Instead of checking for names that contain ".", only skip files
that start with a "." (since they're used for ".git" & ".arcconfig").
While other path names may fail to import, it's not the purpose of this
function to validate the path, have the caller must raise an error
instead of silently skipping them.
See D6140.
The problem was the real menu text must be: `Convert to Polygon Curve` as is Object menu.
A GPencil object cannot be converted to mesh in one step. The conversion must be GPencil to Curve and Curve to Mesh.
Incorrect cursor shown for horizontal split when selected from edge context menu.
Differential Revision: https://developer.blender.org/D6124
Reviewed by Campbell Barton
All the single-value texture inputs of Principled BSDF node should use
non-color colorspace profile, not sRGB one (issue raised in
https://blender.stackexchange.com/questions/155617, thanks).
That also revealed another issue - since those color space settings are
stored at the image level itself, not the node one, we need to
duplicate those image data-blocks when we use same picture for e.g. base
color (sRGB) and specular (non-color) inputs...
For now using a basic mechanism for that, might generate several extra,
uneeded copies of the image ID, but that’s better than breaking custom
settings and such.
Note that while this will modify the behavior of the impporters using
that node wrapper, no change should be needed in IO add-ons themselves.
Previously, we used Ctrl+Click for renaming, but since that shortcut is
now consistently used to add items to the selection, we can't use that.
In other cases we switched to F2 now, so it makes sense for the File
Browser too.
Further, AFAIK renaming was only possible through the context menu,
which makes it hard to discover in the right click select keymap (have
to press W).
Note that I had to do some internal changes to ensure the context menu
always acts on the clicked/hovered item, while the shortcut operates on
the active item. William and I agreed that this is likely the behavior
expected by most users.
This reverts commit 20b2acf336, reversing
changes made to f185cc0ca5.
Merges should only go form the release branch to master. For backporting
commits, use cherry-pick.
This is a configuration of Blender mirror on Github which automatically
closes Pull requests and gives developers instructions how to submit patch
to an official code review.
Differential Revision: https://developer.blender.org/D6027
This patch is only for the eyedropper to create materials.
Options:
Click: Create Stroke Material
Shift+Click: Create Fill Material.
Shift+Ctrl+Click: Create Stroke and Fill Material.
Toolbar:
{F7718606}
Reviewed By: brecht, mendio
Differential Revision: https://developer.blender.org/D5688
After doing some test, the cross cursor is too intrusive when you are drawing in grease pencil, so we decided to change by Dot cursor.
Reviewers: @brecht @mendio @pepeland @pablovazquez @billreynish
In Blender 2.7 delete would permanently delete files, now this function is back
but using more standard behavior.
This patch includes code contributed by Kris (Metricity).
Differential Revision: https://developer.blender.org/D4585