Commit Graph

21613 Commits

Author SHA1 Message Date
Campbell Barton
2462d4976b possible fix [#23331] Hidden Bones Contribute to Axis Normal
cant redo this bug but noticed a number of places where bone selection/hidden state isn't being set properly.
2010-08-22 10:52:30 +00:00
Brecht Van Lommel
4e4b797165 Fix #23431: crash in brush icon preview when there is no active object. 2010-08-22 10:17:31 +00:00
Campbell Barton
6e141b7331 own commit to fix a naming bug caused a new bug. 2010-08-22 07:11:40 +00:00
Campbell Barton
4ca9a7e9c1 - bugfix [#23407] vertex painting on a mesh with no face segfaults
- removed animsys update values that dont need animating.
2010-08-22 06:31:26 +00:00
Campbell Barton
c2036fda5d fix for changes in recent renaming 2010-08-22 05:45:04 +00:00
Campbell Barton
76eeba3608 bugfix [#23419] FILE OPEN: OpenEXR default extension .EXR / .exr is filtered out 2010-08-21 08:22:47 +00:00
Campbell Barton
87eaf57593 fix for errors in constraints and modifiers made when rna renaming. 2010-08-21 07:15:11 +00:00
Campbell Barton
5c3d2b13b8 rna name which wasnt set to change but should have been: eff_group -> effector_group 2010-08-21 06:40:46 +00:00
Campbell Barton
93ffe7d7f1 rna renaming (manual edits) 2010-08-21 04:51:00 +00:00
Brecht Van Lommel
dfb8455381 Fix #23332: crash with screw + bevel modifiers. Since bevel doesn't support
mapping yet there's still some weirdness with display of hiding/selection,
but there's another bug report open about that.
2010-08-20 16:02:20 +00:00
Brecht Van Lommel
5b499cca76 Fix #23323: rigid body constraint drawing in 3d view was showing wrong
rotation, not updated for radians/degree changes yet.
2010-08-20 11:12:13 +00:00
Brecht Van Lommel
77fb06f630 Fix #23350: flip "both" texture preview order from material-texture to
texture-material so it corresponds better to the text below.
2010-08-20 10:17:39 +00:00
Brecht Van Lommel
4c094d700e Fix #23336: radial control crashing or not showing correct colors in modes
other than sculpt. The sculpt changes made the radial control code sculpt
mode specific, it should be usable for various purposes, so made it generic
again now.
2010-08-20 09:41:16 +00:00
Brecht Van Lommel
07cfb4f4f5 Fix #23399: change Median Crease to Mean Crease, because it's not really
a median.
2010-08-20 09:00:21 +00:00
Campbell Barton
6da7684ca6 fixed [#23400] Unable to import *.3ds/*.obj files with textures
changed some rna names to be more consistant
- use_texture -> use_image, since it sets if 'image' is used.
- use_map_color_diff -> use_map_color_diffuse since diffuse is used elsewhere in the same type.
2010-08-20 08:11:26 +00:00
Campbell Barton
4f5f868a52 rna data path names which are more likely to break animations.
Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
2010-08-20 06:09:58 +00:00
Campbell Barton
4afe81c726 bugfix [#23396] proportinal editing hotkey ("o") does not work
error in recent commit
2010-08-20 05:23:12 +00:00
Campbell Barton
097a6ca926 rna remaining that negates values 2010-08-20 02:08:43 +00:00
Campbell Barton
bea1c4fb13 misc rna renaming. 2010-08-19 17:46:00 +00:00
Campbell Barton
fedde2f8e3 rna rename Spline/Curve/Text3D 2010-08-19 17:31:10 +00:00
Campbell Barton
7c98860a0d rna renaming FModifier & GameObjectSettings 2010-08-19 17:10:43 +00:00
Campbell Barton
eee445590a rna naming mainly forBoids 2010-08-19 15:49:30 +00:00
Campbell Barton
8e388a8f49 fixes for recent renaming 2010-08-19 14:43:52 +00:00
Campbell Barton
486b3cd2f5 more rna renaming for non-animated properties: mainly Texface, Particle & Pointcache changes.
Changed some names when applying.
- render was use_render, changed to show_viewport so call it show_render
- texface shadow was use_shadow_face, changed to use_shadow_cast since this only affects casting.
- transp was alpha_mode, changed to blend_type since its similar to other overlay blending where this property name is used.
2010-08-19 12:51:31 +00:00
Campbell Barton
736edd547b fix for error in recent renaming 2010-08-19 11:04:46 +00:00
Campbell Barton
4e3390437e - Properties from base classes are now registered too, this allows class mix-in's to define properties.
An example of how this is useful - an importer mixin could define the filepath properties and a generic invoke function which can run the subclasses exec for each selected file.

- Panels and Menus now skip the property check when registering.

- renamed _idproperties_ to _idprops_ in function names, function names were getting very long.
2010-08-19 10:16:30 +00:00
Campbell Barton
98140e234e - pyrna fix for reference counting when unable to register a property
- added modified 'Warp' enum to reserve this ID for durian files until the modifier is merged.
2010-08-19 05:58:22 +00:00
Campbell Barton
5e53012558 utility function for updating animation system values when RNA changes.
- any numnber of attributes are supported for renaming, eg: modifiers["Foo.Bar"].prop.bar
- the path is resolved in blender so each attribute is type checked against the naming list.
- inherited properties are supported by recursively checking parent classes names aganst the name list.
- fcurves and drivers are currently supported.
2010-08-18 18:00:52 +00:00
Campbell Barton
399dda68d8 fix errors with recent commits. 2010-08-18 10:42:00 +00:00
Campbell Barton
c04199b3a1 rna naming mainly for Scene/IK/KeyingSet's 2010-08-18 08:58:37 +00:00
Campbell Barton
55ed0f0507 more rna renaming. 2010-08-18 08:26:18 +00:00
Campbell Barton
513a907730 rna rename Bone and Text changes 2010-08-18 07:45:32 +00:00
Campbell Barton
7da5d9faec rna renaming, still only adjusting properties that wont be animated (at least its very unlikely). 2010-08-18 07:14:10 +00:00
Campbell Barton
54e6ea70c0 rna renaming for Render* structs 2010-08-18 04:10:23 +00:00
Campbell Barton
64347d81c4 rna renaming for 'Brush' struct 2010-08-18 03:56:14 +00:00
Campbell Barton
9784a1169d rna naming: verts -> vertices 2010-08-18 03:42:26 +00:00
Campbell Barton
f32a35fd9d apply rna naming for ToolSettings 2010-08-18 03:24:52 +00:00
Campbell Barton
a34721d24b minor update rna namer and script to automatically apply updates from blender to rna_properties.txt 2010-08-18 03:05:14 +00:00
Dalai Felinto
f80f412701 Fix for [#23352] Update Problem in Texture tab
I added a notifier to update the texture panel whenever you change the active texture. This part of the code seems wip, but the notifier should be there if I'm not mistaken.

The other way around has still bugs (e.g. when you add a new texture Outliner doesn't update automatically). To be tackled later
2010-08-17 21:35:18 +00:00
Campbell Barton
3bd039eff9 apply rna rename most of the show_*, names. 2010-08-17 17:03:52 +00:00
Campbell Barton
c61127d502 apply logic brick rna renaming 2010-08-17 16:27:10 +00:00
Campbell Barton
fab0f053e7 syntax highlighting for decorators, correct doc example 2010-08-17 14:56:10 +00:00
Campbell Barton
b278279c95 document rna functions that have the no_self flag set as classmethods 2010-08-17 14:32:14 +00:00
Campbell Barton
08d55cbe98 merged in applied edits from theme/space/prefs 2010-08-17 13:34:30 +00:00
Campbell Barton
7a31417f50 apply UserPrefs and Theme rna naming changes. 2010-08-17 13:14:41 +00:00
Campbell Barton
9dd43244a2 when complaining that an RNA name doesnt exist in the UI, give the struct name as well. 2010-08-17 13:12:58 +00:00
Campbell Barton
8db2707fa2 rna naming changes based on suggestions by Brecht. 2010-08-17 13:11:25 +00:00
Campbell Barton
87477c5d11 fix for error with removing MEM_guardedalloc.h, not sure why I didnt get this warning when rebuilding yesyerday. 2010-08-17 11:10:48 +00:00
Thomas Dinges
a3d28f4899 2.5 Nodes:
* Range Limit function for Image Output Frame Start/End properties.
2010-08-17 09:59:55 +00:00
Thomas Dinges
13da233a62 2.5 Nodes:
* Property Ranges for the Vector Blur Node were missing, added them in RNA.
2010-08-17 09:41:56 +00:00