Commit Graph

78811 Commits

Author SHA1 Message Date
Phil Stopford
a44299ccd1 Ocean Modifier: Add viewport resolution
Following work done in 2.83, the resolution control is now a real
level-of-detail parameter. It is now useful to be able to set the
resolution for display independently from render. This is true for
both mesh generation and mesh deformation modes.

For compatibility with old scenes, resolution is retained and is the
render resolution. Old modifiers loaded have the value of resolution
also applied to viewport resolution. This allows newer modifiers to
be used in older versions without trouble

Differential Revision: https://developer.blender.org/D8336
2020-08-03 10:08:31 -04:00
Bastien Montagne
30b52b6a4a Merge branch 'blender-v2.90-release' 2020-08-03 15:15:54 +02:00
Bastien Montagne
2bb7378779 Fix T79222: Assert due to multiple building of same scene sequencer in depsgraph.
Just check and skip building if it has already been done before.

Thanks to @sergey for the help.
2020-08-03 15:11:05 +02:00
Joerg Mueller
92f6f6d30e Audaspace: port documentation bugfix from upstream. 2020-08-03 14:21:54 +02:00
Campbell Barton
61eec61adb Merge branch 'blender-v2.90-release' into master 2020-08-03 21:14:49 +10:00
Campbell Barton
3f94f47113 Fix T79482: Triangulate quads with 'Beauty' can make zero area faces 2020-08-03 21:12:46 +10:00
Julian Eisel
1c4a695d70 Merge branch 'blender-v2.90-release' 2020-08-03 13:01:21 +02:00
Julian Eisel
14b77b37cb Fix T78428: Checkbox labels don't highlight on mouse-over in popovers
The text colors set by the general widget state function
(`widget_state()`) would always be overriden by the menu-back text
colors to avoid contrast issues. This would only respect the selected
state, not other states.

Address this now by changing the input theme colors to use the menu-back
ones, rather than overriding after the fact (calling `widget_state()`).
2020-08-03 13:00:53 +02:00
Sebastián Barschkis
3c9cb62d82 Merge branch 'blender-v2.90-release' 2020-08-03 12:40:06 +02:00
Sebastián Barschkis
33e6562a8a Fix T78266: Mantaflow: changing flow type (fire -> fire + smoke) resets Surface Emission
Changing the surface distance through the flow type is inappropriate here. It had been added to ensure that liquids / smoke use a different emission value.

Now the value will only be changed when changing from a gas to a liquid emitter or, vice-versa, when changing from a liquid to a gas emitter.
2020-08-03 12:38:07 +02:00
Bastien Montagne
db5915d863 Merge branch 'blender-v2.90-release' 2020-08-03 12:36:52 +02:00
nutti
b5e3451540 Fix parameters in bpy.props.StringProperty Python API docs
There is a parameter typo in Python API document about bpy.props.StringProperty.
This patch fixes this.

Also this patch should apply to 2.90 branch as well.

Reviewed By: Grische, mont29

Differential Revision: https://developer.blender.org/D8430
2020-08-03 12:35:54 +02:00
Julian Eisel
633e9cef8c Merge branch 'blender-v2.90-release' 2020-08-03 12:11:52 +02:00
Julian Eisel
057f3f2f3d Fix T78575: Assert when using UILayout.prop_tabs_enum
Code required the tabs to be placed in an aligned region. Code should
work fine even for unaligned regions though, so I don't see a reason to
forbid this.
2020-08-03 11:57:20 +02:00
Campbell Barton
040d7872e8 Merge branch 'blender-v2.90-release' into master 2020-08-03 18:03:49 +10:00
Campbell Barton
8f22feefbc Fix T79440: Deform modifiers fail in edit-mode when not first
Lattice, armature & curve only worked when an edit-mesh was passed in,
the mesh argument was being ignored.

Regression in 9f5833798c
2020-08-03 18:01:34 +10:00
Campbell Barton
144f780c71 Cleanup: remove unused code, update comments 2020-08-03 15:14:08 +10:00
Campbell Barton
83d6290800 Cleanup: remove trailing space, newlines at eof 2020-08-03 15:14:02 +10:00
Campbell Barton
21f150cc90 Merge branch 'blender-v2.90-release' into master 2020-08-03 15:13:52 +10:00
Campbell Barton
d406edf1ee Mesh: correct negative material indices when validating
Fixes corrupt mesh from T79451.
2020-08-03 14:48:16 +10:00
Kévin Dietrich
b5dcf74636 Cycles: add support for rendering deformation motion blur from Alembic caches.
This patch adds the ability to render motion blur from Alembic caches.
The motion blur data is derived from a velocity attribute whose name has
to be defined by the user through the MeshSequenceCache modifier, with a
default value of ".velocities", which is the standard name in Alembic
for the velocity property, although other software may ignore it and
write velocity with their own naming convention (e.g. "v" in Houdini).

Furthermore, a property was added to define how the velocity vectors
are interpreted with regard to time : frame or second. "Frame"
means that the velocity is already scaled by the time step and we do not
need to modify it for it to look proper. "Second" means that the unit
the velocity was measured in is in seconds and so has to be scaled by
some time step computed here as being the time between two frames (1 /
FPS, which would be typical for a simulation). This appears to be
common, and is the default behavior.

Another property was added to control the scale of the velocity to
further modify the look of the motion blur.

Reviewed By: brecht, sybren

Differential Revision: https://developer.blender.org/D2388
2020-08-03 03:44:40 +02:00
Jacques Lucke
396d0b5cd0 Particles: new Age Reached Event, Kill Particle and Random Float node
The hardcoded age limit is now gone. The behavior can be implemented
with an Age Reached Event and Kill Particle node. Other utility nodes
to handle age limits of particles can be added later. Adding an
Age Limit attribute to particles on birth will be useful for some effects,
e.g. when you want to control the color or size of a particle over its
life time.

The Random Float node takes a seed currently. Different nodes will
produce different values even with the same seed. However, the same
node will generate the same random number for the same seed every
time. The "Hash" of a particle can be used as seed. Later, we'd want
to have more modes in the node to make it more user friendly.
Modes could be: Per Particle, Per Time, Per Particle Per Time,
Per Node Instance, ...
Also a Random Vector node will be useful, as it currently has to be
build using three Random Float nodes.
2020-08-02 22:10:47 +02:00
Richard Antalik
d1063575b5 Merge branch 'blender-v2.90-release' 2020-08-02 21:00:09 +02:00
Richard Antalik
0264f53e30 Fix T67181: Only the first added movie strip will have audio below
Find free slot first for sound strips then for movie strips.
This patch also fixes issue where all strips were added to channel 2 by default.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8339
2020-08-02 20:54:37 +02:00
Richard Antalik
189eb2550d Fix T66805: No cache invalidation with remove gaps operator
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8379
2020-08-02 20:53:55 +02:00
Campbell Barton
ed6bec8d1a Merge branch 'blender-v2.90-release' into master 2020-08-02 18:13:05 +10:00
nutti
cc0d8ab036 Docs: add translation keyword argument default for msgctxt 2020-08-02 18:12:31 +10:00
nutti
c442ff0017 Fix RST syntax for freestyle documentation 2020-08-02 18:12:22 +10:00
Campbell Barton
f349a53c08 Fix T78691: Fly/Walk navigation ignores object channel locks 2020-08-02 18:10:07 +10:00
Campbell Barton
70d7805fa9 Cleanup: pass const matrices
Also order return matrices last.
2020-08-02 18:02:20 +10:00
Campbell Barton
a3a6b71a9d Cleanup: pass const matrices
Also order return matrices last.
2020-08-02 17:17:31 +10:00
Campbell Barton
0e308b07a0 Merge branch 'blender-v2.90-release' into master 2020-08-02 16:20:51 +10:00
Campbell Barton
ba6ed01058 Fix UV face dot refresh when toggling sync-select 2020-08-02 16:11:07 +10:00
Campbell Barton
8305dd9499 Cleanup: localize creator.c definitions
As creator.c is used for the 'main' function,
avoid obscure declarations being placed so prominently.

- Move Blender as a Python module declarations into it's own section.
- Move USD declaration to an 'extern' just before it's called.
2020-08-02 13:11:30 +10:00
Clément Foucault
6a444830a3 GPU: Convert gpu_matrix.c to C++ 2020-08-02 02:10:22 +02:00
Clément Foucault
6941e27f4a GPU: Convert gpu_shader_interface.c to C++ 2020-08-02 02:10:22 +02:00
Jacques Lucke
7cd2c1fd2e Particles: support custom particle events in solver
Previously, there were only particle-birth and time-step events.
Now the solver can handle custom events. On the user level
this does not change anything yet. This feature of the solver
will be used by an upcoming Age Reached Event node and
possibly others. When this node exists, I can finally remove
the hardcoded maximum particle age.
2020-08-01 21:56:05 +02:00
Campbell Barton
6141549fee Fix error in recent rename
This function is defined outside of Blender.
2020-08-01 20:04:22 +10:00
Campbell Barton
6119f3cad1 Cleanup: spelling (initialized) 2020-08-01 13:57:27 +10:00
Campbell Barton
901ee66ea1 Cleanup: use term init instead of initialize/initialise
The abbreviation 'init' is brief, unambiguous and already used
in thousands of places, also initialize is often accidentally
written with British spelling.
2020-08-01 13:51:05 +10:00
Campbell Barton
006e850a84 Cleanup: spelling 2020-08-01 12:52:11 +10:00
Campbell Barton
03afffc96a Merge branch 'blender-v2.90-release' into master 2020-08-01 12:18:29 +10:00
Campbell Barton
06f3312b04 Merge branch 'blender-v2.90-release' into master 2020-08-01 12:18:24 +10:00
Campbell Barton
72b422c1e1 UV: support select linked with sync-select in vert/edge modes 2020-08-01 12:15:05 +10:00
Campbell Barton
732434cb1f Fix T46568: UV select-linked failure to de-select
Shift-L was de-selecting all instead of the linked UV's.
2020-08-01 12:14:42 +10:00
Sebastián Barschkis
106e7654e8 Fluid: Another adjustment for Python pointers
Yet another update to ensure that pointer variables are always up to date, i.e. those referencing the memory allocated by Mantaflow. Outdated pointers usually show up through flickering in viewport.
2020-07-31 23:27:51 +02:00
Antonio Vazquez
251ae108e7 Merge branch 'blender-v2.90-release' 2020-07-31 18:20:51 +02:00
Antonio Vazquez
71683be4bb Fix T78884: GPencil weight paint crash when painting over modifier generated points
The weight must be added only to the real points, not to the autogenerated points by modifiers. This affects, not only to subdivide, but to any modifier that generate points.
2020-07-31 18:20:39 +02:00
Sebastián Barschkis
7e64f6cee4 Fluid: Fix for Python pointer update (flickering in smoke/fire issue)
In f2b04302cd the pointer update was refactored. It was sufficient to update pointers just in replay mode at the end of a step since the 'ensure()' functions from manta_fluid_API.cpp had their own pointer update call. These were removed in 51f4bee5a5, however, and so in order to still have some sort of update, the given update call needs to be available to all cache types.
2020-07-31 17:42:08 +02:00
Ray Molenkamp
83f8223543 Deps builder: Add support for building GMP
Required for the new boolean code, disabled by default
until all platforms have landed the libs and the boolean
code actually lands in master.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8384
2020-07-31 09:34:26 -06:00