Commit Graph

14 Commits

Author SHA1 Message Date
Bastien Montagne
3acb64e7ac BKE_main: move header to be a fully CPP one.
Pull Request: https://projects.blender.org/blender/blender/pulls/115681
2023-12-01 20:38:54 +01:00
Hans Goudey
ac6e854335 Cleanup: Small tweaks to C++ style in lib remap code
- Pass Span by value. It is a small struct, and passed by reference
  it acts as a pointer to a pointer.
- Remove unnecessary `= {}`. Vector has a default constructor.
- Use initializer list Span constructor to avoid temporary array.

Pull Request: https://projects.blender.org/blender/blender/pulls/115635
2023-11-30 23:03:39 +01:00
Bastien Montagne
dfe1a7d039 BKE_lib_remap: Refactor: Replace LinkNode by blender::Span. 2023-11-30 22:21:45 +01:00
Bastien Montagne
fe3cb11ae4 BKE_lib: Convert BKE_lib_remap and lib_intern headers to be fully C++. 2023-11-30 19:51:22 +01:00
Bastien Montagne
dad1eea511 Move BKE_main_idmap and BKE_main_namemap to be fully cpp headers.
NOTE: `BKE_main.h` is currently used by `writeffmpeg.c`, so not trivial
to make it a full CPP header file for now.

Pull Request: https://projects.blender.org/blender/blender/pulls/115485
2023-11-27 18:09:27 +01:00
Hans Goudey
3d57bc4397 Cleanup: Move several blenkernel headers to C++
Mostly focus on areas where we're already using C++ features,
where combining C and C++ APIs is getting in the way.

Pull Request: https://projects.blender.org/blender/blender/pulls/114972
2023-11-16 11:41:55 +01:00
Hans Goudey
867f99c2af Cleanup: Move depsgraph headers to C++
Pull Request: https://projects.blender.org/blender/blender/pulls/110816
2023-09-22 03:18:17 +02:00
Campbell Barton
b7f3e0d84e Cleanup: spelling & punctuation in comments
Also remove some unhelpful/redundant comments.
2023-09-14 13:25:24 +10:00
Bastien Montagne
eadc54bb5d Fix (unreported) crash when deleting ObData while keeping their ShapeKeys.
Batch deletion of IDs could lead to deleting ObData ones while keeping
the related ShapeKeys.

Orphaned shape keys are not allowed anymore in Blender, they are checked
against in both file write and read code.

This would lead to assert (and crash) e.g. in the liboverride code.

This commit forcefully add shapekeys of deleted meshes, curves etc.,
when calling e.g. `BKE_id_multi_tagged_delete`.

Note that deleting the shapekey when deleting the obdata ID was already
implemented in single ID deletion (`BKE_id_delete` & co), in the
underlying private `id_free`. But this is skipped in `no main` case.
which is used by the batch deletion code for performance optimizations.
2023-09-06 18:21:15 +02:00
Bastien Montagne
00a36cbf24 Fix #111970: Regression: Crash with assertion after delete scene when some 3D Views have Local Collection enabled
This is a nasty gathering of several issues, main one being that 'local
collections' of 3DViews are still updated immediately instead of the
deferred update used for all other viewlayer cases.

The change in a16bcb6576 led to internal references to the Scene's
master collection to become invalid, which is the expected behavior.
But this turns the Scene's view_layers into invalid state too.

Ideally, there should never be resync of viewlayers of a scene being
deleted anyways.

For now, take the (hopefully!) safe approach of explicitely forbidding
any viewlayer update during ID deletion process, and deferring it at the
end of the process.

Note that this change may also give some marginal gerformance
improvements in some rare edge cases (like deleting a very heavy scene
with many collections and 'local collection' 3DViews ?).
2023-09-06 16:21:55 +02:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Bastien Montagne
4f673f18af Move BKE_lib_override.h header to be fully C++.
This implies using the `.hh` extension, and removing the `extern "C"`
blocks from it.

Pull Request: https://projects.blender.org/blender/blender/pulls/110718
2023-08-02 17:44:37 +02:00
Campbell Barton
246292f486 Cleanup: various non-functional changes (mainly for C++)
- Remove redundant void, struct.
- Remove redundant parenthesis.
- Use STR_ELEM(..)
- Use function style casts.
2023-07-20 11:55:34 +10:00
Jacques Lucke
129f78eee7 Blenkernel: move to C++
Also see #103343.

Couldn't move two files yet:
* `softbody.c`: The corresponding regression test fails. It seems like the
  conversion to C++ changes floating point accuracy, but it's not clear where that happens exactly.
* `writeffmpeg.c`: Is a bit more complex to convert because of the static array in `av_err2str`.

Pull Request: https://projects.blender.org/blender/blender/pulls/110182
2023-07-17 10:46:26 +02:00