Commit Graph

15856 Commits

Author SHA1 Message Date
Campbell Barton
b8fcda9ea5 unit grid snap while transforming, display units in the header. 2009-08-12 17:02:03 +00:00
William Reynish
a86aa8c34b Edited timeline header layout slightly.
-Made the 'PR' button not align itself to the start/end frame fields, as this makes for a nicer visual rounding of those two numbers.
-Made current frame indicator longer, to allow for display of higher frame numbers
-Removed the auto-keyframe dropdown menu. This exists as a preference, and doesn't need to take up space here. This is not something you're likely to change much after all.
-Made the keying sets menu stay put in the UI. It was moving about depending on what options are selected to the left of it. This sort of moving around should be avoided as much as possible.
-Swapped Add/Delete keyframe buttons. It's more intuitive to have the add key button first.
2009-08-12 15:55:15 +00:00
William Reynish
7ca23e0ef6 Put back sequencer type icons, and moved the type menu, separating it from the menus. 2009-08-12 14:39:57 +00:00
Campbell Barton
45ba3d31c0 when units are enabled use them for 3d viewport grid drawing, display the dimension for the smallest grid cell.
still need to make this work with grid snapping.
2009-08-12 14:11:53 +00:00
Ton Roosendaal
fcf883ecf9 2.5
Removed BKE_ptcache_ids_from_object() from readfile.c do_versions,
this cannot work... IDs are not set for versioning. Will need to go
over this with janne what he actually wants to achieve here...

This solves crash on startup of Blender. Tsk!
2009-08-12 13:07:12 +00:00
Daniel Genrich
3a1da2219d Reverting "fix" - didnt fix crash at all.
jahka: please take a look at this, several people in #blendercoders now reporting crashes on startup.
2009-08-12 12:15:45 +00:00
Daniel Genrich
64dba1596d Particles: should fix crash on startup 2009-08-12 11:12:20 +00:00
Ton Roosendaal
65a54eedd4 2.5
Bad commenting in header file.
2009-08-12 10:38:35 +00:00
Janne Karhu
b221c0e2e6 New point cache file format:
- HEADER (beginning of each file)
	* general header:
		+ 8 char: "BPHYSICS"
		+ 1 int: simulation type (same as PTCacheID->type)
	* custom header (same for sb, particles and cloth, but can be different for new dynamics)
		+ 1 int: totpoint (number of points)
		+ 1 int: data_types (bit flags for what the stored data is)
- DATA (directly after header)
	*totpoint times the data as specified in data_types flags

- simulation type
	soft body = 0, particles = 1, cloth = 2
- data types (more can be added easily when needed)
	data		flag		contains
	----------------------------------------
	index		(1<<0)		1 int	(index of current point)
	location	(1<<1)		3 float
	velocity	(1<<2)		3 float
	rotation	(1<<3)		4 float	(quaternion)
	avelocity 	(1<<4)		3 float	(used for particles)
	xconst		(1<<4)		3 float	(used for cloth)
	size		(1<<5)		1 float
	times		(1<<6)		3 float (birth, die & lifetime of particle)
	boids		(1<<7)		1 BoidData
	
Notes:
- Every frame is not nescessary since data is interpolated for the inbetween frames.
- For now every point is needed for every cached frame, the "index" data type is reserved for future usage.
- For loading external particle caches only "location" data is necessary, other needed values are determined from the given data.
- Non-dynamic data should be written into an info file if external usage is desired.
	* Info file is named as normal cache files, but with frame number 0;
	* "Non-dynamic" means data such as particle times.
	* Written automatically when baking to disk so basically a library of particle simulations should be possible.
- Old disk cache format is supported for reading, so pre 2.5 files shouldn't break. However old style memory cache (added during 2.5 development) is not supported. To keep memory cached simulations convert the cache to disk cache before svn update and save the blend.
- External sb and cloth caches should be perfectly possible, but due to lack of testing these are not yet enabled in ui.
	
Other changes:
- Multiple point caches per dynamics system.
	* In the future these will hopefully be nla editable etc, but for now things are simple and the current (selected) point cache is used.
	* Changing the amount of cached points (for example particle count) is allowed, but might not give correct results if multiple caches are present.
- Generalization of point cache baking etc operator & rna code.
- Comb brushing particle hair didn't work smoothly.
2009-08-12 09:54:29 +00:00
Campbell Barton
8641833b57 Set the clickstep for unit buttons to each click moves 1 unit. 2009-08-12 08:16:10 +00:00
Campbell Barton
63b276efbf - was displaying 1cm as 10mm because of double precission problem.
- typing in numbers without any units will use the units displayed before editing the value.
- fixed some errors
2009-08-12 07:23:10 +00:00
Campbell Barton
d1085715a3 fix for errors evaluating user input when units are disabled 2009-08-12 05:53:12 +00:00
Campbell Barton
23e0571853 added time units, currently only used when metric or imperial are enabled.
long/short units...
day,d,  hour,hr,h,  minute,min,m, second,sec,s,  millisecond,ms,  microsecond,us

Also may fix some bugs that were reported.

Note, to convert fps to time evil_C needs to be used to get the scene.
2009-08-12 05:20:16 +00:00
Campbell Barton
c77e556b23 - missing a decref for new pytypes
- remove needless strlen
2009-08-11 19:20:31 +00:00
Campbell Barton
b2a77852ff user interface units, off by default.
- currently only distances work.
- user preferences, edit section to set the units and scale.
- option to display pairs (nicer for imperial display?)
- support for evaluating multiple comma separated values eg: 2',11" ..or.. 5ft, 4mil
- comma separated expressions/values accumulate 1+1,2**3,4cm/3
- attempted fast conversion from a value to a string so button drawing isn't too slow.

* imperial long/short *
- mile, mi
- yard, yd
- foot, '
- inch, "
- thou, mil

* metric long/short *
kilometer, km
meter, m
centimeter, cm
millimeter, mm
micrometer, um
nanometer, nm
picometer, pm
2009-08-11 18:53:01 +00:00
Ton Roosendaal
3ba949b050 Added libsamplerate.a in Makefile
The structure for names where this lib is could need fix... 
will need feedback from other make users.

Also Python lib in svn is wrong, intel lib???
2009-08-11 18:39:27 +00:00
Ton Roosendaal
d8dc1b9fd4 2.5
Makefiles to get new AUD stuff to compile (OSX 10.3 PPC)
It uses lib/samplerate, which gets committed soon too
2009-08-11 18:14:49 +00:00
Guillermo S. Romero
75fe900c9c SVN maintenance. 2009-08-11 17:51:45 +00:00
Daniel Genrich
9ea24f887c Smoke: fix problem with more than 1 domain + collision and flow groups - reported by nudelZ aka "Master of Smoke" 2009-08-11 12:01:36 +00:00
Joshua Leung
b9584607c5 Animation Editors: Code Cleanup Part 1 - Drawing
Finally started refactoring the drawing code for animation editors so that all the drawing (of the channels/names list) is done using standardised code for all the editors. 

A little specialised system for this has been made, and is now used for DopeSheet and Graph Editor drawing. This should make it easier to add new channel types with less effort.

Protect/mute toggles are now always clamped to the right-hand edge of the channels list. So you can now make the list wider to view longer names fully. However, since the mouse-handling hasn't been fixed yet, this won't always work.

TODOs:
* make mouse-click handling code use this system too, simplifying things to 1-2 lines of code there. Maybe this could be made to use UI widgets instead at a later date?
* NLA still needs to be ported to this system
2009-08-11 11:52:23 +00:00
Campbell Barton
911078aaad fix for using subtype units that are not defined as a part of types. eg.
prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ|PROP_UNIT_LENGTH);
2009-08-11 11:50:40 +00:00
Campbell Barton
1d63cacfe4 fixed mistake made when changing rna prop definition functions, made povray custom props fail. 2009-08-11 02:27:25 +00:00
Brecht Van Lommel
f6682ab773 RNA: subtypes and units
* Reviewed subtypes, making them more specific and adding new ones.
* Subtypes now have an associated type of units (length, area, volume,
  mass, rotation, time, velocity, acceleration). These are not used
  yet anywhere.
* Centralized code that decides the name of array items based on
  subtype (XYZ, RGB), was copied in 3 places.
* RNA_def_float etc functions still need to be update, will do this
  later together with another change.
2009-08-10 21:31:05 +00:00
Brecht Van Lommel
6e5b78a277 RNA: make curve and metaball update functions consistent with
others, these cannot assume the existence of an edit object
or active object.
2009-08-10 21:10:09 +00:00
Brecht Van Lommel
8dd523a154 2.5: Fixes
* Disable shaded mode for now, it cause too many crashes combined
  with preview render, will be fixed properly later.
* Make 3d view toolbar region a bit wider. Ideally this would not
  be needed, but the sculpt/paint buttons just don't fit otherwise.
* Revert change to icon/text spacing in buttons, it breaks text
  editing and clipping. Will properly fix this later so changing
  the spacing can be done centrally.
* Fix for grease pencil simplify stroke python error. Now button
  is hidden (as in 2.4), but still available through outliner.
* Fix for memory leak in UI code, when using ctrl+Q menu.
* Fix submenu > icon being drawn on some buttons where it was not
  needed.
2009-08-10 20:57:12 +00:00
Brecht Van Lommel
24b7d90e95 2.5: UI, tweaks to curve mapping template to fit better
in 3d view panel, and resize properly.
2009-08-10 20:48:38 +00:00
Brecht Van Lommel
0b2324f679 2.5: Small optimization in color management code to avoid doing
computation with doubles instead of floats, about 2x faster.
2009-08-10 20:17:11 +00:00
Joerg Mueller
2a58c84018 Stop changing the includes! 2009-08-10 19:22:50 +00:00
Diego Borghetti
22dd40f8ab Add missing include dir to Makefile 2009-08-10 18:18:15 +00:00
Nicholas Bishop
80ddb02180 Sculpt/2.5:
* Fixed clay brush to work more like the original patch. It should now correctly limit the depth being added or subtracted.
2009-08-10 16:52:29 +00:00
Joerg Mueller
a27cc1adf0 2.5 audio cleanup:
* Removed CD Actuator
* Removed bSample and bSoundListener
* Removed SoundSystem
* Removed -noaudio parameter
2009-08-10 15:39:11 +00:00
Campbell Barton
cb9e51bf8a missing include for fluid 2009-08-10 14:15:05 +00:00
Daniel Genrich
f1c69e9d84 Smoke:
* bugfix for crash when loading smoke files more once on linux/mac
* could also fix occasional explosions
* code cleanup
2009-08-10 14:09:56 +00:00
Campbell Barton
eafef35cd8 patch from Stukfruit in IRC 2009-08-10 13:21:01 +00:00
Campbell Barton
6c951fbb98 adding back button evaluation so you can do 1/60, 90*0.1 etc as well as dimension conversion 1km-10cm+4ft
Note...
- Python3.1 you don't need to add the .0 for divisions anymore (was esp annoying for button eval)
- Simple dimension input, imperial mi/yd/ft/in, metric km/m/cm/mm,  Later could display these values and have a pref for scene scale, atm it assumes 1BU == 1m.
2009-08-10 11:58:53 +00:00
Campbell Barton
7084be920a fix for build problem with audiospace and implicit declaration. 2009-08-10 04:50:48 +00:00
Guillermo S. Romero
335b74a714 Change linux makefiles to use system wide python lib. 2009-08-10 02:43:03 +00:00
Guillermo S. Romero
de759dd278 Wrap message with " as the ' was giving issues. 2009-08-10 02:07:34 +00:00
Guillermo S. Romero
5fddab3fd8 Add initial support in Makefiles for audaspace.
Note: removed hardcoded path in include directive. Check other build systems.
2009-08-10 01:56:54 +00:00
Campbell Barton
7440fee85c remove python2.x support 2009-08-10 00:07:34 +00:00
Martin Poirier
8512b30d31 fix crash caused by stroke selection 2009-08-09 22:22:40 +00:00
Joerg Mueller
6c5c58e057 2.5: Sound branch merge!
See mailing list for additional information.
2009-08-09 21:16:39 +00:00
Nicholas Bishop
c1ca2ab5dc Sculpt/2.5:
* Added toolbar UI for setting "anchored" mode
* Added a "persistent" mode for the layer brush; basically you can keep sculpting on the same layer between strokes when this is on. There's a button to reset the base so you can add another layer on top of that, and so on.
This feature was suggested by Blenderer on BA, thanks!

Note, I think these options could use better names in the UI, but I couldn't really think of anything very descriptive, suggestions welcome
2009-08-09 17:21:40 +00:00
Daniel Genrich
9e1b2d0cdb fftw + smoke: fifxing define (making it work with scons) 2009-08-09 14:13:33 +00:00
Campbell Barton
2a408c864f - fix error in last commit
- added better error feedback when registering operators fails.
- added some python benchmark timers (prints on exit), times number of times py scripts run, average time and total % of time running py scripts.
2009-08-09 13:20:12 +00:00
Daniel Genrich
054ed5a50b Smoke:
* WITH_BF_FFTW3 flag --> fftw3 scons + cmake settings refined. 
* Disabled by default since mac + win32 libs missing. Works already on win64 + linux (with installed fftw3 libs)
2009-08-09 10:55:25 +00:00
Campbell Barton
a4755dcf2b - report errors on rna name collisions (does not check parent type yet)
- minor cleanup for Py/C api functions that define rna properties from python.
2009-08-09 10:05:33 +00:00
Daniel Genrich
d48ca69985 Smoke: decoupling of wavelet #2, new noise strength option on gui, fftw3 option in place for cmake, scons yet uncommited 2009-08-09 01:30:32 +00:00
Daniel Genrich
18121524dd Smoke: fixing collision objects again (bug introduced in decoupling commit) - thanks to nudelZ for reporting 2009-08-08 20:41:44 +00:00
William Reynish
e213d4078b Improved layout of voronoi texture. There was some strange empty space. 2009-08-08 14:17:55 +00:00