Joshua Leung
2f1cca9528
Bugfix #11293 : IPO-Driver Links Lost on Renaming Bones
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IPO's were not being checked for drivers that linked to bones that were renamed when fixing dependencies after renaming bones. Note: PyDrivers will not benefit from this.
2008-05-15 08:05:56 +00:00
Peter Schlaile
34a1d92579
== FFMPEG ==
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Added additional entry, so that ffmpeg encoding options can
be added using their name instead of "the menu(tm)".
2008-05-15 06:47:54 +00:00
Benoit Bolsee
a6a4b78417
Fix BGE bug #7532 : TrackTo Actuator does not work correctly if it has a Vertex Parent. This is only a partial fix: the user must put the parent vertex at the center of the parent object and disable the physics on the tracking object (use empty or collision free object).
2008-05-14 20:22:57 +00:00
Andre Susano Pinto
c4937891ea
Merge from trunk
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svn merge -r 14760:14843 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-14 20:01:22 +00:00
Andre Susano Pinto
859a05864c
I'm considering using bvhtree for shrinkwrap but the build was considerable slower than kdtree
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as so i've made some improvements
So basicly theres no shrinkwrap improvements for now...
2008-05-14 18:25:23 +00:00
Campbell Barton
d1b04a3a9d
forgot to use the thread setting function for rendering. (was only used for baking)
2008-05-14 16:49:33 +00:00
Campbell Barton
540c0e0795
uvcalc_lightmap would raise an error on meshes with no faces.
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auto-threads wasnt working for baking.
2008-05-14 16:40:25 +00:00
Daniel Genrich
b64eeda588
svn merge -r 14810:14838 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-14 16:14:40 +00:00
Daniel Genrich
4d8b5587b8
Pre merge commit (includes commented moving stuff)
2008-05-14 16:09:56 +00:00
Martin Poirier
b65d4f95fc
Missing hotkey in menu for Align to Transform Orientation
2008-05-14 14:53:12 +00:00
Brecht Van Lommel
7806a44134
Minor particle system fixes:
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- Changed some tooltips.
- Refresh with reactors and shared particle settings.
- Copying of child particles.
2008-05-14 13:30:36 +00:00
Martin Poirier
d1e1332e07
Final fix fo revision 14827
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Fixing UV Quad Constraint when cancelling transform. Also, transdata conversion is a bit faster for all UV transforms.
Patch by Cambo, reviewed and revised.
2008-05-14 12:24:38 +00:00
Martin Poirier
c56f484da8
== Transform orientation bugfix ==
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Fallback to global if the selected orientation doesn't exists.
This only happens when switching between scenes or screens(orientations are per view3d)
2008-05-14 09:30:27 +00:00
Joshua Leung
9fdb4965a3
NLA and IPO now have the "AfterTrans Keyframe" option that prevents the creation of duplicate keyframes after transform.
2008-05-14 09:00:22 +00:00
Daniel Genrich
83c2acccfb
stupid me - i left the wrong line in.
2008-05-13 22:30:59 +00:00
Daniel Genrich
3bb43aaaaf
bug in bvhkdop (bad diff merged, pointed out by jaguarandi)
2008-05-13 22:29:50 +00:00
Peter Schlaile
f98085bd7e
== FFMPEG ==
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Not all versions of ffmpeg seem to have av_find_opt. Added my own version... grmbl.
2008-05-13 20:32:52 +00:00
Martin Poirier
2c4fd39142
Todo [ #5743 ] Rotate dosnt work at high zoom
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Fixed by only conditionally resetting the start of the triangle used to calculate the angle to when an angle is actually measured (so really small angle don't result in continuous deltas of 0 degree).
However, the smallest rotation angle is still limited by the precision of the acos function (here: 0.02 degrees, 0.02 / 30 with Shift pressed).
2008-05-13 13:20:47 +00:00
Campbell Barton
b303fa96ac
canceling UV transform would still run the be_square function
2008-05-13 10:19:28 +00:00
Martin Poirier
f4a20f4cc1
[ #8146 ] Objects rotate in wrong direction when using numeric input (R x <num>)
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Don't flip axis to face camera on num input.
2008-05-13 10:17:46 +00:00
Campbell Barton
33120a1825
disabled drawing the 2d image cursor when painting, added copy bevel weight to the edge copy menu.
2008-05-13 10:04:04 +00:00
Campbell Barton
4e59c3ec53
[ #11152 ] [C] key shortcut is broken in UV/Image Editor
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Only allow this inside paint mode.
2008-05-13 06:12:33 +00:00
Geoffrey Bantle
af30d9b2b0
-> Fix for bug in 'Select Non-Manifold'
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Select non-manifold would select stray vertices even when in
non-vertex modes. Fixed.
2008-05-13 02:22:57 +00:00
Daniel Genrich
e02bca73d7
New speed imrovements by Mr. Pinto/jaguarandi
2008-05-13 00:42:51 +00:00
Campbell Barton
ac71783e8d
last commit had a typo, also adjusted teh and colour instances
2008-05-12 21:12:10 +00:00
Campbell Barton
a0cd3d67ed
confined unprofessional print to debug mode ;)
2008-05-12 20:59:46 +00:00
Campbell Barton
4903751c4d
mirror face UVs and color was rotating, shift for alternate axis also wasnt implimented
2008-05-12 18:30:50 +00:00
Brecht Van Lommel
f44c22e69c
Fix for bug #11128 : render window shows undithered image.
2008-05-12 17:41:03 +00:00
Brecht Van Lommel
916120b98c
Fix for bug #11114 : boids physics went wrong when the distance between
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particles was exactly 0.0, for example with emission from verts.
2008-05-12 17:30:32 +00:00
Peter Schlaile
d2fcba7f65
== Ipo ==
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This fixes [#11118 ] Record Mouse in IPO Curve Editor 2.46rc3
and adds thereby a new feature: correct audio sync to IPO mouse recording :)
2008-05-12 17:16:54 +00:00
Jiri Hnidek
c471b6db74
Bug fix of #10999 . mbproc->start was useless.
2008-05-12 16:22:49 +00:00
Daniel Genrich
db3712a2d8
svn merge -r 14721:14810 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-12 12:24:52 +00:00
Brecht Van Lommel
2c9e8e7593
Fix for bug #11140 : explode modifier could run out of memory quite
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quickly because it allocated a totvert*totvert size array, now uses
edgehash instead.
2008-05-12 11:48:55 +00:00
Peter Schlaile
97dd2fe33e
== FFMPEG ==
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Added (disabled) MKV support. Might come handy later, if someone finds
out, why it instantly crashes after 2 frames.
Made it impossible to set min_rate higher than max_rate in render buttons
panel.
2008-05-12 09:01:15 +00:00
Campbell Barton
b01e2c4a84
swapped the order of the UV snap menu so Cursor->Selection the 4th, as with the 3d view.
2008-05-12 07:32:46 +00:00
Joshua Leung
3fd3571964
Bugfix for Separate Armatures:
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Constraint relinking now works correctly for this tool, so it should be safe to be used by users now.
2008-05-12 04:25:53 +00:00
Ken Hughes
e9706d6f0d
Move variable declaration, wouldn't compiler with MSVC (reports by jms).
2008-05-11 22:51:56 +00:00
Maxime Curioni
29b2db8518
soc-2008-mxcurioni: swig SConscript updated to compile under all configs except Win32 (where binary is copied to build directory)
2008-05-11 21:49:04 +00:00
Maxime Curioni
6069124ac9
soc-2008-mxcurioni: lib3ds SConscript updated to compile under Win32 configs
2008-05-11 21:13:54 +00:00
Peter Schlaile
c8673be3d6
== FFMPEG ==
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Add ffmpeg expert option (meaning _all_ ffmpeg option) to render dialog
using properties.
Also adds: H264 preset, that doesn't screw up output.
2008-05-11 20:40:55 +00:00
Maxime Curioni
c785d7493e
soc-2008-mxcurioni: merged changes to revision 14798, compilation works for rendering/ directry. Still needs to figure out how to compile on non-Unix machines.
2008-05-11 20:28:47 +00:00
Campbell Barton
e459d5518e
transform manipulator didnt follow the active face in some cases, also rotate about active mixed with normal did not work as it did in 2.45, where the active edge could be used
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as a rotation
axis (this is quite useful)
2008-05-11 19:58:46 +00:00
Benoit Bolsee
96486b356f
fix BGE bug #8668 : Behavior of os.getcwd() is not consistent between operating systems
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Add a function GameLogic.expandPath() that works like Blender.sys.expandpath() and is also available in the BlenderPlayer.
Fix the game actuator in the BlenderPlayer to work like in Blender:
- try first to load the .blend from the current working directory
- if not found, try to load from the startup .blend or runtime base directory
2008-05-11 18:45:30 +00:00
Campbell Barton
6da415d406
bad mistake in last commit, though it still worked.
2008-05-11 14:29:11 +00:00
Campbell Barton
50a282559c
revealing selected faces in the UV window with sync selection disabled and when both UV and editmode were are in face-sel-mode would result in selected faces having unselected
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edges.
2008-05-11 13:28:57 +00:00
Ton Roosendaal
e969685df4
Bias for irregular lamp buffers now allow minimum of 0.001.
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For larger architecture environments it was proved to be necessary.
2008-05-11 13:27:22 +00:00
Campbell Barton
9bf4e60cb8
Shift+H in editmode with only faces selected would result in selected faces having unselected edges.
2008-05-11 13:10:56 +00:00
Joshua Leung
97e72570d1
NLA Transform Bugfixes:
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* Scaling NLA-strips now resets their scale setting correctly at all times
* Added safe-guards against negative scaling being created through the use of the transform tools.
Note: at scale 0 or thereabouts, there will still be a little blip, when keyframes are scaled as if scale were 1.0f. It's quite harmless.
2008-05-11 13:07:40 +00:00
Joshua Leung
2d96d1189f
Fix compiler warnings in particle.c and editface.c.
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* unitialised/unused vars
2008-05-11 12:57:01 +00:00
Joshua Leung
50bbc0ff23
More bugfixes for Armature Separation/Joining:
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* Move armatures out of posemode before joining/separating, so that bones don't mysteriously disappear after the operation
* Added an undo push and fixed up hotkey access for armature separation
2008-05-11 12:34:56 +00:00