Barton
eabb444106 minor cleanup: make functions static, use NULL for pointer comparisons,
also fixed a possible bug assigning incorrect DPX function types to
imbuf.
2011-05-10 13:11:36 +00:00
Campbell Barton
e601dee168 take 3, fix [#26727] Make Proxy ignores group offset 2011-05-03 05:41:16 +00:00
Dalai Felinto
1fdc760bfe bugfix: empty proxied (Ctrl+Alt+P) doesn't maintain draw type and size
reported by me in my Blender ranting sessions with myself
2011-05-03 00:13:01 +00:00
Campbell Barton
e45328f1b6 fix [#26727] Make Proxy ignores group offset 2011-04-28 17:19:32 +00:00
Campbell Barton
e4cc1c3f2c fix [#27178] Material links lost when making mesh data local
- making local object data - Curve/Mesh/MBall lost references to linked materials.
- joining a linked mesh object into a local one lost the link.

As well as these reported bugs, checked all local functions for consistency/correctness and found other cases which would also fail.
- making local metaball didn't ensure unique ID name.
- make_local_armature() was missing check for object users - main body of code would never run.
- local particles didn't set the dupli-group or textures to extern.

checked all local functions for consistency/correctness.
2011-04-26 07:17:21 +00:00
Campbell Barton
33b8d53224 minor cleanup & replace inline armature separate pchan searches with BLI_findstring(), no functional changes. 2011-04-20 02:56:51 +00:00