Commit Graph

1184 Commits

Author SHA1 Message Date
Campbell Barton
04665e2006 Fix T40226: Keep collapse-menu when splitting areas 2014-05-17 00:29:27 +10:00
Campbell Barton
95b93b5d46 Add BLI_compiler_compat.h to help with portability 2014-05-02 01:14:15 +10:00
Campbell Barton
af86b008b2 Include removal gave problems with windows, ifdef some back in for windows only 2014-05-01 07:21:08 +10:00
Campbell Barton
cb48c0ceea Revert "Fix msvc 2013 compiler errors after the ingenious cleanup in 4ca67869cc7a."
This reverts commit a47a4ef82f.
2014-05-01 07:20:46 +10:00
Thomas Dinges
a47a4ef82f Fix msvc 2013 compiler errors after the ingenious cleanup in 4ca67869cc. 2014-04-30 23:16:12 +02:00
Campbell Barton
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
Campbell Barton
48446870a8 Code cleanup: remove redundant CTX calls 2014-04-30 08:11:47 +10:00
Campbell Barton
7e9a873a44 View3D: disable entering camera when enabling quad-view
This is annoying/distracting especially if your view is just where you want it,
also entering camera view is easy if you need.
2014-04-30 06:23:49 +10:00
Campbell Barton
d71db08f6d Fix 39065: Leaving QuadView lost view settings
Now the 'User' view is used when exiting quadview.
2014-04-30 03:55:37 +10:00
Joshua Leung
c26105278f Fix T34993: "Jump to Next Keyframe" shortcut not related to the timeline viewable keyframes
Made the timeline option to only show keyframes from selected channels/data be a
per-scene setting instead of the per-timeline option it was previously. This makes
it easier for animators working on rigs with multiple bones (especially during the
polishing phase), since now the timeline and jump to keyframe operators use the same
setting to decide which subset of keyframes they need to consider.

By default, this option is enabled by default.

TODO: Extend this to the keyframe status shading on the active object name in the 3D view?
2014-04-27 21:59:17 +12:00
Campbell Barton
c67bd49e56 Code cleanup: use 'const' for arrays (editors) 2014-04-27 00:25:15 +10:00
Campbell Barton
d0533b6c07 Fix T39896: lock view rotation, behavior not consistent 2014-04-26 03:18:18 +10:00
Campbell Barton
9ae0e585b0 View2d: API Cleanup for view<->region conversion
View2D had some inconsistencies making it error prone in some cases.

- Inconstant checking for NULL x/y args.
  Disallow NULL args for x/y destination pointers, instead add:
  - UI_view2d_region_to_view_x/y
  - UI_view2d_view_to_region_x/y

- '_no_clip' suffix wasn't always used for non-clipping conversion,
  switch it around and use a '_clip' suffix for all funcs that clip.

- UI_view2d_text_cache_add now clips before adding cache.

- '_clip' funcs return a bool to quickly check if its in the view.

- add conversion for rectangles, since this is a common task:
  - UI_view2d_view_to_region_rcti
  - UI_view2d_region_to_view_rctf
2014-04-21 16:59:40 +10:00
Campbell Barton
52a5d58045 UI: split area_copy_data into ED_area_data_copy, ED_area_data_swap
Was confusing to have swap/copy in the one function.
2014-04-11 17:18:19 +10:00
Campbell Barton
45f336c3a1 UI: correct own bad use of bool and document area_copy_data args 2014-04-11 09:17:43 +10:00
Campbell Barton
f38331adef Code cleanup: style 2014-04-03 09:24:09 +11:00
Sergey Sharybin
11ee2d8b97 implement cache line for image editor
It works exactly the same as a cache line in movie clip editor.
2014-04-02 16:54:30 +06:00
Campbell Barton
def5999f9b UI: support for dragging popups title area 2014-04-02 18:43:53 +11:00
Campbell Barton
617557b08e Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
Campbell Barton
3ec0c73211 View3D: replace RV3D_VIEW_PERSPORTHO with RV3D_VIEW_USER
This is hardly used, and may be removed later (looks like quad view used by accident).

It could cause the 2d grid to draw with the view at an angle.
2014-03-28 15:57:33 +11:00
Campbell Barton
bd57ec686c Fix T39397: Leaving leaving camera from quadview set ortho 2014-03-25 15:14:34 +11:00
Bastien Montagne
54a8753df3 Fix T39323: Animation playback is not synchronized when Screen Layout changes.
Own regression in rBd2a5ea04ed84.

This commit should be included if we do a 2.70 'a' release.
2014-03-21 15:17:50 +01:00
Sergey Sharybin
9767ff8916 Code cleanup: use true/false in sequencer functions 2014-03-20 15:46:38 +06:00
Campbell Barton
d4b8f6798d Code cleanup: comment unused OpenGL util functions 2014-03-20 11:54:32 +11:00
Campbell Barton
a861e5572a UI: Add theme color for viewport overlay
Was using wire or black in many places, this color is used for cursor,
camera guides, transform helper lines. So its possible to have a dark
background with light overlay color.

Patch D331 by Brita, with some edits.
2014-03-18 05:40:18 +11:00
Campbell Barton
ec4e12d9a2 Code cleanup: comments and typos 2014-03-18 05:40:18 +11:00
Campbell Barton
2097e621ed Code cleanup: use r_ prefix for return args 2014-03-16 03:26:23 +11:00
Campbell Barton
e5e0888a8f UI: allow passing "" for icon only enum buttons and still get an icon
Enum icon-only buttons were getting their strings set,
then truncated with blenders string shortening methods, then not drawn
because there was no room (since buttons are icon width).

Modify UI code so icon-only buttons don't get names and passing "" to a
button won't have its text set later on.
2014-03-12 22:56:10 +11:00
Bastien Montagne
d2a5ea04ed Fix T38467: Animation playback is not synchronized when Screen Layout changes
When both old and new screens share the same scene, "transfer" playback to new screen, else stop playback.
2014-02-28 10:04:57 +01:00
Campbell Barton
d3b9457991 Code cleanup: style/warnings 2014-02-28 11:04:15 +11:00
Brecht Van Lommel
d7a2d2b693 Fix T38876: hide area split widget in lower left of widget on OS X.
This is already used by the operating system for window resizing, you must use
the widget in the top right of the area to split.
2014-02-27 23:41:01 +01:00
Campbell Barton
d2548f561c WM: hide screen management and ndof operators from seach popup 2014-02-26 13:48:41 +11:00
Campbell Barton
ece755ffe6 Fix for sequencer add operators showing up in spacebar search. 2014-02-26 13:30:25 +11:00
Campbell Barton
5c8d5c70cf View3d: ensure locked views are on an axis - behavior wasn't well defined. 2014-02-12 11:26:02 +11:00
Campbell Barton
b3afbcab8f ListBase API: add utility api funcs for clearing and checking empty 2014-02-08 06:24:05 +11:00
Brecht Van Lommel
d2699f233a Fix T38538: repeat history menu show operators that can't be repeated. 2014-02-07 17:11:09 +01:00
Campbell Barton
37026b12ec Code cleanup: use bool for static methods 2014-02-05 22:36:15 +11:00
Campbell Barton
107566ebf1 Code cleanup: check -1 for error return explicitly 2014-02-03 19:35:44 +11:00
Campbell Barton
d900f5be55 Code cleanup: use bools where possible 2014-02-03 19:35:44 +11:00
Campbell Barton
70f2389f5a Code cleanup: be less vague checking invalid index values 2014-02-01 02:01:00 +11:00
Campbell Barton
a5c35fb27f Code cleanup: use booleans where appropriate 2014-01-28 04:00:04 +11:00
Campbell Barton
a71f072f9c UI: Replace +/- menus with collapsible ones
Patch D160, by Scott Petrovic with  own modifications.
2014-01-27 18:42:11 +11:00
Brecht Van Lommel
e2cd654a3e Fix tool properties region drawing even if the toolbar is hidden.
This would show as a line on the side of the 3D view with high DPI / retina,
not easy to notice.
2014-01-22 16:40:11 +01:00
Campbell Barton
4ae7ae6f2e Code Cleanup: use bool for return values and correct comments
also remove CDDM_Check, theres no need for it.
2014-01-22 02:53:48 +11:00
Sergey Sharybin
2a76656976 Fix T38295: Crash when changing screen with different visible layers
The issue was caused by missing object update for the curve object
before going to new screen. And that new screen had different visible
layers due to disabled lock_camera_and_layers option.

Solved by calling DAG_on_visible_update() in ED_screen_set() even
in cases scene doesn't change. This ensures all the objects which
weren't visible before are correctly updated.
2014-01-21 15:01:32 +06:00
Brecht Van Lommel
018fe81779 Fix T38269: scene full copy in mesh edit or sculpt mode did not copy mesh edits. 2014-01-20 14:16:22 +01:00
Brecht Van Lommel
8b6b42b694 UI: tweak menu padding and make separator line more visible.
Adds some padding to the left of the icon, adds more space around the separator
line and make it more visible, and add some spacing at the top and bottom of
the menu. Ref T37794

Reviewed By: dingto, billrey

Differential Revision: https://developer.blender.org/D223
2014-01-17 17:06:11 +01:00
Campbell Barton
af93ebcb50 Code Cleanup: style and redundant casts 2014-01-16 19:15:53 +11:00
Tom Edwards
1f2136b329 Python/Depsgraph: bpy.data.*.is_updated now detects add/remove of any datablock.
Previously this only worked for some datablocks relevant to rendering, now it
can be used to detect if any type of datablock was added or removed (but not
yet to detect if it was modified, we need many more depsgraph tags for that).

Most of the changes are some function parameter changes, the important parts
are the DAG_id_type_tag calls.

Reviewed By: sergey, brecht

Differential Revision: https://developer.blender.org/D195
2014-01-15 16:47:53 +01:00
Campbell Barton
b8b412230b Code Cleanup: use iroundf
also increase precision of rctf print functions
2014-01-15 13:40:40 +11:00