Commit Graph

6969 Commits

Author SHA1 Message Date
Campbell Barton
fd4575b2e3 svn merge -r39493:39664 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-24 02:29:45 +00:00
Campbell Barton
98f87b77f4 svn merge -r39433:39493 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-24 01:44:54 +00:00
Tamito Kajiyama
33bb1ed53e Merged changes in the trunk up to revision 39661. 2011-08-24 00:18:26 +00:00
Campbell Barton
9a9513a9f0 fix for 3 bugs in bone renaming
- renaming a bone could crash if the area had to spaces in it (reported by Sebastian Koenig).
- renaming bones wouldn't  update inactive 3d views locked bone names.
- selecting locked bones in the UI didnt work in editmode.
2011-08-23 19:58:15 +00:00
Bastien Montagne
e890469073 Merging r39486 through r39651 from trunk into vgroup_modifiers. 2011-08-23 12:45:35 +00:00
Thomas Dinges
4740dce4ec Revert a part of 39385.
Vertex Select Button got somehow into the Mesh panel.
2011-08-22 22:26:25 +00:00
Joerg Mueller
f0d5abfcb2 Merging trunk up to r39637. 2011-08-22 20:31:46 +00:00
Morten Mikkelsen
6a374d266d glsl and render support for derivative maps 2011-08-22 19:57:54 +00:00
Joerg Mueller
a71c215f22 3D Audio GSoC:
Final GSoC commit.

* Bugfix: Negative frames crashed
* Bugfix: JOS sample buffer size prediction error (wasted memory)
* Optimisation: for JOS upsampling (around 12 % difference measured here)
* Optimisation: Better filter for JOS resampling
* Bugfix: Error in relative 3D audio code.
* Removed Attenuation
* Bugfix: Multiple scenes in BGE lead to errors, BGE audio now all relative, to support multiple scenes.
2011-08-22 18:59:56 +00:00
Tamito Kajiyama
f631d3aaa9 Fix for round and square tips not working. Bug reported by tungee, thanks! 2011-08-22 12:42:56 +00:00
Campbell Barton
5394cabe24 remove workaround for bug in python 3.2.0 loading web pages on *nix 2011-08-22 11:54:40 +00:00
Campbell Barton
1324173e99 pep8 edits and change '!= None' to 'is not None' 2011-08-22 09:01:49 +00:00
Campbell Barton
aa7545b0ea patch [#28320] Small change to trunk needed for Motion Capture Addon - GSoC 2011 - Pepper Branch
from Benjy Cook (benjycook)
2011-08-22 08:47:48 +00:00
Joshua Leung
a594196dc0 Bugfix: "Filters" toggle was being shown in Action Editor too, where
it was irrelevant
2011-08-22 02:30:43 +00:00
Joshua Leung
06ae5e4825 Reshuffling DopeSheet filter icons so that they appear more obviously
related to each other
2011-08-22 02:14:39 +00:00
Miika Hamalainen
c5106fd097 Merge with trunk r39589 2011-08-21 19:37:19 +00:00
Miika Hamalainen
5b71334484 Dynamic Paint:
* Bake calculation memory is now freed if surface is deactivated or baked.
* Fixed possibly incorrect brush influence when using "Non-Closed" brush setting.
* Added new rna property descriptions.
* Added some comments and general code cleanup.
2011-08-21 19:03:47 +00:00
Tamito Kajiyama
1a4b7f8195 Fix for deprecation warning regarding the reverse order of matrix-vector
multiplication operands.
2011-08-21 00:02:53 +00:00
Campbell Barton
90d19ad883 py style change only - make property definitions consistent 2011-08-19 19:25:20 +00:00
Jason Hays
c58fb76f1a Merged 39338-39558 2011-08-19 17:15:30 +00:00
Tamito Kajiyama
6bc5d5258f Stroke geometry modifiers
Added a set of stroke geometry modifiers to the Geometry tab of line styles
in the Parameter Editor mode.  Now the following stroke geometry modifiers are
available, each with a set of animateable parameters:
- Sampling: changes the resolution of stroke backbone polylines.
- Bezier Curve: replace stroke backbone with a Bezier approximation of the
  stroke backbone.
- Sinus Displacement: add sinus displacement to stroke backbone.
- Spatial Noise: add spatial noise to stroke backbone.
- Perlin Noise 1D: add one-dimensional Perlin noise to stroke backbone.
- Perlin Noise 2D: add two-dimensional Perlin noise to stroke backbone.
- Backbone Stretcher: stretch the beginning and the end of strokes.
- Tip Remover: remove a piece of stroke at the beginning and the end of strokes.

To branch users: When you have a .blend file with Freestyle options specified,
you may want to add a Sampling modifier with the 'sampling' value set to 5.
This value specifies a resolution of polylines for line drawing in Freestyle.
If no sampling modifier is specified, your line drawing will result in coarse
polylines.  Before geometry modifiers were introduced, this initial sampling
was automatically done.  Now the initial sampling is a tunable parameter that
can be omitted, allowing better control on polyline resolution.
2011-08-19 14:05:11 +00:00
Tamito Kajiyama
aece060cbf Removed uncontrolled randomness from the pyPerlinNoise1DShader. 2011-08-18 23:44:44 +00:00
Tamito Kajiyama
4ec69d5a2b Added an optional argument 'seed' to the Freestyle.Noise class constructor.
The value is used as a seed for random number generation if it is equal to
or greater than zero; otherwise, time is used as a seed.
2011-08-18 23:07:17 +00:00
Campbell Barton
feb8318143 fix for undo issues with generic, multi-purpose WM_OT_context* operators, operators now check if they modify certain ID data (not screne, wm, brush or scene) and only do undo in those cass.
- Zkey to switch shading was pushing undo's.
- Wkey to interactively edit camera, lamp settings wasnt doing an undo push when it should.
- Toggling settings (such as bone boolean options) now skips an undo push if there are no items selected.
2011-08-18 16:01:11 +00:00
Xiao Xiangquan
ed158eeeb9 update property strings cover. 461 new items 2011-08-18 15:53:30 +00:00
Campbell Barton
aa4d5ccbed more minor changes to wm.py, get data_path's once at the start of each func and some minor style changes. 2011-08-18 15:25:18 +00:00
Campbell Barton
2bd016fe3f formatting edits, no functional changes. 2011-08-18 12:20:10 +00:00
Howard Trickey
5baf298d62 move obj export to export menu 2011-08-17 13:14:44 +00:00
Bastien Montagne
58af2c36ac vgroup_modifiers: Removed (commented out, for now) addtionnal mapping/clamping options in WeightVGEdit mod, leaving the only curve mapping stuff.
Also, updated all three modifiers with new foreachTexLink walking func.
2011-08-17 13:07:51 +00:00
Bastien Montagne
236a94268e Merging r39199 through r39485 from trunk into vgroup_modifiers. 2011-08-17 11:11:43 +00:00
Benjy Cook
78b147fbc2 Commenting and pep8 compliance 2011-08-17 10:13:24 +00:00
Benjy Cook
0b7911cf0a Small change that improves usability to advanced retargeting 2011-08-16 19:12:36 +00:00
Brecht Van Lommel
c7fce6be2e Cycles: svn merge -r39132:39457 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 18:59:45 +00:00
Thomas Dinges
2cece7b221 Bugfix for [#28258] [UV editor] missing snapping option.
*Added back "snap_target" as we had in 2.4x.

I removed the "snap_element" though, as only Vertex Snapping is supported in the UV Image Editor.
2011-08-16 17:43:39 +00:00
Xiao Xiangquan
18d95a8462 fix a small bug , and update language-packs 2011-08-16 16:58:35 +00:00
Joerg Mueller
87efb89901 Py fix for trunk to pepper merge. 2011-08-16 14:43:04 +00:00
Joerg Mueller
23807d1fb4 Merging trunk up to r39447. 2011-08-16 14:11:58 +00:00
Daniel Salazar
f0259542e1 Front/Back togles should not disable when curve is 2D and bevel object is used
http://www.pasteall.org/pic/show.php?id=16449
2011-08-16 12:37:23 +00:00
Campbell Barton
74ca6070b4 svn merge -r39384:39433 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 06:53:03 +00:00
Campbell Barton
55a560c0c4 svn merge -r39286:39385 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 06:30:14 +00:00
Howard Trickey
d46f427f0a Make k call knifetool in Maya mode 2011-08-16 01:16:51 +00:00
Joseph Eagar
59e95fa0ff =bmesh: bridge edge loop tool=
rough version of a new bridge tool.

ctrl-e -> bridge (two) edge loops
2011-08-15 23:38:51 +00:00
Campbell Barton
65ca89180a fix [#28227] join_uv and bake work wrong
added back ability to unwrap all selected mesh objects.
2011-08-15 16:25:05 +00:00
Joshua Leung
cbbbf31315 Restoring "Clear User Transforms" operator
This can now be found as Pose -> Clear Transforms -> Reset Unkeyed, or
via the operator search (known by its old name there)
2011-08-15 13:24:53 +00:00
Benjy Cook
c8ae881b61 Added option to each retargeted bone to fix twist issues caused by variable bone rolls and unknown axis differences. Also made retarget operator a single undo 2011-08-15 10:18:02 +00:00
Benjy Cook
3237f39243 Small fix to autoloop due to changes in utility function by animation stitching 2011-08-15 10:17:04 +00:00
Campbell Barton
551e8bc72c py api - optional sep argument for bpy_extra.io_utils.unique_name() since for some formats '.' is an invalid char. 2011-08-15 04:58:19 +00:00
Sergey Sharybin
8490d646b7 Fixing bug with editing keymaps when filter is enabled. 2011-08-14 09:12:43 +00:00
Campbell Barton
0b23d378fb fix [#28225] Solidify Modifier creates wrong results when vertex group is attached
infact this is not really a bug, irrespective zero vertex group weights gave overlapping geometry which isn't useful, add an option to set the thickness factor for zero weighted verts.
2011-08-14 06:43:58 +00:00
Campbell Barton
fc128c970b - recently restored sequencer change data operator didnt reset the offsets after a hard cut, causing the new data to be trimmed.
- add change data operator to strip panel next to image file properties since editing every image manually isnt really usable.
- added new sequencer operator "Clear Offsets" (Alt+O), useful to reset the start/end frames around the strip data.
2011-08-14 03:59:22 +00:00