Commit Graph

19319 Commits

Author SHA1 Message Date
Matt Ebb
0fd155f78e * fun 2.5 UI commit from seoul airport!
A few UI goodies from on the plane:
- fixed the sliders for non-rounded themes
- Made properties with rna subtype of 'percentage' automatically display a '%' 
character *after* the numerical value, where it belongs. It would also be really great 
to add a ° - degree symbol after angle and perhaps rotation subtypes. This works 
fine with international fonts but not with oldskool bitmap fonts (not part of ascii). I 
wonder if there's a way to get around this?
- Added nice embossing effects on buttons, labels and pulldowns (there you go, brecht :)
- and cooler looking tooltips

And did some work on the file browser. Andrea, I hope this is ok, let me know if 
there are problems and I can work on fixing it up :)
- added some new icons for file types, that are now shown in list view.
icon designers, please feel free to update and make nicer ones!
- tweaked the default colour theme and did some graphical fiddling to make the 
various views look nicer
- rearranged the buttons on the header and swapped the 'P' button for an up arrow 
button, this needs a nicer icon too.
- added outliner style alternating bands to the list view to see info grouping better. 
This has a small prob in columns view though, can fix that.
2009-03-09 08:31:45 +00:00
Matt Ebb
a04e5795a0 * test commit, some updated icons 2009-03-09 07:51:33 +00:00
Erwin Coumans
06d455f428 Add support to lock individual axis during rigid body simulation, for translation and rotation. This makes it easier to do 1D or 2D physics (tetris, blockout)
todo: create some example/demo.blend.
2009-03-09 07:12:16 +00:00
Joshua Leung
6475e462fa Graph Editor: Frame numbers in horizontal scrollbar are no longer restricted to 1.0 frame intervals. 2009-03-09 07:00:40 +00:00
Erwin Coumans
6e85d00055 Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera) 2009-03-09 05:01:16 +00:00
Erwin Coumans
abb338ddf9 upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added constraint visualization.
This commit doesn't add new functionality, but more updates are planned before Blender 2.49 release.
2009-03-09 04:21:28 +00:00
Benoit Bolsee
e4ce0d629e BGE patch: undo patch about removing blenderplayer console in Windows: it interferes with scripts that write to the console. Back to previous state: console cannot be disabled in Windows. 2009-03-08 17:23:36 +00:00
Matt Ebb
f73d7c697c * Updated slider design
Still a bit of a work in progress, will look a little weird on non-rounded themes, but will fix that when back home in .au!

The slider now fills the entire button, dragging on it changes the value, clicking edits it. You can also ctrl-click on either side of the slider 'edge' to increment or decrement in small amounts. There's one temporarily in the render buttons for testing.
2009-03-08 17:12:59 +00:00
Joseph Eagar
155c1fb49a compiler fix part 1
[[Split portion of a mixed commit.]]
2009-03-08 16:50:11 +00:00
Andrea Weikert
403b3763a8 2.5 filebrowser
still WIP commit, so Matt can do UI design
- cleaned up filebrowser drawing and selection
- selection bugfix
2009-03-08 13:14:12 +00:00
Brecht Van Lommel
c20b4d6618 RNA:
* boolean/int/float_get_array now works for non-array
  properties as well, just filling in a single value.
2009-03-07 15:23:03 +00:00
Martin Poirier
d7479f99b0 Share enum types with rna and small bugfix because Ton needs to make keymodifier bitflag work. 2009-03-07 10:28:08 +00:00
Martin Poirier
dfe94557a9 New include file to share enum types between RNA and operators
Start with proportional falloff modes.
2009-03-07 10:26:29 +00:00
Campbell Barton
63456cefda added python api function to register an operator into a keymap
example...
bpyui.registerKey( C, bpyui.spaceTypes.SEQ, 0, "Sequencer", "SEQUENCER_OT_view_selected",  bpyui.keyTypes.A, bpyui.keyValTypes.PRESS, 0,0, {})
May want to split this into multiple functions.
2009-03-07 09:46:33 +00:00
Matt Ebb
35f0de00e4 * Some more icon updates and tweaks, thanks jendrzych! 2009-03-07 08:52:30 +00:00
Joshua Leung
4cf9fa3e59 Animation Editors: Copy/Paste Keyframe changes
As was discussed by the team the other day, copying keyframes (to copy/paste buffer) in DopeSheet/Graph Editor no longer relies on the selection status of the F-Curves, but rather on the selected keyframes only. This should be less confusing...

However, pasting keyframes still relies on having F-Curves selected to aid in the channel-matching process. There is still a lot of room for improvement in this area though (as noted in the code!).
2009-03-07 04:24:28 +00:00
Martin Poirier
c07acfb4fd Transform fun
extracting params in split transform operators.

work in progress still, but lots of fun with operator replay (F6)
2009-03-06 15:50:15 +00:00
Kent Mein
78af62bec8 Addes jpeg2000 support to cmake.
I also did some small tweaks.  removed ifdef's for pluginapi
didn't need them there.
Fixed it so the filesel shows jp2 as image files.
(I'm going to do makefiles next)

Kent
2009-03-06 15:46:13 +00:00
Nathan Letwory
aeef01559e 2.5 / SCons
* make sure we can still compile WITH_BF_PYTHON=0
2009-03-06 14:58:37 +00:00
Martin Poirier
3ecf8d3a90 Fix bug with transform NumInput in 2.5 (used uninit var). 2009-03-06 14:12:12 +00:00
Brecht Van Lommel
e6d742a69f RNA:
* Enum default value is now automatically the first item if it
  is not specified or 0.
* Otherwise if it's not in the items an error will be printed.
2009-03-06 10:22:12 +00:00
Nathan Letwory
d0267ccf6d 2.5 / Area management
* implementation of a proposal from during Wintercamp:
  - with SHIFT-LMB drag of area corner the area gets
    duplicated into a new window.
    This is the old "Rip Area" operator with a new,
    better name. The old menu and hotkey are now gone.
    This means we have currently split, join and now
    duplicate/copy area into new window in the area
    actionzones.
2009-03-05 23:19:44 +00:00
Shaul Kedem
caf4be7def small commit to allow bpy_operator.c to compile in msvc 2009-03-05 17:47:33 +00:00
Campbell Barton
c3df168539 PyRNA API: some RNA types were crashing on looping, also return None rather then an RNA struct when the ptr->data is NULL 2009-03-05 16:24:30 +00:00
Benoit Bolsee
ab8e9ba3dd VideoTexture: reactivate VideoTexture for scons/cmake/makefile compilation systems, fix video streaming, fix camera support in Linux, add multi-thread cache service, fix crash when a VideoFFmpeg object could not be created.
The multi-thread cache service is activated only on multi-core processors.
It consists in loading, decoding and caching the video frames in a 
separate thread. The cache size is 5 decoded frames and 30 raw frames.
Note that the opening of video file/stream/camera is not multi-thread:
you will still experience a delay at the VideoFFmpeg object creation.
Processing of the video frame (resize, loading to texture) is still done
in the main thread.  Caching is automatically enabled for video file, 
video streaming and video camera. 

Video streaming now works correctly: the videos frames are loaded
at the correct rate. Network delays and frequency drifts are automatically
compensated. 
Note: an http video source is always treated as a streaming source,
even though the http protocol allows seeking. For the user it means that
he cannot define start/stop range and cannot restart the video except
by reopening the source. Pause/play is however possible.

Video camera is now correctly handled on Linux: it will not slow down the BGE.
A video camera is treated as a streaming source.
2009-03-05 15:16:43 +00:00
Campbell Barton
a7c4009267 Make RNA an Operator dir() work in py 2.5 - 3.0
removed epy docstrings from RNA python api, since Python can get this info from rna. (could be redone in python if getting doc's on RNA is needed)
epy_doc_gen works again
2009-03-05 12:09:30 +00:00
Nathan Letwory
0229621b51 2.5 / PyRNA
* a collection of small changes after review together with Campbell.
2009-03-05 08:53:29 +00:00
Martin Poirier
63ae590f44 Boolean vectors and arrays! 2009-03-04 15:30:47 +00:00
Campbell Barton
36c3ed2350 run script in the text editor is back. UI scripts dont work yet. 2009-03-04 13:26:33 +00:00
Andrea Weikert
0f040e2f26 2.5 filebrowser
- WIP commit
- bookmarks toggling (region collapsing needs to be done still)
- switching between display types in header (long filenames needs to be done still)
2009-03-03 13:15:40 +00:00
Andrea Weikert
ead30e5bc1 2.5 filebrowser
bugfix: create directories to store thumbnails if they don't exist.
2009-03-03 10:24:06 +00:00
Erwin Coumans
982a5cc60d Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49.
In particular, the Bullet vehicle seems broken, and some soft-body demos don't work.
No new features or benefits are added yet, but a few improvements are planned before Blender 2.49 release.

Please update the build systems, and add those 3 files:
extern/bullet2/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp
extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp
extern/bullet2/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp

I'll watch the Blender mailing list, in case this commit causes some issues.
2009-03-03 03:41:24 +00:00
Diego Borghetti
63b4879c9e And another commit to cleanup a little, this is the last,
next commit add internal font and we can go ahead and remove
ftfont and bmfont.
2009-03-02 21:02:39 +00:00
Campbell Barton
c2fdac64c4 * errors in bpyui draw scripts were segfaulting
* added PyLineSpit(), useful for debugging so you can easily find the 
line of the python script running.
2009-03-02 20:18:29 +00:00
Erwin Coumans
f8ef887880 minor update to be compatible with Bullet 2.74 physics:
btPoint3 has been deprecated, it was already a typedef to btVector3
replace std::vector by btAlignedObjectArray when storing Bullet objects, because MSVC STL implementation has some bugs, preventing to contain aligned objects
(btVector3 is 16-byte aligned, to allow SIMD)
2009-03-02 17:43:35 +00:00
Campbell Barton
24e8d7aa74 scons error 2009-03-02 17:24:40 +00:00
Matt Ebb
fc192338c0 * some more rna stuff in materials 2009-03-02 13:34:34 +00:00
Brecht Van Lommel
143fb8e131 2.5: bugfix, new text space was not initialized correct. 2009-03-02 12:43:54 +00:00
Diego Borghetti
acc8d06b77 Cleanup a little before add internal font (bmfont). 2009-03-02 05:20:48 +00:00
Joshua Leung
06629033b3 Pose Channels - changing settings in RNA updates them correctly again 2009-03-02 01:22:02 +00:00
Joshua Leung
d52212c73e 2.5 - Various animation bugfixes for samples 2009-03-02 00:55:10 +00:00
Nathan Letwory
cc2e3980f8 * fix linking problem when building WITH_BF_PLAYER=True 2009-03-01 21:23:04 +00:00
Martin Poirier
892a667959 Limit cascading rotations (rotation on each child of a chain) to Individual Center mode, as I thought I had done at first. :| 2009-03-01 15:03:45 +00:00
Joshua Leung
6888f540e8 Graph Editor: Baking (Alt-C) operator now works as expected
In the process, added some really basic drawing code for curves containing such data. Note: the endpoints don't draw right yet though.
2009-03-01 11:47:29 +00:00
Joshua Leung
d9c9108a6e Graph Editor: Added operator to 'bake' keyframe-based F-Curves to be composed of samples.
This operator can be activated using the 'Alt-C' hotkey for now, and operates on selected + editable F-Curves. This is currently still highly experimental, and does crash

I've implemented this as a way to test out the FPoints/samples code, which will be used to provide better support of the dense F-Curves which result from importing Mocap/BVH data. These should use considerably less memory + have a few additional benefits over keyframes when they're working in a stable fashion.
2009-03-01 11:27:31 +00:00
Joshua Leung
db472a3d14 View2D: Removed the hacks from commit 19005 as they weren't actually needed. The keymap currently contains some special method for coping with this. 2009-03-01 06:22:03 +00:00
Joshua Leung
7f8b81c5d4 2.5 - Animation related tweaks
* Scrollers for zoomable views are now always shown again. The previous method was quite bad for these, as there would be flickering as the view was zoomed + panned. Also, the old method was not suggestive of the drag-zoom features on the scrollers, which was provided by the shaded bars. (Non-zoomable views will still only show scrollers where appropriate).

* Insert-Key in 3d-view (i.e. the 'temp' operator which still needs to be ported to use builtin relative keyingsets) had a bug where the wrong keyframe were being inserted (rotation in instead of location, scaling instead of rotation) for bones.
2009-03-01 05:45:44 +00:00
Joshua Leung
31750bf1de 2.5 - Text Editor bugfix
KM_TEXTINPUT event matching was not correctly working for standard number keys (and chars such as @ # $ % ^ & etc.), which were being ignored. 

Ton - you might like to check this commit. It works fine here now, but it might not be the intended way.
2009-03-01 01:50:21 +00:00
Brecht Van Lommel
6cc89b9d4e 2.5: Text Editor back.
There was very little structure in this code, using many globals
and duplicated code. Now it should be better structured. Most
things should work, the main parts that are not back yet are the
python plugins and markers. Notes:

* Blenfont is used for drawing the text, nicely anti-aliased.
* A monospace truetype font was added, since that is needed for
  the text editor. It's Bitstream Vera Sans Mono. This is the
  default gnome terminal font, but it doesn't fit entirely well
  with the other font I think, can be changed easily of course.

* Clipboard copy/cut/paste now always uses the system clipboard,
  the code for the own cut buffer was removed.
* The interface buttons should support copy/cut/paste again now
  as well.
* WM_clipboard_text_get/WM_clipboard_text_set were added to the
  windowmanager code.

* Find panel is now a kind of second header, instead of a panel.
  This needs especially a way to start editing the text field
  immediately on open still.

* Operators are independent of the actual space when possible,
  was a bit of puzzling but got it solved nice with notifiers,
  and some lazy init for syntax highlight in the drawing code.
* RNA was created for the text editor space and used for buttons.

* Operators:
    * New, Open, Reload, Save, Save As, Make Internal
    * Run Script, Refresh Pyconstraints
    * Copy, Cut, Paste
    * Convert Whitespace, Uncomment, Comment, Indent, Unindent
    * Line Break, Insert
    * Next Marker, Previous Marker, Clear All Markers, Mark All
    * Select Line, Select All
    * Jump, Move, Move Select, Delete, Toggle Overwrite
	* Scroll, Scroll Bar, Set Cursor, Line Number
    * Find and Replace, Find, Replace, Find Set Selected,
	  Replace Set Selected
    * To 3D Object
    * Resolve Conflict
2009-02-28 23:33:35 +00:00
Benoit Bolsee
d4adc43fc1 BGE patch #18309 commited: Add an addObject() method to KX_Scene. 2009-02-28 22:25:23 +00:00