Antony Riakiotakis
c58b5acefd
Fix crash on undoing after 8690ea6
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Forgot to clear the mutex when reloading the scene.
2015-06-26 17:50:08 +02:00
Antony Riakiotakis
79c106705a
Make code compile with GPU_DEBUG
2015-06-26 17:40:54 +02:00
Antony Riakiotakis
8690ea611e
Fix T45199 crash when editing material nodes.
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Issue is data race between preview job and GPU nodetree evaluation when
localizing the nodetree. Data race happens due to localizations doing
overrides on original nodes' new_node variable.
Solution here could probably be to use a hash for mapping of old to new
nodes but will prefer simple brute force lock for now.
2015-06-26 14:47:53 +02:00
Campbell Barton
09e89f01a6
Cleanup: transform center
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store global center in transform struct,
some code was calculating all the time, this is useful to keep available.
2015-06-26 16:21:04 +10:00
Campbell Barton
c74255181e
Cleanup: transform aspect
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Transform code had duplicate aspect checking,
now store aspect in TransInfo.aspect for reuse.
2015-06-26 15:45:09 +10:00
Antony Riakiotakis
2cdcb1c171
Revert "Fix off by one error in display of start/end frame in sequencer."
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This reverts commit 0e02ad8b64 .
Initial commit was done so visual result fits with animation cursor
in timeline but this makes it so it looks like one extra frame is
rendered. Other idea would be to render one less frame for sequencer
but this is not so nice either. Generally here's no way to be
fully consistent here, but at least let's be workflow-consistent
2015-06-25 20:10:30 +02:00
Antony Riakiotakis
0e83b0854f
Fix T45191 Speed strip behaviour not easy to predict.
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Code here calculated speed based on underlying strip start position,
which was not really visible, making prediction of the result really
difficult. Things here are simple: As long as the strip exists,
manipulate the current frame by the provided factor.
2015-06-25 19:49:08 +02:00
Antony Riakiotakis
284d294f2c
Fix T45190 effect muting does not restore original sequencer display.
2015-06-25 18:21:58 +02:00
Campbell Barton
c0ea3099c5
Correct error in recent refactor
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Closed loops missed last line
2015-06-25 22:11:25 +10:00
Campbell Barton
ef57051e9c
Select flush was missing in delete edge-loop
2015-06-25 21:06:47 +10:00
Campbell Barton
c40205738b
Weight Paint: replace Blend with Smooth tool
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Improved behavior
- can smooth # iterations
- option to expand/contract weights
- optionally mix with all/selected/unselected
2015-06-25 16:17:24 +10:00
Campbell Barton
ba98e6148b
API calls for converting weights to float array
2015-06-25 16:17:24 +10:00
Campbell Barton
42314b32f2
Cleanup: generalize weight paint poll function
2015-06-25 08:32:09 +10:00
Quentin Wenger
49aa7b1261
BGE: Fix color used as background in VideoTexture.
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Now we use color converted (if we do a color management) by the setter for background color in VideoTexture (ImageRender & ImageMirror).
Reviewers:panzergame
2015-06-24 13:03:23 +02:00
Campbell Barton
1676fcded0
WeightPaint Blend: don't stack mem for dverts
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Bad assumption since this could be a large list
2015-06-24 20:42:02 +10:00
Campbell Barton
a09af2dc7b
Fix edge/vert slide UV-correct, small face error
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Decrease epsilon to prevent flickering with small faces.
2015-06-24 11:21:54 +10:00
Campbell Barton
9ce738e0f6
Fix edge/vert slide UV-correct & non-planar faces
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non-flat ngons would give instability (bad UV's).
2015-06-24 11:21:54 +10:00
Campbell Barton
a33b1ce500
Correct recent error
2015-06-24 11:21:54 +10:00
Dalai Felinto
227aefc18b
RNA: exposing image_user settings for ImageTextureNodes
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This is required in order to access image sequence frame_duration and
frame_offset among other settings.
2015-06-23 21:19:58 -03:00
Campbell Barton
0d4cca6593
Fix edge/vert slide UV-correct & zero length edges
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When calculating loop angle weighting, skip overlapping vertices.
2015-06-24 09:54:23 +10:00
Campbell Barton
f1bad1d16b
Improve dist_***_to_corner_v3v3v3 precision
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Remove offset before calculating distance.
Define 'plane3' to BLI_math, since we often don't need the 4th component.
2015-06-24 07:21:11 +10:00
Campbell Barton
40a345a9c7
Cleanup: style
2015-06-24 05:13:43 +10:00
Antony Riakiotakis
04e9a707f4
Subsurf: Make color layer aquisition order for textured draw match
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cdderivedmesh
2015-06-23 17:48:46 +02:00
Bastien Montagne
b318795c3b
Fix T45051: Curve parent bug.
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PARCURVE is deprecated parting type, should never have been exposed to user!
Not a regression, but safe enough for final 2.75 imho.
2015-06-23 17:35:55 +02:00
Campbell Barton
72e812de7c
Fix T45123: 2D line intersection fails
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Co-linear lines could detect as intersecting even if they weren't overlapping.
2015-06-23 21:01:12 +10:00
Campbell Barton
ec8e0336a9
Cleanup: use 2d math funcs for line intersection
2015-06-23 21:01:11 +10:00
Antony Riakiotakis
7ecb199d86
Fix stupid mistake
2015-06-23 12:58:33 +02:00
Antony Riakiotakis
cb5aecdae9
Code cleanup: Use enums for redraw timer operator, makes things more
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readable
2015-06-23 12:53:33 +02:00
Antony Riakiotakis
91fde2891c
Fix edge drawing, total loose edges can only be determined -after- the
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edge buffer has been setup (this is where they are counted)
2015-06-23 12:06:36 +02:00
Campbell Barton
f1917a2188
Allow editing the text editor line directly
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Alternate solution for T44855
2015-06-23 10:17:00 +10:00
Campbell Barton
d6e180e75a
Fix T45117: Dark dupli-face objects (regression)
2015-06-23 08:02:00 +10:00
Campbell Barton
e2fa6663d3
Fix T44320: UV island overlap considered linked
2015-06-23 07:07:52 +10:00
Jeroen Bakker
80192b5391
Fixed compilation error in editor/animation/anim_markers
2015-06-22 20:38:25 +02:00
Julian Eisel
f0c5ed39ee
Fix T45149: Normal Node shows a hole in its sphere with heigh scale facs
2015-06-22 20:35:49 +02:00
Antony Riakiotakis
a1609791ca
Fix T45148, stupid own mistake, the two functions are not the same,
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shouldn't have collapsed them
2015-06-22 19:40:07 +02:00
Antony Riakiotakis
4faccf0a78
Revert "Lock markers now also disallows selection of markers"
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This reverts commit 37fd262805 .
2015-06-22 19:40:07 +02:00
Porteries Tristan
d979ac4cc9
BGE: Fix T45110, T44174, armature animations update and mirror render.
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Reveiwers:Moguri, Matpi, youle
2015-06-22 18:16:31 +02:00
Antony Riakiotakis
5e241e3028
Fix T45145, multiview selection fix not working for scaled matrices.
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Multiview code already accounts for scale, do not scale frame before
multiplying with matrix.
2015-06-22 15:55:36 +02:00
Antony Riakiotakis
7119a0f67d
Fix T45136, only draw edges if there's something to draw.
2015-06-22 15:18:04 +02:00
Campbell Barton
b5b8599342
Fix T45144: Multi-value-edit ignored range
2015-06-22 19:36:30 +10:00
Campbell Barton
63c9f51133
Fix camera stereo logic use /w regular select
2015-06-22 18:23:59 +10:00
Campbell Barton
c119187be0
Fix T45133: Crash drawing material buttons
2015-06-22 16:51:22 +10:00
Campbell Barton
63f62cd757
Fix memory leak /w multi-drag over a single button
2015-06-22 08:27:56 +10:00
Bastien Montagne
857c9e14f7
Cleanup: Get rid of some ugly magic numbers...
2015-06-21 22:37:39 +02:00
Bastien Montagne
43f6ed908f
Fix T45135: More cleanup of extreme max values in operator properties.
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INT_/FLOAT_MAX are sometimes valid choices, but most of the time more
sensible values should be used here!
2015-06-21 21:56:35 +02:00
Bastien Montagne
6057548058
Fix/Cleanup possibility to type insane values in 'add' operators options.
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Our 'hard limit' values was too often max_int/float here, mis-typing could
lead to crash (or infinite hanging) of Blender, see e.g.
http://blender.stackexchange.com/questions/32790/blender-forces-computer-to-reboot-after-mistyping-extreme-value-for-resolution-i
2015-06-21 16:06:44 +02:00
Campbell Barton
8be4d76204
Change defaults for planar-face tool
2015-06-21 12:52:37 +10:00
Campbell Barton
9ddb624a88
Cleanup: quiet warning
2015-06-21 12:33:55 +10:00
Campbell Barton
e3d6269ec4
BMesh: replace BLI_array -> BLI_stack
2015-06-21 09:46:12 +10:00
Campbell Barton
cdb0cf3ec7
BMesh: replace BLI_array -> BLI_stack
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Also use more direct custom-data access.
2015-06-21 09:19:12 +10:00