Howard Trickey
a4cd1ba8e5
fixed meshes added via python api have no faces
2011-08-01 11:53:55 +00:00
Howard Trickey
85b11ea9d2
Fixed knifetool problem where it wouldn't track positions on faces in ortho mode
2011-08-01 11:43:54 +00:00
Campbell Barton
de92597967
fix for last merge
2011-07-29 02:15:01 +00:00
Campbell Barton
73dde4e26f
svn merge -r38718:38804 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-29 02:03:53 +00:00
Campbell Barton
2658949752
pep8 cleanup, also print message when attempting to run in animation player mode.
2011-07-29 01:24:03 +00:00
Brecht Van Lommel
6d2754e07d
Fix #27719 : custom RNA properties fail to update drivers. Hopefully this is
...
not too slow, but now we do a dependency graph tag also for these in addition
to regular ID properties, not sure how to get around it.
2011-07-28 15:51:59 +00:00
Brecht Van Lommel
b8dcf3a662
Fix part of #27944 : color managment discrepancy in GLSL materials with nodes.
2011-07-28 14:28:27 +00:00
Campbell Barton
b948459031
fix [ #28096 ] Custom gradient for weightpainting in mask mode not working properly.
2011-07-28 12:17:24 +00:00
Sergey Sharybin
2dc826f083
New option for multires modifier: Subdivide UVs
...
Enabled by default and also enabled for older filesm so
there should be no regressions.
In some cases it's useful to not use subdivided uvs for multires.
2011-07-28 11:16:10 +00:00
Campbell Barton
784a68e8f1
sequencer add strips now check for overlap by default (option can be disabled for python when this can become problematic for automation).
2011-07-28 03:44:17 +00:00
Campbell Barton
a5631dba89
only initialize snap from the scene settings for view3d and image spaces since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces.
2011-07-28 02:15:58 +00:00
Nathan Letwory
7e87165eea
Don't write library_materials tag when there are no materials.
2011-07-28 00:08:03 +00:00
Dalai Felinto
f532ccedf5
refix for #27912 : crash after mesh.materials.pop() (fixed wrongly on rev. 38299 - patch by Benoit Boilsee
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bug spotted while reviewing a patch.
things are working now
2011-07-27 20:36:11 +00:00
Campbell Barton
7e466266d3
fix [ #28098 ] Continuous Grab does not work for movement of the "Backdrop" in the Node Editor
2011-07-27 17:49:35 +00:00
Campbell Barton
3b6cb504b1
minor warning fixes for clang-static-checker
2011-07-27 13:03:56 +00:00
Campbell Barton
46cea37266
fix [ #28066 ] Unchecking 'self project' messes up 'Snap to Vertex'
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this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too.
2011-07-27 07:22:31 +00:00
Campbell Barton
48a64ffa70
more minor warning cleanups and improve error reporting if text fails to save.
2011-07-27 06:55:20 +00:00
Thomas Dinges
955ba3f7fb
* Fixed a typo in the code (uiLayoutItemSplt -> uiLayoutItemSplit)
2011-07-26 20:22:54 +00:00
Campbell Barton
a460299b08
- bugfix for icon listview where the icons would only wrap once
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- also quiet some clang warnings
2011-07-26 19:47:56 +00:00
Brecht Van Lommel
3e81de486a
RNA: function calls with optional parameters were not giving correct default
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values for arrays.
2011-07-26 16:01:09 +00:00
Campbell Barton
ca293c835f
correct misc warnings
2011-07-26 13:33:04 +00:00
Campbell Barton
40353fe0d8
fix for NULL pointer crash with operator repeat, looks like error print got mixed up.
2011-07-26 13:05:22 +00:00
Campbell Barton
06ae122f60
include menu ID's in tooltips when python tips are enabled, there was no way to find the ID of a menu which become annoying if you wanted to reference it from a script.
2011-07-26 09:19:51 +00:00
Sergey Sharybin
7c9033d606
Fix #28087 : Opening files in the text editor ignores the last newline '\n'
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It was tricky conversion of file buffer to text lines. Should work fine now.
2011-07-26 08:13:27 +00:00
Campbell Barton
9e1a553127
set the development cycle to 'beta'.
2011-07-26 07:41:14 +00:00
Campbell Barton
71692e802f
py api:
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- added menu templates
- move template menu into the header of the text editor (so users will find more easily)
- updated mathutils examples, switching the order of multiplication.
2011-07-26 07:39:00 +00:00
Campbell Barton
42b87af8a7
svn merge -r38600:38700 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-26 04:31:59 +00:00
Campbell Barton
6d5080783e
svn merge -r38500:38600 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-26 04:17:15 +00:00
Campbell Barton
fc95382a97
svn merge -r38400:38500 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-26 03:55:23 +00:00
Campbell Barton
ac2dd40991
svn merge -r38300:38400 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-26 03:14:16 +00:00
Campbell Barton
794f3291fe
svn merge -r38200:38300 https://svn.blender.org/svnroot/bf-blender/trunk/blender , source/blender/gpu/intern/gpu_buffers.c updated from trunk and re-made edits to use getTessFace* functions.
2011-07-26 03:00:55 +00:00
Geoffrey Bantle
e59ef5e419
Return of Screw tool:
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----------------------------------------------
Screw tool brought back. Based on a patch submitted
by howardt in IRC.
2011-07-25 22:43:06 +00:00
Campbell Barton
cadfac5a0f
svn merge -r38000:38200 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-25 17:51:30 +00:00
Brecht Van Lommel
5b3906728f
Fix #28035 : point density texture doesn't bake.
2011-07-25 16:37:10 +00:00
Brecht Van Lommel
aec8d72ca7
Fix #28079 : UV propertional editing was incorrectly influenced by the
...
mesh X mirror option.
2011-07-25 16:16:32 +00:00
Campbell Barton
cc0abf9963
svn merge -r37900:38000 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-25 16:12:54 +00:00
Brecht Van Lommel
62415cab05
Fix #28014 : joystick sensor not working. Broke this with an earlier commit
...
trying to fix blenderplayer startup warnings. It seems we do need to init
the SDL video subsystem even if we only want events, thanks Juha Maki-Kanto
for pointing this out.
2011-07-25 15:44:41 +00:00
Dalai Felinto
fee1594a65
BGE BugFix for: [ #23874 ] Custom projection matrix doesn't work in custom viewport
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This was never highly tested, that's why I never committed (my patch for this was from September 2010).
But once again I got a report that this bug was a deal-break and the patch seems to work for this artist.
I believe it's working, but I will keep my eyes open for this.
2011-07-25 15:37:55 +00:00
Campbell Barton
6199276053
svn merge -r37800:37900 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-25 14:54:29 +00:00
Campbell Barton
2dc6b8f835
svn merge -r37700:37800 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-07-25 14:34:36 +00:00
Campbell Barton
a7815053ef
svn merge -r37600:37700 https://svn.blender.org/svnroot/bf-blender/trunk/blender
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manually merged source/blender/editors/uvedit/uvedit_unwrap_ops.c
2011-07-25 12:59:54 +00:00
Geoffrey Bantle
e005c3136e
Return of Spin tool:
...
----------------------------------------------
Spin tool brought back by patch submitted
by howardt in IRC
2011-07-25 12:18:51 +00:00
Campbell Barton
f0b0679fd2
found some changes were missed from previous manual merge
2011-07-25 11:34:09 +00:00
Campbell Barton
9e134507a7
sync with r37500, fix for merge, bmesh builds again.
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also some compiler warning fix.
2011-07-25 10:51:24 +00:00
Campbell Barton
aed306f219
recent merges lost changes in this file, manually merge changes from -r37078:37500
2011-07-25 10:14:02 +00:00
Campbell Barton
3c68357e51
recent merges lost changes in this file, manually merge changes from -r37078:37500
2011-07-25 10:07:50 +00:00
Campbell Barton
e392ee3319
clobbered bmesh code by accident from commit r38660, reverted and apply changes from trunk merge -r37500:37600
2011-07-25 09:53:36 +00:00
Campbell Barton
5132be21d1
fix [ #28075 ] After the correction of No.38528 is applied, the following phenomenon has been generated.
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own fault in recent addition of bpy.path.basename() not supporting byte paths.
2011-07-25 04:00:11 +00:00
Campbell Barton
ced8f1dffc
deprecate multiplication orders:
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vector * matrix
vector *= matrix
vector * quaternion
vector *= quaternion
Use the reverse order instead, enable WITH_ASSERT_ABORT in cmake to promote the warnings into errors.
2011-07-25 01:44:19 +00:00
Janne Karhu
a22de3f73c
Effector calculations are now thread safe.
...
* where_is_object_time was called for every effector evaluation only to determine the object velocity in some rare cases.
* Calculating the effector velocity is now done in the effector precalculation stage.
* Removing this makes the code thread safe and also should give some nice performance boosts when simulating a lot of points.
* Thanks to MiikaH for noticing this problem.
2011-07-24 17:44:22 +00:00