We need to check node tree links are still valid, after we remapped
some NodeGroup.
Note: In fact, we have to run that for *all* ID types, since nodes may
use any kind of data-block (in theory)... :/
Forward compatibility code should never, ever be run during undo saving.
Note: related to T49991 (but does not fix it either, crash now happens
when doing a real file save...).
'1' threshold value would only allow to access a third of the basic
'color space' (from black to white, from 0.0 to 1.0 component values),
when you expect it to access the whole range.
Unfortunately, this needs a subversion bump to allow already defined
brushes to keep exact same behavior!
Also, did not change default value (0.2) for new brushes, think here
keeping current one makes more sense.
Thanks to @LucaRood for confirming the issue.
Empty images were implemented to expand (and eventually replace)
the background images functionalities. If we are ever to drop
background images "image empties" should support stereo/multi-view as well.
Updated the GL calls to the new immediate mode.
I left some glcolor calls which I'm not sure wether thats right?
Part of T49043
warm regards,
Sebastian Witt
Reviewers: merwin
Reviewed By: merwin
Tags: #bf_blender_2.8
Maniphest Tasks: T49043
Differential Revision: https://developer.blender.org/D2305
The renderpasses for grease pencil are not necessary when render from
sequencer.
This fix solves the GPF but we need to rethink the complete render
process for grease pencil and integrate better in the render and
composition workflow.
Thanks to Dalai Felinto por helping in the debug and fixing of the
problem.
Just as mentioned in title. Need new functions for calls found in `transform.c`
T49043
Reviewers: merwin
Tags: #bf_blender_2.8
Differential Revision: https://developer.blender.org/D2358
it seems to me the icons are unused:
- VICO_VIEW3D_VEC
- VICO_EDIT_VEC
- VICO_EDITMODE_VEC_DEHLT
- VICO_EDITMODE_VEC_HLT
- VICO_DISCLOSURE_TRI_RIGHT_VEC
- VICO_DISCLOSURE_TRI_DOWN_VEC
- VICO_MOVE_UP_VEC
- VICO_MOVE_DOWN_VEC
- VICO_X_VEC
Since their code contains immediate mode GL calls and they seem to be unused i thought we could remove them.
Reviewers: mont29
Reviewed By: mont29
Subscribers: merwin
Tags: #bf_blender_2.8
Differential Revision: https://developer.blender.org/D2356
This conversion is pretty straightforward.
The code for debug drawing is not great, but it does the job.
Rewriting it is for another day, if it becomes more widely used.
Convert UI_view2d_constant_grid_draw to new immediate mode.
Part of T49043.
Reviewers: merwin
Reviewed By: merwin
Tags: #bf_blender_2.8
Differential Revision: https://developer.blender.org/D2298
Convert ED_region_grid_draw to new immediate mode.
Part of T49043
Reviewers: merwin
Reviewed By: merwin
Tags: #bf_blender_2.8
Differential Revision: https://developer.blender.org/D2289