Commit Graph

678 Commits

Author SHA1 Message Date
Brecht Van Lommel
55d2a56d60 Sculpt:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r24483:24889
2009-11-25 17:51:16 +00:00
Brecht Van Lommel
077edbb384 Sculpt: external file storage for multires
* This is experimental, the file format may change still!
* Helps reduce memory usage, keeps .blend files smaller, and makes
  saving quicker when not editing multires.
* This is implemented at the customdata level, currently only the
  multires displacements can be stored externally.

ToDo

* Better integration with object duplication/removal/..
* Memory is not yet freed when exiting sculpt mode.
* Loading only lower levels is not supported yet.
2009-11-25 14:27:50 +00:00
Campbell Barton
f28975dbc4 avoid operator type lookups when its known 2009-11-24 16:19:15 +00:00
Martin Poirier
2597d49664 Extend handler return values to distinguish between events that have been handled and passed through and those that haven't been handled at all.
This also solves a bug with Click event (not visible with keymaps that use Click in default)
2009-11-24 05:03:44 +00:00
Brecht Van Lommel
af1f542367 2.5 bugfix: splash would crash when .Blog contained file names without a
slash in them. Also removed the ctrl+alt+f1 shortcut key, was for testing.
2009-11-23 20:06:09 +00:00
Martin Poirier
d1f314a217 New CLICK event value. If RELEASE is not handled and last event was PRESS of same type, redo handlers with CLICK value (this means you can "click" key events too).
Leftmouse+Ctrl to extrude now mapped to Click instead of Release. Release was used to avoid conflict with lasso, but it isn't safe with modal operators that use Press to confirm (subsequent Release then extruded). Click is semantically closer to what we want here.
2009-11-23 16:24:28 +00:00
Campbell Barton
f4d3ce197b links to Python API docs from splash and help menu 2009-11-23 15:20:56 +00:00
Brecht Van Lommel
7b036e1dcb Splash screen, implemented by Matt.
* Now has documentation links and recent files.
* Click on image or outside splash to make it go away.
* Still has old image, new one will be committed later.
2009-11-23 13:58:55 +00:00
Brecht Van Lommel
f8d40d2da0 2.5 internal bugfix: remove modal handlers before exiting the screen,
since these may be using it.
2009-11-23 11:49:23 +00:00
Campbell Barton
8e09171d5b temp hack to make the popup show wider when running the edit description operator 2009-11-23 00:56:19 +00:00
Brecht Van Lommel
1295a213a4 2.5: Emulate numpad works again. 2009-11-22 16:33:47 +00:00
Dalai Felinto
d875f4927e patch [#19796] GLEW update by Mitchell Stokes (Moguri)
GLEW update to version 1.5.1 [11-03-08]
this opens room for Geometry Shader support.

* - Brecht, Campbell told me you did some local changes in order to make it right in Linux. I get to you in order to know what those changes are (or feel free to commit them directly)
2009-11-21 20:36:03 +00:00
Martin Poirier
75e82b5349 More macro goodness.
Macros now return finished if at least one operator in the macro finished properly. This is done to correctly insert an undo point.

This means that all the macros that combine with transform (extrude, loopcut, rip, duplicate) will correctly insert an undo step when transform is cancelled.
2009-11-21 19:49:11 +00:00
Campbell Barton
09cf011879 patch from Dave Plater which fixes some problems building the BGE with cmake 2009-11-21 13:47:16 +00:00
Campbell Barton
854cc87a80 option to have scripts run on startup for per blendfile UI's 2009-11-20 15:01:09 +00:00
Martin Poirier
7f42b10d0f Support for grab cursor in macro system (and vice versa).
This may result in cursor being grabbed twice (though we don't have any macro that can do this at the moment). If this is a problem, a check can be added.
2009-11-19 19:27:10 +00:00
Campbell Barton
55b3280355 missed render border in modal keymap 2009-11-19 10:48:59 +00:00
Joshua Leung
0c8b41e464 Fix crash on Windows when clicking anywhere in a window. Cursor grabbing code was missing checks for invalid tablet data. 2009-11-18 21:01:04 +00:00
Martin Poirier
a90c770286 Correctly detect and use modal keymaps in macros 2009-11-18 17:08:29 +00:00
Damien Plisson
1f3ab7afd4 Disable continuous grab during tablet use (fixing tablet jerkiness issues) 2009-11-18 16:54:33 +00:00
Martin Poirier
7b05c9ca30 Fun stuff with macro
Make macros work with more than one modal operator and mix of modal and invoke/exec

As a proof, brought back loopcut + edge slide in a single macro operator called Loopcut and Slide, replacing Loopcut as assigned to Ctrl-R.
2009-11-17 22:19:48 +00:00
Martin Poirier
4076572874 [#19760] Extrude + Continuous Grab doesn't work
Flag macro as blocking

Make macro copy operator flags when one of them returns MODAL (these flags are needed by the event system)
2009-11-17 16:48:43 +00:00
Campbell Barton
df0f1d53b8 new function WM_keymap_add_menu(), similar to WM_keymap_add_item() except it takes a registered menu. the key will then trigger this menu. 2009-11-17 15:29:55 +00:00
Joshua Leung
10e1780cf9 Assorted bugfixes - Sequencer/Preview Range:
* Snapping strips now works with the hotkey  Shift-S   as in the rest of Blender
* Preview Range works in Sequencer now (the operators for setting, clearing, and also drawing)
* Related to the Preview Range for Sequencer, toggling the time-display mode also works
* Preview Range Set operator now works again, after the modal keymaps change for borderselect broke it. Also sends correct notifiers now after bein called.
2009-11-17 10:12:35 +00:00
Martin Poirier
98d4a56d55 Fixing keymap export:
- Didn't support new userdef keymaps (new "active" rna function to get the active version of a keymap)
- Didn't support modal keymaps (new "modal" param to add_keymap function, new "add_modal_item" function on keymaps (both functions now make sure the keymap is of the right type))
2009-11-16 20:50:02 +00:00
Martin Poirier
11cfdfa264 === Better support for user defined modal keymaps ===
Fixing/Missing RNA properties:
- "virtual" property for "ANY" modifier for keymapitem
- modal property for keymap
- Look up modal_items in usermaps too

Lazy init usermaps needs to init modal_items too.

New function to initialize a user keymap (fill in modal_item and poll pointers).

Operator modal keymaps now look up if there's a user defined keymap that overwrites it.

Full Event UI buttons now show "Any" when modifier is set to that (instead of listing all of them).

Note: Having the modifiers as boolean still doesn't express the full breath of values possible for them. There is commented code in this commit to represent them as enum, which would solve this, but make the keymap editor more cryptic.
2009-11-15 19:25:34 +00:00
Joshua Leung
bbb2668ce0 Bugfix #19878: pressing shift+b or alt+b locks up blender
Modal keymaps for clip zoom and zoom border in 3D-View were missing, which lead to events for those operators never getting processed.
2009-11-15 11:46:08 +00:00
Brecht Van Lommel
34644821de Fix #19842: timer events incorrectly cancelled tweak events, e.g. when
opening a file browser.
2009-11-11 15:29:22 +00:00
Joshua Leung
1d84b6bb3c Nodes Editor + other warning fixes:
* Added 'active node' panel for the Nodes Editor. This panel, in the NKEY region, shows the settings for the active node. Included in this panel is a field used for editing the unique-name of the node too. 

* Fixed a number of uninitialised vars warnings that I missed in previous commit...
2009-11-11 10:51:40 +00:00
Matt Ebb
c0fae59c99 * Fixed nodetree animation by giving nodes unique names
Now the rna path to nodes happens via the node name, which is ensured to be unique via RNA.
As part of this, the node->username string has been removed, upon renaming the node itself it takes care of making sure it's unique (like bones, constraints, etc). There's currently no interactive rename tool, but you can do it via the datablocks editor.

- plus a few notifier tweaks, using the newer NC_NODE notifier to refresh graph editor etc.
2009-11-11 09:11:21 +00:00
Campbell Barton
b2bb9ca39a Mitchell Stokes BGE MouseWarp patch + warning fix
[#19854] [bugfix] Fix for broken Rasterizer mouse functions
---
This patch fixes the embedded player's ability to control the mouse. For example, hiding and unhiding the mouse cursor
did not work in 2.5, nor could the mouse's position be controlled. This was because these parts still needed to be ported
to 2.5 window manager code.
2009-11-11 08:32:29 +00:00
Matt Ebb
792c4d602d Fixes for martin's background mode commit - now works fine here on OS X 2009-11-11 04:38:37 +00:00
Martin Poirier
e776ecfdde Background mode in more working conditions.
What works:
The usual command line options for rendering.
All python scripts are loaded (which includes custom properties)
Render engines are loaded and can be used
-P to run scripts works partially: rna api works ok, not operators.

What doesn't: 
Most operator calls in python. This is a problem with poll functions. (Brecht and Campbell are aware of this already)

Changes:
-d now also applied with -b (it was ignored before)
user file (.B25.blend) now also loaded in bg mode. This helps for custom paths and all.
wm is also initialized (it's needed for a lot of context calls)
Ghost, however, is not initialized.
2009-11-11 04:08:09 +00:00
Martin Poirier
673396d285 Split operator internal call (for python) between invoke and exec. Only invoke needs window (for event), no need to require it for exec too.
No functionality changes, except that operator called with exec when a window isn't present (say, bg mode) won't silently fail.
2009-11-10 20:44:10 +00:00
Brecht Van Lommel
37e4a311b0 Math Lib
* Convert all code to use new functions.
* Branch maintainers may want to skip this commit, and run this
  conversion script instead, if they use a lot of math functions
  in new code:
  http://www.pasteall.org/9052/python
2009-11-10 20:43:45 +00:00
Campbell Barton
6e47d9bb9c - modal keymap for border select
- revert circle select keys adjustments & view navigation while selecting (durian guys liked but allowed activating multiple circle select's at once)
2009-11-06 22:51:08 +00:00
Campbell Barton
4e9699debf experemental durian request, allow view manipulation while using circle select 2009-11-06 12:43:20 +00:00
Campbell Barton
8109b13e83 - converted circle select use a modal map
- now works exactly like 2.4x, except that its accessed from the CKey
- hack to remember circle size, need some better way to do this
2009-11-05 17:32:06 +00:00
Campbell Barton
0f1e28a13f - circle select mouse wheel resize now works (somehow mouse wheel generates a mouse up event)
- context.active_bone wasnt set to an editbone type
2009-11-05 15:59:14 +00:00
Campbell Barton
e6ea68a31c - missing return values
- more detailed exceptions (always give file:line incase the python exception doesnt)
- fix some errors in the edit docs

editing docs still fails, need to figure out why.
2009-11-04 22:36:46 +00:00
Campbell Barton
46c8bfe151 Make Links (Ctrl+L) back
- split into 2 operators: object.make_links_data() & object.make_links_scene since they are quite different.
- added reusable functions RNA_group_itemf & RNA_scene_itemf which can be used for any operator that takes ID data (easy to add more types Mesh, Text etc)
- DummyRNA_NULL_items for dynamic items so each operator need not define its own empty enum.
2009-11-04 10:25:57 +00:00
Campbell Barton
b3c8935b06 - Shift+F1 is append in 2.4x (not link). Lee asked it to be made the same.
- use OBJECT_OT_mode_set rather then OBJECT_OT_*_toggle, better for using report output for script input. OBJECT_OT_posemode_toggle and OBJECT_OT_editmode_toggle are called by OBJECT_OT_mode_set.
2009-11-03 11:00:10 +00:00
Damien Plisson
3b43a5228e Mac / COCOA :
- revert tiff load/save to use standard libtiff (to ensure 100% colorimetry & alpha interpretation across platforms)
- include patch #18720 to fix load of libtiff dynlib (if present on system)
2009-11-02 11:20:31 +00:00
Damien Plisson
93173a6dd4 Mac / COCOA :
- fix 10.4 compile issues

- fix some scons issues & add WITH_BF_COLLADA = False in scons darwin_config.py to allow build waiting for complete Collada Mac implementation
2009-10-30 20:20:48 +00:00
Arystanbek Dyussenov
31258507d0 Merge of the COLLADA GSoC branch into trunk.
COLLADA code is disabled by default (it has dependencies requiring manual install).

SCons and CMake builds are supported on Windows and Linux, no Mac building yet. More on building COLLADA code: http://wiki.blender.org/index.php/User:Kazanbas/Building_Collada_Branch.

The detailed command log of the merge (can be useful for educational purposes):

branch=https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-chingachgook
# collada code
svn copy $branch/source/blender/collada source/blender/collada
# operator
svn merge -c 20401,20955,21077,24077,24079 $branch/source/blender/windowmanager/intern/wm_operators.c source/blender/windowmanager/intern/wm_operators.c
# menu
svn merge -c 24079 $branch/release/scripts/ui/space_info.py release/scripts/ui/space_info.py
# scons
svn merge -c 20398 $branch/source/blender/SConscript source/blender/SConscript
svn merge -c 20398,20691,20955,22726 $branch/tools/btools.py tools/btools.py
svn merge -c 20691,20955,22726 $branch/tools/Blender.py tools/Blender.py
svn merge -c 20398,20692,20955 $branch/config/linux2-config.py config/linux2-config.py
svn merge -c 22726 $branch/config/win64-vc-config.py config/win64-vc-config.py
svn merge -c 22726 $branch/config/win32-vc-config.py config/win32-vc-config.py
svn merge -c 24077 $branch/source/blender/windowmanager/SConscript source/blender/windowmanager/SConscript
# cmake
svn merge -c 23319,23905,24077,24158 $branch/CMakeLists.txt CMakeLists.txt
svn merge -c 23319 $branch/source/blender/CMakeLists.txt source/blender/CMakeLists.txt
svn merge -c 23319 $branch/source/creator/CMakeLists.txt source/creator/CMakeLists.txt
svn merge -c 23319 $branch/CMake/macros.cmake CMake/macros.cmake
svn merge -c 24077 $branch/source/blender/windowmanager/CMakeLists.txt source/blender/windowmanager/CMakeLists.txt
2009-10-30 15:35:50 +00:00
Damien Plisson
b1a832a7e2 Mac / COCOA : Imbuf
- replace libtiff by calls to Cocoa services to load/save tiff files
(Libtiff, dynamically linked is not distributed with OS X, and would have had to be shipped for all four architectures)

The imb_cocoaLoadImage & imb_cocoaSaveImage are generic towards the bitmap format, and thus can handle TIFF, GIF, JPG, JP2000, BMP and raw camera formats (read-only for these), even if today only TIFF is used as the other formats are already handled.

- CMake updated
- scons updated (Thx to Jens Verwiebe)
2009-10-29 18:06:49 +00:00
Brecht Van Lommel
81c17a9fa3 Memory Statistics operator back, printing information about what memory
is being used for to the console. Not shortcut key, use the search menu.
2009-10-27 10:29:51 +00:00
Brecht Van Lommel
53ac50ea8b Bugfix: 3d view with scene layer lock were not updated when the
scene layer or other 3d view layers were changed.
2009-10-26 12:42:25 +00:00
Joshua Leung
3af9333251 Fix for crash when doing File -> Open, File -> New (without closing the FileBrowser first) 2009-10-25 05:33:35 +00:00
Joshua Leung
c90e05bb42 Toolbar Fixes:
* Restored the Grease Pencil tools to the toolbar
Probably, if the reason they were commented out before was so that the repeat stuff is visible, we can swap the order of those two. Otherwise, it's good to have somewhere for the operators now (so that the hotkeys can be found)

* Hotkey displays in the tooltips now show the keymodifier too
For example, "D LeftMouse" or "Ctrl D LeftMouse" for the Grease Pencil operators, instead of just "LeftMouse" or "Ctrl LeftMouse".
2009-10-25 03:47:14 +00:00