Brecht Van Lommel
874c29cea8
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
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Notes:
* blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-04-20 15:06:46 +00:00
Jens Ole Wund
40ef1c9f96
keeping up MSVC6 project build
2006-08-17 07:45:41 +00:00
Jens Ole Wund
1ae7fb0c99
doing MSCV6 project woodoo ( preparing orange --> bf migration )
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NOTE to Ton and Hos
PLEASE do not try to merge any ot the MSVC6 project files (*.dsw ,*dsp)
I have a plan to get it done with a minimum of pain
thanks
ole
2006-01-26 22:05:39 +00:00
Martin Poirier
7a4ae00da2
Replaced powf to (float)pow in zblur.c. Was giving problems with MSVC (the rest of the code base uses pow too).
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MSVC 6.0 Projectfile changes for zblur and new files in ketsji.
Also adding BL_src projectfile to the commit, apparently it's not up to date with transform_conversions.c but I have it ok here and don't get any diffs.
2005-04-23 22:45:34 +00:00
Martin Poirier
0dfa14b181
MSVC 6.0 Projectfiles changes to fit Ton's commit.
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Added new file to BRE_Render and include paths for SDL includes.
Removed deleted files.
2004-12-27 21:05:39 +00:00
Martin Poirier
87f6745050
MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were missing from the project files.
2004-05-20 02:12:14 +00:00
Roel Spruit
56db828948
- Added projectfiles for yafray
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- renamed some variables in yafray_render.cpp so msvc doesn't whine
I'm not fluent in MSVC, so I hope I don't screw up :)
2004-01-05 15:58:48 +00:00
Roel Spruit
80622fca55
updated msvc projectfiles: added texture.c and removed some others..
2003-12-21 22:43:10 +00:00
Kent Mein
6bc7e0dbfd
Update the build systems to include ray.c
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Kent
2003-12-10 21:19:09 +00:00
Roel Spruit
5cc89c0f4e
Replaced all references to ..\..\source\blender\bpython\include with ..\..\source\blender\python. this because of the old python removal.
2003-11-23 14:02:54 +00:00
Simon Clitherow
f84d02e42d
MSVC 6 debug target finally fixed! (yes, really!) :)
2003-07-26 18:05:20 +00:00
Rob Haarsma
a22977b314
Added Quicktime support for OSX and Windows.
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For Windows, the WITH_QUICKTIME flag, together with approriate paths
is added to the following msvc6 'release' projectfiles:
bf\blender\projectfiles\blender\imbuf\BL_imbuf.dsp
bf\blender\projectfiles\blender\src\BL_src.dsp
bf\blender\projectfiles\blender\render\BRE_render.dsp
bf\blender\projectfiles\blender\blender.dsp
Erase the flag if you don't want Quicktime support.
2003-04-28 02:17:04 +00:00
Simon Clitherow
ab05ef7618
- updated MSVC project files to suit the lib dir move - better late than never!
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- blenderplayer and the web plugin now compile again (now using OpenAL)
2003-03-12 21:40:56 +00:00
Maarten Gribnau
0efbb6c87b
Fixed the MSVC project files. They now build both the release and debug
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targets of creator publisher and player.
Assuming you have the libraries installed in lib/windows of course...
Maarten
2002-11-11 21:59:46 +00:00
Maarten Gribnau
6db6011d89
First round of updates to project files. There is a working game player (debug
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target) as long as you have installed the right libraries.
Added project file for Blender Ode.
Maarten
2002-11-11 00:02:52 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00