This was introduced with b7c570c854.
For the draw tools, we no longer use the unified paint settings.
This means that we can't use the `_template_paint_radial_control` anymore.
The fix explicitly sets up the shortcut to use the `brush.size` and `brush.strength`
for the `radial_control` operator.
Dropping an extension URL for an incompatible package displayed the
"Unknown Repository" dialog.
Resolve by detecting the case of an unknown package being dropped from
a known repository. Noting the package may not be compatible.
This patch implements a new Gabor noise node based on [1] but with the
improvements from [2] and the phasor formulation from [3].
We compare with the most popular existing implementation, that of OSL,
from the user's point of view:
- This implementation produces C1 continuous noise as opposed to the
non continuous OSL implementation, so it can be used for bump
mapping and is generally smother. This is achieved by windowing the
Gabor kernel using a Hann window.
- The Bandwidth input of OSL was hard-coded to 1 and was replaced with
a frequency input, which OSL hard codes to 2, since frequency is
more natural to control. This is even more true now that that Gabor
kernel is windowed as opposed to truncated, which means increasing
the bandwidth will just turn the Gaussian component of the Gabor
into a Hann window. While decreasing the bandwidth will eliminate
the harmonic from the Gabor kernel, which is the point of Gabor
noise.
- OSL had three discrete modes of operation for orienting the kernel.
Anisotropic, Isotropic, and a hybrid mode. While this implementation
provides a continuous Anisotropy parameter which users are already
familiar with from the Glossy BSDF node.
- This implementation provides not just the Gabor noise value, but
also its phase and intensity components. The Gabor noise value is
basically sin(phase) * intensity, but the phase is arguably more
useful since it does not suffer from the low contrast issues that
Gabor suffers from. While the intensity is useful to hide the
singularities in the phase.
- This implementation converges faster that OSL's relative to the
impulse count, so we fix the impulses count to 8 for simplicitly.
- This implementation does not implement anisotropic filtering.
Future improvements to the node includes implementing surface noise and
filtering. As well as extending the spectral control of the noise,
either by providing specialized kernels as was done in #110802, or by
providing some more procedural control over the frequencies of the
Gabor.
References:
[1]: Lagae, Ares, et al. "Procedural noise using sparse Gabor
convolution." ACM Transactions on Graphics (TOG) 28.3 (2009): 1-10.
[2]: Tavernier, Vincent, et al. "Making gabor noise fast and
normalized." Eurographics 2019-40th Annual Conference of the European
Association for Computer Graphics. 2019.
[3]: Tricard, Thibault, et al. "Procedural phasor noise." ACM
Transactions on Graphics (TOG) 38.4 (2019): 1-13.
Pull Request: https://projects.blender.org/blender/blender/pulls/121820
This adds a "Legacy Behavior" option to the Limit Rotation constraint that makes
it behave how Limit Rotation constraints did prior to
ed2408400d. Newly created constraints have this
option disabled, but versioning code enables the option on constraints from
older files to ensure that the behavior of e.g. existing rigs is not altered.
This is one part of a two-part fix for #123105. The other part is in PR
extensions/rigify#4.
Pull Request: https://projects.blender.org/blender/blender/pulls/123361
- Add an option to build a separate package for each platform, this is
useful to produce smaller packages when large wheels are included.
- Add a reserved field: "[build.generated]" to the manifest when
splitting by platform which overrides the root-level platform
when it exists.
Fix some active tools properties panel that didn't follow Blender's UI guidelines.
Only cosmetic changes, no functionality has changed.
Images and details in the pull request description.
Pull Request: https://projects.blender.org/blender/blender/pulls/122819
Adds the ability to change the curve type of selected strokes.
First steps toward #121574.
Note: Currently there is no way to visually notice any change. This
will be added in subsequent commits.
Pull Request: https://projects.blender.org/blender/blender/pulls/122964
EEVEE has a transparent render pass that renders materials where
the render mode is set to blended. This was introduced when EEVEE-Next
was still in development, but was never fully backported.
This PR adds the missing pieces.
Pull Request: https://projects.blender.org/blender/blender/pulls/123298
This moves move clip related properties to own movie clip panel as it
is done with other strip types that uses other datablocks. The clip
property is added to RNA, so this can be added to the panel.
Requested in #120357
The new extension system introduces tags, similar to categories from
legacy add-ons, and permissions. A hardcoded list is supported for
each, available in the docs:
- https://docs.blender.org/manual/en/dev/advanced/extensions/tags.html
- https://developer.blender.org/docs/features/extensions/schema/
This change allows extraction of these new metadata to the translation
files.
In order to disambiguate the new messages, tags use the new "Script"
translation context. Permissions are lower case, so there is a low
risk of collision, and they use the default context.
While the tags are defined per-platform, with extensions.blender.org
being the only one available currently, they are extracted as a single
list.
Pull Request: https://projects.blender.org/blender/blender/pulls/123150
This was only being used for a single debugging option,
additional developer reports are now used when enabling
the extensions debugging option (under experimental).
Run each update as a separate job, previously updates for each
repository was split into a separate job however that would only
use parallel connections with multiple online repositories which
isn't used by default. Currently the connection limit is hard-coded but
will be made into a preference.
The internal API call to refresh remote data wasn't returning
the resulting data, making it inconvenient to refresh & access
remote meta-data from a single repository.
- Fix an unhandled exception listing a repository with no remote data.
- Exclude dot-files from being listed when generating a repository.
- Fix missing import (in an unlikely corner case) when accessing
tags before the repository data was initialized.
- Fix refresh refreshing the remote not updating the
internal remote meta-data.
- Suppress warnings in tests caused by default repositories
(now removed before resting).
The issue was that when applying the keyingsets
`Whole Character` and `LocRotScale & Custom Properties` the
enum property of a rigify rig was not keyed.
The reason it was not keyed was just because
it was not specified in the compatible types in the keying set.
The fix is to just add `bpy.types.EnumProperty` to the list.
Pull Request: https://projects.blender.org/blender/blender/pulls/122377
Extract
- Cycles denoiser enum.
- Extensions user preferences UI.
- Node operator poll message from new node function.
Improve
- Split "(Enabled|Disabled) on startup, overriding the preference."
into two messages.
Disambiguate
- "Add" when describing the action of adding something should use the
Operator context.
- "Dimensions", in noise textures.
- "Transform" as a noun, the matrix transform type of Geometry Nodes,
as opposed to the verb to move things in space.
- "Parent" as a noun or verb (the parent of an object, to parent an
object to another).
Some issues reported by Satoshi Yamasaki, deathblood, and Gabriel Gazzán.
Pull Request: https://projects.blender.org/blender/blender/pulls/122969