Commit Graph

27114 Commits

Author SHA1 Message Date
Sergey Sharybin
bb46df03ac Camera tracking integration
===========================

Fixed type in checking if on-fly undistortion is needed.
2011-09-26 15:49:03 +00:00
Sergey Sharybin
f51c4a2829 Camera tracking integration
===========================

- Now different areas can use different default oclor for
  new layer creating when making initial stroke.
- Change default color for movie clip to pink.
  It's much useful now because black strokes aren't useful
  at all because it's difficult to notice them and you always
  used to change layer's color before doing manual calibraiton.
2011-09-26 15:39:10 +00:00
Sergey Sharybin
8615218d57 Camera tracking integration
===========================

- If render size is set to "Full Render" and undistorted render
  is enabled, do on-fly undistortion so distortion coefficients
  can be visually verifed before baking.
- Made slight change in libmv-side to survive with large distortion
  coefficients. Hope this change is fine.
2011-09-26 15:07:06 +00:00
Sergey Sharybin
503ec930f1 Merging trunk up to revision 40571 2011-09-26 15:00:23 +00:00
Sergey Sharybin
dc19877a09 Remove PROP_TRANSLATE flag from labels for operators, menus and panels.
This flag lead to storing translated label for templates and
instant language switching became impossible.

This labels are display-time translated.
2011-09-26 14:29:39 +00:00
Bastien Montagne
3cff99c9a1 Commented and tagged some unused vars (gcc warnings...). Also fixed some uninitialized warnings. 2011-09-26 13:24:42 +00:00
Bastien Montagne
c23bc03382 Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-26 12:08:04 +00:00
Sergey Sharybin
31b907e72c Camera tracking integration
===========================

Renamed "Kayframe {1, 2}" to "Keyframe {A, B}"
2011-09-26 11:08:23 +00:00
Campbell Barton
573ed73be8 change define INTERNATIONAL --> WITH_INTERNATIONAL
also rename backface_culling --> use_backface_culling (which is used elsewhere in rna)
2011-09-26 10:35:47 +00:00
Sergey Sharybin
e5703bd0fe Camera tracking integration
===========================

Various grease pencil fixes:
- Last segment of distorted poly line wasn't drawing when
  manual calibration is enabled.
- Grease pencil+2d stabilization should live together fine now.
2011-09-26 10:25:38 +00:00
Sergey Sharybin
dc3ba55097 Camera tracking integration
===========================

Fixed compilation error with collada enabled.
2011-09-26 10:16:11 +00:00
Campbell Barton
0aa19de52f add missing imports to wm.py and remove "." from rna descriptions. 2011-09-26 09:31:24 +00:00
Sergey Sharybin
f0cceedd7a Fix #28747: Crash in Node Editor
Setting of transform flags happened with NULL edittree
2011-09-26 08:51:02 +00:00
Campbell Barton
b3d21088aa workaround/fix for [#28379] Shift+F problem when using Ortho Camera
temp switch to perspective mode since fly mode doesnt really make sense for otho view.
2011-09-26 08:33:51 +00:00
Dalai Felinto
aeafb960b1 OSX - cmake: blenderplayer part 2: Jens Verwiever co-patch
Using OSX Bundle (in oppose to Blender dummy .app) as start point for binary.
That way we don't need to move the blenderplayer after the bundle is finished and we can rebuild it without doing `make install`
I will test more tomorrow, but it should be working now
2011-09-26 07:54:30 +00:00
Campbell Barton
8f302f7ffd bugfix [#28744] Object mapped textures (decals) in linked files are not rendered properly 2011-09-26 07:39:29 +00:00
Dalai Felinto
11a0e00819 BGE Material settings renaming Back Culling to Backface Culling and make it on by default
under suggestion of Mitchell Stokes (Moguri)
2011-09-26 06:39:19 +00:00
Dalai Felinto
4b273f013e cmake files for bundling blenderplayer in OSX
this is working fine. The only problem is described in the XXX there.

While Blender is linked to the right place during `make` time (~/bin/blender.app/Content/MacOS/blender)
blenderplayer is in the top bin folder (~/bin/blenderplayer).

That means it will be correct only after you run `make install` (we are moving it to the right place inside the bundle).
I couldn't find the place to fix this properly. I will see with Jens Verwiebe how we can address that.
2011-09-26 05:26:04 +00:00
Sergey Sharybin
ae8c7c6b10 Merging trunk into soc-2011-tomato up to revision 40540 2011-09-25 20:03:03 +00:00
Bastien Montagne
a932f93098 Commented and tagged some unused vars (gcc warnings...). 2011-09-25 15:37:06 +00:00
Andrew Wiggin
7c46f1c4b7 Fix some MSVC 2010 warnings (including one apparent bug in intern/elbeem/intern/solver_relax.h) 2011-09-25 12:33:51 +00:00
Campbell Barton
274b9c8fb8 whitespace cleanup 2011-09-25 12:31:21 +00:00
Alex Fraser
558b646216 Committing patch #27442: Adaptive time step for fluid particles. The number of
subframes can now be altered automatically while an SPH (fluid particle)
simulation is running.
2011-09-25 11:51:28 +00:00
Bastien Montagne
9931c9442e Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-25 09:55:13 +00:00
Campbell Barton
3379099a6e patch [#28616] Multiple particle systems support
from Andrea Rugliancich (andrearu01)
2011-09-25 07:42:43 +00:00
Mitchell Stokes
58a74bc87f BGE Animations: Fixing various Action Actuator compatibility issues reported by Dalai in issue #28723. 2011-09-25 07:03:20 +00:00
Campbell Barton
0f21ecdb16 added bone envelope to the editbone UI, also use more BLI_math functions for armature drawing. 2011-09-25 05:48:16 +00:00
Campbell Barton
2d5dd02db8 correction to armature drawing code, was implicitly casting the bone flag to a short when it contains flags in the int range.
also was converting pose bone constflag to an int which is harmless but may as well not to it.
2011-09-25 04:55:04 +00:00
Campbell Barton
e3c9986b7c fix [#28459] Fly mode problem: "Precision enable" not working in 2.59
also added back freelook (from 2.4x) - so you can loop about without changing direction.
2011-09-25 04:47:46 +00:00
Campbell Barton
81f7e361d2 make new rna variables more consistant with existing names. 2011-09-25 02:49:46 +00:00
Dalai Felinto
51555877b0 manual update on changelog (python API)
Change as suggested by Campbell.
I'm not sure if this is the way to do for enums, I will check with him later
2011-09-24 23:50:00 +00:00
Dalai Felinto
3b40eea3cd removing texface rna - changelog.rst update soon 2011-09-24 22:15:37 +00:00
Bastien Montagne
1ddb64817d Minor: Added PROP_DISTANCE sub-type to min/max dstances of WeightVG Proximity, and Radius of Warp modifiers. 2011-09-24 16:17:23 +00:00
Campbell Barton
cb6255fdf8 edits to internal renderer - no functional changes.
- move some larger vars into a nested scope.
- replace memset with zero initializer.
- rempace VECCOPY macros with copy_v3v3
- change function args to give the float array length.
2011-09-24 14:34:24 +00:00
Campbell Barton
e63c124e2b fix [#28736] FaceMask crash on Weight Paint 2011-09-24 11:24:34 +00:00
Campbell Barton
8247bf6fa6 svn merge ^/branches/bmesh/blender -r40512:40513 2011-09-24 11:10:53 +00:00
Bastien Montagne
37cd3368da Minor: Other UI strings typos and tweaks. Also updated french po & mo 2011-09-24 09:57:47 +00:00
Sergey Sharybin
8854d50c19 Camera tracking integration
==========================

- Added building undstorted proxies.
- Move render proxy settings outside from movie clip to
  clip user, so now different users can use different proxies.
  For example, clip editor displays original footage, 3d viewport
  displays 75% undistorted proxy.
- Unified paths used for sequence and movie clips.
  Please, rebuild proxies if they would fail to load.
- Added experimental operator "Delete Proxy". Use with care.
- Moved clip operators outside of space_clip.
2011-09-23 19:42:35 +00:00
Sergey Sharybin
b4ca7a7103 Merging r40493 through r40509 from trunk into soc-2011-tomato 2011-09-23 19:39:45 +00:00
Sergey Sharybin
a043133bab Fix for recent Campbell's commit. 2011-09-23 19:33:04 +00:00
Campbell Barton
a189b71a28 some speedup for drawing mesh in texture mode.
- only pass if the mesh has vertex colors to drawParams() rather then the mcol its self, this saves a lookup on the color.
- drawing textures in editmode with no vertex colors would still lookup vertex colors on each face, instead cache this info for all faces.
2011-09-23 18:29:45 +00:00
Bastien Montagne
120895fd24 Fix [#28729] World units not used for new object creation.
Setting PROP_DISTANCE subtype for "size" properties of add mesh operators.
2011-09-23 17:44:57 +00:00
Sergey Sharybin
fc7e49bfa8 Camera tracking integration
===========================

Code and tool-tips clean-up
2011-09-23 13:35:53 +00:00
Sergey Sharybin
07e57233e2 Merging r40265 through r40492 from trunk into soc-2011-tomato 2011-09-23 13:20:21 +00:00
Bastien Montagne
ccdf99de53 Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-23 08:33:32 +00:00
Campbell Barton
48918130a1 remove redundant code & use GL_LINE_STRIP for object spiral drawing. 2011-09-22 18:42:16 +00:00
Sergey Sharybin
bf7f88566c Remove checks for voxel data when texture type is known. 2011-09-22 17:52:27 +00:00
Sergey Sharybin
2eb1339e3f Corrected fix for #28722: Segfault when reading volumetric clouds example
Looks like with current implementation voxeldata should always be created
for voxel textures. Remove recently added NULL check and allocate
voxel data when linking a texture.
2011-09-22 17:52:21 +00:00
Sergey Sharybin
799afc1aa4 Fix #28226: Selection highlighting is wrong when Solidify Modifier is used
Set origindices for edges/faces created for rim to ORIGINDEX_NONE.
Also discovered error in recent editmode VBO fix -- it used to crash
when comparing faces with ORIGINDEX_NONE original index.
2011-09-22 16:57:16 +00:00
Sergey Sharybin
9ea32d34c4 Fix #28722: Segfault when reading volumetric clouds example
Added checking for voxel data isn't NULL.
2011-09-22 16:28:38 +00:00