Dalai Felinto
2d1cce8331
Cleanup: make format after SortedIncludes change
2020-03-19 09:33:58 +01:00
Campbell Barton
0b2d1badec
Cleanup: use post increment/decrement
...
When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
2019-09-08 00:23:25 +10:00
Campbell Barton
64b4b719eb
Cleanup: style, use braces for imbuf
2019-04-23 11:22:22 +10:00
Campbell Barton
e12c08e8d1
ClangFormat: apply to source, most of intern
...
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
Campbell Barton
3316853323
Cleanup: conform headers to have license first
...
Also remove doxy comments for licenses and add missing GPL header.
2019-02-18 08:22:11 +11:00
Campbell Barton
b372766816
Cleanup: trailing newlines
2018-06-29 09:23:51 +02:00
Brecht Van Lommel
b098609186
Fix various compiler warnings.
2015-10-10 17:35:30 +02:00
Campbell Barton
1174c7d662
fix for missing NULL pointer checks and incorrect array free
2013-03-17 10:15:06 +00:00
Brecht Van Lommel
438b19e94a
Fix #33629 : DDS DXT5 with alpha not loaded correctly, Y flipping code was wrong.
2012-12-20 15:45:42 +00:00
Campbell Barton
2bb174cfa4
style cleanup: indentation
2012-11-09 09:33:28 +00:00
Campbell Barton
c8975c4375
style cleanup
2012-10-30 12:18:45 +00:00
Sergey Sharybin
15362e1c02
Fix for strict compiler setup
2012-10-25 13:12:37 +00:00
Brecht Van Lommel
aab78de27c
Better fix for #32837 : DDS compressed textures now no longer need to be flipped
...
when saving, rather we flip the compressed texture during load. The code used
here comes from the chromium O3D project:
http://src.chromium.org/chrome/trunk/o3d/core/cross/bitmap_dds.cc
Also made it only load compressed for power-of-two resolution images, it doesn't
seem to work for other resolutions, just falls back to non-compressed then.
2012-10-25 12:54:16 +00:00