Commit Graph

49420 Commits

Author SHA1 Message Date
Porteries Tristan
4d8f7eddda BGE : Fix crash during physics mesh update.
Currently we can't update the physics mesh of an added rigid body.
The cause is that that we need to update all shapes to say that the mesh was changed, for static object we don't do that previously because we use a odd way to reallocate memory at the same place.
So now when a mesh is changed we iterate all physics controllers which use the same shape info and recreate its shape with the correct mesh.

example file : {F168100}

Reviewers: scorpion81, sergof, hg1, sybren, moguri, agoose77

Reviewed By: moguri, agoose77

Subscribers: sybren

Differential Revision: https://developer.blender.org/D1269
2015-05-10 19:21:21 +02:00
Gaia Clary
0525db39d1 fix T44648: Collada finding bone chains during import crashes when no bones are there 2015-05-10 11:04:37 +02:00
Bastien Montagne
1fb97ffeed Fix T44644 Missing thread-protection (spinlock) of image in new multiview code.
Many thanks to Sergey, for practically giving the solution!

Note that it may also fix T44345, depends whether there are other missing
protections/locks or not...
2015-05-10 09:18:52 +02:00
Jorge Bernal
dc95ca92ca BGE: Fix T43822 Videotexture does not use sky color for off-screen
rendering

Make scene background color as default for render-to-texture instead of
current blue color (0, 0, 255).

It is very useful for mirrors setups.

Reviewers: moguri, ben2610, sybren, panzergame, hg1

Reviewed By: panzergame, hg1, moguri

Subscribers: mpan3

Differential Revision: https://developer.blender.org/D1287
2015-05-10 00:56:51 +02:00
Porteries Tristan
8647c7d501 Fix T38335: incorrect triangle index in raycast with more than 2 quads
eb81153896 broke the fix for T38335, and this fix was incomplete, now we iterate by triangles and polys in the same while block.
2015-05-09 19:12:22 +02:00
Tamito Kajiyama
8c1b805f87 Freestyle: Partial fix for a crash with Save Buffers option enabled.
Prevents null pointer references in the case of the Save Buffers option
enabled.  This is a regression likely due to rBd5f1b9c22233.
2015-05-09 13:20:40 +09:00
Campbell Barton
eb81153896 Cleanup: warning (sequence-point) 2015-05-09 11:00:50 +10:00
Julian Eisel
54ac84f2b8 Fix 3D View Properties scrollbar being not set to top in startup.blend 2015-05-08 22:20:18 +02:00
Porteries Tristan
6ee0327594 Fix T38335: incorrect triangle index in raycast result
Previously we forgot to do a special operation for indexes to convert a quad to two triangles.
2015-05-08 21:12:36 +02:00
Ines Almeida
a08d90f070 matcaps browser: changing emboss style and grid direction according to T44613 2015-05-08 19:22:41 +01:00
Antony Riakiotakis
b65c77e664 Add Intel's 3000 driver to exceptions for df/dy calculations. Should fix
another case of SSAO effect reversal.
2015-05-08 19:25:51 +02:00
Porteries Tristan
2e6634e4a8 BGE: Cleanup function UpdateMesh and SetMesh in CcdPhysicsController.cpp
"if (value == true)" -> "if(value)"
"if (ptr == NULL)" -> "if (!ptr)"
"vector<bool>" -> "std::vector<bool>"
And other blender typo.
2015-05-08 18:17:37 +02:00
Antony Riakiotakis
4c79608b3b Revert "Motionpaths: Use scene range option, takes start/end frame and
preview"

Looks like this does not work for animators here after all, will use a
different code for this (probably not hardcoded)

This reverts commit 3bbb4020e7.
2015-05-08 17:16:59 +02:00
Antony Riakiotakis
3bbb4020e7 Motionpaths: Use scene range option, takes start/end frame and preview
settings into account.
2015-05-08 12:35:52 +02:00
Bastien Montagne
945e302409 Cleanup: #define -> enum, and get rid of useless braces in case's. 2015-05-08 10:44:18 +02:00
Bastien Montagne
9190d18b74 Fix T44634: Slide edge not responding to ALT + WHEEL to change reference edge in "even mode".
Modal events (TFM_MODAL_EDGESLIDE_UP/_DOWN) were eaten by NOP generic transform event handling...
2015-05-08 10:29:59 +02:00
Campbell Barton
a8da11c014 Add missing TEXTEDIT_UPDATE option 2015-05-08 08:58:29 +10:00
Campbell Barton
a077be3658 Cleanup: use r_* prefix for return args 2015-05-08 07:25:39 +10:00
Campbell Barton
e010960431 DNA; document how to ignore a struct 2015-05-08 06:54:13 +10:00
Antony Riakiotakis
0a82c3cfef Minor cleanup 2015-05-07 18:32:35 +02:00
Antony Riakiotakis
a5dead2e8c Fix T44604 bad quality of rake with bezier curves.
We can calculate tangents analytically for bezier curves, so just make
them awesome. New code uses forward differencing calculation for
efficiency just like curve calculation.

Picture before/after:

http://www.pasteall.org/pic/87843
2015-05-07 18:10:48 +02:00
Bastien Montagne
a2eb94b470 Fix T44631: Custom Normal Data Transfer crash.
Own stupid mistake in rBcdabf7e3...
2015-05-07 15:32:37 +02:00
Bastien Montagne
aa3fc89257 Fix T44611: 'make_links_data' modifiers would fail and crash with multires modifier.
Since it was not ensuring dest has valid mdisp data matching new multires modifier subdiv level...

Also, fixed a bug in `multires_subdivide()`, which would crash when trying to
increase from level 0 (aka no subdiv) to > 1 (wrong check, trying to interpolate
when it should not). And added a few sanity checks.
2015-05-07 15:19:32 +02:00
Antony Riakiotakis
15fd37fab2 Rake: store last position from mouse, don't store halfpoint between last
and current position.

patch by Bastien
2015-05-07 15:04:11 +02:00
Antony Riakiotakis
e6a7fdd309 Fix T44627, black spots with lock alpha in projection paint:
Painting would revert alpha even on unpainted pixels, where values would
contain garbage.
2015-05-07 14:49:40 +02:00
Antony Riakiotakis
e39ec27bba Fix crash when rendering opengl from sequencer. 2015-05-07 14:09:30 +02:00
Campbell Barton
e3b0d5e99b EdgeSlide: support for un-clamped sliding
Functionality matches vertex slide.
2015-05-07 21:31:24 +10:00
Campbell Barton
94b9b259e7 Cleanup: remove unneeded context arg 2015-05-07 21:31:24 +10:00
Campbell Barton
2ec808a4bc EdgeSlide: use pairs for TransDataEdgeSlideVert
no functional changes
2015-05-07 21:31:24 +10:00
Campbell Barton
cb7fdf45cd EdgeSlide: fix divide by zero 2015-05-07 21:31:24 +10:00
Antony Riakiotakis
11cf1ebdd1 Fix first part of T44627, locking alpha should happen in straight space
for float images or we get inconsistent premultiplied values.
2015-05-07 11:42:37 +02:00
Brecht Van Lommel
0e9b210595 Fix T44630: incorrect mirror modifier merge limit tooltip. 2015-05-07 10:57:37 +02:00
Antony Riakiotakis
236360c838 Change fix for T44530 which caused a "regression".
Looks like the previous commit here is really correct and fixes cases of
distortion that were in mirror-subsurf combination since blender 2.5.

This may cause some changed files in which case we will be adding an
option, but it is expected this will only happen with low res models,
and hand painted textures, and the better distortion here compensates
for that enough to consider not adding a compatibility option yet.

Leaving the facemap winding argument as is just in case we do consider
to add the option.
2015-05-06 23:30:15 +02:00
Brecht Van Lommel
e73f1035d7 Fix T44598: blender internal not giving same result on repeated texture bakes. 2015-05-06 23:06:47 +02:00
Porteries Tristan
fb0dd596e9 BGE : KX_VertexProxy support for more than 2 UV channel.
I have added an optional named "index" argument for methode get/setUV, I have also modified the and set to deprecated methodes setUV2 and getUV2 : the doc was wrong and the methode can't be called anyway because it declared as VARARG in the .h and convert directly the args value to a vector in the .cpp.

Reviewers: sybren, lordloki, hg1

Reviewed By: lordloki, hg1

Subscribers: agoose77

Differential Revision: https://developer.blender.org/D1240
2015-05-06 22:55:46 +02:00
Antony Riakiotakis
de180aba35 Feature request: Dyntopo detail expressed in percentage of brush radius.
Not sure how useful this will be but people have requested it so, here
it is...
2015-05-06 22:51:49 +02:00
Campbell Barton
4a5933bb74 Rip tool, support filling-edges with fill enabled 2015-05-07 05:34:07 +10:00
Campbell Barton
4d7b0e4fe3 Correct own error: is_manifold_region on wire vert 2015-05-07 05:23:07 +10:00
Campbell Barton
c740027e30 Fix T44381: Text Editor: Un-indent undo fails
D1284 by @mikidep
2015-05-07 05:04:05 +10:00
Bastien Montagne
4487358da7 Fix T44618: Rip Fill on a single vert would only generate one of the two expected faces.
Was tagging (for filling) the wrong edge for one of the two involved loops...
2015-05-06 17:51:39 +02:00
Gaia Clary
51f33a2e55 collada:custom normals generated by normals modifier have not been exported correctly. Also triangulating during export did not work. 2015-05-06 17:03:38 +02:00
Campbell Barton
14d55ab7a3 Cleanup: use ntreeFromID 2015-05-07 00:18:11 +10:00
Campbell Barton
1d88bfce40 Shader node: support native render capabilities
D1188 by @a.romanov
2015-05-06 23:53:51 +10:00
Antony Riakiotakis
5ffd10a6da OpenGL render: Update metadata as before, for every frame written to a
file, since we need the updated times and frames.

This was lost during stamp code refactoring. The refactoring moved the
stamp when render is initialized so we would be guaranteed to have
correct cameras even when saving render stills at a later time (and even
if cameras were changed). For regular render this would work since
render init takes care of stamp, but for openGL rendering we need to do
this manually.

Still not 100% correct, does not apply multiview cameras to metadata
2015-05-06 15:30:00 +02:00
Antony Riakiotakis
aaa6b39bfe Quick patch-up for opengl render metadata.
Camera here is incorrect for multiview (as is in real multiview render)
but at least it works now.
2015-05-06 14:47:01 +02:00
Porteries Tristan
15751238d5 BGE: Fix compound child shape added on instance game object 2015-05-06 14:23:22 +02:00
Antony Riakiotakis
df422314c1 Only use render view name in render filenames if we are actually using
multiview.
2015-05-06 13:58:06 +02:00
Antony Riakiotakis
d80ff8ce80 Image proxies now correctly support metadata (needs to regenerate
proxies though)
2015-05-06 13:05:59 +02:00
Antony Riakiotakis
27c3886064 Cleanup: use functions we already use elsewhere for bone detection
instead of the ninja code that we use now.
2015-05-06 12:53:33 +02:00
Antony Riakiotakis
69bf3a9e94 Updating node standard value won't work if node is hidden, patch by
Alexander Romanov with minor changes.
2015-05-06 11:59:39 +02:00