Campbell Barton
96429a4792
fix for error rna naming
2010-08-22 12:59:13 +00:00
Brecht Van Lommel
de35361b11
Fix python errors in particles render panel and rigid body joint constraint.
2010-08-22 09:18:26 +00:00
Campbell Barton
4ca9a7e9c1
- bugfix [ #23407 ] vertex painting on a mesh with no face segfaults
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- removed animsys update values that dont need animating.
2010-08-22 06:31:26 +00:00
Campbell Barton
c2036fda5d
fix for changes in recent renaming
2010-08-22 05:45:04 +00:00
Martin Poirier
7f1a08d432
netrender:
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terminate can fail if process finished after the call to poll, just pass on error then.
2010-08-21 17:07:19 +00:00
Campbell Barton
e242f66ae6
bugfix for recent renaming [ #23400 ] Unable to import *.3ds/*.obj files with textures
2010-08-21 08:38:29 +00:00
Campbell Barton
87eaf57593
fix for errors in constraints and modifiers made when rna renaming.
2010-08-21 07:15:11 +00:00
Campbell Barton
5c3d2b13b8
rna name which wasnt set to change but should have been: eff_group -> effector_group
2010-08-21 06:40:46 +00:00
Campbell Barton
93ffe7d7f1
rna renaming (manual edits)
2010-08-21 04:51:00 +00:00
Campbell Barton
c8c2393310
rna naming error in recent commits
2010-08-20 22:00:23 +00:00
Brecht Van Lommel
0db0b14a52
Fix #23384 : python errors in input tab in user preferences.
2010-08-20 10:02:21 +00:00
Campbell Barton
6da7684ca6
fixed [ #23400 ] Unable to import *.3ds/*.obj files with textures
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changed some rna names to be more consistant
- use_texture -> use_image, since it sets if 'image' is used.
- use_map_color_diff -> use_map_color_diffuse since diffuse is used elsewhere in the same type.
2010-08-20 08:11:26 +00:00
Campbell Barton
4f5f868a52
rna data path names which are more likely to break animations.
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Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
2010-08-20 06:09:58 +00:00
Campbell Barton
097a6ca926
rna remaining that negates values
2010-08-20 02:08:43 +00:00
Campbell Barton
bea1c4fb13
misc rna renaming.
2010-08-19 17:46:00 +00:00
Campbell Barton
fedde2f8e3
rna rename Spline/Curve/Text3D
2010-08-19 17:31:10 +00:00
Campbell Barton
7c98860a0d
rna renaming FModifier & GameObjectSettings
2010-08-19 17:10:43 +00:00
Campbell Barton
eee445590a
rna naming mainly forBoids
2010-08-19 15:49:30 +00:00
Campbell Barton
8e388a8f49
fixes for recent renaming
2010-08-19 14:43:52 +00:00
Campbell Barton
486b3cd2f5
more rna renaming for non-animated properties: mainly Texface, Particle & Pointcache changes.
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Changed some names when applying.
- render was use_render, changed to show_viewport so call it show_render
- texface shadow was use_shadow_face, changed to use_shadow_cast since this only affects casting.
- transp was alpha_mode, changed to blend_type since its similar to other overlay blending where this property name is used.
2010-08-19 12:51:31 +00:00
Campbell Barton
46e25e7c77
bugfix [ #23384 ] Items disappear after expanding key config items
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using dir() on operator properties isnt good practice, better use properties.keys() or properties.items()
2010-08-19 11:32:48 +00:00
Campbell Barton
736edd547b
fix for error in recent renaming
2010-08-19 11:04:46 +00:00
Campbell Barton
b00c0526c7
missed this with recent renaming
2010-08-19 10:54:41 +00:00
Campbell Barton
4e3390437e
- Properties from base classes are now registered too, this allows class mix-in's to define properties.
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An example of how this is useful - an importer mixin could define the filepath properties and a generic invoke function which can run the subclasses exec for each selected file.
- Panels and Menus now skip the property check when registering.
- renamed _idproperties_ to _idprops_ in function names, function names were getting very long.
2010-08-19 10:16:30 +00:00
Campbell Barton
5e53012558
utility function for updating animation system values when RNA changes.
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- any numnber of attributes are supported for renaming, eg: modifiers["Foo.Bar"].prop.bar
- the path is resolved in blender so each attribute is type checked against the naming list.
- inherited properties are supported by recursively checking parent classes names aganst the name list.
- fcurves and drivers are currently supported.
2010-08-18 18:00:52 +00:00
Campbell Barton
cdd62d6150
missed renaming this
2010-08-18 13:02:59 +00:00
Campbell Barton
399dda68d8
fix errors with recent commits.
2010-08-18 10:42:00 +00:00
Campbell Barton
c04199b3a1
rna naming mainly for Scene/IK/KeyingSet's
2010-08-18 08:58:37 +00:00
Campbell Barton
55ed0f0507
more rna renaming.
2010-08-18 08:26:18 +00:00
Campbell Barton
513a907730
rna rename Bone and Text changes
2010-08-18 07:45:32 +00:00
Campbell Barton
7da5d9faec
rna renaming, still only adjusting properties that wont be animated (at least its very unlikely).
2010-08-18 07:14:10 +00:00
Campbell Barton
54e6ea70c0
rna renaming for Render* structs
2010-08-18 04:10:23 +00:00
Campbell Barton
64347d81c4
rna renaming for 'Brush' struct
2010-08-18 03:56:14 +00:00
Campbell Barton
9784a1169d
rna naming: verts -> vertices
2010-08-18 03:42:26 +00:00
Campbell Barton
f32a35fd9d
apply rna naming for ToolSettings
2010-08-18 03:24:52 +00:00
Campbell Barton
3bd039eff9
apply rna rename most of the show_*, names.
2010-08-17 17:03:52 +00:00
Campbell Barton
b278279c95
document rna functions that have the no_self flag set as classmethods
2010-08-17 14:32:14 +00:00
Campbell Barton
7a31417f50
apply UserPrefs and Theme rna naming changes.
2010-08-17 13:14:41 +00:00
Thomas Dinges
7394e1a312
* Put "Custom Properties" panel to bottom in particle buttons as well.
2010-08-17 09:05:44 +00:00
Thomas Dinges
2e2592127e
2.5 Texture Panels:
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* Removed "Plugin" Texture Type from the Interface as it is not implemented in 2.5 atm.
2010-08-17 08:56:47 +00:00
Campbell Barton
b9d99b9c5b
apply all rna naming changes for rna_space.c
2010-08-17 07:49:53 +00:00
Campbell Barton
5f7045f7af
- rna_info.py now outputs array length with types eg. float[16].
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- corrected rna property name Controller.states -> state (pointed out by Dalai).
- rna_cleaner_merge script now only merges comment and new name.
2010-08-17 02:42:30 +00:00
Campbell Barton
5f525bd723
speedup and cleanup of OBJ exporter
2010-08-15 15:04:51 +00:00
Martin Poirier
bd7cfbc3cc
netrender fixes:
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slave use output log option correctly
use os.path.join more consistently (reported by Dalai Felinto)
unify frame range (was 4 digits on master, 6 elsewhere, now 6 everywhere).
Fix occasional broken pipe between master and slave (didn't affect result, just polluted log).
2010-08-14 16:30:41 +00:00
Campbell Barton
04f619d8af
- PyLineSpit() - used to print the filename and line number for internal errors now works when executing class functions in a module.
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- replaced PySys_GetObject("modules") with PyImport_GetModuleDict()
- use defaults for keymap import/export rather then setting the same value every time from the UI scripts.
2010-08-14 05:33:20 +00:00
Campbell Barton
ae6a632534
fix for error in world buttons when the world was None
2010-08-13 22:35:13 +00:00
Campbell Barton
79487cca47
bugfix [ #21807 ] Import Key Configuration problems
2010-08-13 18:48:33 +00:00
Brecht Van Lommel
ed36b00e36
Fix #23297 : python error caused empty brush panel in the image editor.
2010-08-13 17:13:07 +00:00
Campbell Barton
32792a58e3
bugfix [ #22037 ] OBJ exporter produce wrong UV
2010-08-13 16:59:11 +00:00
Campbell Barton
8e6c654294
[ #22884 ] slow import wavefont/.obj file
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- dont run mesh update functions on zero user meshes (a bit of a cheap trick but works well), made in last commit by mistake.
- dont do a scenegraph update on linking an object, run scene.update() after linking objects.
- remove split material option since we have enough slots.
2010-08-13 15:07:57 +00:00